dri_drawable.c revision 0fcc518964223d9baaa2b45e80afeb800beb872f
1/**************************************************************************
2 *
3 * Copyright 2009, VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27/*
28 * Author: Keith Whitwell <keithw@vmware.com>
29 * Author: Jakob Bornecrantz <wallbraker@gmail.com>
30 */
31
32#include "dri_screen.h"
33#include "dri_context.h"
34#include "dri_drawable.h"
35
36#include "pipe/p_screen.h"
37#include "util/u_format.h"
38#include "util/u_memory.h"
39#include "util/u_inlines.h"
40
41static void
42swap_fences_unref(struct dri_drawable *draw);
43
44static boolean
45dri_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
46                            const enum st_attachment_type *statts,
47                            unsigned count,
48                            struct pipe_resource **out)
49{
50   struct dri_drawable *drawable =
51      (struct dri_drawable *) stfbi->st_manager_private;
52   struct dri_screen *screen = dri_screen(drawable->sPriv);
53   unsigned statt_mask, new_mask;
54   boolean new_stamp;
55   int i;
56   unsigned int lastStamp;
57
58   statt_mask = 0x0;
59   for (i = 0; i < count; i++)
60      statt_mask |= (1 << statts[i]);
61
62   /* record newly allocated textures */
63   new_mask = (statt_mask & ~drawable->texture_mask);
64
65   /*
66    * dPriv->dri2.stamp is the server stamp.  dPriv->lastStamp is the
67    * client stamp.  It has the value of the server stamp when last
68    * checked.
69    */
70   do {
71      lastStamp = drawable->dPriv->lastStamp;
72      new_stamp = (drawable->texture_stamp != lastStamp);
73
74      if (new_stamp || new_mask || screen->broken_invalidate) {
75         if (new_stamp && drawable->update_drawable_info)
76            drawable->update_drawable_info(drawable);
77
78         drawable->allocate_textures(drawable, statts, count);
79
80         /* add existing textures */
81         for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
82            if (drawable->textures[i])
83               statt_mask |= (1 << i);
84         }
85
86         drawable->texture_stamp = lastStamp;
87         drawable->texture_mask = statt_mask;
88      }
89   } while (lastStamp != drawable->dPriv->lastStamp);
90
91   if (!out)
92      return TRUE;
93
94   for (i = 0; i < count; i++) {
95      out[i] = NULL;
96      pipe_resource_reference(&out[i], drawable->textures[statts[i]]);
97   }
98
99   return TRUE;
100}
101
102static boolean
103dri_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi,
104                               enum st_attachment_type statt)
105{
106   struct dri_drawable *drawable =
107      (struct dri_drawable *) stfbi->st_manager_private;
108
109   /* XXX remove this and just set the correct one on the framebuffer */
110   drawable->flush_frontbuffer(drawable, statt);
111
112   return TRUE;
113}
114
115/**
116 * This is called when we need to set up GL rendering to a new X window.
117 */
118boolean
119dri_create_buffer(__DRIscreen * sPriv,
120		  __DRIdrawable * dPriv,
121		  const struct gl_config * visual, boolean isPixmap)
122{
123   struct dri_screen *screen = sPriv->driverPrivate;
124   struct dri_drawable *drawable = NULL;
125
126   if (isPixmap)
127      goto fail;		       /* not implemented */
128
129   drawable = CALLOC_STRUCT(dri_drawable);
130   if (drawable == NULL)
131      goto fail;
132
133   dri_fill_st_visual(&drawable->stvis, screen, visual);
134
135   /* setup the st_framebuffer_iface */
136   drawable->base.visual = &drawable->stvis;
137   drawable->base.flush_front = dri_st_framebuffer_flush_front;
138   drawable->base.validate = dri_st_framebuffer_validate;
139   drawable->base.st_manager_private = (void *) drawable;
140
141   drawable->screen = screen;
142   drawable->sPriv = sPriv;
143   drawable->dPriv = dPriv;
144   drawable->desired_fences = screen->default_throttle_frames;
145   if (drawable->desired_fences > DRI_SWAP_FENCES_MAX)
146      drawable->desired_fences = DRI_SWAP_FENCES_MAX;
147
148   dPriv->driverPrivate = (void *)drawable;
149   p_atomic_set(&drawable->base.stamp, 1);
150
151   return GL_TRUE;
152fail:
153   FREE(drawable);
154   return GL_FALSE;
155}
156
157void
158dri_destroy_buffer(__DRIdrawable * dPriv)
159{
160   struct dri_drawable *drawable = dri_drawable(dPriv);
161   int i;
162
163   pipe_surface_reference(&drawable->drisw_surface, NULL);
164
165   for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
166      pipe_resource_reference(&drawable->textures[i], NULL);
167
168   swap_fences_unref(drawable);
169
170   FREE(drawable);
171}
172
173/**
174 * Validate the texture at an attachment.  Allocate the texture if it does not
175 * exist.  Used by the TFP extension.
