dri_drawable.c revision ca0b0899d8cc20f3e918839e044c55f9a19e9ffe
1/************************************************************************** 2 * 3 * Copyright 2009, VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27/* 28 * Author: Keith Whitwell <keithw@vmware.com> 29 * Author: Jakob Bornecrantz <wallbraker@gmail.com> 30 */ 31 32#include "dri_screen.h" 33#include "dri_drawable.h" 34 35#include "pipe/p_screen.h" 36#include "util/u_format.h" 37#include "util/u_memory.h" 38#include "util/u_inlines.h" 39 40 41static boolean 42dri_st_framebuffer_validate(struct st_framebuffer_iface *stfbi, 43 const enum st_attachment_type *statts, 44 unsigned count, 45 struct pipe_resource **out) 46{ 47 struct dri_drawable *drawable = 48 (struct dri_drawable *) stfbi->st_manager_private; 49 struct dri_screen *screen = dri_screen(drawable->sPriv); 50 unsigned statt_mask, new_mask; 51 boolean new_stamp; 52 int i; 53 54 statt_mask = 0x0; 55 for (i = 0; i < count; i++) 56 statt_mask |= (1 << statts[i]); 57 58 /* record newly allocated textures */ 59 new_mask = (statt_mask & ~drawable->texture_mask); 60 61 /* 62 * dPriv->pStamp is the server stamp. It should be accessed with a lock, at 63 * least for DRI1. dPriv->lastStamp is the client stamp. It has the value 64 * of the server stamp when last checked. 65 */ 66 new_stamp = (drawable->texture_stamp != drawable->dPriv->lastStamp); 67 68 if (new_stamp || new_mask || screen->broken_invalidate) { 69 if (new_stamp && drawable->update_drawable_info) 70 drawable->update_drawable_info(drawable); 71 72 drawable->allocate_textures(drawable, statts, count); 73 74 /* add existing textures */ 75 for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { 76 if (drawable->textures[i]) 77 statt_mask |= (1 << i); 78 } 79 80 drawable->texture_stamp = drawable->dPriv->lastStamp; 81 drawable->texture_mask = statt_mask; 82 } 83 84 if (!out) 85 return TRUE; 86 87 for (i = 0; i < count; i++) { 88 out[i] = NULL; 89 pipe_resource_reference(&out[i], drawable->textures[statts[i]]); 90 } 91 92 return TRUE; 93} 94 95static boolean 96dri_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi, 97 enum st_attachment_type statt) 98{ 99 struct dri_drawable *drawable = 100 (struct dri_drawable *) stfbi->st_manager_private; 101 102 /* XXX remove this and just set the correct one on the framebuffer */ 103 drawable->flush_frontbuffer(drawable, statt); 104 105 return TRUE; 106} 107 108/** 109 * This is called when we need to set up GL rendering to a new X window. 110 */ 111boolean 112dri_create_buffer(__DRIscreen * sPriv, 113 __DRIdrawable * dPriv, 114 const __GLcontextModes * visual, boolean isPixmap) 115{ 116 struct dri_screen *screen = sPriv->private; 117 struct dri_drawable *drawable = NULL; 118 119 if (isPixmap) 120 goto fail; /* not implemented */ 121 122 drawable = CALLOC_STRUCT(dri_drawable); 123 if (drawable == NULL) 124 goto fail; 125 126 dri_fill_st_visual(&drawable->stvis, screen, visual); 127 128 /* setup the st_framebuffer_iface */ 129 drawable->base.visual = &drawable->stvis; 130 drawable->base.flush_front = dri_st_framebuffer_flush_front; 131 drawable->base.validate = dri_st_framebuffer_validate; 132 drawable->base.st_manager_private = (void *) drawable; 133 134 drawable->sPriv = sPriv; 135 drawable->dPriv = dPriv; 136 dPriv->driverPrivate = (void *)drawable; 137 138 return GL_TRUE; 139fail: 140 FREE(drawable); 141 return GL_FALSE; 142} 143 144void 145dri_destroy_buffer(__DRIdrawable * dPriv) 146{ 147 struct dri_drawable *drawable = dri_drawable(dPriv); 148 int i; 149 150 pipe_surface_reference(&drawable->drisw_surface, NULL); 151 152 for (i = 0; i < ST_ATTACHMENT_COUNT; i++) 153 pipe_resource_reference(&drawable->textures[i], NULL); 154 155 FREE(drawable); 156} 157 158/** 159 * Validate the texture at an attachment. Allocate the texture if it does not 160 * exist. 161 */ 162void 163dri_drawable_validate_att(struct dri_drawable *drawable, 164 enum st_attachment_type statt) 165{ 166 enum st_attachment_type statts[ST_ATTACHMENT_COUNT]; 167 unsigned i, count = 0; 168 169 /* check if buffer already exists */ 170 if (drawable->texture_mask & (1 << statt)) 171 return; 172 173 /* make sure DRI2 does not destroy existing buffers */ 174 for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { 175 if (drawable->texture_mask & (1 << i)) { 176 statts[count++] = i; 177 } 178 } 179 statts[count++] = statt; 180 181 drawable->texture_stamp = drawable->dPriv->lastStamp - 1; 182 183 /* this calles into the manager */ 184 drawable->base.validate(&drawable->base, statts, count, NULL); 185} 186 187/** 188 * Get the format and binding of an attachment. 189 */ 190void 191dri_drawable_get_format(struct dri_drawable *drawable, 192 enum st_attachment_type statt, 193 enum pipe_format *format, 194 unsigned *bind) 195{ 196 switch (statt) { 197 case ST_ATTACHMENT_FRONT_LEFT: 198 case ST_ATTACHMENT_BACK_LEFT: 199 case ST_ATTACHMENT_FRONT_RIGHT: 200 case ST_ATTACHMENT_BACK_RIGHT: 201 *format = drawable->stvis.color_format; 202 *bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW; 203 break; 204 case ST_ATTACHMENT_DEPTH_STENCIL: 205 *format = drawable->stvis.depth_stencil_format; 206 *bind = PIPE_BIND_DEPTH_STENCIL; /* XXX sampler? */ 207 break; 208 default: 209 *format = PIPE_FORMAT_NONE; 210 *bind = 0; 211 break; 212 } 213} 214 215/* vim: set sw=3 ts=8 sts=3 expandtab: */ 216