xm_api.c revision 8ba47561dd45e1cd737992544545d7fa0f61918b
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.1
4 *
5 * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/**
26 * \file xm_api.c
27 *
28 * All the XMesa* API functions.
29 *
30 *
31 * NOTES:
32 *
33 * The window coordinate system origin (0,0) is in the lower-left corner
34 * of the window.  X11's window coordinate origin is in the upper-left
35 * corner of the window.  Therefore, most drawing functions in this
36 * file have to flip Y coordinates.
37 *
38 *
39 * Byte swapping:  If the Mesa host and the X display use a different
40 * byte order then there's some trickiness to be aware of when using
41 * XImages.  The byte ordering used for the XImage is that of the X
42 * display, not the Mesa host.
43 * The color-to-pixel encoding for True/DirectColor must be done
44 * according to the display's visual red_mask, green_mask, and blue_mask.
45 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
46 * do byte swapping if needed.  If one wants to directly "poke" the pixel
47 * into the XImage's buffer then the pixel must be byte swapped first.
48 *
49 */
50
51#ifdef __CYGWIN__
52#undef WIN32
53#undef __WIN32__
54#endif
55
56#include "xm_api.h"
57#include "xm_st.h"
58
59#include "main/context.h"
60#include "pipe/p_defines.h"
61#include "pipe/p_screen.h"
62#include "pipe/p_context.h"
63
64#include "xm_public.h"
65#include <GL/glx.h>
66
67
68/* Driver interface routines, set up by xlib backend on library
69 * _init().  These are global in the same way that function names are
70 * global.
71 */
72static struct xm_driver driver;
73static struct st_api *stapi;
74
75void xmesa_set_driver( const struct xm_driver *templ )
76{
77   driver = *templ;
78   stapi = driver.create_st_api();
79}
80
81
82/*
83 * XXX replace this with a linked list, or better yet, try to attach the
84 * gallium/mesa extra bits to the X Display object with XAddExtension().
85 */
86#define MAX_DISPLAYS 10
87static struct xmesa_display Displays[MAX_DISPLAYS];
88static int NumDisplays = 0;
89
90
91static XMesaDisplay
92xmesa_init_display( Display *display )
93{
94   pipe_static_mutex(init_mutex);
95   XMesaDisplay xmdpy;
96   int i;
97
98   pipe_mutex_lock(init_mutex);
99
100   /* Look for XMesaDisplay which corresponds to 'display' */
101   for (i = 0; i < NumDisplays; i++) {
102      if (Displays[i].display == display) {
103         /* Found it */
104         pipe_mutex_unlock(init_mutex);
105         return &Displays[i];
106      }
107   }
108
109   /* Create new XMesaDisplay */
110
111   assert(NumDisplays < MAX_DISPLAYS);
112   xmdpy = &Displays[NumDisplays];
113   NumDisplays++;
114
115   if (!xmdpy->display && display) {
116      xmdpy->display = display;
117      xmdpy->screen = driver.create_pipe_screen(display);
118      xmdpy->smapi = CALLOC_STRUCT(st_manager);
119      if (xmdpy->smapi)
120         xmdpy->smapi->screen = xmdpy->screen;
121
122      if (xmdpy->screen && xmdpy->smapi) {
123         pipe_mutex_init(xmdpy->mutex);
124      }
125      else {
126         if (xmdpy->screen) {
127            xmdpy->screen->destroy(xmdpy->screen);
128            xmdpy->screen = NULL;
129         }
130         if (xmdpy->smapi) {
131            FREE(xmdpy->smapi);
132            xmdpy->smapi = NULL;
133         }
134
135         xmdpy->display = NULL;
136      }
137   }
138   if (!xmdpy->display || xmdpy->display != display)
139      xmdpy = NULL;
140
141   pipe_mutex_unlock(init_mutex);
142
143   return xmdpy;
144}
145
146/**********************************************************************/
147/*****                     X Utility Functions                    *****/
148/**********************************************************************/
149
150
151/**
152 * Return the host's byte order as LSBFirst or MSBFirst ala X.
153 */
154static int host_byte_order( void )
155{
156   int i = 1;
157   char *cptr = (char *) &i;
158   return (*cptr==1) ? LSBFirst : MSBFirst;
159}
160
161
162
163
164/**
165 * Return the true number of bits per pixel for XImages.
166 * For example, if we request a 24-bit deep visual we may actually need/get
167 * 32bpp XImages.  This function returns the appropriate bpp.
