stw_framebuffer.c revision 9646762261d976d34bee8c8b1dcda9656cec655c
1/**************************************************************************
2 *
3 * Copyright 2008-2009 Vmware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include <windows.h>
29
30#include "pipe/p_format.h"
31#include "pipe/p_screen.h"
32#include "util/u_format.h"
33#include "util/u_memory.h"
34#include "state_tracker/st_api.h"
35
36#include "stw_icd.h"
37#include "stw_framebuffer.h"
38#include "stw_device.h"
39#include "stw_winsys.h"
40#include "stw_tls.h"
41#include "stw_context.h"
42#include "stw_st.h"
43
44
45/**
46 * Search the framebuffer with the matching HWND while holding the
47 * stw_dev::fb_mutex global lock.
48 */
49static INLINE struct stw_framebuffer *
50stw_framebuffer_from_hwnd_locked(
51   HWND hwnd )
52{
53   struct stw_framebuffer *fb;
54
55   for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
56      if (fb->hWnd == hwnd) {
57         pipe_mutex_lock(fb->mutex);
58         break;
59      }
60
61   return fb;
62}
63
64
65/**
66 * Destroy this framebuffer. Both stw_dev::fb_mutex and stw_framebuffer::mutex
67 * must be held, by this order.  If there are still references to the
68 * framebuffer, nothing will happen.
69 */
70static INLINE void
71stw_framebuffer_destroy_locked(
72   struct stw_framebuffer *fb )
73{
74   struct stw_framebuffer **link;
75
76   /* check the reference count */
77   fb->refcnt--;
78   if (fb->refcnt) {
79      pipe_mutex_unlock( fb->mutex );
80      return;
81   }
82
83   link = &stw_dev->fb_head;
84   while (*link != fb)
85      link = &(*link)->next;
86   assert(*link);
87   *link = fb->next;
88   fb->next = NULL;
89
90   if(fb->shared_surface)
91      stw_dev->stw_winsys->shared_surface_close(stw_dev->screen, fb->shared_surface);
92
93   stw_st_destroy_framebuffer_locked(fb->stfb);
94
95   ReleaseDC(fb->hWnd, fb->hDC);
96
97   pipe_mutex_unlock( fb->mutex );
98
99   pipe_mutex_destroy( fb->mutex );
100
101   FREE( fb );
102}
103
104
105void
106stw_framebuffer_release(
107   struct stw_framebuffer *fb)
108{
109   assert(fb);
110   pipe_mutex_unlock( fb->mutex );
111}
112
113
114static INLINE void
115stw_framebuffer_get_size( struct stw_framebuffer *fb )
116{
117   LONG width, height;
118   RECT client_rect;
119   RECT window_rect;
120   POINT client_pos;
121
122   /*
123    * Sanity checking.
124    */
125
126   assert(fb->hWnd);
127   assert(fb->width && fb->height);
128   assert(fb->client_rect.right  == fb->client_rect.left + fb->width);
129   assert(fb->client_rect.bottom == fb->client_rect.top  + fb->height);
130
131   /*
132    * Get the client area size.
133    */
134
135   if (!GetClientRect(fb->hWnd, &client_rect)) {
136      return;
137   }
138
139   assert(client_rect.left == 0);
140   assert(client_rect.top == 0);
141   width  = client_rect.right  - client_rect.left;
142   height = client_rect.bottom - client_rect.top;
143
144   if (width <= 0 || height <= 0) {
145      /*
146       * When the window is minimized GetClientRect will return zeros.  Simply
147       * preserve the current window size, until the window is restored or
148       * maximized again.
