dri_screen.c revision 866f9b18c68ede63c00917ec9c3dae3524ca8826
1/**************************************************************************
2 *
3 * Copyright 2009, VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27/*
28 * Author: Keith Whitwell <keithw@vmware.com>
29 * Author: Jakob Bornecrantz <wallbraker@gmail.com>
30 */
31
32#include "utils.h"
33#include "xmlpool.h"
34
35#include "dri_screen.h"
36
37#include "util/u_inlines.h"
38#include "pipe/p_screen.h"
39#include "pipe/p_format.h"
40#include "state_tracker/st_gl_api.h" /* for st_gl_api_create */
41
42#include "util/u_debug.h"
43
44PUBLIC const char __driConfigOptions[] =
45   DRI_CONF_BEGIN
46      DRI_CONF_SECTION_PERFORMANCE
47         DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
48         DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
49      DRI_CONF_SECTION_END
50
51      DRI_CONF_SECTION_QUALITY
52/*       DRI_CONF_FORCE_S3TC_ENABLE(false) */
53         DRI_CONF_ALLOW_LARGE_TEXTURES(1)
54         DRI_CONF_PP_CELSHADE(0)
55         DRI_CONF_PP_NORED(0)
56         DRI_CONF_PP_NOGREEN(0)
57         DRI_CONF_PP_NOBLUE(0)
58         DRI_CONF_PP_JIMENEZMLAA(0, 0, 32)
59         DRI_CONF_PP_JIMENEZMLAA_COLOR(0, 0, 32)
60      DRI_CONF_SECTION_END
61   DRI_CONF_END;
62
63static const uint __driNConfigOptions = 9;
64
65static const __DRIconfig **
66dri_fill_in_modes(struct dri_screen *screen,
67		  unsigned pixel_bits)
68{
69   __DRIconfig **configs = NULL;
70   __DRIconfig **configs_r5g6b5 = NULL;
71   __DRIconfig **configs_a8r8g8b8 = NULL;
72   __DRIconfig **configs_x8r8g8b8 = NULL;
73   uint8_t depth_bits_array[5];
74   uint8_t stencil_bits_array[5];
75   uint8_t msaa_samples_array[5];
76   unsigned depth_buffer_factor;
77   unsigned back_buffer_factor;
78   unsigned msaa_samples_factor;
79   unsigned i;
80   struct pipe_screen *p_screen = screen->base.screen;
81   boolean pf_r5g6b5, pf_a8r8g8b8, pf_x8r8g8b8;
82   boolean pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32;
83
84   static const GLenum back_buffer_modes[] = {
85      GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
86   };
87
88   depth_bits_array[0] = 0;
89   stencil_bits_array[0] = 0;
90   depth_buffer_factor = 1;
91
92   pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
93					    PIPE_TEXTURE_2D, 0,
94                                            PIPE_BIND_DEPTH_STENCIL);
95   pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
96					    PIPE_TEXTURE_2D, 0,
97                                            PIPE_BIND_DEPTH_STENCIL);
98   pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24_UNORM_S8_UINT,
99					    PIPE_TEXTURE_2D, 0,
100                                            PIPE_BIND_DEPTH_STENCIL);
101   pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8_UINT_Z24_UNORM,
102					    PIPE_TEXTURE_2D, 0,
103                                            PIPE_BIND_DEPTH_STENCIL);
104   pf_a8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM,
105					       PIPE_TEXTURE_2D, 0,
106                                               PIPE_BIND_RENDER_TARGET);
107   pf_x8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM,
108					       PIPE_TEXTURE_2D, 0,
109                                               PIPE_BIND_RENDER_TARGET);
110   pf_r5g6b5 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM,
111					     PIPE_TEXTURE_2D, 0,
112                                             PIPE_BIND_RENDER_TARGET);
113
114   /* We can only get a 16 or 32 bit depth buffer with getBuffersWithFormat */
115   if (dri_with_format(screen->sPriv)) {
116      pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
117                                             PIPE_TEXTURE_2D, 0,
118                                             PIPE_BIND_DEPTH_STENCIL);
119      pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM,
120                                             PIPE_TEXTURE_2D, 0,
121                                             PIPE_BIND_DEPTH_STENCIL);
122   } else {
123      pf_z16 = FALSE;
124      pf_z32 = FALSE;
125   }
126
127   if (pf_z16) {
128      depth_bits_array[depth_buffer_factor] = 16;
129      stencil_bits_array[depth_buffer_factor++] = 0;
130   }
131   if (pf_x8z24 || pf_z24x8) {
132      depth_bits_array[depth_buffer_factor] = 24;
133      stencil_bits_array[depth_buffer_factor++] = 0;
134      screen->d_depth_bits_last = pf_x8z24;
135   }
136   if (pf_s8z24 || pf_z24s8) {
137      depth_bits_array[depth_buffer_factor] = 24;
138      stencil_bits_array[depth_buffer_factor++] = 8;
139      screen->sd_depth_bits_last = pf_s8z24;
140   }
141   if (pf_z32) {
142      depth_bits_array[depth_buffer_factor] = 32;
143      stencil_bits_array[depth_buffer_factor++] = 0;
144   }
145
146   msaa_samples_array[0] = 0;
