xm_api.c revision 0526100a5cbd928fa28d38abdafd6beb024b0828
1/* 2 * Mesa 3-D graphics library 3 * Version: 7.1 4 * 5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25/** 26 * \file xm_api.c 27 * 28 * All the XMesa* API functions. 29 * 30 * 31 * NOTES: 32 * 33 * The window coordinate system origin (0,0) is in the lower-left corner 34 * of the window. X11's window coordinate origin is in the upper-left 35 * corner of the window. Therefore, most drawing functions in this 36 * file have to flip Y coordinates. 37 * 38 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile 39 * in support for the MIT Shared Memory extension. If enabled, when you 40 * use an Ximage for the back buffer in double buffered mode, the "swap" 41 * operation will be faster. You must also link with -lXext. 42 * 43 * Byte swapping: If the Mesa host and the X display use a different 44 * byte order then there's some trickiness to be aware of when using 45 * XImages. The byte ordering used for the XImage is that of the X 46 * display, not the Mesa host. 47 * The color-to-pixel encoding for True/DirectColor must be done 48 * according to the display's visual red_mask, green_mask, and blue_mask. 49 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will 50 * do byte swapping if needed. If one wants to directly "poke" the pixel 51 * into the XImage's buffer then the pixel must be byte swapped first. 52 * 53 */ 54 55#ifdef __CYGWIN__ 56#undef WIN32 57#undef __WIN32__ 58#endif 59 60#include "xm_api.h" 61#include "main/context.h" 62#include "main/framebuffer.h" 63 64#include "state_tracker/st_public.h" 65#include "state_tracker/st_context.h" 66#include "pipe/p_defines.h" 67#include "pipe/p_screen.h" 68#include "pipe/p_context.h" 69 70#include "xm_winsys.h" 71#include <GL/glx.h> 72 73 74/* Driver interface routines, set up by xlib backend on library 75 * _init(). These are global in the same way that function names are 76 * global. 77 */ 78static struct xm_driver driver; 79 80void xmesa_set_driver( const struct xm_driver *templ ) 81{ 82 driver = *templ; 83} 84 85/** 86 * Global X driver lock 87 */ 88pipe_mutex _xmesa_lock; 89 90 91 92/**********************************************************************/ 93/***** X Utility Functions *****/ 94/**********************************************************************/ 95 96 97/** 98 * Return the host's byte order as LSBFirst or MSBFirst ala X. 99 */ 100static int host_byte_order( void ) 101{ 102 int i = 1; 103 char *cptr = (char *) &i; 104 return (*cptr==1) ? LSBFirst : MSBFirst; 105} 106 107 108/** 109 * Check if the X Shared Memory extension is available. 110 * Return: 0 = not available 111 * 1 = shared XImage support available 112 * 2 = shared Pixmap support available also 113 */ 114int xmesa_check_for_xshm( Display *display ) 115{ 116#if defined(USE_XSHM) 117 int major, minor, ignore; 118 Bool pixmaps; 119 120 if (getenv("SP_NO_RAST")) 121 return 0; 122 123 if (getenv("MESA_NOSHM")) { 124 return 0; 125 } 126 127 if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) { 128 if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) { 129 return (pixmaps==True) ? 2 : 1; 130 } 131 else { 132 return 0; 133 } 134 } 135 else { 136 return 0; 137 } 138#else 139 /* No XSHM support */ 140 return 0; 141#endif 142} 143 144 145/** 146 * Return the true number of bits per pixel for XImages. 147 * For example, if we request a 24-bit deep visual we may actually need/get 148 * 32bpp XImages. This function returns the appropriate bpp. 149 * Input: dpy - the X display 150 * visinfo - desribes the visual to be used for XImages 151 * Return: true number of bits per pixel for XImages 152 */ 153static int 154bits_per_pixel( XMesaVisual xmv ) 155{ 156 Display *dpy = xmv->display; 157 XVisualInfo * visinfo = xmv->visinfo; 158 XImage *img; 159 int bitsPerPixel; 160 /* Create a temporary XImage */ 161 img = XCreateImage( dpy, visinfo->visual, visinfo->depth, 162 ZPixmap, 0, /*format, offset*/ 163 (char*) MALLOC(8), /*data*/ 164 1, 1, /*width, height*/ 165 32, /*bitmap_pad*/ 166 0 /*bytes_per_line*/ 167 ); 168 assert(img); 169 /* grab the bits/pixel value */ 170 bitsPerPixel = img->bits_per_pixel; 171 /* free the XImage */ 172 _mesa_free( img->data ); 173 img->data = NULL; 174 XDestroyImage( img ); 175 return bitsPerPixel; 176} 177 178 179 180/* 181 * Determine if a given X window ID is valid (window exists). 