149       */
150
151      return;
152   }
153
154   if (width != fb->width || height != fb->height) {
155      fb->must_resize = TRUE;
156      fb->width = width;
157      fb->height = height;
158   }
159
160   client_pos.x = 0;
161   client_pos.y = 0;
162   if (ClientToScreen(fb->hWnd, &client_pos) &&
163       GetWindowRect(fb->hWnd, &window_rect)) {
164      fb->client_rect.left = client_pos.x - window_rect.left;
165      fb->client_rect.top  = client_pos.y - window_rect.top;
166   }
167
168   fb->client_rect.right  = fb->client_rect.left + fb->width;
169   fb->client_rect.bottom = fb->client_rect.top  + fb->height;
170
171#if 0
172   debug_printf("\n");
173   debug_printf("%s: hwnd = %p\n", __FUNCTION__, fb->hWnd);
174   debug_printf("%s: client_position = (%li, %li)\n",
175                __FUNCTION__, client_pos.x, client_pos.y);
176   debug_printf("%s: window_rect = (%li, %li) - (%li, %li)\n",
177                __FUNCTION__,
178                window_rect.left, window_rect.top,
179                window_rect.right, window_rect.bottom);
180   debug_printf("%s: client_rect = (%li, %li) - (%li, %li)\n",
181                __FUNCTION__,
182                fb->client_rect.left, fb->client_rect.top,
183                fb->client_rect.right, fb->client_rect.bottom);
184#endif
185}
186
187
188/**
189 * @sa http://msdn.microsoft.com/en-us/library/ms644975(VS.85).aspx
190 * @sa http://msdn.microsoft.com/en-us/library/ms644960(VS.85).aspx
191 */
192LRESULT CALLBACK
193stw_call_window_proc(
194   int nCode,
195   WPARAM wParam,
196   LPARAM lParam )
197{
198   struct stw_tls_data *tls_data;
199   PCWPSTRUCT pParams = (PCWPSTRUCT)lParam;
200   struct stw_framebuffer *fb;
201
202   tls_data = stw_tls_get_data();
203   if(!tls_data)
204      return 0;
205
206   if (nCode < 0 || !stw_dev)
207       return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
208
209   if (pParams->message == WM_WINDOWPOSCHANGED) {
210      /* We handle WM_WINDOWPOSCHANGED instead of WM_SIZE because according to
211       * http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx
212       * WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it
213       * can be masked out by the application. */
214      LPWINDOWPOS lpWindowPos = (LPWINDOWPOS)pParams->lParam;
215      if((lpWindowPos->flags & SWP_SHOWWINDOW) ||
216         !(lpWindowPos->flags & SWP_NOMOVE) ||
217         !(lpWindowPos->flags & SWP_NOSIZE)) {
218         fb = stw_framebuffer_from_hwnd( pParams->hwnd );
219         if(fb) {
220            /* Size in WINDOWPOS includes the window frame, so get the size
221             * of the client area via GetClientRect.  */
222            stw_framebuffer_get_size(fb);
223            stw_framebuffer_release(fb);
224         }
225      }
226   }
227   else if (pParams->message == WM_DESTROY) {
228      pipe_mutex_lock( stw_dev->fb_mutex );
229      fb = stw_framebuffer_from_hwnd_locked( pParams->hwnd );
230      if(fb)
231         stw_framebuffer_destroy_locked(fb);
232      pipe_mutex_unlock( stw_dev->fb_mutex );
233   }
234
235   return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
236}
237
238
239struct stw_framebuffer *
240stw_framebuffer_create(
241   HDC hdc,
242   int iPixelFormat )
243{
244   HWND hWnd;
245   struct stw_framebuffer *fb;
246   const struct stw_pixelformat_info *pfi;
247
248   /* We only support drawing to a window. */
249   hWnd = WindowFromDC( hdc );
250   if(!hWnd)
251      return NULL;
252
253   fb = CALLOC_STRUCT( stw_framebuffer );
254   if (fb == NULL)
255      return NULL;
256
257   /* Applications use, create, destroy device contexts, so the hdc passed is.  We create our own DC
258    * because we need one for single buffered visuals.
259    */
260   fb->hDC = GetDC(hWnd);
261
262   fb->hWnd = hWnd;
263   fb->iPixelFormat = iPixelFormat;
264
265   /*
266    * We often need a displayable pixel format to make GDI happy. Set it here (always 1, i.e.,
267    * out first pixel format) where appropriat.
268    */
269   fb->iDisplayablePixelFormat = iPixelFormat <= stw_dev->pixelformat_count ? iPixelFormat : 1;
270
271   fb->pfi = pfi = stw_pixelformat_get_info( iPixelFormat );
272   fb->stfb = stw_st_create_framebuffer( fb );
273   if (!fb->stfb) {
274      FREE( fb );
275      return NULL;
276   }
277
278   fb->refcnt = 1;
279
280   /*
281    * Windows can be sometimes have zero width and or height, but we ensure
282    * a non-zero framebuffer size at all times.
283    */
284
285   fb->must_resize = TRUE;
286   fb->width  = 1;
287   fb->height = 1;
288   fb->client_rect.left   = 0;
289   fb->client_rect.top    = 0;
290   fb->client_rect.right  = fb->client_rect.left + fb->width;
291   fb->client_rect.bottom = fb->client_rect.top  + fb->height;
292
293   stw_framebuffer_get_size(fb);
294
295   pipe_mutex_init( fb->mutex );
296
297   /* This is the only case where we lock the stw_framebuffer::mutex before
298    * stw_dev::fb_mutex, since no other thread can know about this framebuffer
299    * and we must prevent any other thread from destroying it before we return.
