xm_api.c revision f7830dc3916b355452f656dba955804fd7535544
1/* 2 * Mesa 3-D graphics library 3 * Version: 7.1 4 * 5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25/** 26 * \file xm_api.c 27 * 28 * All the XMesa* API functions. 29 * 30 * 31 * NOTES: 32 * 33 * The window coordinate system origin (0,0) is in the lower-left corner 34 * of the window. X11's window coordinate origin is in the upper-left 35 * corner of the window. Therefore, most drawing functions in this 36 * file have to flip Y coordinates. 37 * 38 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile 39 * in support for the MIT Shared Memory extension. If enabled, when you 40 * use an Ximage for the back buffer in double buffered mode, the "swap" 41 * operation will be faster. You must also link with -lXext. 42 * 43 * Byte swapping: If the Mesa host and the X display use a different 44 * byte order then there's some trickiness to be aware of when using 45 * XImages. The byte ordering used for the XImage is that of the X 46 * display, not the Mesa host. 47 * The color-to-pixel encoding for True/DirectColor must be done 48 * according to the display's visual red_mask, green_mask, and blue_mask. 49 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will 50 * do byte swapping if needed. If one wants to directly "poke" the pixel 51 * into the XImage's buffer then the pixel must be byte swapped first. 52 * 53 */ 54 55#ifdef __CYGWIN__ 56#undef WIN32 57#undef __WIN32__ 58#endif 59 60#include "xm_api.h" 61#include "main/context.h" 62#include "main/framebuffer.h" 63 64#include "state_tracker/st_public.h" 65#include "state_tracker/st_context.h" 66#include "pipe/p_defines.h" 67#include "pipe/p_screen.h" 68#include "pipe/p_context.h" 69 70#include "trace/tr_screen.h" 71#include "trace/tr_context.h" 72#include "trace/tr_texture.h" 73 74#include "xm_winsys.h" 75#include <GL/glx.h> 76 77 78/* Driver interface routines, set up by xlib backend on library 79 * _init(). These are global in the same way that function names are 80 * global. 81 */ 82static struct xm_driver driver; 83 84void xmesa_set_driver( const struct xm_driver *templ ) 85{ 86 driver = *templ; 87} 88 89/** 90 * Global X driver lock 91 */ 92pipe_mutex _xmesa_lock; 93 94static struct pipe_screen *_screen = NULL; 95static struct pipe_screen *screen = NULL; 96 97 98/**********************************************************************/ 99/***** X Utility Functions *****/ 100/**********************************************************************/ 101 102 103/** 104 * Return the host's byte order as LSBFirst or MSBFirst ala X. 105 */ 106static int host_byte_order( void ) 107{ 108 int i = 1; 109 char *cptr = (char *) &i; 110 return (*cptr==1) ? LSBFirst : MSBFirst; 111} 112 113 114/** 115 * Check if the X Shared Memory extension is available. 116 * Return: 0 = not available 117 * 1 = shared XImage support available 118 * 2 = shared Pixmap support available also 119 */ 120int xmesa_check_for_xshm( Display *display ) 121{ 122#if defined(USE_XSHM) 123 int major, minor, ignore; 124 Bool pixmaps; 125 126 if (getenv("SP_NO_RAST")) 127 return 0; 128 129 if (getenv("MESA_NOSHM")) { 130 return 0; 131 } 132 133 if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) { 134 if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) { 135 return (pixmaps==True) ? 2 : 1; 136 } 137 else { 138 return 0; 139 } 140 } 141 else { 142 return 0; 143 } 144#else 145 /* No XSHM support */ 146 return 0; 147#endif 148} 149 150 151/** 152 * Return the true number of bits per pixel for XImages. 