182 * Do this by calling XGetWindowAttributes() for the window and 183 * checking if we catch an X error. 184 * Input: dpy - the display 185 * win - the window to check for existance 186 * Return: GL_TRUE - window exists 187 * GL_FALSE - window doesn't exist 188 */ 189static GLboolean WindowExistsFlag; 190 191static int window_exists_err_handler( Display* dpy, XErrorEvent* xerr ) 192{ 193 (void) dpy; 194 if (xerr->error_code == BadWindow) { 195 WindowExistsFlag = GL_FALSE; 196 } 197 return 0; 198} 199 200static GLboolean window_exists( Display *dpy, Window win ) 201{ 202 XWindowAttributes wa; 203 int (*old_handler)( Display*, XErrorEvent* ); 204 WindowExistsFlag = GL_TRUE; 205 old_handler = XSetErrorHandler(window_exists_err_handler); 206 XGetWindowAttributes( dpy, win, &wa ); /* dummy request */ 207 XSetErrorHandler(old_handler); 208 return WindowExistsFlag; 209} 210 211static Status 212get_drawable_size( Display *dpy, Drawable d, uint *width, uint *height ) 213{ 214 Window root; 215 Status stat; 216 int xpos, ypos; 217 unsigned int w, h, bw, depth; 218 stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth); 219 *width = w; 220 *height = h; 221 return stat; 222} 223 224 225/** 226 * Return the size of the window (or pixmap) that corresponds to the 227 * given XMesaBuffer. 228 * \param width returns width in pixels 229 * \param height returns height in pixels 230 */ 231void 232xmesa_get_window_size(Display *dpy, XMesaBuffer b, 233 GLuint *width, GLuint *height) 234{ 235 Status stat; 236 237 pipe_mutex_lock(_xmesa_lock); 238 XSync(b->xm_visual->display, 0); /* added for Chromium */ 239 stat = get_drawable_size(dpy, b->drawable, width, height); 240 pipe_mutex_unlock(_xmesa_lock); 241 242 if (!stat) { 243 /* probably querying a window that's recently been destroyed */ 244 _mesa_warning(NULL, "XGetGeometry failed!\n"); 245 *width = *height = 1; 246 } 247} 248 249#define GET_REDMASK(__v) __v->mesa_visual.redMask 250#define GET_GREENMASK(__v) __v->mesa_visual.greenMask 251#define GET_BLUEMASK(__v) __v->mesa_visual.blueMask 252 253 254/** 255 * Choose the pixel format for the given visual. 256 * This will tell the gallium driver how to pack pixel data into 257 * drawing surfaces. 258 */ 259static GLuint 260choose_pixel_format(XMesaVisual v) 261{ 262 boolean native_byte_order = (host_byte_order() == 263 ImageByteOrder(v->display)); 264 265 if ( GET_REDMASK(v) == 0x0000ff 266 && GET_GREENMASK(v) == 0x00ff00 267 && GET_BLUEMASK(v) == 0xff0000 268 && v->BitsPerPixel == 32) { 269 if (native_byte_order) { 270 /* no byteswapping needed */ 271 return 0 /* PIXEL_FORMAT_U_A8_B8_G8_R8 */; 272 } 273 else { 274 return PIPE_FORMAT_R8G8B8A8_UNORM; 275 } 276 } 277 else if ( GET_REDMASK(v) == 0xff0000 278 && GET_GREENMASK(v) == 0x00ff00 279 && GET_BLUEMASK(v) == 0x0000ff 280 && v->BitsPerPixel == 32) { 281 if (native_byte_order) { 282 /* no byteswapping needed */ 283 return PIPE_FORMAT_A8R8G8B8_UNORM; 284 } 285 else { 286 return PIPE_FORMAT_B8G8R8A8_UNORM; 287 } 288 } 289 else if ( GET_REDMASK(v) == 0x0000ff00 290 && GET_GREENMASK(v) == 0x00ff0000 291 && GET_BLUEMASK(v) == 0xff000000 292 && v->BitsPerPixel == 32) { 293 if (native_byte_order) { 294 /* no byteswapping needed */ 295 return PIPE_FORMAT_B8G8R8A8_UNORM; 296 } 297 else { 298 return PIPE_FORMAT_A8R8G8B8_UNORM; 299 } 300 } 301 else if ( GET_REDMASK(v) == 0xf800 302 && GET_GREENMASK(v) == 0x07e0 303 && GET_BLUEMASK(v) == 0x001f 304 && native_byte_order 305 && v->BitsPerPixel == 16) { 306 /* 5-6-5 RGB */ 307 return PIPE_FORMAT_R5G6B5_UNORM; 308 } 309 310 assert(0); 311 return 0; 312} 313 314 315 316/**********************************************************************/ 317/***** Linked list of XMesaBuffers *****/ 318/**********************************************************************/ 319 320XMesaBuffer XMesaBufferList = NULL; 321 322 323/** 324 * Allocate a new XMesaBuffer object which corresponds to the given drawable. 