168 * Input:  dpy - the X display
169 *         visinfo - desribes the visual to be used for XImages
170 * Return:  true number of bits per pixel for XImages
171 */
172static int
173bits_per_pixel( XMesaVisual xmv )
174{
175   Display *dpy = xmv->display;
176   XVisualInfo * visinfo = xmv->visinfo;
177   XImage *img;
178   int bitsPerPixel;
179   /* Create a temporary XImage */
180   img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
181		       ZPixmap, 0,           /*format, offset*/
182		       (char*) MALLOC(8),    /*data*/
183		       1, 1,                 /*width, height*/
184		       32,                   /*bitmap_pad*/
185		       0                     /*bytes_per_line*/
186                     );
187   assert(img);
188   /* grab the bits/pixel value */
189   bitsPerPixel = img->bits_per_pixel;
190   /* free the XImage */
191   free( img->data );
192   img->data = NULL;
193   XDestroyImage( img );
194   return bitsPerPixel;
195}
196
197
198
199/*
200 * Determine if a given X window ID is valid (window exists).
201 * Do this by calling XGetWindowAttributes() for the window and
202 * checking if we catch an X error.
203 * Input:  dpy - the display
204 *         win - the window to check for existance
205 * Return:  GL_TRUE - window exists
206 *          GL_FALSE - window doesn't exist
207 */
208static GLboolean WindowExistsFlag;
209
210static int window_exists_err_handler( Display* dpy, XErrorEvent* xerr )
211{
212   (void) dpy;
213   if (xerr->error_code == BadWindow) {
214      WindowExistsFlag = GL_FALSE;
215   }
216   return 0;
217}
218
219static GLboolean window_exists( Display *dpy, Window win )
220{
221   XWindowAttributes wa;
222   int (*old_handler)( Display*, XErrorEvent* );
223   WindowExistsFlag = GL_TRUE;
224   old_handler = XSetErrorHandler(window_exists_err_handler);
225   XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
226   XSetErrorHandler(old_handler);
227   return WindowExistsFlag;
228}
229
230static Status
231get_drawable_size( Display *dpy, Drawable d, uint *width, uint *height )
232{
233   Window root;
234   Status stat;
235   int xpos, ypos;
236   unsigned int w, h, bw, depth;
237   stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
238   *width = w;
239   *height = h;
240   return stat;
241}
242
243
244/**
245 * Return the size of the window (or pixmap) that corresponds to the
246 * given XMesaBuffer.
247 * \param width  returns width in pixels
248 * \param height  returns height in pixels
249 */
250void
251xmesa_get_window_size(Display *dpy, XMesaBuffer b,
252                      GLuint *width, GLuint *height)
253{
254   XMesaDisplay xmdpy = xmesa_init_display(dpy);
255   Status stat;
256
257   pipe_mutex_lock(xmdpy->mutex);
258   XSync(b->xm_visual->display, 0); /* added for Chromium */
259   stat = get_drawable_size(dpy, b->ws.drawable, width, height);
260   pipe_mutex_unlock(xmdpy->mutex);
261
262   if (!stat) {
263      /* probably querying a window that's recently been destroyed */
264      _mesa_warning(NULL, "XGetGeometry failed!\n");
265      *width = *height = 1;
266   }
267}
268
269#define GET_REDMASK(__v)        __v->mesa_visual.redMask
270#define GET_GREENMASK(__v)      __v->mesa_visual.greenMask
271#define GET_BLUEMASK(__v)       __v->mesa_visual.blueMask
272
273
274/**
275 * Choose the pixel format for the given visual.
276 * This will tell the gallium driver how to pack pixel data into
277 * drawing surfaces.
278 */
279static GLuint
280choose_pixel_format(XMesaVisual v)
281{
282   boolean native_byte_order = (host_byte_order() ==
283                                ImageByteOrder(v->display));
284
285   if (   GET_REDMASK(v)   == 0x0000ff
286       && GET_GREENMASK(v) == 0x00ff00
287       && GET_BLUEMASK(v)  == 0xff0000
288       && v->BitsPerPixel == 32) {
289      if (native_byte_order) {
290         /* no byteswapping needed */
291         return PIPE_FORMAT_R8G8B8A8_UNORM;
292      }
293      else {
294         return PIPE_FORMAT_A8B8G8R8_UNORM;
295      }
296   }
297   else if (   GET_REDMASK(v)   == 0xff0000
298            && GET_GREENMASK(v) == 0x00ff00
299            && GET_BLUEMASK(v)  == 0x0000ff
300            && v->BitsPerPixel == 32) {
301      if (native_byte_order) {
302         /* no byteswapping needed */
303         return PIPE_FORMAT_B8G8R8A8_UNORM;
304      }
305      else {
306         return PIPE_FORMAT_A8R8G8B8_UNORM;
307      }
308   }
309   else if (   GET_REDMASK(v)   == 0x0000ff00
310            && GET_GREENMASK(v) == 0x00ff0000
311            && GET_BLUEMASK(v)  == 0xff000000
312            && v->BitsPerPixel == 32) {
313      if (native_byte_order) {
314         /* no byteswapping needed */
315         return PIPE_FORMAT_A8R8G8B8_UNORM;
316      }
317      else {
318         return PIPE_FORMAT_B8G8R8A8_UNORM;
319      }
320   }
321   else if (   GET_REDMASK(v)   == 0xf800
322            && GET_GREENMASK(v) == 0x07e0
323            && GET_BLUEMASK(v)  == 0x001f
324            && native_byte_order
325            && v->BitsPerPixel == 16) {
326      /* 5-6-5 RGB */
327      return PIPE_FORMAT_B5G6R5_UNORM;
328   }
329
330   assert(0);
331   return 0;
332}
333
334
335/**
336 * Choose a depth/stencil format that satisfies the given depth and
337 * stencil sizes.
