stw_framebuffer.c revision 16d42af618aa6250bedc7e66e0e2c0b061cc6e99
1/**************************************************************************
2 *
3 * Copyright 2008-2009 Vmware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include <windows.h>
29
30#include "pipe/p_format.h"
31#include "pipe/p_screen.h"
32#include "util/u_format.h"
33#include "util/u_memory.h"
34#include "state_tracker/st_api.h"
35
36#include "stw_icd.h"
37#include "stw_framebuffer.h"
38#include "stw_device.h"
39#include "stw_winsys.h"
40#include "stw_tls.h"
41#include "stw_context.h"
42#include "stw_st.h"
43
44
45/**
46 * Search the framebuffer with the matching HWND while holding the
47 * stw_dev::fb_mutex global lock.
48 */
49static INLINE struct stw_framebuffer *
50stw_framebuffer_from_hwnd_locked(
51   HWND hwnd )
52{
53   struct stw_framebuffer *fb;
54
55   for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
56      if (fb->hWnd == hwnd) {
57         pipe_mutex_lock(fb->mutex);
58         break;
59      }
60
61   return fb;
62}
63
64
65/**
66 * Destroy this framebuffer. Both stw_dev::fb_mutex and stw_framebuffer::mutex
67 * must be held, by this order.  If there are still references to the
68 * framebuffer, nothing will happen.
69 */
70static INLINE void
71stw_framebuffer_destroy_locked(
72   struct stw_framebuffer *fb )
73{
74   struct stw_framebuffer **link;
75
76   /* check the reference count */
77   fb->refcnt--;
78   if (fb->refcnt) {
79      pipe_mutex_unlock( fb->mutex );
80      return;
81   }
82
83   link = &stw_dev->fb_head;
84   while (*link != fb)
85      link = &(*link)->next;
86   assert(*link);
87   *link = fb->next;
88   fb->next = NULL;
89
90   if(fb->shared_surface)
91      stw_dev->stw_winsys->shared_surface_close(stw_dev->screen, fb->shared_surface);
92
93   stw_st_destroy_framebuffer_locked(fb->stfb);
94
95   pipe_mutex_unlock( fb->mutex );
96
97   pipe_mutex_destroy( fb->mutex );
98
99   FREE( fb );
100}
101
102
103void
104stw_framebuffer_release(
105   struct stw_framebuffer *fb)
106{
107   assert(fb);
108   pipe_mutex_unlock( fb->mutex );
109}
110
111
112static INLINE void
113stw_framebuffer_get_size( struct stw_framebuffer *fb )
114{
115   LONG width, height;
116   RECT client_rect;
117   RECT window_rect;
118   POINT client_pos;
119
120   assert(fb->hWnd);
121
122   /* Get the client area size. */
123   GetClientRect( fb->hWnd, &client_rect );
124   assert(client_rect.left == 0);
125   assert(client_rect.top == 0);
126   width = client_rect.right - client_rect.left;
127   height = client_rect.bottom - client_rect.top;
128
129   if (width <= 0 || height <= 0) {
130      /*
131       * When the window is minimized GetClientRect will return zeros.  Simply
132       * preserve the current window size, until the window is restored or
133       * maximized again.
