api_masks.c revision 96c6637a1360f146bbf49ffb207ae943ecbbdf49
1/************************************************************************** 2 * 3 * Copyright 2009 VMware, Inc. All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sub license, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial portions 15 * of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 * 25 **************************************************************************/ 26 27#include "VG/openvg.h" 28 29#include "mask.h" 30#include "api.h" 31#include "renderer.h" 32 33#include "vg_context.h" 34#include "pipe/p_context.h" 35#include "util/u_inlines.h" 36 37#include "util/u_pack_color.h" 38#include "util/u_draw_quad.h" 39 40#define DISABLE_1_1_MASKING 1 41 42void vegaMask(VGHandle mask, VGMaskOperation operation, 43 VGint x, VGint y, 44 VGint width, VGint height) 45{ 46 struct vg_context *ctx = vg_current_context(); 47 48 if (width <=0 || height <= 0) { 49 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 50 return; 51 } 52 53 if (operation < VG_CLEAR_MASK || operation > VG_SUBTRACT_MASK) { 54 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 55 return; 56 } 57 58 59 vg_validate_state(ctx); 60 61 if (operation == VG_CLEAR_MASK) { 62 mask_fill(x, y, width, height, 0.f); 63 } else if (operation == VG_FILL_MASK) { 64 mask_fill(x, y, width, height, 1.f); 65 } else if (vg_object_is_valid((void*)mask, VG_OBJECT_IMAGE)) { 66 struct vg_image *image = (struct vg_image *)mask; 67 mask_using_image(image, operation, x, y, width, height); 68 } else if (vg_object_is_valid((void*)mask, VG_OBJECT_MASK)) { 69#if DISABLE_1_1_MASKING 70 return; 71#else 72 struct vg_mask_layer *layer = (struct vg_mask_layer *)mask; 73 mask_using_layer(layer, operation, x, y, width, height); 74#endif 75 } else { 76 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 77 } 78} 79 80void vegaClear(VGint x, VGint y, 81 VGint width, VGint height) 82{ 83 struct vg_context *ctx = vg_current_context(); 84 struct st_framebuffer *stfb = ctx->draw_buffer; 85 86 if (width <= 0 || height <= 0) { 87 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 88 return; 89 } 90 91 vg_validate_state(ctx); 92#if 0 93 debug_printf("Clear [%d, %d, %d, %d] with [%f, %f, %f, %f]\n", 94 x, y, width, height, 95 ctx->state.vg.clear_color[0], 96 ctx->state.vg.clear_color[1], 97 ctx->state.vg.clear_color[2], 98 ctx->state.vg.clear_color[3]); 99#endif 100 101 /* check for a whole surface clear */ 102 if (!ctx->state.vg.scissoring && 103 (x == 0 && y == 0 && width == stfb->width && height == stfb->height)) { 104 ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL, 105 ctx->state.vg.clear_color, 1., 0); 106 } else if (renderer_clear_begin(ctx->renderer)) { 107 /* XXX verify coord round-off */ 108 renderer_clear(ctx->renderer, x, y, width, height, ctx->state.vg.clear_color); 109 renderer_clear_end(ctx->renderer); 110 } 111} 112 113 114#ifdef OPENVG_VERSION_1_1 115 116 117void vegaRenderToMask(VGPath path, 118 VGbitfield paintModes, 119 VGMaskOperation operation) 120{ 121 struct vg_context *ctx = vg_current_context(); 122 123 if (path == VG_INVALID_HANDLE) { 124 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 125 return; 126 } 127 if (!paintModes || (paintModes&(~(VG_STROKE_PATH|VG_FILL_PATH)))) { 128 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 129 return; 130 } 131 if (operation < VG_CLEAR_MASK || 132 operation > VG_SUBTRACT_MASK) { 133 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 134 return; 135 } 136 if (!vg_object_is_valid((void*)path, VG_OBJECT_PATH)) { 137 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 138 return; 139 } 140 141#if DISABLE_1_1_MASKING 142 return; 143#endif 144 145 vg_validate_state(ctx); 146 147 mask_render_to((struct path *)path, paintModes, operation); 148} 149 150VGMaskLayer vegaCreateMaskLayer(VGint width, VGint height) 151{ 152 struct vg_context *ctx = vg_current_context(); 153 154 if (width <= 0 || height <= 0 || 155 width > vgGeti(VG_MAX_IMAGE_WIDTH) || 156 height > vgGeti(VG_MAX_IMAGE_HEIGHT)) { 157 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 158 return VG_INVALID_HANDLE; 159 } 160 161 return (VGMaskLayer)mask_layer_create(width, height); 162} 163 164void vegaDestroyMaskLayer(VGMaskLayer maskLayer) 165{ 166 struct vg_mask_layer *mask = 0; 167 struct vg_context *ctx = vg_current_context(); 168 169 if (maskLayer == VG_INVALID_HANDLE) { 170 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 171 return; 172 } 173 if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) { 174 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 175 return; 176 } 177 178 mask = (struct vg_mask_layer *)maskLayer; 179 mask_layer_destroy(mask); 180} 181 182void vegaFillMaskLayer(VGMaskLayer maskLayer, 183 VGint x, VGint y, 184 VGint width, VGint height, 185 VGfloat value) 186{ 187 struct vg_mask_layer *mask = 0; 188 struct vg_context *ctx = vg_current_context(); 189 190 if (maskLayer == VG_INVALID_HANDLE) { 191 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 192 return; 193 } 194 195 if (value < 0 || value > 1) { 196 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 197 return; 198 } 199 200 if (width <= 0 || height <= 0) { 201 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 202 return; 203 } 204 if (x < 0 || y < 0 || (x + width) < 0 || (y + height) < 0) { 205 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 206 return; 207 } 208 209 if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) { 210 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 211 return; 212 } 213 214 mask = (struct vg_mask_layer*)maskLayer; 215 216 if (x + width > mask_layer_width(mask) || 217 y + height > mask_layer_height(mask)) { 218 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 219 return; 220 } 221 222#if DISABLE_1_1_MASKING 223 return; 224#endif 225 mask_layer_fill(mask, x, y, width, height, value); 226} 227 228void vegaCopyMask(VGMaskLayer maskLayer, 229 VGint sx, VGint sy, 230 VGint dx, VGint dy, 231 VGint width, VGint height) 232{ 233 struct vg_context *ctx = vg_current_context(); 234 struct vg_mask_layer *mask = 0; 235 236 if (maskLayer == VG_INVALID_HANDLE) { 237 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 238 return; 239 } 240 if (width <= 0 || height <= 0) { 241 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR); 242 return; 243 } 244 if (!vg_object_is_valid((void*)maskLayer, VG_OBJECT_MASK)) { 245 vg_set_error(ctx, VG_BAD_HANDLE_ERROR); 246 return; 247 } 248 249#if DISABLE_1_1_MASKING 250 return; 251#endif 252 253 mask = (struct vg_mask_layer*)maskLayer; 254 mask_copy(mask, sx, sy, dx, dy, width, height); 255} 256 257#endif 258