egl_g3d.c revision b8cb14209a3a694eaaa6451e19d79e5b2f789a30
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.8
4 *
5 * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
24 */
25
26#include "egldriver.h"
27#include "eglcurrent.h"
28#include "egllog.h"
29
30#include "pipe/p_screen.h"
31#include "util/u_memory.h"
32#include "util/u_format.h"
33#include "util/u_string.h"
34
35#include "egl_g3d.h"
36#include "egl_g3d_api.h"
37#include "egl_g3d_st.h"
38#include "egl_g3d_loader.h"
39#include "native.h"
40
41/**
42 * Get the native platform.
43 */
44static const struct native_platform *
45egl_g3d_get_platform(_EGLDriver *drv, _EGLPlatformType plat)
46{
47   struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
48
49   if (!gdrv->platforms[plat]) {
50      const char *plat_name = NULL;
51      const struct native_platform *nplat = NULL;
52
53      switch (plat) {
54      case _EGL_PLATFORM_WINDOWS:
55         plat_name = "Windows";
56#ifdef HAVE_GDI_BACKEND
57         nplat = native_get_gdi_platform();
58#endif
59         break;
60      case _EGL_PLATFORM_X11:
61         plat_name = "X11";
62#ifdef HAVE_X11_BACKEND
63         nplat = native_get_x11_platform();
64#endif
65         break;
66      case _EGL_PLATFORM_DRM:
67         plat_name = "DRM";
68#ifdef HAVE_DRM_BACKEND
69         nplat = native_get_drm_platform();
70#endif
71         break;
72      case _EGL_PLATFORM_FBDEV:
73         plat_name = "FBDEV";
74#ifdef HAVE_FBDEV_BACKEND
75         nplat = native_get_fbdev_platform();
76#endif
77         break;
78      default:
79         break;
80      }
81
82      if (!nplat)
83         _eglLog(_EGL_WARNING, "unsupported platform %s", plat_name);
84
85      gdrv->platforms[plat] = nplat;
86   }
87
88   return gdrv->platforms[plat];
89}
90
91#ifdef EGL_MESA_screen_surface
92
93static void
94egl_g3d_add_screens(_EGLDriver *drv, _EGLDisplay *dpy)
95{
96   struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
97   const struct native_connector **native_connectors;
98   EGLint num_connectors, i;
99
100   native_connectors =
101      gdpy->native->modeset->get_connectors(gdpy->native, &num_connectors, NULL);
102   if (!num_connectors) {
103      if (native_connectors)
104         FREE(native_connectors);
105      return;
106   }
107
108   for (i = 0; i < num_connectors; i++) {
109      const struct native_connector *nconn = native_connectors[i];
110      struct egl_g3d_screen *gscr;
111      const struct native_mode **native_modes;
112      EGLint num_modes, j;
113
114      /* TODO support for hotplug */
115      native_modes =
116         gdpy->native->modeset->get_modes(gdpy->native, nconn, &num_modes);
117      if (!num_modes) {
118         if (native_modes)
119            FREE(native_modes);
120         continue;
121      }
122
123      gscr = CALLOC_STRUCT(egl_g3d_screen);
124      if (!gscr) {
125         FREE(native_modes);
126         continue;
127      }
128
129      _eglInitScreen(&gscr->base, dpy, num_modes);
130      for (j = 0; j < gscr->base.NumModes; j++) {
131         const struct native_mode *nmode = native_modes[j];
132         _EGLMode *mode = &gscr->base.Modes[j];
133
134         mode->Width = nmode->width;
135         mode->Height = nmode->height;
136         mode->RefreshRate = nmode->refresh_rate;
137         mode->Optimal = EGL_FALSE;
138         mode->Interlaced = EGL_FALSE;
139         /* no need to strdup() */
140         mode->Name = nmode->desc;
141      }
142
143      gscr->native = nconn;
144      gscr->native_modes = native_modes;
145
146      _eglLinkScreen(&gscr->base);
147   }
148
149   FREE(native_connectors);
150}
151
152#endif /* EGL_MESA_screen_surface */
153
154/**
155 * Initialize and validate the EGL config attributes.