338 */
339static enum pipe_format
340choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil)
341{
342   const enum pipe_texture_target target = PIPE_TEXTURE_2D;
343   const unsigned tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
344   const unsigned geom_flags = (PIPE_TEXTURE_GEOM_NON_SQUARE |
345                                PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO);
346   enum pipe_format formats[8], fmt;
347   int count, i;
348
349   count = 0;
350
351   if (depth <= 16 && stencil == 0) {
352      formats[count++] = PIPE_FORMAT_Z16_UNORM;
353   }
354   if (depth <= 24 && stencil == 0) {
355      formats[count++] = PIPE_FORMAT_X8Z24_UNORM;
356      formats[count++] = PIPE_FORMAT_Z24X8_UNORM;
357   }
358   if (depth <= 24 && stencil <= 8) {
359      formats[count++] = PIPE_FORMAT_S8Z24_UNORM;
360      formats[count++] = PIPE_FORMAT_Z24S8_UNORM;
361   }
362   if (depth <= 32 && stencil == 0) {
363      formats[count++] = PIPE_FORMAT_Z32_UNORM;
364   }
365
366   fmt = PIPE_FORMAT_NONE;
367   for (i = 0; i < count; i++) {
368      if (xmdpy->screen->is_format_supported(xmdpy->screen, formats[i],
369                                      target, tex_usage, geom_flags)) {
370         fmt = formats[i];
371         break;
372      }
373   }
374
375   return fmt;
376}
377
378
379
380/**********************************************************************/
381/*****                Linked list of XMesaBuffers                 *****/
382/**********************************************************************/
383
384static XMesaBuffer XMesaBufferList = NULL;
385
386
387/**
388 * Allocate a new XMesaBuffer object which corresponds to the given drawable.
389 * Note that XMesaBuffer is derived from GLframebuffer.
390 * The new XMesaBuffer will not have any size (Width=Height=0).
391 *
392 * \param d  the corresponding X drawable (window or pixmap)
393 * \param type  either WINDOW, PIXMAP or PBUFFER, describing d
394 * \param vis  the buffer's visual
395 * \param cmap  the window's colormap, if known.
396 * \return new XMesaBuffer or NULL if any problem
397 */
398static XMesaBuffer
399create_xmesa_buffer(Drawable d, BufferType type,
400                    XMesaVisual vis, Colormap cmap)
401{
402   XMesaDisplay xmdpy = xmesa_init_display(vis->display);
403   XMesaBuffer b;
404   uint width, height;
405
406   ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
407
408   if (!xmdpy)
409      return NULL;
410
411   b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
412   if (!b)
413      return NULL;
414
415   b->ws.drawable = d;
416   b->ws.visual = vis->visinfo->visual;
417   b->ws.depth = vis->visinfo->depth;
418
419   b->xm_visual = vis;
420   b->type = type;
421   b->cmap = cmap;
422
423   get_drawable_size(vis->display, d, &width, &height);
424
425   /*
426    * Create framebuffer, but we'll plug in our own renderbuffers below.
427    */
428   b->stfb = xmesa_create_st_framebuffer(xmdpy, b);
429
430   /* GLX_EXT_texture_from_pixmap */
431   b->TextureTarget = 0;
432   b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
433   b->TextureMipmap = 0;
434
435   /* insert buffer into linked list */
436   b->Next = XMesaBufferList;
437   XMesaBufferList = b;
438
439   return b;
440}
441
442
443/**
444 * Find an XMesaBuffer by matching X display and colormap but NOT matching
445 * the notThis buffer.
