xa_composite.c revision 3baaa1bbd72f67f6bc7374b2b6a16b0322006a65
1/**********************************************************
2 * Copyright 2009-2011 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 *********************************************************
25 * Authors:
26 * Zack Rusin <zackr-at-vmware-dot-com>
27 * Thomas Hellstrom <thellstrom-at-vmware-dot-com>
28 */
29
30#include "xa_composite.h"
31#include "xa_context.h"
32#include "xa_priv.h"
33#include "cso_cache/cso_context.h"
34#include "util/u_sampler.h"
35#include "util/u_inlines.h"
36
37
38/*XXX also in Xrender.h but the including it here breaks compilition */
39#define XFixedToDouble(f)    (((double) (f)) / 65536.)
40
41struct xa_composite_blend {
42    unsigned op : 8;
43
44    unsigned alpha_dst : 4;
45    unsigned alpha_src : 4;
46
47    unsigned rgb_src : 8;    /**< PIPE_BLENDFACTOR_x */
48    unsigned rgb_dst : 8;    /**< PIPE_BLENDFACTOR_x */
49};
50
51#define XA_BLEND_OP_OVER 3
52static const struct xa_composite_blend xa_blends[] = {
53    { xa_op_clear,
54      0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO},
55    { xa_op_src,
56      0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ZERO},
57    { xa_op_dst,
58      0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ONE},
59    { xa_op_over,
60      0, 1, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
61    { xa_op_over_reverse,
62      1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ONE},
63    { xa_op_in,
64      1, 0, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_ZERO},
65    { xa_op_in_reverse,
66      0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_SRC_ALPHA},
67    { xa_op_out,
68      1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ZERO},
69    { xa_op_out_reverse,
70      0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
71    { xa_op_atop,
72      1, 1, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
73    { xa_op_atop_reverse,
74      1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_SRC_ALPHA},
75    { xa_op_xor,
76      1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
77    { xa_op_add,
78      0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ONE},
79};
80
81
82/*
83 * The alpha value stored in a luminance texture is read by the
84 * hardware as color.
85 */
86static unsigned
87xa_convert_blend_for_luminance(unsigned factor)
88{
89    switch(factor) {
90    case PIPE_BLENDFACTOR_DST_ALPHA:
91	return PIPE_BLENDFACTOR_DST_COLOR;
92    case PIPE_BLENDFACTOR_INV_DST_ALPHA:
93	return PIPE_BLENDFACTOR_INV_DST_COLOR;
94    default:
95	break;
96    }
97    return factor;
98}
99
100
101static boolean
102blend_for_op(struct xa_composite_blend *blend,
103	     enum xa_composite_op op,
104	     struct xa_picture *src_pic,
105	     struct xa_picture *mask_pic,
106	     struct xa_picture *dst_pic)
107{
108    const int num_blends =
109	sizeof(xa_blends)/sizeof(struct xa_composite_blend);
110    int i;
111    boolean supported = FALSE;
112
113    /*
114     * Temporarily disable component alpha since it appears buggy.
115     */
116    if (mask_pic && mask_pic->component_alpha)
117	return FALSE;
118
119    /*
120     * our default in case something goes wrong
121     */
122    *blend = xa_blends[XA_BLEND_OP_OVER];
123
124    for (i = 0; i < num_blends; ++i) {
125	if (xa_blends[i].op == op) {
126	    *blend = xa_blends[i];
127	    supported = TRUE;
128	}
129    }
130
131    if (!dst_pic->srf)
132	return supported;
133
134    if (dst_pic->srf->tex->format == PIPE_FORMAT_L8_UNORM) {
135	blend->rgb_src = xa_convert_blend_for_luminance(blend->rgb_src);
136	blend->rgb_dst = xa_convert_blend_for_luminance(blend->rgb_dst);
137    }
138
139    /*
140     * If there's no dst alpha channel, adjust the blend op so that we'll treat
141     * it as always 1.