153 * For example, if we request a 24-bit deep visual we may actually need/get 154 * 32bpp XImages. This function returns the appropriate bpp. 155 * Input: dpy - the X display 156 * visinfo - desribes the visual to be used for XImages 157 * Return: true number of bits per pixel for XImages 158 */ 159static int 160bits_per_pixel( XMesaVisual xmv ) 161{ 162 Display *dpy = xmv->display; 163 XVisualInfo * visinfo = xmv->visinfo; 164 XImage *img; 165 int bitsPerPixel; 166 /* Create a temporary XImage */ 167 img = XCreateImage( dpy, visinfo->visual, visinfo->depth, 168 ZPixmap, 0, /*format, offset*/ 169 (char*) MALLOC(8), /*data*/ 170 1, 1, /*width, height*/ 171 32, /*bitmap_pad*/ 172 0 /*bytes_per_line*/ 173 ); 174 assert(img); 175 /* grab the bits/pixel value */ 176 bitsPerPixel = img->bits_per_pixel; 177 /* free the XImage */ 178 free( img->data ); 179 img->data = NULL; 180 XDestroyImage( img ); 181 return bitsPerPixel; 182} 183 184 185 186/* 187 * Determine if a given X window ID is valid (window exists). 188 * Do this by calling XGetWindowAttributes() for the window and 189 * checking if we catch an X error. 190 * Input: dpy - the display 191 * win - the window to check for existance 192 * Return: GL_TRUE - window exists 193 * GL_FALSE - window doesn't exist 194 */ 195static GLboolean WindowExistsFlag; 196 197static int window_exists_err_handler( Display* dpy, XErrorEvent* xerr ) 198{ 199 (void) dpy; 200 if (xerr->error_code == BadWindow) { 201 WindowExistsFlag = GL_FALSE; 202 } 203 return 0; 204} 205 206static GLboolean window_exists( Display *dpy, Window win ) 207{ 208 XWindowAttributes wa; 209 int (*old_handler)( Display*, XErrorEvent* ); 210 WindowExistsFlag = GL_TRUE; 211 old_handler = XSetErrorHandler(window_exists_err_handler); 212 XGetWindowAttributes( dpy, win, &wa ); /* dummy request */ 213 XSetErrorHandler(old_handler); 214 return WindowExistsFlag; 215} 216 217static Status 218get_drawable_size( Display *dpy, Drawable d, uint *width, uint *height ) 219{ 220 Window root; 221 Status stat; 222 int xpos, ypos; 223 unsigned int w, h, bw, depth; 224 stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth); 225 *width = w; 226 *height = h; 227 return stat; 228} 229 230 231/** 232 * Return the size of the window (or pixmap) that corresponds to the 233 * given XMesaBuffer. 234 * \param width returns width in pixels 235 * \param height returns height in pixels 236 */ 237void 238xmesa_get_window_size(Display *dpy, XMesaBuffer b, 239 GLuint *width, GLuint *height) 240{ 241 Status stat; 242 243 pipe_mutex_lock(_xmesa_lock); 244 XSync(b->xm_visual->display, 0); /* added for Chromium */ 245 stat = get_drawable_size(dpy, b->drawable, width, height); 246 pipe_mutex_unlock(_xmesa_lock); 247 248 if (!stat) { 249 /* probably querying a window that's recently been destroyed */ 250 _mesa_warning(NULL, "XGetGeometry failed!\n"); 251 *width = *height = 1; 252 } 253} 254 255#define GET_REDMASK(__v) __v->mesa_visual.redMask 256#define GET_GREENMASK(__v) __v->mesa_visual.greenMask 257#define GET_BLUEMASK(__v) __v->mesa_visual.blueMask 258 259 260/** 261 * Choose the pixel format for the given visual. 262 * This will tell the gallium driver how to pack pixel data into 263 * drawing surfaces. 264 */ 265static GLuint 266choose_pixel_format(XMesaVisual v) 267{ 268 boolean native_byte_order = (host_byte_order() == 269 ImageByteOrder(v->display)); 270 271 if ( GET_REDMASK(v) == 0x0000ff 272 && GET_GREENMASK(v) == 0x00ff00 273 && GET_BLUEMASK(v) == 0xff0000 274 && v->BitsPerPixel == 32) { 275 if (native_byte_order) { 276 /* no byteswapping needed */ 277 return 0 /* PIXEL_FORMAT_U_A8_B8_G8_R8 */; 278 } 279 else { 280 return PIPE_FORMAT_R8G8B8A8_UNORM; 281 } 282 } 283 else if ( GET_REDMASK(v) == 0xff0000 284 && GET_GREENMASK(v) == 0x00ff00 285 && GET_BLUEMASK(v) == 0x0000ff 286 && v->BitsPerPixel == 32) { 287 if (native_byte_order) { 288 /* no byteswapping needed */ 289 return PIPE_FORMAT_A8R8G8B8_UNORM; 290 } 291 else { 292 return PIPE_FORMAT_B8G8R8A8_UNORM; 293 } 294 } 295 else if ( GET_REDMASK(v) == 0x0000ff00 296 && GET_GREENMASK(v) == 0x00ff0000 297 && GET_BLUEMASK(v) == 0xff000000 298 && v->BitsPerPixel == 32) { 299 if (native_byte_order) { 300 /* no byteswapping needed */ 301 return PIPE_FORMAT_B8G8R8A8_UNORM; 302 } 303 else { 304 return PIPE_FORMAT_A8R8G8B8_UNORM; 305 } 306 } 307 else if ( GET_REDMASK(v) == 0xf800 308 && GET_GREENMASK(v) == 0x07e0 309 && GET_BLUEMASK(v) == 0x001f 310 && native_byte_order 311 && v->BitsPerPixel == 16) { 312 /* 5-6-5 RGB */ 313 return PIPE_FORMAT_R5G6B5_UNORM; 314 } 315 316 assert(0); 317 return 0; 318} 319 320 321 322/**********************************************************************/ 323/***** Linked list of XMesaBuffers *****/ 324/**********************************************************************/ 325 326XMesaBuffer XMesaBufferList = NULL; 327 328 329/** 330 * Allocate a new XMesaBuffer object which corresponds to the given drawable. 