446 */
447XMesaBuffer
448xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis)
449{
450   XMesaBuffer b;
451   for (b = XMesaBufferList; b; b = b->Next) {
452      if (b->xm_visual->display == dpy &&
453          b->cmap == cmap &&
454          b != notThis) {
455         return b;
456      }
457   }
458   return NULL;
459}
460
461
462/**
463 * Remove buffer from linked list, delete if no longer referenced.
464 */
465static void
466xmesa_free_buffer(XMesaBuffer buffer)
467{
468   XMesaBuffer prev = NULL, b;
469
470   for (b = XMesaBufferList; b; b = b->Next) {
471      if (b == buffer) {
472         /* unlink buffer from list */
473         if (prev)
474            prev->Next = buffer->Next;
475         else
476            XMesaBufferList = buffer->Next;
477
478         /* Since the X window for the XMesaBuffer is going away, we don't
479          * want to dereference this pointer in the future.
480          */
481         b->ws.drawable = 0;
482
483         /* XXX we should move the buffer to a delete-pending list and destroy
484          * the buffer until it is no longer current.
485          */
486         xmesa_destroy_st_framebuffer(buffer->stfb);
487
488         free(buffer);
489
490         return;
491      }
492      /* continue search */
493      prev = b;
494   }
495   /* buffer not found in XMesaBufferList */
496   _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
497}
498
499
500
501/**********************************************************************/
502/*****                   Misc Private Functions                   *****/
503/**********************************************************************/
504
505
506/**
507 * When a context is bound for the first time, we can finally finish
508 * initializing the context's visual and buffer information.
509 * \param v  the XMesaVisual to initialize
510 * \param b  the XMesaBuffer to initialize (may be NULL)
511 * \param rgb_flag  TRUE = RGBA mode, FALSE = color index mode
512 * \param window  the window/pixmap we're rendering into
513 * \param cmap  the colormap associated with the window/pixmap
514 * \return GL_TRUE=success, GL_FALSE=failure
515 */
516static GLboolean
517initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
518                             GLboolean rgb_flag, Drawable window,
519                             Colormap cmap)
520{
521   ASSERT(!b || b->xm_visual == v);
522
523   /* Save true bits/pixel */
524   v->BitsPerPixel = bits_per_pixel(v);
525   assert(v->BitsPerPixel > 0);
526
527   if (rgb_flag == GL_FALSE) {
528      /* COLOR-INDEXED WINDOW: not supported*/
529      return GL_FALSE;
530   }
531   else {
532      /* RGB WINDOW:
533       * We support RGB rendering into almost any kind of visual.
534       */
535      const int xclass = v->mesa_visual.visualType;
536      if (xclass != GLX_TRUE_COLOR && xclass == !GLX_DIRECT_COLOR) {
537	 _mesa_warning(NULL,
538            "XMesa: RGB mode rendering not supported in given visual.\n");
539	 return GL_FALSE;
540      }
541      v->mesa_visual.indexBits = 0;
542
543      if (v->BitsPerPixel == 32) {
544         /* We use XImages for all front/back buffers.  If an X Window or
545          * X Pixmap is 32bpp, there's no guarantee that the alpha channel
546          * will be preserved.  For XImages we're in luck.
547          */
548         v->mesa_visual.alphaBits = 8;
549      }
550   }
551
552   /*
553    * If MESA_INFO env var is set print out some debugging info
554    * which can help Brian figure out what's going on when a user
555    * reports bugs.
556    */
557   if (_mesa_getenv("MESA_INFO")) {
558      printf("X/Mesa visual = %p\n", (void *) v);
559      printf("X/Mesa level = %d\n", v->mesa_visual.level);
560      printf("X/Mesa depth = %d\n", v->visinfo->depth);
561      printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
562   }
563
564   return GL_TRUE;
565}
566
567
568
569#define NUM_VISUAL_TYPES   6
570
571/**
572 * Convert an X visual type to a GLX visual type.
573 *
574 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
575 *        to be converted.
576 * \return If \c visualType is a valid X visual type, a GLX visual type will
577 *         be returned.  Otherwise \c GLX_NONE will be returned.
578 *
579 * \note
580 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
581 * DRI CVS tree.
582 */
583static GLint
584xmesa_convert_from_x_visual_type( int visualType )
585{
586    static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
587	GLX_STATIC_GRAY,  GLX_GRAY_SCALE,
588	GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
589	GLX_TRUE_COLOR,   GLX_DIRECT_COLOR
590    };
591
592    return ( (unsigned) visualType < NUM_VISUAL_TYPES )
593	? glx_visual_types[ visualType ] : GLX_NONE;
594}
595
596
597/**********************************************************************/
598/*****                       Public Functions                     *****/
599/**********************************************************************/
600
601
602/*
603 * Create a new X/Mesa visual.