142     */
143
144    if (xa_format_a(dst_pic->pict_format) == 0 && blend->alpha_dst) {
145	if (blend->rgb_src == PIPE_BLENDFACTOR_DST_ALPHA)
146	    blend->rgb_src = PIPE_BLENDFACTOR_ONE;
147	else if (blend->rgb_src == PIPE_BLENDFACTOR_INV_DST_ALPHA)
148	    blend->rgb_src = PIPE_BLENDFACTOR_ZERO;
149    }
150
151    /*
152     * If the source alpha is being used, then we should only be in a case where
153     * the source blend factor is 0, and the source blend value is the mask
154     * channels multiplied by the source picture's alpha.
155     */
156    if (mask_pic && mask_pic->component_alpha &&
157	xa_format_rgb(mask_pic->pict_format) &&
158	blend->alpha_src) {
159	if (blend->rgb_dst == PIPE_BLENDFACTOR_SRC_ALPHA) {
160	    blend->rgb_dst = PIPE_BLENDFACTOR_SRC_COLOR;
161	} else if (blend->rgb_dst == PIPE_BLENDFACTOR_INV_SRC_ALPHA) {
162	    blend->rgb_dst = PIPE_BLENDFACTOR_INV_SRC_COLOR;
163	}
164    }
165
166    return supported;
167}
168
169
170static INLINE int
171xa_repeat_to_gallium(int mode)
172{
173    switch(mode) {
174    case xa_wrap_clamp_to_border:
175	return PIPE_TEX_WRAP_CLAMP_TO_BORDER;
176    case xa_wrap_repeat:
177	return PIPE_TEX_WRAP_REPEAT;
178    case xa_wrap_mirror_repeat:
179	return PIPE_TEX_WRAP_MIRROR_REPEAT;
180    case xa_wrap_clamp_to_edge:
181	return PIPE_TEX_WRAP_CLAMP_TO_EDGE;
182    default:
183	break;
184    }
185    return PIPE_TEX_WRAP_REPEAT;
186}
187
188static INLINE boolean
189xa_filter_to_gallium(int xrender_filter, int *out_filter)
190{
191
192    switch (xrender_filter) {
193    case xa_filter_nearest:
194	*out_filter = PIPE_TEX_FILTER_NEAREST;
195	break;
196    case xa_filter_linear:
197	*out_filter = PIPE_TEX_FILTER_LINEAR;
198	break;
199    default:
200	*out_filter = PIPE_TEX_FILTER_NEAREST;
201	return FALSE;
202    }
203    return TRUE;
204}
205
206static int
207xa_is_filter_accelerated(struct xa_picture *pic)
208{
209    int filter;
210    if (pic && !xa_filter_to_gallium(pic->filter, &filter))
211	return 0;
212    return 1;
213}
214
215XA_EXPORT int
216xa_composite_check_accelerated(const struct xa_composite *comp)
217{
218    struct xa_composite_blend blend;
219    struct xa_picture *src_pic = comp->src;
220
221    if (!xa_is_filter_accelerated(src_pic) ||
222	!xa_is_filter_accelerated(comp->mask)) {
223	return -XA_ERR_INVAL;
224    }
225
226
227    if (src_pic->src_pict) {
228	if (src_pic->src_pict->type != xa_src_pict_solid_fill)
229	    return -XA_ERR_INVAL;
230
231	/*
232	 * Currently we don't support solid fill with a mask.
233	 * We can easily do that, but that would require shader,
234	 * sampler view setup and vertex setup modification.
