stw_device.c revision f724036f0045bd28f323af3666c43b3ef03b6886
1/**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include <windows.h>
29
30#include "glapi/glthread.h"
31#include "util/u_debug.h"
32#include "pipe/p_screen.h"
33#include "state_tracker/st_public.h"
34
35#ifdef DEBUG
36#include "trace/tr_screen.h"
37#include "trace/tr_texture.h"
38#endif
39
40#include "stw_device.h"
41#include "stw_winsys.h"
42#include "stw_pixelformat.h"
43#include "stw_public.h"
44#include "stw_tls.h"
45#include "stw_framebuffer.h"
46
47#ifdef WIN32_THREADS
48extern _glthread_Mutex OneTimeLock;
49extern void FreeAllTSD(void);
50#endif
51
52
53struct stw_device *stw_dev = NULL;
54
55
56/**
57 * XXX: Dispatch pipe_screen::flush_front_buffer to our
58 * stw_winsys::flush_front_buffer.
59 */
60static void
61stw_flush_frontbuffer(struct pipe_screen *screen,
62                     struct pipe_surface *surface,
63                     void *context_private )
64{
65   const struct stw_winsys *stw_winsys = stw_dev->stw_winsys;
66   HDC hdc = (HDC)context_private;
67   struct stw_framebuffer *fb;
68
69   fb = stw_framebuffer_from_hdc( hdc );
70   /* fb can be NULL if window was destroyed already */
71   if (fb) {
72#if DEBUG
73      {
74         struct pipe_surface *surface2;
75
76         if(!st_get_framebuffer_surface( fb->stfb, ST_SURFACE_FRONT_LEFT, &surface2 ))
77            assert(0);
78         else
79            assert(surface2 == surface);
80      }
81#endif
82
83#ifdef DEBUG
84      if(stw_dev->trace_running) {
85         screen = trace_screen(screen)->screen;
86         surface = trace_surface(surface)->surface;
87      }
88#endif
89   }
90
91   stw_winsys->flush_frontbuffer(screen, surface, hdc);
92
93   if(fb) {
94      stw_framebuffer_update(fb);
95      stw_framebuffer_release(fb);
96   }
97}
98
99
100boolean
101stw_init(const struct stw_winsys *stw_winsys)
102{
103   static struct stw_device stw_dev_storage;
104   struct pipe_screen *screen;
105
106   debug_printf("%s\n", __FUNCTION__);
107
108   assert(!stw_dev);
109
110   stw_tls_init();
111
112   stw_dev = &stw_dev_storage;
113   memset(stw_dev, 0, sizeof(*stw_dev));
114
115#ifdef DEBUG
116   stw_dev->memdbg_no = debug_memory_begin();
117#endif
118
119   stw_dev->stw_winsys = stw_winsys;
120
121#ifdef WIN32_THREADS
122   _glthread_INIT_MUTEX(OneTimeLock);
123#endif
124
125   screen = stw_winsys->create_screen();
126   if(!screen)
127      goto error1;
128
129#ifdef DEBUG
130   stw_dev->screen = trace_screen_create(screen);
131   stw_dev->trace_running = stw_dev->screen != screen ? TRUE : FALSE;
132#else
133   stw_dev->screen = screen;
134#endif
135
136   stw_dev->screen->flush_frontbuffer = &stw_flush_frontbuffer;
137
138   pipe_mutex_init( stw_dev->ctx_mutex );
139   pipe_mutex_init( stw_dev->fb_mutex );
140
141   stw_dev->ctx_table = handle_table_create();
142   if (!stw_dev->ctx_table) {
143      goto error1;
144   }
145
146   stw_pixelformat_init();
147
148   return TRUE;
149
150error1:
151   stw_dev = NULL;
152   return FALSE;
153}
154
155
156boolean
157stw_init_thread(void)
158{
159   return stw_tls_init_thread();
160}
161
162
163void
164stw_cleanup_thread(void)
165{
166   stw_tls_cleanup_thread();
167}
168
169
170void
171stw_cleanup(void)
172{
173   unsigned i;
174
175   debug_printf("%s\n", __FUNCTION__);
176
177   if (!stw_dev)
178      return;
179
180   pipe_mutex_lock( stw_dev->ctx_mutex );
181   {
182      /* Ensure all contexts are destroyed */
183      i = handle_table_get_first_handle(stw_dev->ctx_table);
184      while (i) {
185         stw_delete_context(i);
186         i = handle_table_get_next_handle(stw_dev->ctx_table, i);
187      }
188      handle_table_destroy(stw_dev->ctx_table);
189   }
190   pipe_mutex_unlock( stw_dev->ctx_mutex );
191
192   stw_framebuffer_cleanup();
193
194   pipe_mutex_destroy( stw_dev->fb_mutex );
195   pipe_mutex_destroy( stw_dev->ctx_mutex );
196
197   stw_dev->screen->destroy(stw_dev->screen);
198
199#ifdef WIN32_THREADS
200   _glthread_DESTROY_MUTEX(OneTimeLock);
201   FreeAllTSD();
202#endif
203
204#ifdef DEBUG
205   debug_memory_end(stw_dev->memdbg_no);
206#endif
207
208   stw_tls_cleanup();
209
210   stw_dev = NULL;
211}
212
213
214struct stw_context *
215stw_lookup_context_locked( UINT_PTR dhglrc )
216{
217   if (dhglrc == 0)
218      return NULL;
219
220   if (stw_dev == NULL)
221      return NULL;
222
223   return (struct stw_context *) handle_table_get(stw_dev->ctx_table, dhglrc);
224}
225
226