300    */
301   pipe_mutex_lock( fb->mutex );
302
303   pipe_mutex_lock( stw_dev->fb_mutex );
304   fb->next = stw_dev->fb_head;
305   stw_dev->fb_head = fb;
306   pipe_mutex_unlock( stw_dev->fb_mutex );
307
308   return fb;
309}
310
311/**
312 * Have ptr reference fb.  The referenced framebuffer should be locked.
313 */
314void
315stw_framebuffer_reference(
316   struct stw_framebuffer **ptr,
317   struct stw_framebuffer *fb)
318{
319   struct stw_framebuffer *old_fb = *ptr;
320
321   if (old_fb == fb)
322      return;
323
324   if (fb)
325      fb->refcnt++;
326   if (old_fb) {
327      pipe_mutex_lock(stw_dev->fb_mutex);
328
329      pipe_mutex_lock(old_fb->mutex);
330      stw_framebuffer_destroy_locked(old_fb);
331
332      pipe_mutex_unlock(stw_dev->fb_mutex);
333   }
334
335   *ptr = fb;
336}
337
338
339/**
340 * Update the framebuffer's size if necessary.
341 */
342void
343stw_framebuffer_update(
344   struct stw_framebuffer *fb)
345{
346   assert(fb->stfb);
347   assert(fb->height);
348   assert(fb->width);
349
350   /* XXX: It would be nice to avoid checking the size again -- in theory
351    * stw_call_window_proc would have cought the resize and stored the right
352    * size already, but unfortunately threads created before the DllMain is
353    * called don't get a DLL_THREAD_ATTACH notification, and there is no way
354    * to know of their existing without using the not very portable PSAPI.
355    */
356   stw_framebuffer_get_size(fb);
357}
358
359
360void
361stw_framebuffer_cleanup( void )
362{
363   struct stw_framebuffer *fb;
364   struct stw_framebuffer *next;
365
366   if (!stw_dev)
367      return;
368
369   pipe_mutex_lock( stw_dev->fb_mutex );
370
371   fb = stw_dev->fb_head;
372   while (fb) {
373      next = fb->next;
374
375      pipe_mutex_lock(fb->mutex);
376      stw_framebuffer_destroy_locked(fb);
377
378      fb = next;
379   }
380   stw_dev->fb_head = NULL;
381
382   pipe_mutex_unlock( stw_dev->fb_mutex );
383}
384
385
386/**
387 * Given an hdc, return the corresponding stw_framebuffer.
388 */
389static INLINE struct stw_framebuffer *
390stw_framebuffer_from_hdc_locked(
391   HDC hdc )
392{
393   HWND hwnd;
394
395   hwnd = WindowFromDC(hdc);
396   if (!hwnd) {
397      return NULL;
398   }
399
400   return stw_framebuffer_from_hwnd_locked(hwnd);
401}
402
403
404/**
405 * Given an hdc, return the corresponding stw_framebuffer.
406 */
407struct stw_framebuffer *
408stw_framebuffer_from_hdc(
409   HDC hdc )
410{
411   struct stw_framebuffer *fb;
412
413   if (!stw_dev)
414      return NULL;
415
416   pipe_mutex_lock( stw_dev->fb_mutex );
417   fb = stw_framebuffer_from_hdc_locked(hdc);
418   pipe_mutex_unlock( stw_dev->fb_mutex );
419
420   return fb;
421}
422
423
424/**
425 * Given an hdc, return the corresponding stw_framebuffer.
426 */
427struct stw_framebuffer *
428stw_framebuffer_from_hwnd(
429   HWND hwnd )
430{
431   struct stw_framebuffer *fb;
432
433   pipe_mutex_lock( stw_dev->fb_mutex );
434   fb = stw_framebuffer_from_hwnd_locked(hwnd);
435   pipe_mutex_unlock( stw_dev->fb_mutex );
436
437   return fb;
438}
439
440
441BOOL APIENTRY
442DrvSetPixelFormat(
443   HDC hdc,
444   LONG iPixelFormat )
445{
446   uint count;
447   uint index;
448   struct stw_framebuffer *fb;
449
450   if (!stw_dev)
451      return FALSE;
452
453   index = (uint) iPixelFormat - 1;
454   count = stw_pixelformat_get_count();
455   if (index >= count)
456      return FALSE;
457
458   fb = stw_framebuffer_from_hdc_locked(hdc);
459   if(fb) {
460      /*
461       * SetPixelFormat must be called only once.  However ignore
462       * pbuffers, for which the framebuffer object is created first.
