api_masks.c revision 30cab4b6cbf741e1ae727bfaed10cc3772e4dff9
1/************************************************************************** 2 * 3 * Copyright 2009 VMware, Inc. All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sub license, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial portions 15 * of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 * 25 **************************************************************************/ 26 27#include "VG/openvg.h" 28 29#include "mask.h" 30#include "api.h" 31#include "renderer.h" 32 33#include "vg_context.h" 34#include "pipe/p_context.h" 35#include "util/u_inlines.h" 36 37#include "util/u_pack_color.h" 38#include "util/u_draw_quad.h" 39 40void vegaMask(VGHandle mask, VGMaskOperation operation, 41 VGint x, VGint y, 42 VGint width, VGint height) 43{ 44 struct vg_context *ctx = vg_current_context(); 45 46 if (width <=0 || height <= 0) { 47 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 48 return; 49 } 50 51 if (operation < VG_CLEAR_MASK || operation > VG_SUBTRACT_MASK) { 52 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 53 return; 54 } 55 56 57 vg_validate_state(ctx); 58 59 if (operation == VG_CLEAR_MASK) { 60 mask_fill(x, y, width, height, 0.f); 61 } else if (operation == VG_FILL_MASK) { 62 mask_fill(x, y, width, height, 1.f); 63 } else if (vg_object_is_valid((void*)mask, VG_OBJECT_IMAGE)) { 64 struct vg_image *image = (struct vg_image *)mask; 65 mask_using_image(image, operation, x, y, width, height); 66 } else if (vg_object_is_valid((void*)mask, VG_OBJECT_MASK)) { 67 struct vg_mask_layer *layer = (struct vg_mask_layer *)mask; 68 mask_using_layer(layer, operation, x, y, width, height); 69 } else { 70 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 71 } 72} 73 74void vegaClear(VGint x, VGint y, 75 VGint width, VGint height) 76{ 77 struct vg_context *ctx = vg_current_context(); 78 struct st_framebuffer *stfb = ctx->draw_buffer; 79 80 if (width <= 0 || height <= 0) { 81 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 82 return; 83 } 84 85 vg_validate_state(ctx); 86#if 0 87 debug_printf("Clear [%d, %d, %d, %d] with [%f, %f, %f, %f]\n", 88 x, y, width, height, 89 ctx->state.vg.clear_color[0], 90 ctx->state.vg.clear_color[1], 91 ctx->state.vg.clear_color[2], 92 ctx->state.vg.clear_color[3]); 93#endif 94 95 /* check for a whole surface clear */ 96 if (!ctx->state.vg.scissoring && 97 (x == 0 && y == 0 && width == stfb->width && height == stfb->height)) { 98 ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, 99 ctx->state.vg.clear_color, 1., 0); 100 } else if (renderer_clear_begin(ctx->renderer)) { 101 /* XXX verify coord round-off */ 102 renderer_clear(ctx->renderer, x, y, width, height, ctx->state.vg.clear_color); 103 renderer_clear_end(ctx->renderer); 104 } 105} 106 107 108#ifdef OPENVG_VERSION_1_1 109 110 111void vegaRenderToMask(VGPath path, 112 VGbitfield paintModes, 113 VGMaskOperation operation) 114{ 115 struct vg_context *ctx = vg_current_context(); 116 117 if (path == VG_INVALID_HANDLE) { 118 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 119 return; 120 } 121 if (!paintModes || (paintModes&(~(VG_STROKE_PATH|VG_FILL_PATH)))) { 122 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 123 return; 124 } 125 if (operation < VG_CLEAR_MASK || 126 operation > VG_SUBTRACT_MASK) { 127 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 128 return; 129 } 130 if (!vg_object_is_valid((void*)path, VG_OBJECT_PATH)) { 131 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 132 return; 133 } 134 135 vg_validate_state(ctx); 136 137 mask_render_to((struct path *)path, paintModes, operation); 138} 139 140VGMaskLayer vegaCreateMaskLayer(VGint width, VGint height) 141{ 142 struct vg_context *ctx = vg_current_context(); 143 144 if (width <= 0 || height <= 0 || 145 width > vgGeti(VG_MAX_IMAGE_WIDTH) || 146 height > vgGeti(VG_MAX_IMAGE_HEIGHT)) { 147 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 148 return VG_INVALID_HANDLE; 149 } 150 151 return (VGMaskLayer)mask_layer_create(width, height); 152} 153 154void vegaDestroyMaskLayer(VGMaskLayer maskLayer) 155{ 156 struct vg_mask_layer *mask = 0; 157 struct vg_context *ctx = vg_current_context(); 158 159 if (maskLayer == VG_INVALID_HANDLE) { 160 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 161 return; 162 } 163 if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) { 164 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 165 return; 166 } 167 168 mask = (struct vg_mask_layer *)maskLayer; 169 mask_layer_destroy(mask); 170} 171 172void vegaFillMaskLayer(VGMaskLayer maskLayer, 173 VGint x, VGint y, 174 VGint width, VGint height, 175 VGfloat value) 176{ 177 struct vg_mask_layer *mask = 0; 178 struct vg_context *ctx = vg_current_context(); 179 180 if (maskLayer == VG_INVALID_HANDLE) { 181 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 182 return; 183 } 184 185 if (value < 0 || value > 1) { 186 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 187 return; 188 } 189 190 if (width <= 0 || height <= 0) { 191 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 192 return; 193 } 194 if (x < 0 || y < 0 || (x + width) < 0 || (y + height) < 0) { 195 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 196 return; 197 } 198 199 if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) { 200 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 201 return; 202 } 203 204 mask = (struct vg_mask_layer*)maskLayer; 205 206 if (x + width > mask_layer_width(mask) || 207 y + height > mask_layer_height(mask)) { 208 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 209 return; 210 } 211 212 vg_validate_state(ctx); 213 214 mask_layer_fill(mask, x, y, width, height, value); 215} 216 217void vegaCopyMask(VGMaskLayer maskLayer, 218 VGint sx, VGint sy, 219 VGint dx, VGint dy, 220 VGint width, VGint height) 221{ 222 struct vg_context *ctx = vg_current_context(); 223 struct vg_mask_layer *mask = 0; 224 225 if (maskLayer == VG_INVALID_HANDLE) { 226 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 227 return; 228 } 229 if (width <= 0 || height <= 0) { 230 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 231 return; 232 } 233 if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) { 234 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 235 return; 236 } 237 238 vg_validate_state(ctx); 239 240 mask = (struct vg_mask_layer*)maskLayer; 241 mask_copy(mask, sx, sy, dx, dy, width, height); 242} 243 244#endif 245