handle.h revision d41e694cf78ada8c9258f96995115c9da8437894
1/************************************************************************** 2 * 3 * Copyright 2010 VMware, Inc. All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sub license, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial portions 15 * of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 * 25 **************************************************************************/ 26 27 28/** 29 * Convert opaque VG object handles into pointers and vice versa. 30 * XXX This is not yet 64-bit safe! All VG handles are 32 bits in size. 31 */ 32 33 34#ifndef HANDLE_H 35#define HANDLE_H 36 37#include "VG/openvg.h" 38#include "pipe/p_compiler.h" 39 40 41struct vg_mask_layer; 42struct vg_font; 43struct vg_image; 44struct vg_paint; 45struct path; 46 47 48static INLINE VGHandle 49image_to_handle(struct vg_image *img) 50{ 51 return (VGHandle) img; 52} 53 54 55static INLINE VGHandle 56masklayer_to_handle(struct vg_mask_layer *mask) 57{ 58 return (VGHandle) mask; 59} 60 61 62static INLINE VGHandle 63font_to_handle(struct vg_font *font) 64{ 65 return (VGHandle) font; 66} 67 68static INLINE VGHandle 69paint_to_handle(struct vg_paint *paint) 70{ 71 return (VGHandle) paint; 72} 73 74static INLINE VGHandle 75path_to_handle(struct path *path) 76{ 77 return (VGHandle) path; 78} 79 80 81static INLINE void * 82handle_to_pointer(VGHandle h) 83{ 84 return (void *) h; 85} 86 87 88static INLINE struct vg_font * 89handle_to_font(VGHandle h) 90{ 91 return (struct vg_font *) handle_to_pointer(h); 92} 93 94 95static INLINE struct vg_image * 96handle_to_image(VGHandle h) 97{ 98 return (struct vg_image *) handle_to_pointer(h); 99} 100 101 102static INLINE struct vg_mask_layer * 103handle_to_masklayer(VGHandle h) 104{ 105 return (struct vg_mask_layer *) handle_to_pointer(h); 106} 107 108 109static INLINE struct vg_object * 110handle_to_object(VGHandle h) 111{ 112 return (struct vg_object *) handle_to_pointer(h); 113} 114 115 116static INLINE struct vg_paint * 117handle_to_paint(VGHandle h) 118{ 119 return (struct vg_paint *) handle_to_pointer(h); 120} 121 122 123static INLINE struct path * 124handle_to_path(VGHandle h) 125{ 126 return (struct path *) handle_to_pointer(h); 127} 128 129 130#endif /* HANDLE_H */ 131