604 * Input:  display - X11 display
605 *         visinfo - an XVisualInfo pointer
606 *         rgb_flag - GL_TRUE = RGB mode,
607 *                    GL_FALSE = color index mode
608 *         alpha_flag - alpha buffer requested?
609 *         db_flag - GL_TRUE = double-buffered,
610 *                   GL_FALSE = single buffered
611 *         stereo_flag - stereo visual?
612 *         ximage_flag - GL_TRUE = use an XImage for back buffer,
613 *                       GL_FALSE = use an off-screen pixmap for back buffer
614 *         depth_size - requested bits/depth values, or zero
615 *         stencil_size - requested bits/stencil values, or zero
616 *         accum_red_size - requested bits/red accum values, or zero
617 *         accum_green_size - requested bits/green accum values, or zero
618 *         accum_blue_size - requested bits/blue accum values, or zero
619 *         accum_alpha_size - requested bits/alpha accum values, or zero
620 *         num_samples - number of samples/pixel if multisampling, or zero
621 *         level - visual level, usually 0
622 *         visualCaveat - ala the GLX extension, usually GLX_NONE
623 * Return;  a new XMesaVisual or 0 if error.
624 */
625PUBLIC
626XMesaVisual XMesaCreateVisual( Display *display,
627                               XVisualInfo * visinfo,
628                               GLboolean rgb_flag,
629                               GLboolean alpha_flag,
630                               GLboolean db_flag,
631                               GLboolean stereo_flag,
632                               GLboolean ximage_flag,
633                               GLint depth_size,
634                               GLint stencil_size,
635                               GLint accum_red_size,
636                               GLint accum_green_size,
637                               GLint accum_blue_size,
638                               GLint accum_alpha_size,
639                               GLint num_samples,
640                               GLint level,
641                               GLint visualCaveat )
642{
643   XMesaDisplay xmdpy = xmesa_init_display(display);
644   XMesaVisual v;
645   GLint red_bits, green_bits, blue_bits, alpha_bits;
646
647   if (!xmdpy)
648      return NULL;
649
650   /* For debugging only */
651   if (_mesa_getenv("MESA_XSYNC")) {
652      /* This makes debugging X easier.
653       * In your debugger, set a breakpoint on _XError to stop when an
654       * X protocol error is generated.
655       */
656      XSynchronize( display, 1 );
657   }
658
659   v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
660   if (!v) {
661      return NULL;
662   }
663
664   v->display = display;
665
666   /* Save a copy of the XVisualInfo struct because the user may Xfree()
667    * the struct but we may need some of the information contained in it
668    * at a later time.
669    */
670   v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
671   if (!v->visinfo) {
672      free(v);
673      return NULL;
674   }
675   memcpy(v->visinfo, visinfo, sizeof(*visinfo));
676
677   v->ximage_flag = ximage_flag;
678
679   v->mesa_visual.redMask = visinfo->red_mask;
680   v->mesa_visual.greenMask = visinfo->green_mask;
681   v->mesa_visual.blueMask = visinfo->blue_mask;
682   v->mesa_visual.visualID = visinfo->visualid;
683   v->mesa_visual.screen = visinfo->screen;
684
685#if !(defined(__cplusplus) || defined(c_plusplus))
686   v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class);
687#else
688   v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
689#endif
690
691   v->mesa_visual.visualRating = visualCaveat;
692
693   if (alpha_flag)
694      v->mesa_visual.alphaBits = 8;
695
696   (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 );
697
698   {
699      const int xclass = v->mesa_visual.visualType;
700      if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
701         red_bits   = _mesa_bitcount(GET_REDMASK(v));
702         green_bits = _mesa_bitcount(GET_GREENMASK(v));
703         blue_bits  = _mesa_bitcount(GET_BLUEMASK(v));
704      }
705      else {
706         /* this is an approximation */
707         int depth;
708         depth = v->visinfo->depth;
709         red_bits = depth / 3;
710         depth -= red_bits;
711         green_bits = depth / 2;
712         depth -= green_bits;
713         blue_bits = depth;
714         alpha_bits = 0;
715         assert( red_bits + green_bits + blue_bits == v->visinfo->depth );
716      }
717      alpha_bits = v->mesa_visual.alphaBits;
718   }
719
720   _mesa_initialize_visual( &v->mesa_visual,
721                            db_flag, stereo_flag,
722                            red_bits, green_bits,
723                            blue_bits, alpha_bits,
724                            depth_size,
725                            stencil_size,
726                            accum_red_size, accum_green_size,
727                            accum_blue_size, accum_alpha_size,
728                            0 );
729
730   v->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
731   if (db_flag)
732      v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
733   if (stereo_flag) {
734      v->stvis.buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
735      if (db_flag)
736         v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
737   }
738
739   v->stvis.color_format = choose_pixel_format(v);
740   v->stvis.depth_stencil_format =
741      choose_depth_stencil_format(xmdpy, depth_size, stencil_size);
742
743   v->stvis.accum_format = (accum_red_size +
744         accum_green_size + accum_blue_size + accum_alpha_size) ?
