renderer.h revision e5968a5355f0165aa7f3f8e71a27df884e5a3efb
1/************************************************************************** 2 * 3 * Copyright 2009 VMware, Inc. All Rights Reserved. 4 * Copyright 2010 LunarG, Inc. All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef RENDERER_H 29#define RENDERER_H 30 31#include "VG/openvg.h" 32 33struct renderer; 34 35struct vg_context; 36struct pipe_resource; 37struct pipe_sampler_state; 38struct pipe_sampler_view; 39struct pipe_surface; 40 41struct renderer *renderer_create(struct vg_context *owner); 42void renderer_destroy(struct renderer *); 43 44VGboolean renderer_copy_begin(struct renderer *renderer, 45 struct pipe_surface *dst, 46 VGboolean y0_top, 47 struct pipe_sampler_view *src); 48 49void renderer_copy(struct renderer *renderer, 50 VGint x, VGint y, VGint w, VGint h, 51 VGint sx, VGint sy, VGint sw, VGint sh); 52 53void renderer_copy_end(struct renderer *renderer); 54 55VGboolean renderer_drawtex_begin(struct renderer *renderer, 56 struct pipe_sampler_view *src); 57 58void renderer_drawtex(struct renderer *renderer, 59 VGint x, VGint y, VGint w, VGint h, 60 VGint sx, VGint sy, VGint sw, VGint sh); 61 62void renderer_drawtex_end(struct renderer *renderer); 63 64VGboolean renderer_scissor_begin(struct renderer *renderer, 65 VGboolean restore_dsa); 66 67void renderer_scissor(struct renderer *renderer, 68 VGint x, VGint y, VGint width, VGint height); 69 70void renderer_scissor_end(struct renderer *renderer); 71 72VGboolean renderer_clear_begin(struct renderer *renderer); 73 74void renderer_clear(struct renderer *renderer, 75 VGint x, VGint y, VGint width, VGint height, 76 const VGfloat color[4]); 77 78void renderer_clear_end(struct renderer *renderer); 79 80VGboolean renderer_filter_begin(struct renderer *renderer, 81 struct pipe_resource *dst, 82 VGboolean y0_top, 83 VGbitfield channel_mask, 84 const struct pipe_sampler_state **samplers, 85 struct pipe_sampler_view **views, 86 VGint num_samplers, 87 void *fs, 88 const void *const_buffer, 89 VGint const_buffer_len); 90 91void renderer_filter(struct renderer *renderer, 92 VGint x, VGint y, VGint w, VGint h, 93 VGint sx, VGint sy, VGint sw, VGint sh); 94 95void renderer_filter_end(struct renderer *renderer); 96 97void renderer_draw_quad(struct renderer *, 98 VGfloat x1, VGfloat y1, 99 VGfloat x2, VGfloat y2, 100 VGfloat depth); 101void renderer_draw_texture(struct renderer *, 102 struct pipe_resource *texture, 103 VGfloat x1offset, VGfloat y1offset, 104 VGfloat x2offset, VGfloat y2offset, 105 VGfloat x1, VGfloat y1, 106 VGfloat x2, VGfloat y2); 107void renderer_texture_quad(struct renderer *, 108 struct pipe_resource *texture, 109 VGfloat x1offset, VGfloat y1offset, 110 VGfloat x2offset, VGfloat y2offset, 111 VGfloat x1, VGfloat y1, 112 VGfloat x2, VGfloat y2, 113 VGfloat x3, VGfloat y3, 114 VGfloat x4, VGfloat y4); 115void renderer_copy_texture(struct renderer *r, 116 struct pipe_sampler_view *src, 117 VGfloat sx1, VGfloat sy1, 118 VGfloat sx2, VGfloat sy2, 119 struct pipe_resource *dst, 120 VGfloat dx1, VGfloat dy1, 121 VGfloat dx2, VGfloat dy2); 122void renderer_copy_surface(struct renderer *r, 123 struct pipe_surface *src, 124 int sx1, int sy1, 125 int sx2, int sy2, 126 struct pipe_surface *dst, 127 int dx1, int dy1, 128 int dx2, int dy2, 129 float z, unsigned filter); 130 131 132#endif 133