176 */
177static void
178dri_drawable_validate_att(struct dri_drawable *drawable,
179                          enum st_attachment_type statt)
180{
181   enum st_attachment_type statts[ST_ATTACHMENT_COUNT];
182   unsigned i, count = 0;
183
184   /* check if buffer already exists */
185   if (drawable->texture_mask & (1 << statt))
186      return;
187
188   /* make sure DRI2 does not destroy existing buffers */
189   for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
190      if (drawable->texture_mask & (1 << i)) {
191         statts[count++] = i;
192      }
193   }
194   statts[count++] = statt;
195
196   drawable->texture_stamp = drawable->dPriv->lastStamp - 1;
197
198   drawable->base.validate(&drawable->base, statts, count, NULL);
199}
200
201/**
202 * These are used for GLX_EXT_texture_from_pixmap
203 */
204static void
205dri_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
206                    GLint format, __DRIdrawable *dPriv)
207{
208   struct dri_context *ctx = dri_context(pDRICtx);
209   struct dri_drawable *drawable = dri_drawable(dPriv);
210   struct pipe_resource *pt;
211
212   dri_drawable_validate_att(drawable, ST_ATTACHMENT_FRONT_LEFT);
213
214   /* Use the pipe resource associated with the X drawable */
215   pt = drawable->textures[ST_ATTACHMENT_FRONT_LEFT];
216
217   if (pt) {
218      enum pipe_format internal_format = pt->format;
219
220      if (format == __DRI_TEXTURE_FORMAT_RGB)  {
221         /* only need to cover the formats recognized by dri_fill_st_visual */
222         switch (internal_format) {
223         case PIPE_FORMAT_B8G8R8A8_UNORM:
224            internal_format = PIPE_FORMAT_B8G8R8X8_UNORM;
225            break;
226         case PIPE_FORMAT_A8R8G8B8_UNORM:
227            internal_format = PIPE_FORMAT_X8R8G8B8_UNORM;
228            break;
229         default:
230            break;
231         }
232      }
233
234      drawable->update_tex_buffer(drawable, ctx, pt);
235
236      ctx->st->teximage(ctx->st,
237            (target == GL_TEXTURE_2D) ? ST_TEXTURE_2D : ST_TEXTURE_RECT,
238            0, internal_format, pt, FALSE);
239   }
240}
241
242static void
243dri_set_tex_buffer(__DRIcontext *pDRICtx, GLint target,
244                   __DRIdrawable *dPriv)
245{
246   dri_set_tex_buffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
247}
248
249const __DRItexBufferExtension driTexBufferExtension = {
250    { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
251   dri_set_tex_buffer,
252   dri_set_tex_buffer2,
253   NULL,
254};
255
256/**
257 * Get the format and binding of an attachment.
258 */
259void
260dri_drawable_get_format(struct dri_drawable *drawable,
261                        enum st_attachment_type statt,
262                        enum pipe_format *format,
263                        unsigned *bind)
264{
265   switch (statt) {
266   case ST_ATTACHMENT_FRONT_LEFT:
267   case ST_ATTACHMENT_BACK_LEFT:
268   case ST_ATTACHMENT_FRONT_RIGHT:
269   case ST_ATTACHMENT_BACK_RIGHT:
270      *format = drawable->stvis.color_format;
271      *bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
272      break;
273   case ST_ATTACHMENT_DEPTH_STENCIL:
274      *format = drawable->stvis.depth_stencil_format;
275      *bind = PIPE_BIND_DEPTH_STENCIL; /* XXX sampler? */
276      break;
277   default:
278      *format = PIPE_FORMAT_NONE;
279      *bind = 0;
280      break;
281   }
282}
283
284
285/**
286 * swap_fences_pop_front - pull a fence from the throttle queue
287 *
288 * If the throttle queue is filled to the desired number of fences,
289 * pull fences off the queue until the number is less than the desired
290 * number of fences, and return the last fence pulled.