331 * Note that XMesaBuffer is derived from GLframebuffer. 332 * The new XMesaBuffer will not have any size (Width=Height=0). 333 * 334 * \param d the corresponding X drawable (window or pixmap) 335 * \param type either WINDOW, PIXMAP or PBUFFER, describing d 336 * \param vis the buffer's visual 337 * \param cmap the window's colormap, if known. 338 * \return new XMesaBuffer or NULL if any problem 339 */ 340static XMesaBuffer 341create_xmesa_buffer(Drawable d, BufferType type, 342 XMesaVisual vis, Colormap cmap) 343{ 344 XMesaBuffer b; 345 GLframebuffer *fb; 346 enum pipe_format colorFormat, depthFormat, stencilFormat; 347 uint width, height; 348 349 ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER); 350 351 b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); 352 if (!b) 353 return NULL; 354 355 b->drawable = d; 356 357 b->xm_visual = vis; 358 b->type = type; 359 b->cmap = cmap; 360 361 /* determine PIPE_FORMATs for buffers */ 362 colorFormat = choose_pixel_format(vis); 363 364 if (vis->mesa_visual.depthBits == 0) 365 depthFormat = PIPE_FORMAT_NONE; 366#ifdef GALLIUM_CELL /* XXX temporary for Cell! */ 367 else 368 depthFormat = PIPE_FORMAT_S8Z24_UNORM; 369#else 370 else if (vis->mesa_visual.depthBits <= 16) 371 depthFormat = PIPE_FORMAT_Z16_UNORM; 372 else if (vis->mesa_visual.depthBits <= 24) 373 depthFormat = PIPE_FORMAT_S8Z24_UNORM; 374 else 375 depthFormat = PIPE_FORMAT_Z32_UNORM; 376#endif 377 378 if (vis->mesa_visual.stencilBits == 8) { 379 if (depthFormat == PIPE_FORMAT_S8Z24_UNORM || 380 depthFormat == PIPE_FORMAT_Z24S8_UNORM) 381 stencilFormat = depthFormat; 382 else 383 stencilFormat = PIPE_FORMAT_S8_UNORM; 384 } 385 else { 386 /* no stencil */ 387 stencilFormat = PIPE_FORMAT_NONE; 388 if (depthFormat == PIPE_FORMAT_S8Z24_UNORM) { 389 /* use 24-bit Z, undefined stencil channel */ 390 depthFormat = PIPE_FORMAT_X8Z24_UNORM; 391 } 392 else if (depthFormat == PIPE_FORMAT_Z24S8_UNORM) { 393 /* use 24-bit Z, undefined stencil channel */ 394 depthFormat = PIPE_FORMAT_Z24X8_UNORM; 395 } 396 } 397 398 399 get_drawable_size(vis->display, d, &width, &height); 400 401 /* 402 * Create framebuffer, but we'll plug in our own renderbuffers below. 403 */ 404 b->stfb = st_create_framebuffer(&vis->mesa_visual, 405 colorFormat, depthFormat, stencilFormat, 406 width, height, 407 (void *) b); 408 fb = &b->stfb->Base; 409 410 /* 411 * Create scratch XImage for xmesa_display_surface() 412 */ 413 b->tempImage = XCreateImage(vis->display, 414 vis->visinfo->visual, 415 vis->visinfo->depth, 416 ZPixmap, 0, /* format, offset */ 417 NULL, /* data */ 418 0, 0, /* size */ 419 32, /* bitmap_pad */ 420 0); /* bytes_per_line */ 421 422 /* GLX_EXT_texture_from_pixmap */ 423 b->TextureTarget = 0; 424 b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT; 425 b->TextureMipmap = 0; 426 427 /* insert buffer into linked list */ 428 b->Next = XMesaBufferList; 429 XMesaBufferList = b; 430 431 return b; 432} 433 434 435/** 436 * Find an XMesaBuffer by matching X display and colormap but NOT matching 437 * the notThis buffer. 438 */ 439XMesaBuffer 440xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis) 441{ 442 XMesaBuffer b; 443 for (b = XMesaBufferList; b; b = b->Next) { 444 if (b->xm_visual->display == dpy && 445 b->cmap == cmap && 446 b != notThis) { 447 return b; 448 } 449 } 450 return NULL; 451} 452 453 454/** 455 * Remove buffer from linked list, delete if no longer referenced. 