745      PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
746
747   v->stvis.samples = num_samples;
748   v->stvis.render_buffer = ST_ATTACHMENT_INVALID;
749
750   /* XXX minor hack */
751   v->mesa_visual.level = level;
752   return v;
753}
754
755
756PUBLIC
757void XMesaDestroyVisual( XMesaVisual v )
758{
759   free(v->visinfo);
760   free(v);
761}
762
763
764/**
765 * Do per-display initializations.
766 */
767void
768xmesa_init( Display *display )
769{
770   xmesa_init_display(display);
771}
772
773
774/**
775 * Create a new XMesaContext.
776 * \param v  the XMesaVisual
777 * \param share_list  another XMesaContext with which to share display
778 *                    lists or NULL if no sharing is wanted.
779 * \return an XMesaContext or NULL if error.
780 */
781PUBLIC
782XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
783{
784   XMesaDisplay xmdpy = xmesa_init_display(v->display);
785   XMesaContext c;
786
787   if (!xmdpy)
788      return NULL;
789
790   /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
791   c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
792   if (!c)
793      return NULL;
794
795   c->xm_visual = v;
796   c->xm_buffer = NULL;   /* set later by XMesaMakeCurrent */
797   c->xm_read_buffer = NULL;
798
799   c->st = stapi->create_context(stapi, xmdpy->smapi,
800         &v->stvis, (share_list) ? share_list->st : NULL);
801   if (c->st == NULL)
802      goto fail;
803
804   c->st->st_manager_private = (void *) c;
805
806   return c;
807
808fail:
809   if (c->st)
810      c->st->destroy(c->st);
811
812   free(c);
813   return NULL;
814}
815
816
817
818PUBLIC
819void XMesaDestroyContext( XMesaContext c )
820{
821   c->st->destroy(c->st);
822
823   /* FIXME: We should destroy the screen here, but if we do so, surfaces may
824    * outlive it, causing segfaults
825   struct pipe_screen *screen = c->st->pipe->screen;
826   screen->destroy(screen);
827   */
828
829   free(c);
830}
831
832
833
834/**
835 * Private function for creating an XMesaBuffer which corresponds to an
836 * X window or pixmap.
837 * \param v  the window's XMesaVisual
838 * \param w  the window we're wrapping
839 * \return  new XMesaBuffer or NULL if error
840 */
841PUBLIC XMesaBuffer
842XMesaCreateWindowBuffer(XMesaVisual v, Window w)
843{
844   XWindowAttributes attr;
845   XMesaBuffer b;
846   Colormap cmap;
847   int depth;
848
849   assert(v);
850   assert(w);
851
852   /* Check that window depth matches visual depth */
853   XGetWindowAttributes( v->display, w, &attr );
854   depth = attr.depth;
855   if (v->visinfo->depth != depth) {
856      _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
857                    v->visinfo->depth, depth);
858      return NULL;
859   }
860
861   /* Find colormap */
862   if (attr.colormap) {
863      cmap = attr.colormap;
864   }
865   else {
866      _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
867      /* this is weird, a window w/out a colormap!? */
868      /* OK, let's just allocate a new one and hope for the best */
869      cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
870   }
871
872   b = create_xmesa_buffer((Drawable) w, WINDOW, v, cmap);
873   if (!b)
874      return NULL;
875
876   if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode,
877                                      (Drawable) w, cmap )) {
878      xmesa_free_buffer(b);
879      return NULL;
880   }
881
882   return b;
883}
884
885
886
887/**
888 * Create a new XMesaBuffer from an X pixmap.
