stw_framebuffer.c revision c636daa1455121d1db5b98bba09dd8004498c3b8
1/**************************************************************************
2 *
3 * Copyright 2008-2009 Vmware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include <windows.h>
29
30#include "pipe/p_format.h"
31#include "pipe/p_screen.h"
32#include "util/u_format.h"
33#include "util/u_memory.h"
34#include "state_tracker/st_api.h"
35
36#include "stw_icd.h"
37#include "stw_framebuffer.h"
38#include "stw_device.h"
39#include "stw_winsys.h"
40#include "stw_tls.h"
41#include "stw_context.h"
42#include "stw_st.h"
43
44
45/**
46 * Search the framebuffer with the matching HWND while holding the
47 * stw_dev::fb_mutex global lock.
48 */
49static INLINE struct stw_framebuffer *
50stw_framebuffer_from_hwnd_locked(
51   HWND hwnd )
52{
53   struct stw_framebuffer *fb;
54
55   for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
56      if (fb->hWnd == hwnd) {
57         pipe_mutex_lock(fb->mutex);
58         break;
59      }
60
61   return fb;
62}
63
64
65/**
66 * Destroy this framebuffer. Both stw_dev::fb_mutex and stw_framebuffer::mutex
67 * must be held, by this order.  If there are still references to the
68 * framebuffer, nothing will happen.
69 */
70static INLINE void
71stw_framebuffer_destroy_locked(
72   struct stw_framebuffer *fb )
73{
74   struct stw_framebuffer **link;
75
76   /* check the reference count */
77   fb->refcnt--;
78   if (fb->refcnt) {
79      pipe_mutex_unlock( fb->mutex );
80      return;
81   }
82
83   link = &stw_dev->fb_head;
84   while (*link != fb)
85      link = &(*link)->next;
86   assert(*link);
87   *link = fb->next;
88   fb->next = NULL;
89
90   if(fb->shared_surface)
91      stw_dev->stw_winsys->shared_surface_close(stw_dev->screen, fb->shared_surface);
92
93   stw_st_destroy_framebuffer_locked(fb->stfb);
94
95   pipe_mutex_unlock( fb->mutex );
96
97   pipe_mutex_destroy( fb->mutex );
98
99   FREE( fb );
100}
101
102
103void
104stw_framebuffer_release(
105   struct stw_framebuffer *fb)
106{
107   assert(fb);
108   pipe_mutex_unlock( fb->mutex );
109}
110
111
112static INLINE void
113stw_framebuffer_get_size( struct stw_framebuffer *fb )
114{
115   LONG width, height;
116   RECT client_rect;
117   RECT window_rect;
118   POINT client_pos;
119
120   /*
121    * Sanity checking.
122    */
123
124   assert(fb->hWnd);
125   assert(fb->width && fb->height);
126   assert(fb->client_rect.right  == fb->client_rect.left + fb->width);
127   assert(fb->client_rect.bottom == fb->client_rect.top  + fb->height);
128
129   /*
130    * Get the client area size.
131    */
132
133   if (!GetClientRect(fb->hWnd, &client_rect)) {
134      return;
135   }
136
137   assert(client_rect.left == 0);
138   assert(client_rect.top == 0);
139   width  = client_rect.right  - client_rect.left;
140   height = client_rect.bottom - client_rect.top;
141
142   if (width <= 0 || height <= 0) {
143      /*
144       * When the window is minimized GetClientRect will return zeros.  Simply
145       * preserve the current window size, until the window is restored or
146       * maximized again.