456 */ 457static void 458xmesa_free_buffer(XMesaBuffer buffer) 459{ 460 XMesaBuffer prev = NULL, b; 461 462 for (b = XMesaBufferList; b; b = b->Next) { 463 if (b == buffer) { 464 struct gl_framebuffer *fb = &buffer->stfb->Base; 465 466 /* unlink buffer from list */ 467 if (prev) 468 prev->Next = buffer->Next; 469 else 470 XMesaBufferList = buffer->Next; 471 472 /* mark as delete pending */ 473 fb->DeletePending = GL_TRUE; 474 475 /* Since the X window for the XMesaBuffer is going away, we don't 476 * want to dereference this pointer in the future. 477 */ 478 b->drawable = 0; 479 480 buffer->tempImage->data = NULL; 481 XDestroyImage(buffer->tempImage); 482 483 /* Unreference. If count = zero we'll really delete the buffer */ 484 _mesa_reference_framebuffer(&fb, NULL); 485 486 XFreeGC(b->xm_visual->display, b->gc); 487 488 free(buffer); 489 490 return; 491 } 492 /* continue search */ 493 prev = b; 494 } 495 /* buffer not found in XMesaBufferList */ 496 _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n"); 497} 498 499 500 501/**********************************************************************/ 502/***** Misc Private Functions *****/ 503/**********************************************************************/ 504 505 506/** 507 * When a context is bound for the first time, we can finally finish 508 * initializing the context's visual and buffer information. 509 * \param v the XMesaVisual to initialize 510 * \param b the XMesaBuffer to initialize (may be NULL) 511 * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode 512 * \param window the window/pixmap we're rendering into 513 * \param cmap the colormap associated with the window/pixmap 514 * \return GL_TRUE=success, GL_FALSE=failure 515 */ 516static GLboolean 517initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b, 518 GLboolean rgb_flag, Drawable window, 519 Colormap cmap) 520{ 521 ASSERT(!b || b->xm_visual == v); 522 523 /* Save true bits/pixel */ 524 v->BitsPerPixel = bits_per_pixel(v); 525 assert(v->BitsPerPixel > 0); 526 527 if (rgb_flag == GL_FALSE) { 528 /* COLOR-INDEXED WINDOW: not supported*/ 529 return GL_FALSE; 530 } 531 else { 532 /* RGB WINDOW: 533 * We support RGB rendering into almost any kind of visual. 534 */ 535 const int xclass = v->mesa_visual.visualType; 536 if (xclass != GLX_TRUE_COLOR && xclass == !GLX_DIRECT_COLOR) { 537 _mesa_warning(NULL, 538 "XMesa: RGB mode rendering not supported in given visual.\n"); 539 return GL_FALSE; 540 } 541 v->mesa_visual.indexBits = 0; 542 543 if (v->BitsPerPixel == 32) { 544 /* We use XImages for all front/back buffers. If an X Window or 545 * X Pixmap is 32bpp, there's no guarantee that the alpha channel 546 * will be preserved. For XImages we're in luck. 547 */ 548 v->mesa_visual.alphaBits = 8; 549 } 550 } 551 552 /* 553 * If MESA_INFO env var is set print out some debugging info 554 * which can help Brian figure out what's going on when a user 555 * reports bugs. 556 */ 557 if (_mesa_getenv("MESA_INFO")) { 558 printf("X/Mesa visual = %p\n", (void *) v); 559 printf("X/Mesa level = %d\n", v->mesa_visual.level); 560 printf("X/Mesa depth = %d\n", v->visinfo->depth); 561 printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel); 562 } 563 564 if (b && window) { 565 /* these should have been set in create_xmesa_buffer */ 566 ASSERT(b->drawable == window); 567 568 /* Setup for single/double buffering */ 569 if (v->mesa_visual.doubleBufferMode) { 570 /* Double buffered */ 571 b->shm = xmesa_check_for_xshm( v->display ); 572 } 573 574 /* X11 graphics context */ 575 b->gc = XCreateGC( v->display, window, 0, NULL ); 576 XSetFunction( v->display, b->gc, GXcopy ); 577 } 578 579 return GL_TRUE; 580} 581 582 583 584#define NUM_VISUAL_TYPES 6 585 586/** 587 * Convert an X visual type to a GLX visual type. 588 * 589 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.) 590 * to be converted. 591 * \return If \c visualType is a valid X visual type, a GLX visual type will 592 * be returned. Otherwise \c GLX_NONE will be returned. 