889 *
890 * \param v    the XMesaVisual
891 * \param p    the pixmap
892 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
893 *             \c GLX_DIRECT_COLOR visual for the pixmap
894 * \returns new XMesaBuffer or NULL if error
895 */
896PUBLIC XMesaBuffer
897XMesaCreatePixmapBuffer(XMesaVisual v, Pixmap p, Colormap cmap)
898{
899   XMesaBuffer b;
900
901   assert(v);
902
903   b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
904   if (!b)
905      return NULL;
906
907   if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
908				     (Drawable) p, cmap)) {
909      xmesa_free_buffer(b);
910      return NULL;
911   }
912
913   return b;
914}
915
916
917/**
918 * For GLX_EXT_texture_from_pixmap
919 */
920XMesaBuffer
921XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
922                               Colormap cmap,
923                               int format, int target, int mipmap)
924{
925   GET_CURRENT_CONTEXT(ctx);
926   XMesaBuffer b;
927
928   assert(v);
929
930   b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
931   if (!b)
932      return NULL;
933
934   /* get pixmap size */
935   xmesa_get_window_size(v->display, b, &b->width, &b->height);
936
937   if (target == 0) {
938      /* examine dims */
939      if (ctx->Extensions.ARB_texture_non_power_of_two) {
940         target = GLX_TEXTURE_2D_EXT;
941      }
942      else if (   _mesa_bitcount(b->width)  == 1
943               && _mesa_bitcount(b->height) == 1) {
944         /* power of two size */
945         if (b->height == 1) {
946            target = GLX_TEXTURE_1D_EXT;
947         }
948         else {
949            target = GLX_TEXTURE_2D_EXT;
950         }
951      }
952      else if (ctx->Extensions.NV_texture_rectangle) {
953         target = GLX_TEXTURE_RECTANGLE_EXT;
954      }
955      else {
956         /* non power of two textures not supported */
957         XMesaDestroyBuffer(b);
958         return 0;
959      }
960   }
961
962   b->TextureTarget = target;
963   b->TextureFormat = format;
964   b->TextureMipmap = mipmap;
965
966   if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
967				     (Drawable) p, cmap)) {
968      xmesa_free_buffer(b);
969      return NULL;
970   }
971
972   return b;
973}
974
975
976
977XMesaBuffer
978XMesaCreatePBuffer(XMesaVisual v, Colormap cmap,
979                   unsigned int width, unsigned int height)
980{
981   Window root;
982   Drawable drawable;  /* X Pixmap Drawable */
983   XMesaBuffer b;
984
985   /* allocate pixmap for front buffer */
986   root = RootWindow( v->display, v->visinfo->screen );
987   drawable = XCreatePixmap(v->display, root, width, height,
988                            v->visinfo->depth);
989   if (!drawable)
990      return NULL;
991
992   b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
993   if (!b)
994      return NULL;
995
996   if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
997				     drawable, cmap)) {
998      xmesa_free_buffer(b);
999      return NULL;
1000   }
1001
1002   return b;
1003}
1004
1005
1006
1007/*
1008 * Deallocate an XMesaBuffer structure and all related info.
1009 */
1010PUBLIC void
1011XMesaDestroyBuffer(XMesaBuffer b)
1012{
1013   xmesa_free_buffer(b);
1014}
1015
1016
1017/**
1018 * Query the current drawable size and notify the binding context.
1019 */
1020void
1021xmesa_check_buffer_size(XMesaBuffer b)
1022{
1023   XMesaContext xmctx = XMesaGetCurrentContext();
1024
1025   if (b->type == PBUFFER)
1026      return;
1027
1028   xmesa_get_window_size(b->xm_visual->display, b, &b->width, &b->height);
1029   if (xmctx && xmctx->xm_buffer == b)
1030      xmctx->st->notify_invalid_framebuffer(xmctx->st, b->stfb);
1031}
1032
1033
1034/*
1035 * Bind buffer b to context c and make c the current rendering context.
1036 */
1037PUBLIC
1038GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
1039                             XMesaBuffer readBuffer )
1040{
1041   XMesaContext old_ctx = XMesaGetCurrentContext();
1042
1043   if (old_ctx && old_ctx != c) {
1044      XMesaFlush(old_ctx);
1045      old_ctx->xm_buffer = NULL;
1046      old_ctx->xm_read_buffer = NULL;
1047   }
1048
1049   if (c) {
1050      if (!drawBuffer || !readBuffer)
1051         return GL_FALSE;  /* must specify buffers! */
1052
1053      if (c == old_ctx &&
1054	  c->xm_buffer == drawBuffer &&
1055	  c->xm_read_buffer == readBuffer)
1056	 return GL_TRUE;
1057
1058      xmesa_check_buffer_size(drawBuffer);
1059      if (readBuffer != drawBuffer)
1060         xmesa_check_buffer_size(readBuffer);
1061
1062      c->xm_buffer = drawBuffer;
1063      c->xm_read_buffer = readBuffer;
1064
1065      stapi->make_current(stapi, c->st, drawBuffer->stfb, readBuffer->stfb);
1066
1067      /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
1068      drawBuffer->wasCurrent = GL_TRUE;
1069   }
1070   else {
1071      /* Detach */
1072      stapi->make_current(stapi, NULL, NULL, NULL);
1073
1074   }
1075   return GL_TRUE;
1076}
1077
1078
1079/*
1080 * Unbind the context c from its buffer.
