glsl_symbol_table.cpp revision 765221c0d5fdb0357bf6fae3220c7d57d93f938d
1/* -*- c++ -*- */
2/*
3 * Copyright © 2010 Intel Corporation
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25#include "glsl_symbol_table.h"
26
27class symbol_table_entry {
28public:
29   /* Callers of this ralloc-based new need not call delete. It's
30    * easier to just ralloc_free 'ctx' (or any of its ancestors). */
31   static void* operator new(size_t size, void *ctx)
32   {
33      void *entry = ralloc_size(ctx, size);
34      assert(entry != NULL);
35      return entry;
36   }
37
38   /* If the user *does* call delete, that's OK, we will just ralloc_free. */
39   static void operator delete(void *entry)
40   {
41      ralloc_free(entry);
42   }
43
44   symbol_table_entry(ir_variable *v)               : v(v), f(0), t(0), u(0) {}
45   symbol_table_entry(ir_function *f)               : v(0), f(f), t(0), u(0) {}
46   symbol_table_entry(const glsl_type *t)           : v(0), f(0), t(t), u(0) {}
47   symbol_table_entry(struct gl_uniform_block *u)   : v(0), f(0), t(0), u(u) {}
48
49   ir_variable *v;
50   ir_function *f;
51   const glsl_type *t;
52   struct gl_uniform_block *u;
53};
54
55glsl_symbol_table::glsl_symbol_table()
56{
57   this->language_version = 120;
58   this->table = _mesa_symbol_table_ctor();
59   this->mem_ctx = ralloc_context(NULL);
60}
61
62glsl_symbol_table::~glsl_symbol_table()
63{
64   _mesa_symbol_table_dtor(table);
65   ralloc_free(mem_ctx);
66}
67
68void glsl_symbol_table::push_scope()
69{
70   _mesa_symbol_table_push_scope(table);
71}
72
73void glsl_symbol_table::pop_scope()
74{
75   _mesa_symbol_table_pop_scope(table);
76}
77
78bool glsl_symbol_table::name_declared_this_scope(const char *name)
79{
80   return _mesa_symbol_table_symbol_scope(table, -1, name) == 0;
81}
82
83bool glsl_symbol_table::add_variable(ir_variable *v)
84{
85   if (this->language_version == 110) {
86      /* In 1.10, functions and variables have separate namespaces. */
87      symbol_table_entry *existing = get_entry(v->name);
88      if (name_declared_this_scope(v->name)) {
89	 /* If there's already an existing function (not a constructor!) in
90	  * the current scope, just update the existing entry to include 'v'.
91	  */
92	 if (existing->v == NULL && existing->t == NULL) {
93	    existing->v = v;
94	    return true;
95	 }
96      } else {
97	 /* If not declared at this scope, add a new entry.  But if an existing
98	  * entry includes a function, propagate that to this block - otherwise
99	  * the new variable declaration would shadow the function.
100	  */
101	 symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v);
102	 if (existing != NULL)
103	    entry->f = existing->f;
104	 int added = _mesa_symbol_table_add_symbol(table, -1, v->name, entry);
105	 assert(added == 0);
106	 (void)added;
107	 return true;
108      }
109      return false;
110   }
111
112   /* 1.20+ rules: */
113   symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v);
114   return _mesa_symbol_table_add_symbol(table, -1, v->name, entry) == 0;
115}
116
117bool glsl_symbol_table::add_type(const char *name, const glsl_type *t)
118{
119   symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(t);
120   return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0;
121}
122
123bool glsl_symbol_table::add_function(ir_function *f)
124{
125   if (this->language_version == 110 && name_declared_this_scope(f->name)) {
126      /* In 1.10, functions and variables have separate namespaces. */
127      symbol_table_entry *existing = get_entry(f->name);
128      if ((existing->f == NULL) && (existing->t == NULL)) {
129	 existing->f = f;
130	 return true;
131      }
132   }
133   symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f);
134   return _mesa_symbol_table_add_symbol(table, -1, f->name, entry) == 0;
135}
136
137bool glsl_symbol_table::add_uniform_block(struct gl_uniform_block *u)
138{
139   symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(u);
140   return _mesa_symbol_table_add_symbol(table, -1, u->Name, entry) == 0;
141}
142
143void glsl_symbol_table::add_global_function(ir_function *f)
144{
145   symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f);
146   int added = _mesa_symbol_table_add_global_symbol(table, -1, f->name, entry);
147   assert(added == 0);
148   (void)added;
149}
150
151ir_variable *glsl_symbol_table::get_variable(const char *name)
152{
153   symbol_table_entry *entry = get_entry(name);
154   return entry != NULL ? entry->v : NULL;
155}
156
157const glsl_type *glsl_symbol_table::get_type(const char *name)
158{
159   symbol_table_entry *entry = get_entry(name);
160   return entry != NULL ? entry->t : NULL;
161}
162
163ir_function *glsl_symbol_table::get_function(const char *name)
164{
165   symbol_table_entry *entry = get_entry(name);
166   return entry != NULL ? entry->f : NULL;
167}
168
169symbol_table_entry *glsl_symbol_table::get_entry(const char *name)
170{
171   return (symbol_table_entry *)
172      _mesa_symbol_table_find_symbol(table, -1, name);
173}
174