593 * 594 * \note 595 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the 596 * DRI CVS tree. 597 */ 598static GLint 599xmesa_convert_from_x_visual_type( int visualType ) 600{ 601 static const int glx_visual_types[ NUM_VISUAL_TYPES ] = { 602 GLX_STATIC_GRAY, GLX_GRAY_SCALE, 603 GLX_STATIC_COLOR, GLX_PSEUDO_COLOR, 604 GLX_TRUE_COLOR, GLX_DIRECT_COLOR 605 }; 606 607 return ( (unsigned) visualType < NUM_VISUAL_TYPES ) 608 ? glx_visual_types[ visualType ] : GLX_NONE; 609} 610 611 612/**********************************************************************/ 613/***** Public Functions *****/ 614/**********************************************************************/ 615 616 617/* 618 * Create a new X/Mesa visual. 619 * Input: display - X11 display 620 * visinfo - an XVisualInfo pointer 621 * rgb_flag - GL_TRUE = RGB mode, 622 * GL_FALSE = color index mode 623 * alpha_flag - alpha buffer requested? 624 * db_flag - GL_TRUE = double-buffered, 625 * GL_FALSE = single buffered 626 * stereo_flag - stereo visual? 627 * ximage_flag - GL_TRUE = use an XImage for back buffer, 628 * GL_FALSE = use an off-screen pixmap for back buffer 629 * depth_size - requested bits/depth values, or zero 630 * stencil_size - requested bits/stencil values, or zero 631 * accum_red_size - requested bits/red accum values, or zero 632 * accum_green_size - requested bits/green accum values, or zero 633 * accum_blue_size - requested bits/blue accum values, or zero 634 * accum_alpha_size - requested bits/alpha accum values, or zero 635 * num_samples - number of samples/pixel if multisampling, or zero 636 * level - visual level, usually 0 637 * visualCaveat - ala the GLX extension, usually GLX_NONE 638 * Return; a new XMesaVisual or 0 if error. 639 */ 640PUBLIC 641XMesaVisual XMesaCreateVisual( Display *display, 642 XVisualInfo * visinfo, 643 GLboolean rgb_flag, 644 GLboolean alpha_flag, 645 GLboolean db_flag, 646 GLboolean stereo_flag, 647 GLboolean ximage_flag, 648 GLint depth_size, 649 GLint stencil_size, 650 GLint accum_red_size, 651 GLint accum_green_size, 652 GLint accum_blue_size, 653 GLint accum_alpha_size, 654 GLint num_samples, 655 GLint level, 656 GLint visualCaveat ) 657{ 658 XMesaVisual v; 659 GLint red_bits, green_bits, blue_bits, alpha_bits; 660 661 /* For debugging only */ 662 if (_mesa_getenv("MESA_XSYNC")) { 663 /* This makes debugging X easier. 664 * In your debugger, set a breakpoint on _XError to stop when an 665 * X protocol error is generated. 666 */ 667 XSynchronize( display, 1 ); 668 } 669 670 v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual); 671 if (!v) { 672 return NULL; 673 } 674 675 v->display = display; 676 677 /* Save a copy of the XVisualInfo struct because the user may Xfree() 678 * the struct but we may need some of the information contained in it 679 * at a later time. 680 */ 681 v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo)); 682 if (!v->visinfo) { 683 free(v); 684 return NULL; 685 } 686 memcpy(v->visinfo, visinfo, sizeof(*visinfo)); 687 688 v->ximage_flag = ximage_flag; 689 690 v->mesa_visual.redMask = visinfo->red_mask; 691 v->mesa_visual.greenMask = visinfo->green_mask; 692 v->mesa_visual.blueMask = visinfo->blue_mask; 693 v->mesa_visual.visualID = visinfo->visualid; 694 v->mesa_visual.screen = visinfo->screen; 695 696#if !(defined(__cplusplus) || defined(c_plusplus)) 697 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class); 698#else 699 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class); 700#endif 701 702 v->mesa_visual.visualRating = visualCaveat; 703 704 if (alpha_flag) 705 v->mesa_visual.alphaBits = 8; 706 707 (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 ); 708 709 { 710 const int xclass = v->mesa_visual.visualType; 711 if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { 712 red_bits = _mesa_bitcount(GET_REDMASK(v)); 713 green_bits = _mesa_bitcount(GET_GREENMASK(v)); 714 blue_bits = _mesa_bitcount(GET_BLUEMASK(v)); 715 } 716 else { 717 /* this is an approximation */ 718 int depth; 719 depth = v->visinfo->depth; 720 red_bits = depth / 3; 721 depth -= red_bits; 722 green_bits = depth / 2; 723 depth -= green_bits; 724 blue_bits = depth; 725 alpha_bits = 0; 726 