1081 */
1082GLboolean XMesaUnbindContext( XMesaContext c )
1083{
1084   /* A no-op for XFree86 integration purposes */
1085   return GL_TRUE;
1086}
1087
1088
1089XMesaContext XMesaGetCurrentContext( void )
1090{
1091   struct st_context_iface *st = stapi->get_current(stapi);
1092   return (XMesaContext) (st) ? st->st_manager_private : NULL;
1093}
1094
1095
1096
1097/**
1098 * Swap front and back color buffers and have winsys display front buffer.
1099 * If there's no front color buffer no swap actually occurs.
1100 */
1101PUBLIC
1102void XMesaSwapBuffers( XMesaBuffer b )
1103{
1104   XMesaContext xmctx = XMesaGetCurrentContext();
1105
1106   if (xmctx && xmctx->xm_buffer == b) {
1107      xmctx->st->flush( xmctx->st,
1108            PIPE_FLUSH_RENDER_CACHE |
1109            PIPE_FLUSH_SWAPBUFFERS |
1110            PIPE_FLUSH_FRAME,
1111            NULL);
1112   }
1113
1114   xmesa_swap_st_framebuffer(b->stfb);
1115}
1116
1117
1118
1119/*
1120 * Copy sub-region of back buffer to front buffer
1121 */
1122void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
1123{
1124   xmesa_copy_st_framebuffer(b->stfb,
1125         ST_ATTACHMENT_BACK_LEFT, ST_ATTACHMENT_FRONT_LEFT,
1126         x, y, width, height);
1127}
1128
1129
1130
1131void XMesaFlush( XMesaContext c )
1132{
1133   if (c && c->xm_visual->display) {
1134      XMesaDisplay xmdpy = xmesa_init_display(c->xm_visual->display);
1135      struct pipe_fence_handle *fence = NULL;
1136
1137      c->st->flush(c->st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence);
1138      if (fence) {
1139         xmdpy->screen->fence_finish(xmdpy->screen, fence, 0);
1140         xmdpy->screen->fence_reference(xmdpy->screen, &fence, NULL);
1141      }
1142      XSync( c->xm_visual->display, False );
1143   }
1144}
1145
1146
1147
1148
1149
1150XMesaBuffer XMesaFindBuffer( Display *dpy, Drawable d )
1151{
1152   XMesaBuffer b;
1153   for (b = XMesaBufferList; b; b = b->Next) {
1154      if (b->ws.drawable == d && b->xm_visual->display == dpy) {
1155         return b;
1156      }
1157   }
1158   return NULL;
1159}
1160
1161
1162/**
1163 * Free/destroy all XMesaBuffers associated with given display.
1164 */
1165void xmesa_destroy_buffers_on_display(Display *dpy)
1166{
1167   XMesaBuffer b, next;
1168   for (b = XMesaBufferList; b; b = next) {
1169      next = b->Next;
1170      if (b->xm_visual->display == dpy) {
1171         xmesa_free_buffer(b);
1172      }
1173   }
1174}
1175
1176
1177/*
1178 * Look for XMesaBuffers whose X window has been destroyed.
1179 * Deallocate any such XMesaBuffers.
1180 */
1181void XMesaGarbageCollect( void )
1182{
1183   XMesaBuffer b, next;
1184   for (b=XMesaBufferList; b; b=next) {
1185      next = b->Next;
1186      if (b->xm_visual &&
1187          b->xm_visual->display &&
1188          b->ws.drawable &&
1189          b->type == WINDOW) {
1190         XSync(b->xm_visual->display, False);
1191         if (!window_exists( b->xm_visual->display, b->ws.drawable )) {
1192            /* found a dead window, free the ancillary info */
1193            XMesaDestroyBuffer( b );
1194         }
1195      }
1196   }
1197}
1198
1199
1200
1201
1202PUBLIC void
1203XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
1204                  const int *attrib_list)
1205{
1206}
1207
1208
1209
1210PUBLIC void
1211XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer)
1212{
1213}
1214
1215
1216void
1217XMesaCopyContext(XMesaContext src, XMesaContext dst, unsigned long mask)
1218{
1219   if (dst->st->copy)
1220      dst->st->copy(dst->st, src->st, mask);
1221}
1222