147       */
148
149      assert(width == 0 && height == 0);
150
151      return;
152   }
153
154   if (width != fb->width || height != fb->height) {
155      fb->must_resize = TRUE;
156      fb->width = width;
157      fb->height = height;
158   }
159
160   client_pos.x = 0;
161   client_pos.y = 0;
162   if (ClientToScreen(fb->hWnd, &client_pos) &&
163       GetWindowRect(fb->hWnd, &window_rect)) {
164      fb->client_rect.left = client_pos.x - window_rect.left;
165      fb->client_rect.top  = client_pos.y - window_rect.top;
166   }
167
168   fb->client_rect.right  = fb->client_rect.left + fb->width;
169   fb->client_rect.bottom = fb->client_rect.top  + fb->height;
170
171#if 0
172   debug_printf("\n");
173   debug_printf("%s: client_position = (%li, %li)\n",
174                __FUNCTION__, client_pos.x, client_pos.y);
175   debug_printf("%s: window_rect = (%li, %li) - (%li, %li)\n",
176                __FUNCTION__,
177                window_rect.left, window_rect.top,
178                window_rect.right, window_rect.bottom);
179   debug_printf("%s: client_rect = (%li, %li) - (%li, %li)\n",
180                __FUNCTION__,
181                fb->client_rect.left, fb->client_rect.top,
182                fb->client_rect.right, fb->client_rect.bottom);
183#endif
184}
185
186
187/**
188 * @sa http://msdn.microsoft.com/en-us/library/ms644975(VS.85).aspx
189 * @sa http://msdn.microsoft.com/en-us/library/ms644960(VS.85).aspx
190 */
191LRESULT CALLBACK
192stw_call_window_proc(
193   int nCode,
194   WPARAM wParam,
195   LPARAM lParam )
196{
197   struct stw_tls_data *tls_data;
198   PCWPSTRUCT pParams = (PCWPSTRUCT)lParam;
199   struct stw_framebuffer *fb;
200
201   tls_data = stw_tls_get_data();
202   if(!tls_data)
203      return 0;
204
205   if (nCode < 0 || !stw_dev)
206       return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
207
208   if (pParams->message == WM_WINDOWPOSCHANGED) {
209      /* We handle WM_WINDOWPOSCHANGED instead of WM_SIZE because according to
210       * http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx
211       * WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it
212       * can be masked out by the application. */
213      LPWINDOWPOS lpWindowPos = (LPWINDOWPOS)pParams->lParam;
214      if((lpWindowPos->flags & SWP_SHOWWINDOW) ||
215         !(lpWindowPos->flags & SWP_NOMOVE) ||
216         !(lpWindowPos->flags & SWP_NOSIZE)) {
217         fb = stw_framebuffer_from_hwnd( pParams->hwnd );
218         if(fb) {
219            /* Size in WINDOWPOS includes the window frame, so get the size
220             * of the client area via GetClientRect.  */
221            stw_framebuffer_get_size(fb);
222            stw_framebuffer_release(fb);
223         }
224      }
225   }
226   else if (pParams->message == WM_DESTROY) {
227      pipe_mutex_lock( stw_dev->fb_mutex );
228      fb = stw_framebuffer_from_hwnd_locked( pParams->hwnd );
229      if(fb)
230         stw_framebuffer_destroy_locked(fb);
231      pipe_mutex_unlock( stw_dev->fb_mutex );
232   }
233
234   return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
235}
236
237
238struct stw_framebuffer *
239stw_framebuffer_create(
240   HDC hdc,
241   int iPixelFormat )
242{
243   HWND hWnd;
244   struct stw_framebuffer *fb;
245   const struct stw_pixelformat_info *pfi;
246
247   /* We only support drawing to a window. */
248   hWnd = WindowFromDC( hdc );
249   if(!hWnd)
250      return NULL;
251
252   fb = CALLOC_STRUCT( stw_framebuffer );
253   if (fb == NULL)
254      return NULL;
255
256   fb->hDC = hdc;
257   fb->hWnd = hWnd;
258   fb->iPixelFormat = iPixelFormat;
259
260   fb->pfi = pfi = stw_pixelformat_get_info( iPixelFormat - 1 );
261   fb->stfb = stw_st_create_framebuffer( fb );
262   if (!fb->stfb) {
263      FREE( fb );
264      return NULL;
265   }
266
267   fb->refcnt = 1;
268
269   /*
270    * Windows can be sometimes have zero width and or height, but we ensure
271    * a non-zero framebuffer size at all times.
272    */
273
274   fb->must_resize = TRUE;
275   fb->width  = 1;
276   fb->height = 1;
277   fb->client_rect.left   = 0;
278   fb->client_rect.top    = 0;
279   fb->client_rect.right  = fb->client_rect.left + fb->width;
280   fb->client_rect.bottom = fb->client_rect.top  + fb->height;
281
282   stw_framebuffer_get_size(fb);
283
284   pipe_mutex_init( fb->mutex );
285
286   /* This is the only case where we lock the stw_framebuffer::mutex before
287    * stw_dev::fb_mutex, since no other thread can know about this framebuffer
288    * and we must prevent any other thread from destroying it before we return.
289    */
290   pipe_mutex_lock( fb->mutex );
291
292   pipe_mutex_lock( stw_dev->fb_mutex );
293   fb->next = stw_dev->fb_head;
294   stw_dev->fb_head = fb;
295   pipe_mutex_unlock( stw_dev->fb_mutex );
296
297   return fb;
298}
299
300/**
301 * Have ptr reference fb.  The referenced framebuffer should be locked.