assert( red_bits + green_bits + blue_bits == v->visinfo->depth ); 727 } 728 alpha_bits = v->mesa_visual.alphaBits; 729 } 730 731 _mesa_initialize_visual( &v->mesa_visual, 732 rgb_flag, db_flag, stereo_flag, 733 red_bits, green_bits, 734 blue_bits, alpha_bits, 735 v->mesa_visual.indexBits, 736 depth_size, 737 stencil_size, 738 accum_red_size, accum_green_size, 739 accum_blue_size, accum_alpha_size, 740 0 ); 741 742 /* XXX minor hack */ 743 v->mesa_visual.level = level; 744 return v; 745} 746 747 748PUBLIC 749void XMesaDestroyVisual( XMesaVisual v ) 750{ 751 free(v->visinfo); 752 free(v); 753} 754 755 756 757/** 758 * Create a new XMesaContext. 759 * \param v the XMesaVisual 760 * \param share_list another XMesaContext with which to share display 761 * lists or NULL if no sharing is wanted. 762 * \return an XMesaContext or NULL if error. 763 */ 764PUBLIC 765XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) 766{ 767 static GLboolean firstTime = GL_TRUE; 768 struct pipe_context *pipe = NULL; 769 XMesaContext c; 770 GLcontext *mesaCtx; 771 uint pf; 772 773 if (firstTime) { 774 pipe_mutex_init(_xmesa_lock); 775 _screen = driver.create_pipe_screen(); 776 screen = trace_screen_create( _screen ); 777 firstTime = GL_FALSE; 778 } 779 780 /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */ 781 c = (XMesaContext) CALLOC_STRUCT(xmesa_context); 782 if (!c) 783 return NULL; 784 785 pf = choose_pixel_format(v); 786 assert(pf); 787 788 c->xm_visual = v; 789 c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ 790 c->xm_read_buffer = NULL; 791 792 if (screen == NULL) 793 goto fail; 794 795 /* Trace screen knows how to properly wrap context creation in the 796 * wrapped screen, so nothing special to do here: 797 */ 798 pipe = screen->context_create(screen, (void *) c); 799 if (pipe == NULL) 800 goto fail; 801 802 c->st = st_create_context(pipe, 803 &v->mesa_visual, 804 share_list ? share_list->st : NULL); 805 if (c->st == NULL) 806 goto fail; 807 808 mesaCtx = c->st->ctx; 809 c->st->ctx->DriverCtx = c; 810 811 return c; 812 813fail: 814 if (c->st) 815 st_destroy_context(c->st); 816 else if (pipe) 817 pipe->destroy(pipe); 818 819 free(c); 820 return NULL; 821} 822 823 824 825PUBLIC 826void XMesaDestroyContext( XMesaContext c ) 827{ 828 st_destroy_context(c->st); 829 830 /* FIXME: We should destroy the screen here, but if we do so, surfaces may 831 * outlive it, causing segfaults 832 struct pipe_screen *screen = c->st->pipe->screen; 833 screen->destroy(screen); 834 */ 835 836 free(c); 837} 838 839 840 841/** 842 * Private function for creating an XMesaBuffer which corresponds to an 843 * X window or pixmap. 844 * \param v the window's XMesaVisual 845 * \param w the window we're wrapping 846 * \return new XMesaBuffer or NULL if error 847 */ 848PUBLIC XMesaBuffer 849XMesaCreateWindowBuffer(XMesaVisual v, Window w) 850{ 851 XWindowAttributes attr; 852 XMesaBuffer b; 853 Colormap cmap; 854 int depth; 855 856 assert(v); 857 assert(w); 858 859 /* Check that window depth matches visual depth */ 860 XGetWindowAttributes( v->display, w, &attr ); 861 depth = attr.depth; 862 if (v->visinfo->depth != depth) { 863 _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n", 864 v->visinfo->depth, depth); 865 return NULL; 866 } 867 868 /* Find colormap */ 869 if (attr.colormap) { 870 cmap = attr.colormap; 871 } 872 else { 873 _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w); 874 /* this is weird, a window w/out a colormap!? */ 875 /* OK, let's just allocate a new one and hope for the best */ 876 cmap = XCreateColormap(v->display, w, attr.visual, AllocNone); 877 } 878 879 b = create_xmesa_buffer((Drawable) w, WINDOW, v, cmap); 880 if (!b) 881 return NULL; 882 883 if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode, 884 (Drawable) w, cmap )) { 885 xmesa_free_buffer(b); 886 return NULL; 887 } 888 889 return b; 890} 891 892 893 894/** 895 * Create a new XMesaBuffer from an X pixmap. 