291 */
292static struct pipe_fence_handle *
293swap_fences_pop_front(struct dri_drawable *draw)
294{
295   struct pipe_screen *screen = draw->screen->base.screen;
296   struct pipe_fence_handle *fence = NULL;
297
298   if (draw->desired_fences == 0)
299      return NULL;
300
301   if (draw->cur_fences >= draw->desired_fences) {
302      screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]);
303      screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
304      draw->tail &= DRI_SWAP_FENCES_MASK;
305      --draw->cur_fences;
306   }
307   return fence;
308}
309
310
311/**
312 * swap_fences_push_back - push a fence onto the throttle queue
313 *
314 * push a fence onto the throttle queue and pull fences of the queue
315 * so that the desired number of fences are on the queue.
316 */
317static void
318swap_fences_push_back(struct dri_drawable *draw,
319		      struct pipe_fence_handle *fence)
320{
321   struct pipe_screen *screen = draw->screen->base.screen;
322
323   if (!fence || draw->desired_fences == 0)
324      return;
325
326   while(draw->cur_fences == draw->desired_fences)
327      swap_fences_pop_front(draw);
328
329   draw->cur_fences++;
330   screen->fence_reference(screen, &draw->swap_fences[draw->head++],
331			   fence);
332   draw->head &= DRI_SWAP_FENCES_MASK;
333}
334
335
336/**
337 * swap_fences_unref - empty the throttle queue
338 *
339 * pulls fences of the throttle queue until it is empty.
340 */
341static void
342swap_fences_unref(struct dri_drawable *draw)
343{
344   struct pipe_screen *screen = draw->screen->base.screen;
345
346   while(draw->cur_fences) {
347      screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL);
348      draw->tail &= DRI_SWAP_FENCES_MASK;
349      --draw->cur_fences;
350   }
351}
352
353
354/**
355 * dri_throttle - A DRI2ThrottleExtension throttling function.
356 *
357 * pulls a fence off the throttling queue and waits for it if the
358 * number of fences on the throttling queue has reached the desired
359 * number.
360 *
361 * Then flushes to insert a fence at the current rendering position, and
362 * pushes that fence on the queue. This requires that the st_context_iface
363 * flush method returns a fence even if there are no commands to flush.
364 */
365static void
366dri_throttle(__DRIcontext *driCtx, __DRIdrawable *dPriv,
367	     enum __DRI2throttleReason reason)
368{
369    struct dri_drawable *draw = dri_drawable(dPriv);
370    struct st_context_iface *ctxi;
371    struct pipe_screen *screen = draw->screen->base.screen;
372    struct pipe_fence_handle *fence;
373
374    if (reason != __DRI2_THROTTLE_SWAPBUFFER &&
375	reason != __DRI2_THROTTLE_FLUSHFRONT)
376	return;
377
378    fence = swap_fences_pop_front(draw);
379    if (fence) {
380	(void) screen->fence_finish(screen, fence, PIPE_TIMEOUT_INFINITE);
381	screen->fence_reference(screen, &fence, NULL);
382    }
383
384    if (driCtx == NULL)
385	return;
386
387    ctxi = dri_context(driCtx)->st;
388    ctxi->flush(ctxi, 0, &fence);
389    if (fence) {
390	swap_fences_push_back(draw, fence);
391	screen->fence_reference(screen, &fence, NULL);
392    }
393}
394
395
396const __DRI2throttleExtension dri2ThrottleExtension = {
397    .base = { __DRI2_THROTTLE, __DRI2_THROTTLE_VERSION },
398    .throttle = dri_throttle,
399};
400
401
402/* vim: set sw=3 ts=8 sts=3 expandtab: */
403