325 * Note that XMesaBuffer is derived from GLframebuffer. 326 * The new XMesaBuffer will not have any size (Width=Height=0). 327 * 328 * \param d the corresponding X drawable (window or pixmap) 329 * \param type either WINDOW, PIXMAP or PBUFFER, describing d 330 * \param vis the buffer's visual 331 * \param cmap the window's colormap, if known. 332 * \return new XMesaBuffer or NULL if any problem 333 */ 334static XMesaBuffer 335create_xmesa_buffer(Drawable d, BufferType type, 336 XMesaVisual vis, Colormap cmap) 337{ 338 XMesaBuffer b; 339 GLframebuffer *fb; 340 enum pipe_format colorFormat, depthFormat, stencilFormat; 341 uint width, height; 342 343 ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER); 344 345 b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); 346 if (!b) 347 return NULL; 348 349 b->drawable = d; 350 351 b->xm_visual = vis; 352 b->type = type; 353 b->cmap = cmap; 354 355 /* determine PIPE_FORMATs for buffers */ 356 colorFormat = choose_pixel_format(vis); 357 358 if (vis->mesa_visual.depthBits == 0) 359 depthFormat = PIPE_FORMAT_NONE; 360#ifdef GALLIUM_CELL /* XXX temporary for Cell! */ 361 else 362 depthFormat = PIPE_FORMAT_S8Z24_UNORM; 363#else 364 else if (vis->mesa_visual.depthBits <= 16) 365 depthFormat = PIPE_FORMAT_Z16_UNORM; 366 else if (vis->mesa_visual.depthBits <= 24) 367 depthFormat = PIPE_FORMAT_S8Z24_UNORM; 368 else 369 depthFormat = PIPE_FORMAT_Z32_UNORM; 370#endif 371 372 if (vis->mesa_visual.stencilBits == 8) { 373 if (depthFormat == PIPE_FORMAT_S8Z24_UNORM) 374 stencilFormat = depthFormat; 375 else 376 stencilFormat = PIPE_FORMAT_S8_UNORM; 377 } 378 else { 379 /* no stencil */ 380 stencilFormat = PIPE_FORMAT_NONE; 381 if (depthFormat == PIPE_FORMAT_S8Z24_UNORM) { 382 /* use 24-bit Z, undefined stencil channel */ 383 depthFormat = PIPE_FORMAT_X8Z24_UNORM; 384 } 385 } 386 387 388 get_drawable_size(vis->display, d, &width, &height); 389 390 /* 391 * Create framebuffer, but we'll plug in our own renderbuffers below. 392 */ 393 b->stfb = st_create_framebuffer(&vis->mesa_visual, 394 colorFormat, depthFormat, stencilFormat, 395 width, height, 396 (void *) b); 397 fb = &b->stfb->Base; 398 399 /* 400 * Create scratch XImage for xmesa_display_surface() 401 */ 402 b->tempImage = XCreateImage(vis->display, 403 vis->visinfo->visual, 404 vis->visinfo->depth, 405 ZPixmap, 0, /* format, offset */ 406 NULL, /* data */ 407 0, 0, /* size */ 408 32, /* bitmap_pad */ 409 0); /* bytes_per_line */ 410 411 /* GLX_EXT_texture_from_pixmap */ 412 b->TextureTarget = 0; 413 b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT; 414 b->TextureMipmap = 0; 415 416 /* insert buffer into linked list */ 417 b->Next = XMesaBufferList; 418 XMesaBufferList = b; 419 420 return b; 421} 422 423 424/** 425 * Find an XMesaBuffer by matching X display and colormap but NOT matching 426 * the notThis buffer. 427 */ 428XMesaBuffer 429xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis) 430{ 431 XMesaBuffer b; 432 for (b = XMesaBufferList; b; b = b->Next) { 433 if (b->xm_visual->display == dpy && 434 b->cmap == cmap && 435 b != notThis) { 436 return b; 437 } 438 } 439 return NULL; 440} 441 442 443/** 444 * Remove buffer from linked list, delete if no longer referenced. 445 */ 446static void 447xmesa_free_buffer(XMesaBuffer buffer) 448{ 449 XMesaBuffer prev = NULL, b; 450 451 for (b = XMesaBufferList; b; b = b->Next) { 452 if (b == buffer) { 453 struct gl_framebuffer *fb = &buffer->stfb->Base; 454 455 /* unlink buffer from list */ 456 if (prev) 457 prev->Next = buffer->Next; 458 else 459 XMesaBufferList = buffer->Next; 460 461 /* mark as delete pending */ 462 fb->DeletePending = GL_TRUE; 463 464 /* Since the X window for the XMesaBuffer is going away, we don't 465 * want to dereference this pointer in the future. 