463       */
464      boolean bPbuffer = fb->bPbuffer;
465
466      stw_framebuffer_release( fb );
467
468      return bPbuffer;
469   }
470
471   fb = stw_framebuffer_create(hdc, iPixelFormat);
472   if(!fb) {
473      return FALSE;
474   }
475
476   stw_framebuffer_release( fb );
477
478   /* Some applications mistakenly use the undocumented wglSetPixelFormat
479    * function instead of SetPixelFormat, so we call SetPixelFormat here to
480    * avoid opengl32.dll's wglCreateContext to fail */
481   if (GetPixelFormat(hdc) == 0) {
482      BOOL bRet = SetPixelFormat(hdc, iPixelFormat, NULL);
483      assert(bRet);
484   }
485
486   return TRUE;
487}
488
489
490int
491stw_pixelformat_get(
492   HDC hdc )
493{
494   int iPixelFormat = 0;
495   struct stw_framebuffer *fb;
496
497   fb = stw_framebuffer_from_hdc(hdc);
498   if(fb) {
499      iPixelFormat = fb->iPixelFormat;
500      stw_framebuffer_release(fb);
501   }
502
503   return iPixelFormat;
504}
505
506
507BOOL APIENTRY
508DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
509{
510   struct stw_framebuffer *fb;
511   struct pipe_screen *screen;
512   struct pipe_resource *res;
513
514   if (!stw_dev)
515      return FALSE;
516
517   fb = stw_framebuffer_from_hdc( hdc );
518   if (fb == NULL)
519      return FALSE;
520
521   screen = stw_dev->screen;
522
523   res = (struct pipe_resource *)data->pPrivateData;
524
525   if(data->hSharedSurface != fb->hSharedSurface) {
526      if(fb->shared_surface) {
527         stw_dev->stw_winsys->shared_surface_close(screen, fb->shared_surface);
528         fb->shared_surface = NULL;
529      }
530
531      fb->hSharedSurface = data->hSharedSurface;
532
533      if(data->hSharedSurface &&
534         stw_dev->stw_winsys->shared_surface_open) {
535         fb->shared_surface = stw_dev->stw_winsys->shared_surface_open(screen, fb->hSharedSurface);
536      }
537   }
538
539   if(fb->shared_surface) {
540      stw_dev->stw_winsys->compose(screen,
541                                   res,
542                                   fb->shared_surface,
543                                   &fb->client_rect,
544                                   data->PresentHistoryToken);
545   }
546   else {
547      stw_dev->stw_winsys->present( screen, res, hdc );
548   }
549
550   stw_framebuffer_update(fb);
551   stw_notify_current_locked(fb);
552
553   stw_framebuffer_release(fb);
554
555   return TRUE;
556}
557
558
559/**
560 * Queue a composition.
561 *
562 * It will drop the lock on success.
563 */
564BOOL
565stw_framebuffer_present_locked(HDC hdc,
566                               struct stw_framebuffer *fb,
567                               struct pipe_resource *res)
568{
569   if(stw_dev->callbacks.wglCbPresentBuffers &&
570      stw_dev->stw_winsys->compose) {
571      GLCBPRESENTBUFFERSDATA data;
572
573      memset(&data, 0, sizeof data);
574      data.magic1 = 2;
575      data.magic2 = 0;
576      data.AdapterLuid = stw_dev->AdapterLuid;
577      data.rect = fb->client_rect;
578      data.pPrivateData = (void *)res;
579
580      stw_notify_current_locked(fb);
581      stw_framebuffer_release(fb);
582
583      return stw_dev->callbacks.wglCbPresentBuffers(hdc, &data);
584   }
585   else {
586      struct pipe_screen *screen = stw_dev->screen;
587
588      stw_dev->stw_winsys->present( screen, res, hdc );
589
590      stw_framebuffer_update(fb);
591      stw_notify_current_locked(fb);
592      stw_framebuffer_release(fb);
593
594      return TRUE;
595   }
596}
597
598
599BOOL APIENTRY
600DrvSwapBuffers(
601   HDC hdc )
602{
603   struct stw_framebuffer *fb;
604
605   if (!stw_dev)
606      return FALSE;
607
608   fb = stw_framebuffer_from_hdc( hdc );
609   if (fb == NULL)
610      return FALSE;
611
612   if (!(fb->pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) {
613      stw_framebuffer_release(fb);
614      return TRUE;
615   }
616
617   stw_flush_current_locked(fb);
618
619   return stw_st_swap_framebuffer_locked(hdc, fb->stfb);
620}
621
622
623BOOL APIENTRY
624DrvSwapLayerBuffers(
625   HDC hdc,
626   UINT fuPlanes )
627{
628   if(fuPlanes & WGL_SWAP_MAIN_PLANE)
629      return DrvSwapBuffers(hdc);
630
631   return FALSE;
632}
633