134       */
135
136      assert(width == 0 && height == 0);
137
138      return;
139   }
140
141   if(width != fb->width || height != fb->height) {
142      fb->must_resize = TRUE;
143      fb->width = width;
144      fb->height = height;
145   }
146
147   client_pos.x = 0;
148   client_pos.y = 0;
149   ClientToScreen(fb->hWnd, &client_pos);
150
151   GetWindowRect(fb->hWnd, &window_rect);
152
153   fb->client_rect.left = client_pos.x - window_rect.left;
154   fb->client_rect.top =  client_pos.y - window_rect.top;
155   fb->client_rect.right = fb->client_rect.left + fb->width;
156   fb->client_rect.bottom = fb->client_rect.top + fb->height;
157
158#if 0
159   debug_printf("\n");
160   debug_printf("%s: client_position = (%li, %li)\n",
161                __FUNCTION__, client_pos.x, client_pos.y);
162   debug_printf("%s: window_rect = (%li, %li) - (%li, %li)\n",
163                __FUNCTION__,
164                window_rect.left, window_rect.top,
165                window_rect.right, window_rect.bottom);
166   debug_printf("%s: client_rect = (%li, %li) - (%li, %li)\n",
167                __FUNCTION__,
168                fb->client_rect.left, fb->client_rect.top,
169                fb->client_rect.right, fb->client_rect.bottom);
170#endif
171}
172
173
174/**
175 * @sa http://msdn.microsoft.com/en-us/library/ms644975(VS.85).aspx
176 * @sa http://msdn.microsoft.com/en-us/library/ms644960(VS.85).aspx
177 */
178LRESULT CALLBACK
179stw_call_window_proc(
180   int nCode,
181   WPARAM wParam,
182   LPARAM lParam )
183{
184   struct stw_tls_data *tls_data;
185   PCWPSTRUCT pParams = (PCWPSTRUCT)lParam;
186   struct stw_framebuffer *fb;
187
188   tls_data = stw_tls_get_data();
189   if(!tls_data)
190      return 0;
191
192   if (nCode < 0 || !stw_dev)
193       return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
194
195   if (pParams->message == WM_WINDOWPOSCHANGED) {
196      /* We handle WM_WINDOWPOSCHANGED instead of WM_SIZE because according to
197       * http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx
198       * WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it
199       * can be masked out by the application. */
200      LPWINDOWPOS lpWindowPos = (LPWINDOWPOS)pParams->lParam;
201      if((lpWindowPos->flags & SWP_SHOWWINDOW) ||
202         !(lpWindowPos->flags & SWP_NOMOVE) ||
203         !(lpWindowPos->flags & SWP_NOSIZE)) {
204         fb = stw_framebuffer_from_hwnd( pParams->hwnd );
205         if(fb) {
206            /* Size in WINDOWPOS includes the window frame, so get the size
207             * of the client area via GetClientRect.  */
208            stw_framebuffer_get_size(fb);
209            stw_framebuffer_release(fb);
210         }
211      }
212   }
213   else if (pParams->message == WM_DESTROY) {
214      pipe_mutex_lock( stw_dev->fb_mutex );
215      fb = stw_framebuffer_from_hwnd_locked( pParams->hwnd );
216      if(fb)
217         stw_framebuffer_destroy_locked(fb);
218      pipe_mutex_unlock( stw_dev->fb_mutex );
219   }
220
221   return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
222}
223
224
225struct stw_framebuffer *
226stw_framebuffer_create(
227   HDC hdc,
228   int iPixelFormat )
229{
230   HWND hWnd;
231   struct stw_framebuffer *fb;
232   const struct stw_pixelformat_info *pfi;
233
234   /* We only support drawing to a window. */
235   hWnd = WindowFromDC( hdc );
236   if(!hWnd)
237      return NULL;
238
239   fb = CALLOC_STRUCT( stw_framebuffer );
240   if (fb == NULL)
241      return NULL;
242
243   fb->hDC = hdc;
244   fb->hWnd = hWnd;
245   fb->iPixelFormat = iPixelFormat;
246
247   fb->pfi = pfi = stw_pixelformat_get_info( iPixelFormat - 1 );
248   fb->stfb = stw_st_create_framebuffer( fb );
249   if (!fb->stfb) {
250      FREE( fb );
251      return NULL;
252   }
253
254   fb->refcnt = 1;
255
256   stw_framebuffer_get_size(fb);
257
258   pipe_mutex_init( fb->mutex );
259
260   /* This is the only case where we lock the stw_framebuffer::mutex before
261    * stw_dev::fb_mutex, since no other thread can know about this framebuffer
262    * and we must prevent any other thread from destroying it before we return.
263    */
264   pipe_mutex_lock( fb->mutex );
265
266   pipe_mutex_lock( stw_dev->fb_mutex );
267   fb->next = stw_dev->fb_head;
268   stw_dev->fb_head = fb;
269   pipe_mutex_unlock( stw_dev->fb_mutex );
270
271   return fb;
272}
273
274/**
275 * Have ptr reference fb.  The referenced framebuffer should be locked.
276 */
277void
278stw_framebuffer_reference(
279   struct stw_framebuffer **ptr,
280   struct stw_framebuffer *fb)
281{
282   struct stw_framebuffer *old_fb = *ptr;
283
284   if (old_fb == fb)
285      return;
286
287   if (fb)
288      fb->refcnt++;
289   if (old_fb) {
290      pipe_mutex_lock(stw_dev->fb_mutex);
291
292      pipe_mutex_lock(old_fb->mutex);
293      stw_framebuffer_destroy_locked(old_fb);
294
295      pipe_mutex_unlock(stw_dev->fb_mutex);
296   }
297
298   *ptr = fb;
299}
300
301
302/**
303 * Update the framebuffer's size if necessary.