466 */ 467 b->drawable = 0; 468 469 buffer->tempImage->data = NULL; 470 XDestroyImage(buffer->tempImage); 471 472 /* Unreference. If count = zero we'll really delete the buffer */ 473 _mesa_reference_framebuffer(&fb, NULL); 474 475 XFreeGC(b->xm_visual->display, b->gc); 476 477 free(buffer); 478 479 return; 480 } 481 /* continue search */ 482 prev = b; 483 } 484 /* buffer not found in XMesaBufferList */ 485 _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n"); 486} 487 488 489 490/**********************************************************************/ 491/***** Misc Private Functions *****/ 492/**********************************************************************/ 493 494 495/** 496 * When a context is bound for the first time, we can finally finish 497 * initializing the context's visual and buffer information. 498 * \param v the XMesaVisual to initialize 499 * \param b the XMesaBuffer to initialize (may be NULL) 500 * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode 501 * \param window the window/pixmap we're rendering into 502 * \param cmap the colormap associated with the window/pixmap 503 * \return GL_TRUE=success, GL_FALSE=failure 504 */ 505static GLboolean 506initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b, 507 GLboolean rgb_flag, Drawable window, 508 Colormap cmap) 509{ 510 ASSERT(!b || b->xm_visual == v); 511 512 /* Save true bits/pixel */ 513 v->BitsPerPixel = bits_per_pixel(v); 514 assert(v->BitsPerPixel > 0); 515 516 if (rgb_flag == GL_FALSE) { 517 /* COLOR-INDEXED WINDOW: not supported*/ 518 return GL_FALSE; 519 } 520 else { 521 /* RGB WINDOW: 522 * We support RGB rendering into almost any kind of visual. 523 */ 524 const int xclass = v->mesa_visual.visualType; 525 if (xclass != GLX_TRUE_COLOR && xclass == !GLX_DIRECT_COLOR) { 526 _mesa_warning(NULL, 527 "XMesa: RGB mode rendering not supported in given visual.\n"); 528 return GL_FALSE; 529 } 530 v->mesa_visual.indexBits = 0; 531 532 if (v->BitsPerPixel == 32) { 533 /* We use XImages for all front/back buffers. If an X Window or 534 * X Pixmap is 32bpp, there's no guarantee that the alpha channel 535 * will be preserved. For XImages we're in luck. 536 */ 537 v->mesa_visual.alphaBits = 8; 538 } 539 } 540 541 /* 542 * If MESA_INFO env var is set print out some debugging info 543 * which can help Brian figure out what's going on when a user 544 * reports bugs. 545 */ 546 if (_mesa_getenv("MESA_INFO")) { 547 _mesa_printf("X/Mesa visual = %p\n", (void *) v); 548 _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level); 549 _mesa_printf("X/Mesa depth = %d\n", v->visinfo->depth); 550 _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel); 551 } 552 553 if (b && window) { 554 /* these should have been set in create_xmesa_buffer */ 555 ASSERT(b->drawable == window); 556 557 /* Setup for single/double buffering */ 558 if (v->mesa_visual.doubleBufferMode) { 559 /* Double buffered */ 560 b->shm = xmesa_check_for_xshm( v->display ); 561 } 562 563 /* X11 graphics context */ 564 b->gc = XCreateGC( v->display, window, 0, NULL ); 565 XSetFunction( v->display, b->gc, GXcopy ); 566 } 567 568 return GL_TRUE; 569} 570 571 572 573#define NUM_VISUAL_TYPES 6 574 575/** 576 * Convert an X visual type to a GLX visual type. 577 * 578 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.) 579 * to be converted. 580 * \return If \c visualType is a valid X visual type, a GLX visual type will 581 * be returned. Otherwise \c GLX_NONE will be returned. 