156 */
157static EGLBoolean
158init_config_attributes(_EGLConfig *conf, const struct native_config *nconf,
159                       EGLint api_mask, enum pipe_format depth_stencil_format,
160                       EGLBoolean preserve_buffer, EGLint max_swap_interval)
161{
162   uint rgba[4], depth_stencil[2], buffer_size;
163   EGLint surface_type;
164   EGLint i;
165
166   /* get the color and depth/stencil component sizes */
167   assert(nconf->color_format != PIPE_FORMAT_NONE);
168   buffer_size = 0;
169   for (i = 0; i < 4; i++) {
170      rgba[i] = util_format_get_component_bits(nconf->color_format,
171            UTIL_FORMAT_COLORSPACE_RGB, i);
172      buffer_size += rgba[i];
173   }
174   for (i = 0; i < 2; i++) {
175      if (depth_stencil_format != PIPE_FORMAT_NONE) {
176         depth_stencil[i] =
177            util_format_get_component_bits(depth_stencil_format,
178               UTIL_FORMAT_COLORSPACE_ZS, i);
179      }
180      else {
181         depth_stencil[i] = 0;
182      }
183   }
184
185   surface_type = 0x0;
186   if (nconf->window_bit)
187      surface_type |= EGL_WINDOW_BIT;
188   if (nconf->pixmap_bit)
189      surface_type |= EGL_PIXMAP_BIT;
190#ifdef EGL_MESA_screen_surface
191   if (nconf->scanout_bit)
192      surface_type |= EGL_SCREEN_BIT_MESA;
193#endif
194
195   if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_LEFT))
196      surface_type |= EGL_PBUFFER_BIT;
197
198   conf->Conformant = api_mask;
199   conf->RenderableType = api_mask;
200
201   conf->RedSize = rgba[0];
202   conf->GreenSize = rgba[1];
203   conf->BlueSize = rgba[2];
204   conf->AlphaSize = rgba[3];
205   conf->BufferSize = buffer_size;
206
207   conf->DepthSize = depth_stencil[0];
208   conf->StencilSize = depth_stencil[1];
209
210   conf->SurfaceType = surface_type;
211
212   conf->NativeRenderable = EGL_TRUE;
213   if (surface_type & EGL_WINDOW_BIT) {
214      conf->NativeVisualID = nconf->native_visual_id;
215      conf->NativeVisualType = nconf->native_visual_type;
216   }
217
218   if (surface_type & EGL_PBUFFER_BIT) {
219      conf->BindToTextureRGB = EGL_TRUE;
220      if (rgba[3])
221         conf->BindToTextureRGBA = EGL_TRUE;
222
223      conf->MaxPbufferWidth = 4096;
224      conf->MaxPbufferHeight = 4096;
225      conf->MaxPbufferPixels = 4096 * 4096;
226   }
227
228   conf->Level = nconf->level;
229   conf->Samples = nconf->samples;
230   conf->SampleBuffers = 0;
231
232   if (nconf->slow_config)
233      conf->ConfigCaveat = EGL_SLOW_CONFIG;
234
235   if (nconf->transparent_rgb) {
236      conf->TransparentType = EGL_TRANSPARENT_RGB;
237      conf->TransparentRedValue = nconf->transparent_rgb_values[0];
238      conf->TransparentGreenValue = nconf->transparent_rgb_values[1];
239      conf->TransparentBlueValue = nconf->transparent_rgb_values[2];
240   }
241
242   conf->MinSwapInterval = 0;
243   conf->MaxSwapInterval = max_swap_interval;
244   if (preserve_buffer)
245      conf->SurfaceType |= EGL_SWAP_BEHAVIOR_PRESERVED_BIT;
246
247   return _eglValidateConfig(conf, EGL_FALSE);
248}
249
250/**
251 * Initialize an EGL config from the native config.
252 */
253static EGLBoolean
254egl_g3d_init_config(_EGLDriver *drv, _EGLDisplay *dpy,
255                    _EGLConfig *conf, const struct native_config *nconf,
256                    enum pipe_format depth_stencil_format,
257                    int preserve_buffer, int max_swap_interval)
258{
259   struct egl_g3d_config *gconf = egl_g3d_config(conf);
260   EGLint buffer_mask, api_mask;
261   EGLBoolean valid;
262
263   /* skip single-buffered configs */
264   if (!(nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_LEFT)))
265      return EGL_FALSE;
266
267   buffer_mask = 0x0;
268   if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_LEFT))
269      buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
270   if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_LEFT))
271      buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
272   if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_RIGHT))
273      buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
274   if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_RIGHT))
275      buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
276
277   gconf->stvis.buffer_mask = buffer_mask;
278   gconf->stvis.color_format = nconf->color_format;
279   gconf->stvis.depth_stencil_format = depth_stencil_format;
280   gconf->stvis.accum_format = PIPE_FORMAT_NONE;
281   gconf->stvis.samples = nconf->samples;
282
283   gconf->stvis.render_buffer = (buffer_mask & ST_ATTACHMENT_BACK_LEFT_MASK) ?