235	 */
236	if (comp->mask)
237	    return -XA_ERR_INVAL;
238    }
239
240    if (blend_for_op(&blend, comp->op, comp->src, comp->mask, comp->dst)) {
241	struct xa_picture *mask = comp->mask;
242	if (mask && mask->component_alpha &&
243	    xa_format_rgb(mask->pict_format)) {
244	    if (blend.alpha_src && blend.rgb_src != PIPE_BLENDFACTOR_ZERO) {
245		return -XA_ERR_INVAL;
246	    }
247	}
248
249	return XA_ERR_NONE;
250    }
251    return -XA_ERR_INVAL;
252}
253
254static int
255bind_composite_blend_state(struct xa_context *ctx,
256			   const struct xa_composite *comp)
257{
258    struct xa_composite_blend blend_opt;
259    struct pipe_blend_state blend;
260
261    if (!blend_for_op(&blend_opt, comp->op, comp->src, comp->mask, comp->dst))
262	return -XA_ERR_INVAL;
263
264    memset(&blend, 0, sizeof(struct pipe_blend_state));
265    blend.rt[0].blend_enable = 1;
266    blend.rt[0].colormask = PIPE_MASK_RGBA;
267
268    blend.rt[0].rgb_src_factor   = blend_opt.rgb_src;
269    blend.rt[0].alpha_src_factor = blend_opt.rgb_src;
270    blend.rt[0].rgb_dst_factor   = blend_opt.rgb_dst;
271    blend.rt[0].alpha_dst_factor = blend_opt.rgb_dst;
272
273    cso_set_blend(ctx->cso, &blend);
274    return XA_ERR_NONE;
275}
276
277static unsigned int
278picture_format_fixups(struct xa_picture *src_pic,
279		      int mask)
280{
281    boolean set_alpha = FALSE;
282    boolean swizzle = FALSE;
283    unsigned ret = 0;
284    struct xa_surface *src = src_pic->srf;
285    enum xa_formats src_hw_format, src_pic_format;
286    enum xa_surface_type src_hw_type, src_pic_type;
287
288    if (!src)
289	return 0;
290
291    src_hw_format = xa_surface_format(src);
292    src_pic_format = src_pic->pict_format;
293
294    set_alpha = (xa_format_type_is_color(src_pic_format) &&
295		 xa_format_a(src_pic_format) == 0);
296
297    if (set_alpha)
298	ret |= mask ? FS_MASK_SET_ALPHA : FS_SRC_SET_ALPHA;
299
300    if (src_hw_format == src_pic_format) {
301	if (src->tex->format == PIPE_FORMAT_L8_UNORM)
302	    return ((mask) ? FS_MASK_LUMINANCE : FS_SRC_LUMINANCE);
303
304	return ret;
305    }
306
307    src_hw_type = xa_format_type(src_hw_format);
308    src_pic_type = xa_format_type(src_pic_format);
309
310    swizzle = ((src_hw_type == xa_type_argb &&
311		src_pic_type == xa_type_abgr) ||
312	       ((src_hw_type == xa_type_abgr &&
313		 src_pic_type == xa_type_argb)));
314
315    if (!swizzle && (src_hw_type != src_pic_type))
316      return ret;
317
318    if (swizzle)
319	ret |= mask ? FS_MASK_SWIZZLE_RGB : FS_SRC_SWIZZLE_RGB;
320
321    return ret;
322}
323
324static int
325bind_shaders(struct xa_context *ctx, const struct xa_composite *comp)
326{
327    unsigned vs_traits = 0, fs_traits = 0;
328    struct xa_shader shader;
329    struct xa_picture *src_pic = comp->src;
330    struct xa_picture *mask_pic = comp->mask;
331
332    ctx->has_solid_color = FALSE;
333
334    if (src_pic) {
335	if (src_pic->wrap == xa_wrap_clamp_to_border && src_pic->has_transform)
336	    fs_traits |= FS_SRC_REPEAT_NONE;
337
338	if (src_pic->src_pict) {
339	    if (src_pic->src_pict->type == xa_src_pict_solid_fill) {
340		fs_traits |= FS_SOLID_FILL | FS_FILL;
341		vs_traits |= VS_SOLID_FILL;
342		xa_pixel_to_float4(src_pic->src_pict->solid_fill.color,
343				   ctx->solid_color);
344		ctx->has_solid_color = TRUE;
345	    }
346	} else {
347	    fs_traits |= FS_COMPOSITE;
348	    vs_traits |= VS_COMPOSITE;
349	}
350
351	fs_traits |= picture_format_fixups(src_pic, 0);
352    }
353