582 * 583 * \note 584 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the 585 * DRI CVS tree. 586 */ 587static GLint 588xmesa_convert_from_x_visual_type( int visualType ) 589{ 590 static const int glx_visual_types[ NUM_VISUAL_TYPES ] = { 591 GLX_STATIC_GRAY, GLX_GRAY_SCALE, 592 GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, 593 GLX_TRUE_COLOR, GLX_DIRECT_COLOR 594 }; 595 596 return ( (unsigned) visualType < NUM_VISUAL_TYPES ) 597 ? glx_visual_types[ visualType ] : GLX_NONE; 598} 599 600 601/**********************************************************************/ 602/***** Public Functions *****/ 603/**********************************************************************/ 604 605 606/* 607 * Create a new X/Mesa visual. 608 * Input: display - X11 display 609 * visinfo - an XVisualInfo pointer 610 * rgb_flag - GL_TRUE = RGB mode, 611 * GL_FALSE = color index mode 612 * alpha_flag - alpha buffer requested? 613 * db_flag - GL_TRUE = double-buffered, 614 * GL_FALSE = single buffered 615 * stereo_flag - stereo visual? 616 * ximage_flag - GL_TRUE = use an XImage for back buffer, 617 * GL_FALSE = use an off-screen pixmap for back buffer 618 * depth_size - requested bits/depth values, or zero 619 * stencil_size - requested bits/stencil values, or zero 620 * accum_red_size - requested bits/red accum values, or zero 621 * accum_green_size - requested bits/green accum values, or zero 622 * accum_blue_size - requested bits/blue accum values, or zero 623 * accum_alpha_size - requested bits/alpha accum values, or zero 624 * num_samples - number of samples/pixel if multisampling, or zero 625 * level - visual level, usually 0 626 * visualCaveat - ala the GLX extension, usually GLX_NONE 627 * Return; a new XMesaVisual or 0 if error. 628 */ 629PUBLIC 630XMesaVisual XMesaCreateVisual( Display *display, 631 XVisualInfo * visinfo, 632 GLboolean rgb_flag, 633 GLboolean alpha_flag, 634 GLboolean db_flag, 635 GLboolean stereo_flag, 636 GLboolean ximage_flag, 637 GLint depth_size, 638 GLint stencil_size, 639 GLint accum_red_size, 640 GLint accum_green_size, 641 GLint accum_blue_size, 642 GLint accum_alpha_size, 643 GLint num_samples, 644 GLint level, 645 GLint visualCaveat ) 646{ 647 XMesaVisual v; 648 GLint red_bits, green_bits, blue_bits, alpha_bits; 649 650 /* For debugging only */ 651 if (_mesa_getenv("MESA_XSYNC")) { 652 /* This makes debugging X easier. 653 * In your debugger, set a breakpoint on _XError to stop when an 654 * X protocol error is generated. 655 */ 656 XSynchronize( display, 1 ); 657 } 658 659 v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual); 660 if (!v) { 661 return NULL; 662 } 663 664 v->display = display; 665 666 /* Save a copy of the XVisualInfo struct because the user may X_mesa_free() 667 * the struct but we may need some of the information contained in it 668 * at a later time. 669 */ 670 v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo)); 671 if (!v->visinfo) { 672 _mesa_free(v); 673 return NULL; 674 } 675 MEMCPY(v->visinfo, visinfo, sizeof(*visinfo)); 676 677 v->ximage_flag = ximage_flag; 678 679 v->mesa_visual.redMask = visinfo->red_mask; 680 v->mesa_visual.greenMask = visinfo->green_mask; 681 v->mesa_visual.blueMask = visinfo->blue_mask; 682 v->mesa_visual.visualID = visinfo->visualid; 683 v->mesa_visual.screen = visinfo->screen; 684 685#if !(defined(__cplusplus) || defined(c_plusplus)) 686 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class); 687#else 688 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class); 689#endif 690 691 v->mesa_visual.visualRating = visualCaveat; 692 693 if (alpha_flag) 694 v->mesa_visual.alphaBits = 8; 695 696 (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 ); 697 698 { 699 const int xclass = v->mesa_visual.visualType; 700 if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { 701 red_bits = _mesa_bitcount(GET_REDMASK(v)); 702 green_bits = _mesa_bitcount(GET_GREENMASK(v)); 703 blue_bits = _mesa_bitcount(GET_BLUEMASK(v)); 704 } 705 else { 706 /* this is an approximation */ 707 int depth; 708 depth = v->visinfo->depth; 709 red_bits = depth / 3; 710 depth -= red_bits; 711 green_bits = depth / 2; 