147   back_buffer_factor = 3;
148
149   /* also test color for msaa 2/4/6/8 - just assume it'll work for all depth buffers */
150   if (pf_r5g6b5) {
151      msaa_samples_factor = 1;
152      for (i = 1; i < 5; i++) {
153         if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM,
154						   PIPE_TEXTURE_2D, i*2,
155                                                   PIPE_BIND_RENDER_TARGET)) {
156            msaa_samples_array[msaa_samples_factor] = i * 2;
157            msaa_samples_factor++;
158         }
159      }
160
161      configs_r5g6b5 = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
162                                        depth_bits_array, stencil_bits_array,
163                                        depth_buffer_factor, back_buffer_modes,
164                                        back_buffer_factor,
165                                        msaa_samples_array, msaa_samples_factor,
166                                        GL_TRUE);
167   }
168
169   if (pf_a8r8g8b8) {
170      msaa_samples_factor = 1;
171      for (i = 1; i < 5; i++) {
172         if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM,
173						   PIPE_TEXTURE_2D, i*2,
174                                                   PIPE_BIND_RENDER_TARGET)) {
175            msaa_samples_array[msaa_samples_factor] = i * 2;
176            msaa_samples_factor++;
177         }
178      }
179
180      configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
181                                          depth_bits_array,
182                                          stencil_bits_array,
183                                          depth_buffer_factor,
184                                          back_buffer_modes,
185                                          back_buffer_factor,
186                                          msaa_samples_array,
187                                          msaa_samples_factor,
188                                          GL_TRUE);
189   }
190
191   if (pf_x8r8g8b8) {
192      msaa_samples_factor = 1;
193      for (i = 1; i < 5; i++) {
194         if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM,
195						   PIPE_TEXTURE_2D, i*2,
196                                                   PIPE_BIND_RENDER_TARGET)) {
197            msaa_samples_array[msaa_samples_factor] = i * 2;
198            msaa_samples_factor++;
199         }
200      }
201
202      configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV,
203                                          depth_bits_array,
204                                          stencil_bits_array,
205                                          depth_buffer_factor,
206                                          back_buffer_modes,
207                                          back_buffer_factor,
208                                          msaa_samples_array,
209                                          msaa_samples_factor,
210                                          GL_TRUE);
211   }
212
213   if (pixel_bits == 16) {
214      configs = configs_r5g6b5;
215      if (configs_a8r8g8b8)
216         configs = configs ? driConcatConfigs(configs, configs_a8r8g8b8) : configs_a8r8g8b8;
217      if (configs_x8r8g8b8)
218	 configs = configs ? driConcatConfigs(configs, configs_x8r8g8b8) : configs_x8r8g8b8;
219   } else {
220      configs = configs_a8r8g8b8;
221      if (configs_x8r8g8b8)
222	 configs = configs ? driConcatConfigs(configs, configs_x8r8g8b8) : configs_x8r8g8b8;
223      if (configs_r5g6b5)
224         configs = configs ? driConcatConfigs(configs, configs_r5g6b5) : configs_r5g6b5;
225   }
226
227   if (configs == NULL) {
228      debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__);
229      return NULL;
230   }
231
232   return (const __DRIconfig **)configs;
233}
234
235/**
236 * Roughly the converse of dri_fill_in_modes.
237 */
238void
239dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen,
240                   const struct gl_config *mode)
241{
242   memset(stvis, 0, sizeof(*stvis));
243
244   if (!mode)
245      return;
246
247   stvis->samples = mode->samples;
248
249   if (mode->redBits == 8) {
250      if (mode->alphaBits == 8)
251         stvis->color_format = PIPE_FORMAT_B8G8R8A8_UNORM;
252      else
253         stvis->color_format = PIPE_FORMAT_B8G8R8X8_UNORM;
254   } else {
255      stvis->color_format = PIPE_FORMAT_B5G6R5_UNORM;
256   }
257
258   switch (mode->depthBits) {
259   default:
260   case 0:
261      stvis->depth_stencil_format = PIPE_FORMAT_NONE;
262      break;
263   case 16:
264      stvis->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
265      break;
266   case 24:
267      if (mode->stencilBits == 0) {
268	 stvis->depth_stencil_format = (screen->d_depth_bits_last) ?