354    if (mask_pic) {
355	vs_traits |= VS_MASK;
356	fs_traits |= FS_MASK;
357	if (mask_pic->wrap == xa_wrap_clamp_to_border &&
358	    mask_pic->has_transform)
359	    fs_traits |= FS_MASK_REPEAT_NONE;
360
361	if (mask_pic->component_alpha) {
362	    struct xa_composite_blend blend;
363	    if (!blend_for_op(&blend, comp->op, src_pic, mask_pic, NULL))
364		return -XA_ERR_INVAL;
365
366	    if (blend.alpha_src) {
367		fs_traits |= FS_CA_SRCALPHA;
368	    } else
369		fs_traits |= FS_CA_FULL;
370	}
371
372	fs_traits |= picture_format_fixups(mask_pic, 1);
373    }
374
375    if (ctx->srf->format == PIPE_FORMAT_L8_UNORM)
376	fs_traits |= FS_DST_LUMINANCE;
377
378    shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits);
379    cso_set_vertex_shader_handle(ctx->cso, shader.vs);
380    cso_set_fragment_shader_handle(ctx->cso, shader.fs);
381    return XA_ERR_NONE;
382}
383
384static void
385bind_samplers(struct xa_context *ctx,
386	      const struct xa_composite *comp)
387{
388    struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
389    struct pipe_sampler_state src_sampler, mask_sampler;
390    struct pipe_sampler_view view_templ;
391    struct pipe_sampler_view *src_view;
392    struct pipe_context *pipe = ctx->pipe;
393    struct xa_picture *src_pic = comp->src;
394    struct xa_picture *mask_pic = comp->mask;
395
396    ctx->num_bound_samplers = 0;
397
398    memset(&src_sampler, 0, sizeof(struct pipe_sampler_state));
399    memset(&mask_sampler, 0, sizeof(struct pipe_sampler_state));
400
401    if (src_pic) {
402	if (ctx->has_solid_color) {
403	    samplers[0] = NULL;
404	    pipe_sampler_view_reference(&ctx->bound_sampler_views[0], NULL);
405	} else {
406	    unsigned src_wrap = xa_repeat_to_gallium(src_pic->wrap);
407	    int filter;
408
409	    (void) xa_filter_to_gallium(src_pic->filter, &filter);
410
411	    src_sampler.wrap_s = src_wrap;
412	    src_sampler.wrap_t = src_wrap;
413	    src_sampler.min_img_filter = filter;
414	    src_sampler.mag_img_filter = filter;
415	    src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
416	    src_sampler.normalized_coords = 1;
417	    samplers[0] = &src_sampler;
418	    ctx->num_bound_samplers = 1;
419	    u_sampler_view_default_template(&view_templ,
420					    src_pic->srf->tex,
421					    src_pic->srf->tex->format);
422	    src_view = pipe->create_sampler_view(pipe, src_pic->srf->tex,
423						 &view_templ);
424	    pipe_sampler_view_reference(&ctx->bound_sampler_views[0], NULL);
425	    ctx->bound_sampler_views[0] = src_view;
426	}
427    }
428
429    if (mask_pic) {
430	unsigned mask_wrap = xa_repeat_to_gallium(mask_pic->wrap);
431	int filter;
432
433	(void) xa_filter_to_gallium(mask_pic->filter, &filter);
434
435	mask_sampler.wrap_s = mask_wrap;
436	mask_sampler.wrap_t = mask_wrap;
437	mask_sampler.min_img_filter = filter;
438	mask_sampler.mag_img_filter = filter;
439	src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
440	mask_sampler.normalized_coords = 1;
441	samplers[1] = &mask_sampler;
442	ctx->num_bound_samplers = 2;
443	u_sampler_view_default_template(&view_templ,
444					mask_pic->srf->tex,
445					mask_pic->srf->tex->format);
446	src_view = pipe->create_sampler_view(pipe, mask_pic->srf->tex,
447					     &view_templ);
448	pipe_sampler_view_reference(&ctx->bound_sampler_views[1], NULL);
449	ctx->bound_sampler_views[1] = src_view;
450
451
452	/*
453	 * If src is a solid color, we have no src view, so set up a
454	 * dummy one that will not be used anyway.