712 depth -= green_bits; 713 blue_bits = depth; 714 alpha_bits = 0; 715 assert( red_bits + green_bits + blue_bits == v->visinfo->depth ); 716 } 717 alpha_bits = v->mesa_visual.alphaBits; 718 } 719 720 _mesa_initialize_visual( &v->mesa_visual, 721 rgb_flag, db_flag, stereo_flag, 722 red_bits, green_bits, 723 blue_bits, alpha_bits, 724 v->mesa_visual.indexBits, 725 depth_size, 726 stencil_size, 727 accum_red_size, accum_green_size, 728 accum_blue_size, accum_alpha_size, 729 0 ); 730 731 /* XXX minor hack */ 732 v->mesa_visual.level = level; 733 return v; 734} 735 736 737PUBLIC 738void XMesaDestroyVisual( XMesaVisual v ) 739{ 740 _mesa_free(v->visinfo); 741 _mesa_free(v); 742} 743 744 745 746/** 747 * Create a new XMesaContext. 748 * \param v the XMesaVisual 749 * \param share_list another XMesaContext with which to share display 750 * lists or NULL if no sharing is wanted. 751 * \return an XMesaContext or NULL if error. 752 */ 753PUBLIC 754XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) 755{ 756 static GLboolean firstTime = GL_TRUE; 757 static struct pipe_screen *screen = NULL; 758 struct pipe_context *pipe = NULL; 759 XMesaContext c; 760 GLcontext *mesaCtx; 761 uint pf; 762 763 if (firstTime) { 764 pipe_mutex_init(_xmesa_lock); 765 screen = driver.create_pipe_screen(); 766 firstTime = GL_FALSE; 767 } 768 769 /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */ 770 c = (XMesaContext) CALLOC_STRUCT(xmesa_context); 771 if (!c) 772 return NULL; 773 774 pf = choose_pixel_format(v); 775 assert(pf); 776 777 c->xm_visual = v; 778 c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ 779 c->xm_read_buffer = NULL; 780 781 if (screen == NULL) 782 goto fail; 783 784 pipe = driver.create_pipe_context(screen, (void *) c); 785 if (pipe == NULL) 786 goto fail; 787 788 c->st = st_create_context(pipe, 789 &v->mesa_visual, 790 share_list ? share_list->st : NULL); 791 if (c->st == NULL) 792 goto fail; 793 794 mesaCtx = c->st->ctx; 795 c->st->ctx->DriverCtx = c; 796 797 return c; 798 799fail: 800 if (c->st) 801 st_destroy_context(c->st); 802 else if (pipe) 803 pipe->destroy(pipe); 804 805 _mesa_free(c); 806 return NULL; 807} 808 809 810 811PUBLIC 812void XMesaDestroyContext( XMesaContext c ) 813{ 814 st_destroy_context(c->st); 815 816 /* FIXME: We should destroy the screen here, but if we do so, surfaces may 817 * outlive it, causing segfaults 818 struct pipe_screen *screen = c->st->pipe->screen; 819 screen->destroy(screen); 820 */ 821 822 _mesa_free(c); 823} 824 825 826 827/** 828 * Private function for creating an XMesaBuffer which corresponds to an 829 * X window or pixmap. 830 * \param v the window's XMesaVisual 831 * \param w the window we're wrapping 832 * \return new XMesaBuffer or NULL if error 833 */ 834PUBLIC XMesaBuffer 835XMesaCreateWindowBuffer(XMesaVisual v, Window w) 836{ 837 XWindowAttributes attr; 838 XMesaBuffer b; 839 Colormap cmap; 840 int depth; 841 842 assert(v); 843 assert(w); 844 845 /* Check that window depth matches visual depth */ 846 XGetWindowAttributes( v->display, w, &attr ); 847 depth = attr.depth; 848 if (v->visinfo->depth != depth) { 849 _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n", 850 v->visinfo->depth, depth); 851 return NULL; 852 } 853 854 /* Find colormap */ 855 if (attr.colormap) { 856 cmap = attr.colormap; 857 } 858 else { 859 _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w); 860 /* this is weird, a window w/out a colormap!? */ 861 /* OK, let's just allocate a new one and hope for the best */ 862 cmap = XCreateColormap(v->display, w, attr.visual, AllocNone); 863 } 864 865 b = create_xmesa_buffer((Drawable) w, WINDOW, v, cmap); 866 if (!b) 867 return NULL; 868 869 if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode, 870 (Drawable) w, cmap )) { 871 xmesa_free_buffer(b); 872 return NULL; 873 } 874 875 return b; 876} 877 878 879 880/** 881 * Create a new XMesaBuffer from an X pixmap. 