glx_usefont.c revision cca66dbb59673168d57b4e3499ccc31f4ddc86ad
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.6
4 *
5 * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de
6 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
7 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28/**
29 * Fake implementation of glXUseXFont().
30 */
31
32
33#include "main/context.h"
34#include "main/imports.h"
35#include <GL/glx.h>
36#include "pipe/p_compiler.h"
37
38
39/* Some debugging info.  */
40
41#ifdef DEBUG
42#undef _R
43#undef _G
44#undef _B
45#include <ctype.h>
46
47int debug_xfonts = 0;
48
49static void
50dump_char_struct(XCharStruct * ch, char *prefix)
51{
52   printf("%slbearing = %d, rbearing = %d, width = %d\n",
53	  prefix, ch->lbearing, ch->rbearing, ch->width);
54   printf("%sascent = %d, descent = %d, attributes = %u\n",
55	  prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes);
56}
57
58static void
59dump_font_struct(XFontStruct * font)
60{
61   printf("ascent = %d, descent = %d\n", font->ascent, font->descent);
62   printf("char_or_byte2 = (%u,%u)\n",
63	  font->min_char_or_byte2, font->max_char_or_byte2);
64   printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1);
65   printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False");
66   printf("default_char = %c (\\%03o)\n",
67	  (char) (isprint(font->default_char) ? font->default_char : ' '),
68	  font->default_char);
69   dump_char_struct(&font->min_bounds, "min> ");
70   dump_char_struct(&font->max_bounds, "max> ");
71#if 0
72   for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) {
73      char prefix[8];
74      sprintf(prefix, "%d> ", c);
75      dump_char_struct(&font->per_char[c], prefix);
76   }
77#endif
78}
79
80static void
81dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap)
82{
83   unsigned int x, y;
84
85   printf("    ");
86   for (x = 0; x < 8 * width; x++)
87      printf("%o", 7 - (x % 8));
88   putchar('\n');
89   for (y = 0; y < height; y++) {
90      printf("%3o:", y);
91      for (x = 0; x < 8 * width; x++)
92	 putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x %
93									 8))))
94		 ? '*' : '.');
95      printf("   ");
96      for (x = 0; x < width; x++)
97	 printf("0x%02x, ", bitmap[width * (height - y - 1) + x]);
98      putchar('\n');
99   }
100}
101#endif /* DEBUG */
102
103
104/* Implementation.  */
105
106/* Fill a BITMAP with a character C from thew current font
107   in the graphics context GC.  WIDTH is the width in bytes
108   and HEIGHT is the height in bits.
109
110   Note that the generated bitmaps must be used with
111
112        glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
113        glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
114        glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
115        glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
116        glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
117        glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
118
119   Possible optimizations:
120
121     * use only one reusable pixmap with the maximum dimensions.
122     * draw the entire font into a single pixmap (careful with
123       proportional fonts!).
124*/
125
126
127/*
128 * Generate OpenGL-compatible bitmap.
129 */
130static void
131fill_bitmap(Display * dpy, Window win, GC gc,
132	    unsigned int width, unsigned int height,
133	    int x0, int y0, unsigned int c, GLubyte * bitmap)
134{
135   XImage *image;
136   unsigned int x, y;
137   Pixmap pixmap;
138   XChar2b char2b;
139
140   pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1);
141   XSetForeground(dpy, gc, 0);
142   XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height);
143   XSetForeground(dpy, gc, 1);
144
145   char2b.byte1 = (c >> 8) & 0xff;
146   char2b.byte2 = (c & 0xff);
147
148   XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1);
149
150   image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap);
151   if (image) {
152      /* Fill the bitmap (X11 and OpenGL are upside down wrt each other).  */
153      for (y = 0; y < height; y++)
154	 for (x = 0; x < 8 * width; x++)
155	    if (XGetPixel(image, x, y))
156	       bitmap[width * (height - y - 1) + x / 8] |=
157		  (1 << (7 - (x % 8)));
158      XDestroyImage(image);
159   }
160
161   XFreePixmap(dpy, pixmap);
162}
163
164/*
165 * determine if a given glyph is valid and return the
166 * corresponding XCharStruct.