304 */
305void
306stw_framebuffer_update(
307   struct stw_framebuffer *fb)
308{
309   assert(fb->stfb);
310   assert(fb->height);
311   assert(fb->width);
312
313   /* XXX: It would be nice to avoid checking the size again -- in theory
314    * stw_call_window_proc would have cought the resize and stored the right
315    * size already, but unfortunately threads created before the DllMain is
316    * called don't get a DLL_THREAD_ATTACH notification, and there is no way
317    * to know of their existing without using the not very portable PSAPI.
318    */
319   stw_framebuffer_get_size(fb);
320}
321
322
323void
324stw_framebuffer_cleanup( void )
325{
326   struct stw_framebuffer *fb;
327   struct stw_framebuffer *next;
328
329   if (!stw_dev)
330      return;
331
332   pipe_mutex_lock( stw_dev->fb_mutex );
333
334   fb = stw_dev->fb_head;
335   while (fb) {
336      next = fb->next;
337
338      pipe_mutex_lock(fb->mutex);
339      stw_framebuffer_destroy_locked(fb);
340
341      fb = next;
342   }
343   stw_dev->fb_head = NULL;
344
345   pipe_mutex_unlock( stw_dev->fb_mutex );
346}
347
348
349/**
350 * Given an hdc, return the corresponding stw_framebuffer.
351 */
352static INLINE struct stw_framebuffer *
353stw_framebuffer_from_hdc_locked(
354   HDC hdc )
355{
356   HWND hwnd;
357   struct stw_framebuffer *fb;
358
359   /*
360    * Some applications create and use several HDCs for the same window, so
361    * looking up the framebuffer by the HDC is not reliable. Use HWND whenever
362    * possible.
363    */
364   hwnd = WindowFromDC(hdc);
365   if(hwnd)
366      return stw_framebuffer_from_hwnd_locked(hwnd);
367
368   for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
369      if (fb->hDC == hdc) {
370         pipe_mutex_lock(fb->mutex);
371         break;
372      }
373
374   return fb;
375}
376
377
378/**
379 * Given an hdc, return the corresponding stw_framebuffer.
380 */
381struct stw_framebuffer *
382stw_framebuffer_from_hdc(
383   HDC hdc )
384{
385   struct stw_framebuffer *fb;
386
387   if (!stw_dev)
388      return NULL;
389
390   pipe_mutex_lock( stw_dev->fb_mutex );
391   fb = stw_framebuffer_from_hdc_locked(hdc);
392   pipe_mutex_unlock( stw_dev->fb_mutex );
393
394   return fb;
395}
396
397
398/**
399 * Given an hdc, return the corresponding stw_framebuffer.
400 */
401struct stw_framebuffer *
402stw_framebuffer_from_hwnd(
403   HWND hwnd )
404{
405   struct stw_framebuffer *fb;
406
407   pipe_mutex_lock( stw_dev->fb_mutex );
408   fb = stw_framebuffer_from_hwnd_locked(hwnd);
409   pipe_mutex_unlock( stw_dev->fb_mutex );
410
411   return fb;
412}
413
414
415BOOL APIENTRY
416DrvSetPixelFormat(
417   HDC hdc,
418   LONG iPixelFormat )
419{
420   uint count;
421   uint index;
422   struct stw_framebuffer *fb;
423
424   if (!stw_dev)
425      return FALSE;
426
427   index = (uint) iPixelFormat - 1;
428   count = stw_pixelformat_get_extended_count();
429   if (index >= count)
430      return FALSE;
431
432   fb = stw_framebuffer_from_hdc_locked(hdc);
433   if(fb) {
434      /* SetPixelFormat must be called only once */
435      stw_framebuffer_release( fb );
436      return FALSE;
437   }
438
439   fb = stw_framebuffer_create(hdc, iPixelFormat);
440   if(!fb) {
441      return FALSE;
442   }
443
444   stw_framebuffer_release( fb );
445
446   /* Some applications mistakenly use the undocumented wglSetPixelFormat
447    * function instead of SetPixelFormat, so we call SetPixelFormat here to
448    * avoid opengl32.dll's wglCreateContext to fail */
449   if (GetPixelFormat(hdc) == 0) {
450        SetPixelFormat(hdc, iPixelFormat, NULL);