882 * 883 * \param v the XMesaVisual 884 * \param p the pixmap 885 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or 886 * \c GLX_DIRECT_COLOR visual for the pixmap 887 * \returns new XMesaBuffer or NULL if error 888 */ 889PUBLIC XMesaBuffer 890XMesaCreatePixmapBuffer(XMesaVisual v, Pixmap p, Colormap cmap) 891{ 892 XMesaBuffer b; 893 894 assert(v); 895 896 b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap); 897 if (!b) 898 return NULL; 899 900 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, 901 (Drawable) p, cmap)) { 902 xmesa_free_buffer(b); 903 return NULL; 904 } 905 906 return b; 907} 908 909 910/** 911 * For GLX_EXT_texture_from_pixmap 912 */ 913XMesaBuffer 914XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p, 915 Colormap cmap, 916 int format, int target, int mipmap) 917{ 918 GET_CURRENT_CONTEXT(ctx); 919 XMesaBuffer b; 920 GLuint width, height; 921 922 assert(v); 923 924 b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap); 925 if (!b) 926 return NULL; 927 928 /* get pixmap size, update framebuffer/renderbuffer dims */ 929 xmesa_get_window_size(v->display, b, &width, &height); 930 _mesa_resize_framebuffer(NULL, &(b->stfb->Base), width, height); 931 932 if (target == 0) { 933 /* examine dims */ 934 if (ctx->Extensions.ARB_texture_non_power_of_two) { 935 target = GLX_TEXTURE_2D_EXT; 936 } 937 else if ( _mesa_bitcount(width) == 1 938 && _mesa_bitcount(height) == 1) { 939 /* power of two size */ 940 if (height == 1) { 941 target = GLX_TEXTURE_1D_EXT; 942 } 943 else { 944 target = GLX_TEXTURE_2D_EXT; 945 } 946 } 947 else if (ctx->Extensions.NV_texture_rectangle) { 948 target = GLX_TEXTURE_RECTANGLE_EXT; 949 } 950 else { 951 /* non power of two textures not supported */ 952 XMesaDestroyBuffer(b); 953 return 0; 954 } 955 } 956 957 b->TextureTarget = target; 958 b->TextureFormat = format; 959 b->TextureMipmap = mipmap; 960 961 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, 962 (Drawable) p, cmap)) { 963 xmesa_free_buffer(b); 964 return NULL; 965 } 966 967 return b; 968} 969 970 971 972XMesaBuffer 973XMesaCreatePBuffer(XMesaVisual v, Colormap cmap, 974 unsigned int width, unsigned int height) 975{ 976 Window root; 977 Drawable drawable; /* X Pixmap Drawable */ 978 XMesaBuffer b; 979 980 /* allocate pixmap for front buffer */ 981 root = RootWindow( v->display, v->visinfo->screen ); 982 drawable = XCreatePixmap(v->display, root, width, height, 983 v->visinfo->depth); 984 if (!drawable) 985 return NULL; 986 987 b = create_xmesa_buffer(drawable, PBUFFER, v, cmap); 988 if (!b) 989 return NULL; 990 991 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, 992 drawable, cmap)) { 993 xmesa_free_buffer(b); 994 return NULL; 995 } 996 997 return b; 998} 999 1000 1001 1002/* 1003 * Deallocate an XMesaBuffer structure and all related info. 1004 */ 1005PUBLIC void 1006XMesaDestroyBuffer(XMesaBuffer b) 1007{ 1008 xmesa_free_buffer(b); 1009} 1010 1011 1012/** 1013 * Query the current window size and update the corresponding GLframebuffer 1014 * and all attached renderbuffers. 1015 * Called when: 1016 * 1. the first time a buffer is bound to a context. 1017 * 2. SwapBuffers. XXX probabaly from xm_flush_frontbuffer() too... 1018 * Note: it's possible (and legal) for xmctx to be NULL. That can happen 1019 * when resizing a buffer when no rendering context is bound. 1020 */ 1021void 1022xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer) 1023{ 1024 GLuint width, height; 1025 xmesa_get_window_size(drawBuffer->xm_visual->display, drawBuffer, &width, &height); 1026 st_resize_framebuffer(drawBuffer->stfb, width, height); 1027} 1028 1029 1030 1031 1032/* 1033 * Bind buffer b to context c and make c the current rendering context. 