896 * 897 * \param v the XMesaVisual 898 * \param p the pixmap 899 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or 900 * \c GLX_DIRECT_COLOR visual for the pixmap 901 * \returns new XMesaBuffer or NULL if error 902 */ 903PUBLIC XMesaBuffer 904XMesaCreatePixmapBuffer(XMesaVisual v, Pixmap p, Colormap cmap) 905{ 906 XMesaBuffer b; 907 908 assert(v); 909 910 b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap); 911 if (!b) 912 return NULL; 913 914 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, 915 (Drawable) p, cmap)) { 916 xmesa_free_buffer(b); 917 return NULL; 918 } 919 920 return b; 921} 922 923 924/** 925 * For GLX_EXT_texture_from_pixmap 926 */ 927XMesaBuffer 928XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p, 929 Colormap cmap, 930 int format, int target, int mipmap) 931{ 932 GET_CURRENT_CONTEXT(ctx); 933 XMesaBuffer b; 934 GLuint width, height; 935 936 assert(v); 937 938 b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap); 939 if (!b) 940 return NULL; 941 942 /* get pixmap size, update framebuffer/renderbuffer dims */ 943 xmesa_get_window_size(v->display, b, &width, &height); 944 _mesa_resize_framebuffer(NULL, &(b->stfb->Base), width, height); 945 946 if (target == 0) { 947 /* examine dims */ 948 if (ctx->Extensions.ARB_texture_non_power_of_two) { 949 target = GLX_TEXTURE_2D_EXT; 950 } 951 else if ( _mesa_bitcount(width) == 1 952 && _mesa_bitcount(height) == 1) { 953 /* power of two size */ 954 if (height == 1) { 955 target = GLX_TEXTURE_1D_EXT; 956 } 957 else { 958 target = GLX_TEXTURE_2D_EXT; 959 } 960 } 961 else if (ctx->Extensions.NV_texture_rectangle) { 962 target = GLX_TEXTURE_RECTANGLE_EXT; 963 } 964 else { 965 /* non power of two textures not supported */ 966 XMesaDestroyBuffer(b); 967 return 0; 968 } 969 } 970 971 b->TextureTarget = target; 972 b->TextureFormat = format; 973 b->TextureMipmap = mipmap; 974 975 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, 976 (Drawable) p, cmap)) { 977 xmesa_free_buffer(b); 978 return NULL; 979 } 980 981 return b; 982} 983 984 985 986XMesaBuffer 987XMesaCreatePBuffer(XMesaVisual v, Colormap cmap, 988 unsigned int width, unsigned int height) 989{ 990 Window root; 991 Drawable drawable; /* X Pixmap Drawable */ 992 XMesaBuffer b; 993 994 /* allocate pixmap for front buffer */ 995 root = RootWindow( v->display, v->visinfo->screen ); 996 drawable = XCreatePixmap(v->display, root, width, height, 997 v->visinfo->depth); 998 if (!drawable) 999 return NULL; 1000 1001 b = create_xmesa_buffer(drawable, PBUFFER, v, cmap); 1002 if (!b) 1003 return NULL; 1004 1005 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, 1006 drawable, cmap)) { 1007 xmesa_free_buffer(b); 1008 return NULL; 1009 } 1010 1011 return b; 1012} 1013 1014 1015 1016/* 1017 * Deallocate an XMesaBuffer structure and all related info. 1018 */ 1019PUBLIC void 1020XMesaDestroyBuffer(XMesaBuffer b) 1021{ 1022 xmesa_free_buffer(b); 1023} 1024 1025 1026/** 1027 * Query the current window size and update the corresponding GLframebuffer 1028 * and all attached renderbuffers. 1029 * Called when: 1030 * 1. the first time a buffer is bound to a context. 1031 * 2. SwapBuffers. XXX probabaly from xm_flush_frontbuffer() too... 1032 * Note: it's possible (and legal) for xmctx to be NULL. That can happen 1033 * when resizing a buffer when no rendering context is bound. 1034 */ 1035void 1036xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer) 1037{ 1038 GLuint width, height; 1039 xmesa_get_window_size(drawBuffer->xm_visual->display, drawBuffer, &width, &height); 1040 st_resize_framebuffer(drawBuffer->stfb, width, height); 1041} 1042 1043 1044 1045 1046/* 1047 * Bind buffer b to context c and make c the current rendering context. 