api_masks.c revision 6b241f532a21990a7849c5a786504f7ac4124f76
1/**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.  All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 **************************************************************************/
26
27#include "VG/openvg.h"
28
29#include "mask.h"
30#include "api.h"
31#include "renderer.h"
32
33#include "vg_context.h"
34#include "pipe/p_context.h"
35#include "util/u_inlines.h"
36
37#include "util/u_pack_color.h"
38#include "util/u_draw_quad.h"
39
40#define DISABLE_1_1_MASKING 1
41
42void vegaMask(VGHandle mask, VGMaskOperation operation,
43              VGint x, VGint y,
44              VGint width, VGint height)
45{
46   struct vg_context *ctx = vg_current_context();
47
48   if (width <=0 || height <= 0) {
49      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
50      return;
51   }
52
53   if (operation < VG_CLEAR_MASK || operation > VG_SUBTRACT_MASK) {
54      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
55      return;
56   }
57
58
59   vg_validate_state(ctx);
60
61   if (operation == VG_CLEAR_MASK) {
62      mask_fill(x, y, width, height, 0.f);
63   } else if (operation == VG_FILL_MASK) {
64      mask_fill(x, y, width, height, 1.f);
65   } else if (vg_object_is_valid((void*)mask, VG_OBJECT_IMAGE)) {
66      struct vg_image *image = (struct vg_image *)mask;
67      mask_using_image(image, operation, x, y, width, height);
68   } else if (vg_object_is_valid((void*)mask, VG_OBJECT_MASK)) {
69#if DISABLE_1_1_MASKING
70      return;
71#else
72      struct vg_mask_layer *layer = (struct vg_mask_layer *)mask;
73      mask_using_layer(layer, operation, x, y, width, height);
74#endif
75   } else {
76      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
77   }
78}
79
80void vegaClear(VGint x, VGint y,
81               VGint width, VGint height)
82{
83   struct vg_context *ctx = vg_current_context();
84   struct pipe_framebuffer_state *fb;
85
86   if (width <= 0 || height <= 0) {
87      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
88      return;
89   }
90
91   vg_validate_state(ctx);
92#if 0
93   debug_printf("Clear [%d, %d, %d, %d] with [%f, %f, %f, %f]\n",
94                x, y, width, height,
95                ctx->state.vg.clear_color[0],
96                ctx->state.vg.clear_color[1],
97                ctx->state.vg.clear_color[2],
98                ctx->state.vg.clear_color[3]);
99#endif
100
101   fb = &ctx->state.g3d.fb;
102   /* check for a whole surface clear */
103   if (!ctx->state.vg.scissoring &&
104       (x == 0 && y == 0 && width == fb->width && height == fb->height)) {
105      ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL,
106                       ctx->state.vg.clear_color, 1., 0);
107   } else if (renderer_clear_begin(ctx->renderer)) {
108      /* XXX verify coord round-off */
109      renderer_clear(ctx->renderer, x, y, width, height, ctx->state.vg.clear_color);
110      renderer_clear_end(ctx->renderer);
111   }
112}
113
114
115#ifdef OPENVG_VERSION_1_1
116
117
118void vegaRenderToMask(VGPath path,
119                      VGbitfield paintModes,
120                      VGMaskOperation operation)
121{
122   struct vg_context *ctx = vg_current_context();
123
124   if (path == VG_INVALID_HANDLE) {
125      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
126      return;
127   }
128   if (!paintModes || (paintModes&(~(VG_STROKE_PATH|VG_FILL_PATH)))) {
129      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
130      return;
131   }
132   if (operation < VG_CLEAR_MASK ||
133       operation > VG_SUBTRACT_MASK) {
134      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
135      return;
136   }
137   if (!vg_object_is_valid((void*)path, VG_OBJECT_PATH)) {
138      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
139      return;
140   }
141
142#if DISABLE_1_1_MASKING
143   return;
144#endif
145
146   vg_validate_state(ctx);
147
148   mask_render_to((struct path *)path, paintModes, operation);
149}
150
151VGMaskLayer vegaCreateMaskLayer(VGint width, VGint height)
152{
153   struct vg_context *ctx = vg_current_context();
154
155   if (width <= 0 || height <= 0 ||
156       width > vgGeti(VG_MAX_IMAGE_WIDTH) ||
157       height > vgGeti(VG_MAX_IMAGE_HEIGHT)) {
158      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
159      return VG_INVALID_HANDLE;
160   }
161
162   return (VGMaskLayer)mask_layer_create(width, height);
163}
164
165void vegaDestroyMaskLayer(VGMaskLayer maskLayer)
166{
167   struct vg_mask_layer *mask = 0;
168   struct vg_context *ctx = vg_current_context();
169
170   if (maskLayer == VG_INVALID_HANDLE) {
171      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
172      return;
173   }
174   if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) {
175      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
176      return;
177   }
178
179   mask = (struct vg_mask_layer *)maskLayer;
180   mask_layer_destroy(mask);
181}
182
183void vegaFillMaskLayer(VGMaskLayer maskLayer,
184                       VGint x, VGint y,
185                       VGint width, VGint height,
186                       VGfloat value)
187{
188   struct vg_mask_layer *mask = 0;
189   struct vg_context *ctx = vg_current_context();
190
191   if (maskLayer == VG_INVALID_HANDLE) {
192      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
193      return;
194   }
195
196   if (value < 0 || value > 1) {
197      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
198      return;
199   }
200
201   if (width <= 0 || height <= 0) {
202      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
203      return;
204   }
205   if (x < 0 || y < 0 || (x + width) < 0 || (y + height) < 0) {
206      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
207      return;
208   }
209
210   if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) {
211      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
212      return;
213   }
214
215   mask = (struct vg_mask_layer*)maskLayer;
216
217   if (x + width > mask_layer_width(mask) ||
218       y + height > mask_layer_height(mask)) {
219      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
220      return;
221   }
222
223#if DISABLE_1_1_MASKING
224   return;
225#endif
226   mask_layer_fill(mask, x, y, width, height, value);
227}
228
229void vegaCopyMask(VGMaskLayer maskLayer,
230                  VGint sx, VGint sy,
231                  VGint dx, VGint dy,
232                  VGint width, VGint height)
233{
234   struct vg_context *ctx = vg_current_context();
235   struct vg_mask_layer *mask = 0;
236
237   if (maskLayer == VG_INVALID_HANDLE) {
238      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
239      return;
240   }
241   if (width <= 0 || height <= 0) {
242      vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
243      return;
244   }
245   if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) {
246      vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
247      return;
248   }
249
250#if DISABLE_1_1_MASKING
251   return;
252#endif
253
254   mask = (struct vg_mask_layer*)maskLayer;
255   mask_copy(mask, sx, sy, dx, dy, width, height);
256}
257
258#endif
259