302 */
303void
304stw_framebuffer_reference(
305   struct stw_framebuffer **ptr,
306   struct stw_framebuffer *fb)
307{
308   struct stw_framebuffer *old_fb = *ptr;
309
310   if (old_fb == fb)
311      return;
312
313   if (fb)
314      fb->refcnt++;
315   if (old_fb) {
316      pipe_mutex_lock(stw_dev->fb_mutex);
317
318      pipe_mutex_lock(old_fb->mutex);
319      stw_framebuffer_destroy_locked(old_fb);
320
321      pipe_mutex_unlock(stw_dev->fb_mutex);
322   }
323
324   *ptr = fb;
325}
326
327
328/**
329 * Update the framebuffer's size if necessary.
330 */
331void
332stw_framebuffer_update(
333   struct stw_framebuffer *fb)
334{
335   assert(fb->stfb);
336   assert(fb->height);
337   assert(fb->width);
338
339   /* XXX: It would be nice to avoid checking the size again -- in theory
340    * stw_call_window_proc would have cought the resize and stored the right
341    * size already, but unfortunately threads created before the DllMain is
342    * called don't get a DLL_THREAD_ATTACH notification, and there is no way
343    * to know of their existing without using the not very portable PSAPI.
344    */
345   stw_framebuffer_get_size(fb);
346}
347
348
349void
350stw_framebuffer_cleanup( void )
351{
352   struct stw_framebuffer *fb;
353   struct stw_framebuffer *next;
354
355   if (!stw_dev)
356      return;
357
358   pipe_mutex_lock( stw_dev->fb_mutex );
359
360   fb = stw_dev->fb_head;
361   while (fb) {
362      next = fb->next;
363
364      pipe_mutex_lock(fb->mutex);
365      stw_framebuffer_destroy_locked(fb);
366
367      fb = next;
368   }
369   stw_dev->fb_head = NULL;
370
371   pipe_mutex_unlock( stw_dev->fb_mutex );
372}
373
374
375/**
376 * Given an hdc, return the corresponding stw_framebuffer.
377 */
378static INLINE struct stw_framebuffer *
379stw_framebuffer_from_hdc_locked(
380   HDC hdc )
381{
382   HWND hwnd;
383   struct stw_framebuffer *fb;
384
385   /*
386    * Some applications create and use several HDCs for the same window, so
387    * looking up the framebuffer by the HDC is not reliable. Use HWND whenever
388    * possible.
389    */
390   hwnd = WindowFromDC(hdc);
391   if(hwnd)
392      return stw_framebuffer_from_hwnd_locked(hwnd);
393
394   for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
395      if (fb->hDC == hdc) {
396         pipe_mutex_lock(fb->mutex);
397         break;
398      }
399
400   return fb;
401}
402
403
404/**
405 * Given an hdc, return the corresponding stw_framebuffer.
406 */
407struct stw_framebuffer *
408stw_framebuffer_from_hdc(
409   HDC hdc )
410{
411   struct stw_framebuffer *fb;
412
413   if (!stw_dev)
414      return NULL;
415
416   pipe_mutex_lock( stw_dev->fb_mutex );
417   fb = stw_framebuffer_from_hdc_locked(hdc);
418   pipe_mutex_unlock( stw_dev->fb_mutex );
419
420   return fb;
421}
422
423
424/**
425 * Given an hdc, return the corresponding stw_framebuffer.