167 */
168static XCharStruct *
169isvalid(XFontStruct * fs, unsigned int which)
170{
171   unsigned int rows, pages;
172   unsigned int byte1 = 0, byte2 = 0;
173   int i, valid = 1;
174
175   rows = fs->max_byte1 - fs->min_byte1 + 1;
176   pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
177
178   if (rows == 1) {
179      /* "linear" fonts */
180      if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which))
181	 valid = 0;
182   }
183   else {
184      /* "matrix" fonts */
185      byte2 = which & 0xff;
186      byte1 = which >> 8;
187      if ((fs->min_char_or_byte2 > byte2) ||
188	  (fs->max_char_or_byte2 < byte2) ||
189	  (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1))
190	 valid = 0;
191   }
192
193   if (valid) {
194      if (fs->per_char) {
195	 if (rows == 1) {
196	    /* "linear" fonts */
197	    return (fs->per_char + (which - fs->min_char_or_byte2));
198	 }
199	 else {
200	    /* "matrix" fonts */
201	    i = ((byte1 - fs->min_byte1) * pages) +
202	       (byte2 - fs->min_char_or_byte2);
203	    return (fs->per_char + i);
204	 }
205      }
206      else {
207	 return (&fs->min_bounds);
208      }
209   }
210   return (NULL);
211}
212
213
214PUBLIC void
215glXUseXFont(Font font, int first, int count, int listbase)
216{
217   Display *dpy;
218   Window win;
219   Pixmap pixmap;
220   GC gc;
221   XGCValues values;
222   unsigned long valuemask;
223   XFontStruct *fs;
224   GLint swapbytes, lsbfirst, rowlength;
225   GLint skiprows, skippixels, alignment;
226   unsigned int max_width, max_height, max_bm_width, max_bm_height;
227   GLubyte *bm;
228   int i;
229
230   dpy = glXGetCurrentDisplay();
231   if (!dpy)
232      return;			/* I guess glXMakeCurrent wasn't called */
233   i = DefaultScreen(dpy);
234   win = RootWindow(dpy, i);
235
236   fs = XQueryFont(dpy, font);
237   if (!fs) {
238      _mesa_error(NULL, GL_INVALID_VALUE,
239		  "Couldn't get font structure information");
240      return;
241   }
242
243   /* Allocate a bitmap that can fit all characters.  */
244   max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing;
245   max_height = fs->max_bounds.ascent + fs->max_bounds.descent;
246   max_bm_width = (max_width + 7) / 8;
247   max_bm_height = max_height;
248
249   bm = (GLubyte *) MALLOC((max_bm_width * max_bm_height) * sizeof(GLubyte));
250   if (!bm) {
251      XFreeFontInfo(NULL, fs, 1);
252      _mesa_error(NULL, GL_OUT_OF_MEMORY,
253		  "Couldn't allocate bitmap in glXUseXFont()");
254      return;
255   }
256
257#if 0
258   /* get the page info */
259   pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
260   firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2;
261   lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2;
262   rows = fs->max_byte1 - fs->min_byte1 + 1;
263   unsigned int first_char, last_char, pages, rows;
264#endif
265
266   /* Save the current packing mode for bitmaps.  */
267   glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
268   glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
269   glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
270   glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
271   glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
272   glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
273
274   /* Enforce a standard packing mode which is compatible with
275      fill_bitmap() from above.  This is actually the default mode,
276      except for the (non)alignment.  */
277   glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
278   glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
279   glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
280   glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
281   glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
282   glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
283
284   pixmap = XCreatePixmap(dpy, win, 10, 10, 1);
285   values.foreground = BlackPixel(dpy, DefaultScreen(dpy));
286   values.background = WhitePixel(dpy, DefaultScreen(dpy));
287   values.font = fs->fid;
288   valuemask = GCForeground | GCBackground | GCFont;
289   gc = XCreateGC(dpy, pixmap, valuemask, &values);
290   XFreePixmap(dpy, pixmap);
291
292#ifdef DEBUG
293   if (debug_xfonts)
294      dump_font_struct(fs);
295#endif
296
297   for (i = 0; i < count; i++) {
298      unsigned int width, height, bm_width, bm_height;
299      GLfloat x0, y0, dx, dy;
300      XCharStruct *ch;
301      int x, y;
302      unsigned int c = first + i;
303      int list = listbase + i;
304      int valid;
305
306      /* check on index validity and get the bounds */
307      ch = isvalid(fs, c);
308      if (!ch) {
309	 ch = &fs->max_bounds;
310	 valid = 0;
311      }
312      else {
313	 valid = 1;
314      }
315
316#ifdef DEBUG
317      if (debug_xfonts) {
318	 char s[7];
319	 sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c);
320	 dump_char_struct(ch, s);
321      }
322#endif
323
324      /* glBitmap()' parameters:
325         straight from the glXUseXFont(3) manpage.  */
326      width = ch->rbearing - ch->lbearing;
327      height = ch->ascent + ch->descent;
328      x0 = -ch->lbearing;
329      y0 = ch->descent - 0;	/* XXX used to subtract 1 here */
330      /* but that caused a conformace failure */
331      dx = ch->width;
332      dy = 0;
333
334      /* X11's starting point.  */
335      x = -ch->lbearing;
336      y = ch->ascent;
337
338      /* Round the width to a multiple of eight.  We will use this also
339         for the pixmap for capturing the X11 font.  This is slightly
340         inefficient, but it makes the OpenGL part real easy.  */
341      bm_width = (width + 7) / 8;
342      bm_height = height;
343
344      glNewList(list, GL_COMPILE);
345      if (valid && (bm_width > 0) && (bm_height > 0)) {
346
347	 MEMSET(bm, '\0', bm_width * bm_height);
348	 fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm);
349
350	 glBitmap(width, height, x0, y0, dx, dy, bm);
351#ifdef DEBUG
352	 if (debug_xfonts) {
353	    printf("width/height = %u/%u\n", width, height);
354	    printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height);
355	    dump_bitmap(bm_width, bm_height, bm);
356	 }
357#endif
358      }
359      else {
360	 glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL);
361      }
362      glEndList();
363   }
364
365   FREE(bm);
366   XFreeFontInfo(NULL, fs, 1);
367   XFreeGC(dpy, gc);
368
369   /* Restore saved packing modes.  */
370   glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
371   glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
372   glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
373   glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
374   glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
375   glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
376}
377