451   }
452
453   return TRUE;
454}
455
456
457int
458stw_pixelformat_get(
459   HDC hdc )
460{
461   int iPixelFormat = 0;
462   struct stw_framebuffer *fb;
463
464   fb = stw_framebuffer_from_hdc(hdc);
465   if(fb) {
466      iPixelFormat = fb->iPixelFormat;
467      stw_framebuffer_release(fb);
468   }
469
470   return iPixelFormat;
471}
472
473
474BOOL APIENTRY
475DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
476{
477   struct stw_framebuffer *fb;
478   struct pipe_screen *screen;
479   struct pipe_resource *res;
480
481   if (!stw_dev)
482      return FALSE;
483
484   fb = stw_framebuffer_from_hdc( hdc );
485   if (fb == NULL)
486      return FALSE;
487
488   screen = stw_dev->screen;
489
490   res = (struct pipe_resource *)data->pPrivateData;
491
492   if(data->hSharedSurface != fb->hSharedSurface) {
493      if(fb->shared_surface) {
494         stw_dev->stw_winsys->shared_surface_close(screen, fb->shared_surface);
495         fb->shared_surface = NULL;
496      }
497
498      fb->hSharedSurface = data->hSharedSurface;
499
500      if(data->hSharedSurface &&
501         stw_dev->stw_winsys->shared_surface_open) {
502         fb->shared_surface = stw_dev->stw_winsys->shared_surface_open(screen, fb->hSharedSurface);
503      }
504   }
505
506   if(fb->shared_surface) {
507      stw_dev->stw_winsys->compose(screen,
508                                   res,
509                                   fb->shared_surface,
510                                   &fb->client_rect,
511                                   data->PresentHistoryToken);
512   }
513   else {
514      stw_dev->stw_winsys->present( screen, res, hdc );
515   }
516
517   stw_framebuffer_update(fb);
518   stw_notify_current_locked(fb);
519
520   stw_framebuffer_release(fb);
521
522   return TRUE;
523}
524
525
526/**
527 * Queue a composition.
528 *
529 * It will drop the lock on success.
530 */
531BOOL
532stw_framebuffer_present_locked(HDC hdc,
533                               struct stw_framebuffer *fb,
534                               struct pipe_resource *res)
535{
536   if(stw_dev->callbacks.wglCbPresentBuffers &&
537      stw_dev->stw_winsys->compose) {
538      GLCBPRESENTBUFFERSDATA data;
539
540      memset(&data, 0, sizeof data);
541      data.magic1 = 2;
542      data.magic2 = 0;
543      data.AdapterLuid = stw_dev->AdapterLuid;
544      data.rect = fb->client_rect;
545      data.pPrivateData = (void *)res;
546
547      stw_notify_current_locked(fb);
548      stw_framebuffer_release(fb);
549
550      return stw_dev->callbacks.wglCbPresentBuffers(hdc, &data);
551   }
552   else {
553      struct pipe_screen *screen = stw_dev->screen;
554
555      stw_dev->stw_winsys->present( screen, res, hdc );
556
557      stw_framebuffer_update(fb);
558      stw_notify_current_locked(fb);
559      stw_framebuffer_release(fb);
560
561      return TRUE;
562   }
563}
564
565
566BOOL APIENTRY
567DrvSwapBuffers(
568   HDC hdc )
569{
570   struct stw_framebuffer *fb;
571
572   if (!stw_dev)
573      return FALSE;
574
575   fb = stw_framebuffer_from_hdc( hdc );
576   if (fb == NULL)
577      return FALSE;
578
579   if (!(fb->pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) {
580      stw_framebuffer_release(fb);
581      return TRUE;
582   }
583
584   stw_flush_current_locked(fb);
585
586   return stw_st_swap_framebuffer_locked(fb->stfb);
587}
588
589
590BOOL APIENTRY
591DrvSwapLayerBuffers(
592   HDC hdc,
593   UINT fuPlanes )
594{
595   if(fuPlanes & WGL_SWAP_MAIN_PLANE)
596      return DrvSwapBuffers(hdc);
597
598   return FALSE;
599}
600