426 */
427struct stw_framebuffer *
428stw_framebuffer_from_hwnd(
429   HWND hwnd )
430{
431   struct stw_framebuffer *fb;
432
433   pipe_mutex_lock( stw_dev->fb_mutex );
434   fb = stw_framebuffer_from_hwnd_locked(hwnd);
435   pipe_mutex_unlock( stw_dev->fb_mutex );
436
437   return fb;
438}
439
440
441BOOL APIENTRY
442DrvSetPixelFormat(
443   HDC hdc,
444   LONG iPixelFormat )
445{
446   uint count;
447   uint index;
448   struct stw_framebuffer *fb;
449
450   if (!stw_dev)
451      return FALSE;
452
453   index = (uint) iPixelFormat - 1;
454   count = stw_pixelformat_get_extended_count();
455   if (index >= count)
456      return FALSE;
457
458   fb = stw_framebuffer_from_hdc_locked(hdc);
459   if(fb) {
460      /* SetPixelFormat must be called only once */
461      stw_framebuffer_release( fb );
462      return FALSE;
463   }
464
465   fb = stw_framebuffer_create(hdc, iPixelFormat);
466   if(!fb) {
467      return FALSE;
468   }
469
470   stw_framebuffer_release( fb );
471
472   /* Some applications mistakenly use the undocumented wglSetPixelFormat
473    * function instead of SetPixelFormat, so we call SetPixelFormat here to
474    * avoid opengl32.dll's wglCreateContext to fail */
475   if (GetPixelFormat(hdc) == 0) {
476        SetPixelFormat(hdc, iPixelFormat, NULL);
477   }
478
479   return TRUE;
480}
481
482
483int
484stw_pixelformat_get(
485   HDC hdc )
486{
487   int iPixelFormat = 0;
488   struct stw_framebuffer *fb;
489
490   fb = stw_framebuffer_from_hdc(hdc);
491   if(fb) {
492      iPixelFormat = fb->iPixelFormat;
493      stw_framebuffer_release(fb);
494   }
495
496   return iPixelFormat;
497}
498
499
500BOOL APIENTRY
501DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
502{
503   struct stw_framebuffer *fb;
504   struct pipe_screen *screen;
505   struct pipe_resource *res;
506
507   if (!stw_dev)
508      return FALSE;
509
510   fb = stw_framebuffer_from_hdc( hdc );
511   if (fb == NULL)
512      return FALSE;
513
514   screen = stw_dev->screen;
515
516   res = (struct pipe_resource *)data->pPrivateData;
517
518   if(data->hSharedSurface != fb->hSharedSurface) {
519      if(fb->shared_surface) {
520         stw_dev->stw_winsys->shared_surface_close(screen, fb->shared_surface);
521         fb->shared_surface = NULL;
522      }
523
524      fb->hSharedSurface = data->hSharedSurface;
525
526      if(data->hSharedSurface &&
527         stw_dev->stw_winsys->shared_surface_open) {
528         fb->shared_surface = stw_dev->stw_winsys->shared_surface_open(screen, fb->hSharedSurface);
529      }
530   }
531
532   if(fb->shared_surface) {
533      stw_dev->stw_winsys->compose(screen,
534                                   res,
535                                   fb->shared_surface,
536                                   &fb->client_rect,
537                                   data->PresentHistoryToken);
538   }
539   else {
540      stw_dev->stw_winsys->present( screen, res, hdc );
541   }
542
543   stw_framebuffer_update(fb);
544   stw_notify_current_locked(fb);
545
546   stw_framebuffer_release(fb);
547
548   return TRUE;
549}
550
551
552/**
553 * Queue a composition.
554 *
555 * It will drop the lock on success.
556 */
557BOOL
558stw_framebuffer_present_locked(HDC hdc,
559                               struct stw_framebuffer *fb,
560                               struct pipe_resource *res)
561{
562   if(stw_dev->callbacks.wglCbPresentBuffers &&
563      stw_dev->stw_winsys->compose) {
564      GLCBPRESENTBUFFERSDATA data;
565
566      memset(&data, 0, sizeof data);
567      data.magic1 = 2;
568      data.magic2 = 0;
569      data.AdapterLuid = stw_dev->AdapterLuid;
570      data.rect = fb->client_rect;
571      data.pPrivateData = (void *)res;
572
573      stw_notify_current_locked(fb);
574      stw_framebuffer_release(fb);
575
576      return stw_dev->callbacks.wglCbPresentBuffers(hdc, &data);
577   }
578   else {
579      struct pipe_screen *screen = stw_dev->screen;
580
581      stw_dev->stw_winsys->present( screen, res, hdc );
582
583      stw_framebuffer_update(fb);
584      stw_notify_current_locked(fb);
585      stw_framebuffer_release(fb);
586
587      return TRUE;
588   }
589}
590
591
592BOOL APIENTRY
593DrvSwapBuffers(
594   HDC hdc )
595{
596   struct stw_framebuffer *fb;
597
598   if (!stw_dev)
599      return FALSE;
600
601   fb = stw_framebuffer_from_hdc( hdc );
602   if (fb == NULL)
603      return FALSE;
604
605   if (!(fb->pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) {
606      stw_framebuffer_release(fb);
607      return TRUE;
608   }
609
610   stw_flush_current_locked(fb);
611
612   return stw_st_swap_framebuffer_locked(fb->stfb);
613}
614
615
616BOOL APIENTRY
617DrvSwapLayerBuffers(
618   HDC hdc,
619   UINT fuPlanes )
620{
621   if(fuPlanes & WGL_SWAP_MAIN_PLANE)
622      return DrvSwapBuffers(hdc);
623
624   return FALSE;
625}
626