1048 */ 1049PUBLIC 1050GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, 1051 XMesaBuffer readBuffer ) 1052{ 1053 XMesaContext old_ctx = XMesaGetCurrentContext(); 1054 1055 if (old_ctx && old_ctx != c) { 1056 XMesaFlush(old_ctx); 1057 old_ctx->xm_buffer = NULL; 1058 old_ctx->xm_read_buffer = NULL; 1059 } 1060 1061 if (c) { 1062 if (!drawBuffer || !readBuffer) 1063 return GL_FALSE; /* must specify buffers! */ 1064 1065 if (c == old_ctx && 1066 c->xm_buffer == drawBuffer && 1067 c->xm_read_buffer == readBuffer) 1068 return GL_TRUE; 1069 1070 c->xm_buffer = drawBuffer; 1071 c->xm_read_buffer = readBuffer; 1072 1073 st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb); 1074 1075 xmesa_check_and_update_buffer_size(c, drawBuffer); 1076 if (readBuffer != drawBuffer) 1077 xmesa_check_and_update_buffer_size(c, readBuffer); 1078 1079 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ 1080 drawBuffer->wasCurrent = GL_TRUE; 1081 } 1082 else { 1083 /* Detach */ 1084 st_make_current( NULL, NULL, NULL ); 1085 1086 } 1087 return GL_TRUE; 1088} 1089 1090 1091/* 1092 * Unbind the context c from its buffer. 1093 */ 1094GLboolean XMesaUnbindContext( XMesaContext c ) 1095{ 1096 /* A no-op for XFree86 integration purposes */ 1097 return GL_TRUE; 1098} 1099 1100 1101XMesaContext XMesaGetCurrentContext( void ) 1102{ 1103 GET_CURRENT_CONTEXT(ctx); 1104 if (ctx) { 1105 XMesaContext xmesa = xmesa_context(ctx); 1106 return xmesa; 1107 } 1108 else { 1109 return 0; 1110 } 1111} 1112 1113 1114 1115/** 1116 * Swap front and back color buffers and have winsys display front buffer. 1117 * If there's no front color buffer no swap actually occurs. 1118 */ 1119PUBLIC 1120void XMesaSwapBuffers( XMesaBuffer b ) 1121{ 1122 struct pipe_surface *frontLeftSurf; 1123 1124 st_swapbuffers(b->stfb, &frontLeftSurf, NULL); 1125 1126 if (frontLeftSurf) { 1127 if (_screen != screen) { 1128 struct trace_surface *tr_surf = trace_surface( frontLeftSurf ); 1129 struct pipe_surface *surf = tr_surf->surface; 1130 frontLeftSurf = surf; 1131 } 1132 1133 driver.display_surface(b, frontLeftSurf); 1134 } 1135 1136 xmesa_check_and_update_buffer_size(NULL, b); 1137} 1138 1139 1140 1141/* 1142 * Copy sub-region of back buffer to front buffer 1143 */ 1144void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) 1145{ 1146 struct pipe_surface *surf_front; 1147 struct pipe_surface *surf_back; 1148 struct pipe_context *pipe = NULL; /* XXX fix */ 1149 1150 st_get_framebuffer_surface(b->stfb, ST_SURFACE_FRONT_LEFT, &surf_front); 1151 st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT, &surf_back); 1152 1153 if (!surf_front || !surf_back) 1154 return; 1155 1156 assert(pipe); 1157 pipe->surface_copy(pipe, 1158 surf_front, x, y, /* dest */ 1159 surf_back, x, y, /* src */ 1160 width, height); 1161} 1162 1163 1164 1165void XMesaFlush( XMesaContext c ) 1166{ 1167 if (c && c->xm_visual->display) { 1168 st_finish(c->st); 1169 XSync( c->xm_visual->display, False ); 1170 } 1171} 1172 1173 1174 1175 1176 1177XMesaBuffer XMesaFindBuffer( Display *dpy, Drawable d ) 1178{ 1179 XMesaBuffer b; 1180 for (b = XMesaBufferList; b; b = b->Next) { 1181 if (b->drawable == d && b->xm_visual->display == dpy) { 1182 return b; 1183 } 1184 } 1185 return NULL; 1186} 1187 1188 1189/** 1190 * Free/destroy all XMesaBuffers associated with given display. 1191 */ 1192void xmesa_destroy_buffers_on_display(Display *dpy) 1193{ 1194 XMesaBuffer b, next; 1195 for (b = XMesaBufferList; b; b = next) { 1196 next = b->Next; 1197 if (b->xm_visual->display == dpy) { 1198 xmesa_free_buffer(b); 1199 } 1200 } 1201} 1202 1203 1204/* 1205 * Look for XMesaBuffers whose X window has been destroyed. 1206 * Deallocate any such XMesaBuffers. 1207 */ 1208void XMesaGarbageCollect( void ) 1209{ 1210 XMesaBuffer b, next; 1211 for (b=XMesaBufferList; b; b=next) { 1212 next = b->Next; 1213 if (b->xm_visual && 1214 b->xm_visual->display && 1215 b->drawable && 1216 b->type == WINDOW) { 1217 XSync(b->xm_visual->display, False); 1218 if (!window_exists( b->xm_visual->display, b->drawable )) { 1219 /* found a dead window, free the ancillary info */ 1220 XMesaDestroyBuffer( b ); 1221 } 1222 } 1223 } 1224} 1225 1226 1227 1228 1229PUBLIC void 1230XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer, 1231 const int *attrib_list) 1232{ 1233} 1234 1235 1236 1237PUBLIC void 1238XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer) 1239{ 1240} 1241 1242