284      ST_ATTACHMENT_BACK_LEFT : ST_ATTACHMENT_FRONT_LEFT;
285
286   api_mask = dpy->ClientAPIsMask;
287   /* this is required by EGL, not by OpenGL ES */
288   if (nconf->window_bit &&
289       gconf->stvis.render_buffer != ST_ATTACHMENT_BACK_LEFT)
290      api_mask &= ~(EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT);
291
292   if (!api_mask) {
293      _eglLog(_EGL_DEBUG, "no state tracker supports config 0x%x",
294            nconf->native_visual_id);
295   }
296
297   valid = init_config_attributes(&gconf->base,
298         nconf, api_mask, depth_stencil_format,
299         preserve_buffer, max_swap_interval);
300   if (!valid) {
301      _eglLog(_EGL_DEBUG, "skip invalid config 0x%x", nconf->native_visual_id);
302      return EGL_FALSE;
303   }
304
305   gconf->native = nconf;
306
307   return EGL_TRUE;
308}
309
310/**
311 * Get all interested depth/stencil formats of a display.
312 */
313static EGLint
314egl_g3d_fill_depth_stencil_formats(_EGLDisplay *dpy,
315                                   enum pipe_format formats[8])
316{
317   struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
318   struct pipe_screen *screen = gdpy->native->screen;
319   const EGLint candidates[] = {
320      1, PIPE_FORMAT_Z16_UNORM,
321      1, PIPE_FORMAT_Z32_UNORM,
322      2, PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
323      2, PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_X8Z24_UNORM,
324      0
325   };
326   const EGLint *fmt = candidates;
327   EGLint count;
328
329   count = 0;
330   formats[count++] = PIPE_FORMAT_NONE;
331
332   while (*fmt) {
333      EGLint i, n = *fmt++;
334
335      /* pick the first supported format */
336      for (i = 0; i < n; i++) {
337         if (screen->is_format_supported(screen, fmt[i],
338                  PIPE_TEXTURE_2D, 0, PIPE_BIND_DEPTH_STENCIL, 0)) {
339            formats[count++] = fmt[i];
340            break;
341         }
342      }
343
344      fmt += n;
345   }
346
347   return count;
348}
349
350/**
351 * Add configs to display and return the next config ID.
352 */
353static EGLint
354egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id)
355{
356   struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
357   const struct native_config **native_configs;
358   enum pipe_format depth_stencil_formats[8];
359   int num_formats, num_configs, i, j;
360   int preserve_buffer, max_swap_interval;
361
362   native_configs = gdpy->native->get_configs(gdpy->native, &num_configs);
363   if (!num_configs) {
364      if (native_configs)
365         FREE(native_configs);
366      return id;
367   }
368
369   preserve_buffer =
370      gdpy->native->get_param(gdpy->native, NATIVE_PARAM_PRESERVE_BUFFER);
371   max_swap_interval =
372      gdpy->native->get_param(gdpy->native, NATIVE_PARAM_MAX_SWAP_INTERVAL);
373
374   num_formats = egl_g3d_fill_depth_stencil_formats(dpy,
375         depth_stencil_formats);
376
377   for (i = 0; i < num_configs; i++) {
378      for (j = 0; j < num_formats; j++) {
379         struct egl_g3d_config *gconf;
380
381         gconf = CALLOC_STRUCT(egl_g3d_config);
382         if (gconf) {
383            _eglInitConfig(&gconf->base, dpy, id);
384            if (!egl_g3d_init_config(drv, dpy, &gconf->base,
385                     native_configs[i], depth_stencil_formats[j],
386                     preserve_buffer, max_swap_interval)) {
387               FREE(gconf);
388               break;
389            }
390
391            _eglLinkConfig(&gconf->base);
392            id++;
393         }
394      }
395   }
396
397   FREE(native_configs);
398   return id;
399}
400
401static void
402egl_g3d_invalid_surface(struct native_display *ndpy,
403                        struct native_surface *nsurf,
404                        unsigned int seq_num)
405{
406   /* XXX not thread safe? */
407   struct egl_g3d_surface *gsurf = egl_g3d_surface(nsurf->user_data);
408   struct egl_g3d_context *gctx;
409
410   /*
411    * Some functions such as egl_g3d_copy_buffers create a temporary native
412    * surface.  There is no gsurf associated with it.
