renderer.h revision 544dd4b11f7be76bb00fe29a60eaf2772dcc69ca
1/**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.  All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 **************************************************************************/
26
27#ifndef RENDERER_H
28#define RENDERER_H
29
30#include "VG/openvg.h"
31
32struct renderer;
33
34struct vg_context;
35struct pipe_texture;
36struct pipe_surface;
37
38struct renderer *renderer_create(struct vg_context *owner);
39void renderer_destroy(struct renderer *);
40
41void renderer_draw_quad(struct renderer *,
42                        VGfloat x1, VGfloat y1,
43                        VGfloat x2, VGfloat y2,
44                        VGfloat depth);
45void renderer_draw_texture(struct renderer *,
46                           struct pipe_texture *texture,
47                           VGfloat x1offset, VGfloat y1offset,
48                           VGfloat x2offset, VGfloat y2offset,
49                           VGfloat x1, VGfloat y1,
50                           VGfloat x2, VGfloat y2);
51void renderer_texture_quad(struct renderer *,
52                           struct pipe_texture *texture,
53                           VGfloat x1offset, VGfloat y1offset,
54                           VGfloat x2offset, VGfloat y2offset,
55                           VGfloat x1, VGfloat y1,
56                           VGfloat x2, VGfloat y2,
57                           VGfloat x3, VGfloat y3,
58                           VGfloat x4, VGfloat y4);
59void renderer_copy_texture(struct renderer *r,
60                           struct pipe_texture *src,
61                           VGfloat sx1, VGfloat sy1,
62                           VGfloat sx2, VGfloat sy2,
63                           struct pipe_texture *dst,
64                           VGfloat dx1, VGfloat dy1,
65                           VGfloat dx2, VGfloat dy2);
66void renderer_copy_surface(struct renderer *r,
67                           struct pipe_surface *src,
68                           int sx1, int sy1,
69                           int sx2, int sy2,
70                           struct pipe_surface *dst,
71                           int dx1, int dy1,
72                           int dx2, int dy2,
73                           float z, unsigned filter);
74
75
76#endif
77