455	 */
456	if (ctx->bound_sampler_views[0] == NULL)
457	    pipe_sampler_view_reference(&ctx->bound_sampler_views[0],
458					src_view);
459
460    }
461
462    cso_set_samplers(ctx->cso, ctx->num_bound_samplers,
463		     (const struct pipe_sampler_state **)samplers);
464    cso_set_fragment_sampler_views(ctx->cso, ctx->num_bound_samplers,
465				   ctx->bound_sampler_views);
466}
467
468XA_EXPORT int
469xa_composite_prepare(struct xa_context *ctx,
470		     const struct xa_composite *comp)
471{
472    struct xa_surface *dst_srf = comp->dst->srf;
473    int ret;
474
475    ret = xa_ctx_srf_create(ctx, dst_srf);
476    if (ret != XA_ERR_NONE)
477	return ret;
478
479    ctx->dst = dst_srf;
480    renderer_bind_destination(ctx, ctx->srf, ctx->srf->width,
481			      ctx->srf->height);
482
483    ret = bind_composite_blend_state(ctx, comp);
484    if (ret != XA_ERR_NONE)
485	return ret;
486    ret = bind_shaders(ctx, comp);
487    if (ret != XA_ERR_NONE)
488	return ret;
489    bind_samplers(ctx, comp);
490
491    if (ctx->num_bound_samplers == 0 ) { /* solid fill */
492	renderer_begin_solid(ctx);
493    } else {
494	renderer_begin_textures(ctx);
495	ctx->comp = comp;
496    }
497
498    xa_ctx_srf_destroy(ctx);
499    return XA_ERR_NONE;
500}
501
502XA_EXPORT void
503xa_composite_rect(struct xa_context *ctx,
504		  int srcX, int srcY, int maskX, int maskY,
505		  int dstX, int dstY, int width, int height)
506{
507    if (ctx->num_bound_samplers == 0 ) { /* solid fill */
508	renderer_solid(ctx, dstX, dstY, dstX + width, dstY + height,
509		       ctx->solid_color);
510    } else {
511	const struct xa_composite *comp = ctx->comp;
512	int pos[6] = {srcX, srcY, maskX, maskY, dstX, dstY};
513	const float *src_matrix = NULL;
514	const float *mask_matrix = NULL;
515
516	if (comp->src->has_transform)
517	    src_matrix = comp->src->transform;
518	if (comp->mask && comp->mask->has_transform)
519	    mask_matrix = comp->mask->transform;
520
521	renderer_texture(ctx, pos, width, height,
522			 src_matrix, mask_matrix);
523    }
524}
525
526XA_EXPORT void
527xa_composite_done(struct xa_context *ctx)
528{
529    renderer_draw_flush(ctx);
530    ctx->pipe->flush(ctx->pipe, &ctx->last_fence);
531
532    ctx->comp = NULL;
533    ctx->has_solid_color = FALSE;
534    xa_ctx_sampler_views_destroy(ctx);
535}
536
537static const struct xa_composite_allocation a = {
538    .xa_composite_size = sizeof(struct xa_composite),
539    .xa_picture_size = sizeof(struct xa_picture),
540    .xa_source_pict_size = sizeof(union xa_source_pict),
541};
542
543XA_EXPORT const struct xa_composite_allocation *
544xa_composite_allocation(void)
545{
546    return &a;
547}
548