413    */
414   gctx = (gsurf) ? egl_g3d_context(gsurf->base.CurrentContext) : NULL;
415   if (gctx)
416      gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gsurf->stfbi);
417}
418
419static struct pipe_screen *
420egl_g3d_new_drm_screen(struct native_display *ndpy, const char *name, int fd)
421{
422   _EGLDisplay *dpy = (_EGLDisplay *) ndpy->user_data;
423   struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
424   return gdpy->loader->create_drm_screen(name, fd);
425}
426
427static struct pipe_screen *
428egl_g3d_new_sw_screen(struct native_display *ndpy, struct sw_winsys *ws)
429{
430   _EGLDisplay *dpy = (_EGLDisplay *) ndpy->user_data;
431   struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
432   return gdpy->loader->create_sw_screen(ws);
433}
434
435static struct native_event_handler egl_g3d_native_event_handler = {
436   egl_g3d_invalid_surface,
437   egl_g3d_new_drm_screen,
438   egl_g3d_new_sw_screen
439};
440
441static void
442egl_g3d_free_config(void *conf)
443{
444   struct egl_g3d_config *gconf = egl_g3d_config((_EGLConfig *) conf);
445   FREE(gconf);
446}
447
448static void
449egl_g3d_free_screen(void *scr)
450{
451#ifdef EGL_MESA_screen_surface
452   struct egl_g3d_screen *gscr = egl_g3d_screen((_EGLScreen *) scr);
453   FREE(gscr->native_modes);
454   FREE(gscr);
455#endif
456}
457
458static EGLBoolean
459egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy)
460{
461   struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
462
463   _eglReleaseDisplayResources(drv, dpy);
464
465   if (gdpy->pipe)
466      gdpy->pipe->destroy(gdpy->pipe);
467
468   if (dpy->Configs) {
469      _eglDestroyArray(dpy->Configs, egl_g3d_free_config);
470      dpy->Configs = NULL;
471   }
472   if (dpy->Screens) {
473      _eglDestroyArray(dpy->Screens, egl_g3d_free_screen);
474      dpy->Screens = NULL;
475   }
476
477   _eglCleanupDisplay(dpy);
478
479   if (gdpy->smapi)
480      egl_g3d_destroy_st_manager(gdpy->smapi);
481
482   if (gdpy->native)
483      gdpy->native->destroy(gdpy->native);
484
485   FREE(gdpy);
486   dpy->DriverData = NULL;
487
488   return EGL_TRUE;
489}
490
491static EGLBoolean
492egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy,
493                   EGLint *major, EGLint *minor)
494{
495   struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
496   struct egl_g3d_display *gdpy;
497   const struct native_platform *nplat;
498
499   nplat = egl_g3d_get_platform(drv, dpy->Platform);
500   if (!nplat)
501      return EGL_FALSE;
502
503   gdpy = CALLOC_STRUCT(egl_g3d_display);
504   if (!gdpy) {
505      _eglError(EGL_BAD_ALLOC, "eglInitialize");
506      goto fail;
507   }
508   gdpy->loader = gdrv->loader;
509   dpy->DriverData = gdpy;
510
511   _eglLog(_EGL_INFO, "use %s for display %p", nplat->name, dpy->PlatformDisplay);
512   gdpy->native = nplat->create_display(dpy->PlatformDisplay,
513         &egl_g3d_native_event_handler, (void *) dpy);
514   if (!gdpy->native) {
515      _eglError(EGL_NOT_INITIALIZED, "eglInitialize(no usable display)");
516      goto fail;
517   }
518
519   if (gdpy->loader->profile_masks[ST_API_OPENGL] & ST_PROFILE_DEFAULT_MASK)
520      dpy->ClientAPIsMask |= EGL_OPENGL_BIT;
521   if (gdpy->loader->profile_masks[ST_API_OPENGL] & ST_PROFILE_OPENGL_ES1_MASK)