269                                          PIPE_FORMAT_Z24X8_UNORM:
270                                          PIPE_FORMAT_X8Z24_UNORM;
271      } else {
272	 stvis->depth_stencil_format = (screen->sd_depth_bits_last) ?
273                                          PIPE_FORMAT_Z24_UNORM_S8_UINT:
274                                          PIPE_FORMAT_S8_UINT_Z24_UNORM;
275      }
276      break;
277   case 32:
278      stvis->depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
279      break;
280   }
281
282   stvis->accum_format = (mode->haveAccumBuffer) ?
283      PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
284
285   stvis->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
286   stvis->render_buffer = ST_ATTACHMENT_FRONT_LEFT;
287   if (mode->doubleBufferMode) {
288      stvis->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
289      stvis->render_buffer = ST_ATTACHMENT_BACK_LEFT;
290   }
291   if (mode->stereoMode) {
292      stvis->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
293      if (mode->doubleBufferMode)
294         stvis->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
295   }
296
297   if (mode->haveDepthBuffer || mode->haveStencilBuffer)
298      stvis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK;
299   /* let the state tracker allocate the accum buffer */
300}
301
302static boolean
303dri_get_egl_image(struct st_manager *smapi,
304                  void *egl_image,
305                  struct st_egl_image *stimg)
306{
307   struct dri_screen *screen = (struct dri_screen *)smapi;
308   __DRIimage *img = NULL;
309
310   if (screen->lookup_egl_image) {
311      img = screen->lookup_egl_image(screen, egl_image);
312   }
313
314   if (!img)
315      return FALSE;
316
317   stimg->texture = NULL;
318   pipe_resource_reference(&stimg->texture, img->texture);
319   stimg->level = img->level;
320   stimg->layer = img->layer;
321
322   return TRUE;
323}
324
325static int
326dri_get_param(struct st_manager *smapi,
327              enum st_manager_param param)
328{
329   struct dri_screen *screen = (struct dri_screen *)smapi;
330
331   switch(param) {
332   case ST_MANAGER_BROKEN_INVALIDATE:
333      return screen->broken_invalidate;
334   default:
335      return 0;
336   }
337}
338
339static void
340dri_destroy_option_cache(struct dri_screen * screen)
341{
342   int i;
343
344   if (screen->optionCache.info) {
345      for (i = 0; i < (1 << screen->optionCache.tableSize); ++i) {
346         FREE(screen->optionCache.info[i].name);
347         FREE(screen->optionCache.info[i].ranges);
348      }
349      FREE(screen->optionCache.info);
350   }
351
352   FREE(screen->optionCache.values);
353}
354
355void
356dri_destroy_screen_helper(struct dri_screen * screen)
357{
358   if (screen->st_api && screen->st_api->destroy)
359      screen->st_api->destroy(screen->st_api);
360
361   if (screen->base.screen)
362      screen->base.screen->destroy(screen->base.screen);
363
364   dri_destroy_option_cache(screen);
365}
366
367void
368dri_destroy_screen(__DRIscreen * sPriv)
369{
370   struct dri_screen *screen = dri_screen(sPriv);
371
372   dri_destroy_screen_helper(screen);
373
374   FREE(screen);
375   sPriv->private = NULL;
376   sPriv->extensions = NULL;
377}
378
379const __DRIconfig **
380dri_init_screen_helper(struct dri_screen *screen,
381                       struct pipe_screen *pscreen,
382                       unsigned pixel_bits)
383{
384   screen->base.screen = pscreen;
385   if (!screen->base.screen) {
386      debug_printf("%s: failed to create pipe_screen\n", __FUNCTION__);
387      return NULL;
388   }
389
390   screen->base.get_egl_image = dri_get_egl_image;
391   screen->base.get_param = dri_get_param;
392
393   screen->st_api = st_gl_api_create();
394   if (!screen->st_api)
395      return NULL;
396
397   if(pscreen->get_param(pscreen, PIPE_CAP_NPOT_TEXTURES))
398      screen->target = PIPE_TEXTURE_2D;
399   else
400      screen->target = PIPE_TEXTURE_RECT;
401
402   driParseOptionInfo(&screen->optionCache,
403                      __driConfigOptions, __driNConfigOptions);
404
405   return dri_fill_in_modes(screen, pixel_bits);
406}
407
408/* vim: set sw=3 ts=8 sts=3 expandtab: */
409