renderer.h revision 544dd4b11f7be76bb00fe29a60eaf2772dcc69ca
1/************************************************************************** 2 * 3 * Copyright 2009 VMware, Inc. All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sub license, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial portions 15 * of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 * 25 **************************************************************************/ 26 27#ifndef RENDERER_H 28#define RENDERER_H 29 30#include "VG/openvg.h" 31 32struct renderer; 33 34struct vg_context; 35struct pipe_texture; 36struct pipe_surface; 37 38struct renderer *renderer_create(struct vg_context *owner); 39void renderer_destroy(struct renderer *); 40 41void renderer_draw_quad(struct renderer *, 42 VGfloat x1, VGfloat y1, 43 VGfloat x2, VGfloat y2, 44 VGfloat depth); 45void renderer_draw_texture(struct renderer *, 46 struct pipe_texture *texture, 47 VGfloat x1offset, VGfloat y1offset, 48 VGfloat x2offset, VGfloat y2offset, 49 VGfloat x1, VGfloat y1, 50 VGfloat x2, VGfloat y2); 51void renderer_texture_quad(struct renderer *, 52 struct pipe_texture *texture, 53 VGfloat x1offset, VGfloat y1offset, 54 VGfloat x2offset, VGfloat y2offset, 55 VGfloat x1, VGfloat y1, 56 VGfloat x2, VGfloat y2, 57 VGfloat x3, VGfloat y3, 58 VGfloat x4, VGfloat y4); 59void renderer_copy_texture(struct renderer *r, 60 struct pipe_texture *src, 61 VGfloat sx1, VGfloat sy1, 62 VGfloat sx2, VGfloat sy2, 63 struct pipe_texture *dst, 64 VGfloat dx1, VGfloat dy1, 65 VGfloat dx2, VGfloat dy2); 66void renderer_copy_surface(struct renderer *r, 67 struct pipe_surface *src, 68 int sx1, int sy1, 69 int sx2, int sy2, 70 struct pipe_surface *dst, 71 int dx1, int dy1, 72 int dx2, int dy2, 73 float z, unsigned filter); 74 75 76#endif 77