522      dpy->ClientAPIsMask |= EGL_OPENGL_ES_BIT;
523   if (gdpy->loader->profile_masks[ST_API_OPENGL] & ST_PROFILE_OPENGL_ES2_MASK)
524      dpy->ClientAPIsMask |= EGL_OPENGL_ES2_BIT;
525   if (gdpy->loader->profile_masks[ST_API_OPENVG] & ST_PROFILE_DEFAULT_MASK)
526      dpy->ClientAPIsMask |= EGL_OPENVG_BIT;
527
528   gdpy->smapi = egl_g3d_create_st_manager(dpy);
529   if (!gdpy->smapi) {
530      _eglError(EGL_NOT_INITIALIZED,
531            "eglInitialize(failed to create st manager)");
532      goto fail;
533   }
534
535#ifdef EGL_MESA_screen_surface
536   /* enable MESA_screen_surface before adding (and validating) configs */
537   if (gdpy->native->modeset) {
538      dpy->Extensions.MESA_screen_surface = EGL_TRUE;
539      egl_g3d_add_screens(drv, dpy);
540   }
541#endif
542
543   dpy->Extensions.KHR_image_base = EGL_TRUE;
544   if (gdpy->native->get_param(gdpy->native, NATIVE_PARAM_USE_NATIVE_BUFFER))
545      dpy->Extensions.KHR_image_pixmap = EGL_TRUE;
546
547   dpy->Extensions.KHR_reusable_sync = EGL_TRUE;
548   dpy->Extensions.KHR_fence_sync = EGL_TRUE;
549
550   dpy->Extensions.KHR_surfaceless_gles1 = EGL_TRUE;
551   dpy->Extensions.KHR_surfaceless_gles2 = EGL_TRUE;
552   dpy->Extensions.KHR_surfaceless_opengl = EGL_TRUE;
553
554   if (dpy->Platform == _EGL_PLATFORM_DRM) {
555      dpy->Extensions.MESA_drm_display = EGL_TRUE;
556      dpy->Extensions.MESA_drm_image = EGL_TRUE;
557   }
558
559   if (egl_g3d_add_configs(drv, dpy, 1) == 1) {
560      _eglError(EGL_NOT_INITIALIZED, "eglInitialize(unable to add configs)");
561      goto fail;
562   }
563
564   *major = 1;
565   *minor = 4;
566
567   return EGL_TRUE;
568
569fail:
570   if (gdpy)
571      egl_g3d_terminate(drv, dpy);
572   return EGL_FALSE;
573}
574
575static _EGLProc
576egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname)
577{
578   struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
579   struct st_api *stapi = NULL;
580
581   if (procname && procname[0] == 'v' && procname[1] == 'g')
582      stapi = gdrv->loader->get_st_api(ST_API_OPENVG);
583   else if (procname && procname[0] == 'g' && procname[1] == 'l')
584      stapi = gdrv->loader->get_st_api(ST_API_OPENGL);
585
586   return (_EGLProc) ((stapi) ?
587         stapi->get_proc_address(stapi, procname) : NULL);
588}
589
590static EGLint
591egl_g3d_probe(_EGLDriver *drv, _EGLDisplay *dpy)
592{
593   return (egl_g3d_get_platform(drv, dpy->Platform)) ? 90 : 0;
594}
595
596_EGLDriver *
597egl_g3d_create_driver(const struct egl_g3d_loader *loader)
598{
599   struct egl_g3d_driver *gdrv;
600
601   gdrv = CALLOC_STRUCT(egl_g3d_driver);
602   if (!gdrv)
603      return NULL;
604
605   gdrv->loader = loader;
606
607   egl_g3d_init_driver_api(&gdrv->base);
608   gdrv->base.API.Initialize = egl_g3d_initialize;
609   gdrv->base.API.Terminate = egl_g3d_terminate;
610   gdrv->base.API.GetProcAddress = egl_g3d_get_proc_address;
611
612   gdrv->base.Probe = egl_g3d_probe;
613
614   /* to be filled by the caller */
615   gdrv->base.Name = NULL;
616   gdrv->base.Unload = NULL;
617
618   return &gdrv->base;
619}
620
621void
622egl_g3d_destroy_driver(_EGLDriver *drv)
623{
624   struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
625   FREE(gdrv);
626}
627