1034 */ 1035PUBLIC 1036GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, 1037 XMesaBuffer readBuffer ) 1038{ 1039 XMesaContext old_ctx = XMesaGetCurrentContext(); 1040 1041 if (old_ctx && old_ctx != c) { 1042 XMesaFlush(old_ctx); 1043 old_ctx->xm_buffer = NULL; 1044 old_ctx->xm_read_buffer = NULL; 1045 } 1046 1047 if (c) { 1048 if (!drawBuffer || !readBuffer) 1049 return GL_FALSE; /* must specify buffers! */ 1050 1051 if (c == old_ctx && 1052 c->xm_buffer == drawBuffer && 1053 c->xm_read_buffer == readBuffer) 1054 return GL_TRUE; 1055 1056 c->xm_buffer = drawBuffer; 1057 c->xm_read_buffer = readBuffer; 1058 1059 st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb); 1060 1061 xmesa_check_and_update_buffer_size(c, drawBuffer); 1062 if (readBuffer != drawBuffer) 1063 xmesa_check_and_update_buffer_size(c, readBuffer); 1064 1065 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ 1066 drawBuffer->wasCurrent = GL_TRUE; 1067 } 1068 else { 1069 /* Detach */ 1070 st_make_current( NULL, NULL, NULL ); 1071 1072 } 1073 return GL_TRUE; 1074} 1075 1076 1077/* 1078 * Unbind the context c from its buffer. 1079 */ 1080GLboolean XMesaUnbindContext( XMesaContext c ) 1081{ 1082 /* A no-op for XFree86 integration purposes */ 1083 return GL_TRUE; 1084} 1085 1086 1087XMesaContext XMesaGetCurrentContext( void ) 1088{ 1089 GET_CURRENT_CONTEXT(ctx); 1090 if (ctx) { 1091 XMesaContext xmesa = xmesa_context(ctx); 1092 return xmesa; 1093 } 1094 else { 1095 return 0; 1096 } 1097} 1098 1099 1100 1101/** 1102 * Swap front and back color buffers and have winsys display front buffer. 1103 * If there's no front color buffer no swap actually occurs. 1104 */ 1105PUBLIC 1106void XMesaSwapBuffers( XMesaBuffer b ) 1107{ 1108 struct pipe_surface *frontLeftSurf; 1109 1110 st_swapbuffers(b->stfb, &frontLeftSurf, NULL); 1111 1112 if (frontLeftSurf) { 1113 driver.display_surface(b, frontLeftSurf); 1114 } 1115 1116 xmesa_check_and_update_buffer_size(NULL, b); 1117} 1118 1119 1120 1121/* 1122 * Copy sub-region of back buffer to front buffer 1123 */ 1124void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) 1125{ 1126 struct pipe_surface *surf_front; 1127 struct pipe_surface *surf_back; 1128 struct pipe_context *pipe = NULL; /* XXX fix */ 1129 1130 st_get_framebuffer_surface(b->stfb, ST_SURFACE_FRONT_LEFT, &surf_front); 1131 st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT, &surf_back); 1132 1133 if (!surf_front || !surf_back) 1134 return; 1135 1136 pipe->surface_copy(pipe, 1137 surf_front, x, y, /* dest */ 1138 surf_back, x, y, /* src */ 1139 width, height); 1140} 1141 1142 1143 1144void XMesaFlush( XMesaContext c ) 1145{ 1146 if (c && c->xm_visual->display) { 1147 st_finish(c->st); 1148 XSync( c->xm_visual->display, False ); 1149 } 1150} 1151 1152 1153 1154 1155 1156XMesaBuffer XMesaFindBuffer( Display *dpy, Drawable d ) 1157{ 1158 XMesaBuffer b; 1159 for (b = XMesaBufferList; b; b = b->Next) { 1160 if (b->drawable == d && b->xm_visual->display == dpy) { 1161 return b; 1162 } 1163 } 1164 return NULL; 1165} 1166 1167 1168/** 1169 * Free/destroy all XMesaBuffers associated with given display. 1170 */ 1171void xmesa_destroy_buffers_on_display(Display *dpy) 1172{ 1173 XMesaBuffer b, next; 1174 for (b = XMesaBufferList; b; b = next) { 1175 next = b->Next; 1176 if (b->xm_visual->display == dpy) { 1177 xmesa_free_buffer(b); 1178 } 1179 } 1180} 1181 1182 1183/* 1184 * Look for XMesaBuffers whose X window has been destroyed. 1185 * Deallocate any such XMesaBuffers. 1186 */ 1187void XMesaGarbageCollect( void ) 1188{ 1189 XMesaBuffer b, next; 1190 for (b=XMesaBufferList; b; b=next) { 1191 next = b->Next; 1192 if (b->xm_visual && 1193 b->xm_visual->display && 1194 b->drawable && 1195 b->type == WINDOW) { 1196 XSync(b->xm_visual->display, False); 1197 if (!window_exists( b->xm_visual->display, b->drawable )) { 1198 /* found a dead window, free the ancillary info */ 1199 XMesaDestroyBuffer( b ); 1200 } 1201 } 1202 } 1203} 1204 1205 1206 1207 1208PUBLIC void 1209XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer, 1210 const int *attrib_list) 1211{ 1212} 1213 1214 1215 1216PUBLIC void 1217XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer) 1218{ 1219} 1220 1221