apple_glx_surface.c revision 0594cf70883b64692ba617d85f4f9b4e636e5c2b
1/* 2 Copyright (c) 2009 Apple Inc. 3 4 Permission is hereby granted, free of charge, to any person 5 obtaining a copy of this software and associated documentation files 6 (the "Software"), to deal in the Software without restriction, 7 including without limitation the rights to use, copy, modify, merge, 8 publish, distribute, sublicense, and/or sell copies of the Software, 9 and to permit persons to whom the Software is furnished to do so, 10 subject to the following conditions: 11 12 The above copyright notice and this permission notice shall be 13 included in all copies or substantial portions of the Software. 14 15 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT 19 HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 20 WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 22 DEALINGS IN THE SOFTWARE. 23 24 Except as contained in this notice, the name(s) of the above 25 copyright holders shall not be used in advertising or otherwise to 26 promote the sale, use or other dealings in this Software without 27 prior written authorization. 28*/ 29#include <assert.h> 30#include "glxclient.h" 31#include "apple_glx.h" 32#include "appledri.h" 33#include "apple_glx_drawable.h" 34 35static bool surface_make_current(struct apple_glx_context *ac, 36 struct apple_glx_drawable *d); 37 38static void surface_destroy(Display * dpy, struct apple_glx_drawable *d); 39 40 41static struct apple_glx_drawable_callbacks callbacks = { 42 .type = APPLE_GLX_DRAWABLE_SURFACE, 43 .make_current = surface_make_current, 44 .destroy = surface_destroy 45}; 46 47static void 48update_viewport_and_scissor(Display * dpy, GLXDrawable drawable) 49{ 50 Window root; 51 int x, y; 52 unsigned int width = 0, height = 0, bd, depth; 53 54 XGetGeometry(dpy, drawable, &root, &x, &y, &width, &height, &bd, &depth); 55 56 glViewport(0, 0, width, height); 57 glScissor(0, 0, width, height); 58} 59 60static bool 61surface_make_current(struct apple_glx_context *ac, 62 struct apple_glx_drawable *d) 63{ 64 struct apple_glx_surface *s = &d->types.surface; 65 xp_error error; 66 67 assert(APPLE_GLX_DRAWABLE_SURFACE == d->type); 68 69 apple_glx_diagnostic("%s: ac->context_obj %p s->surface_id %u\n", 70 __func__, (void *) ac->context_obj, s->surface_id); 71 72 error = xp_attach_gl_context(ac->context_obj, s->surface_id); 73 74 if (error) { 75 fprintf(stderr, "error: xp_attach_gl_context returned: %d\n", error); 76 return true; 77 } 78 79 80 if (!ac->made_current) { 81 /* 82 * The first time a new context is made current the glViewport 83 * and glScissor should be updated. 84 */ 85 update_viewport_and_scissor(ac->drawable->display, 86 ac->drawable->drawable); 87 ac->made_current = true; 88 } 89 90 apple_glx_diagnostic("%s: drawable 0x%lx\n", __func__, d->drawable); 91 92 return false; 93} 94 95static void 96surface_destroy(Display * dpy, struct apple_glx_drawable *d) 97{ 98 struct apple_glx_surface *s = &d->types.surface; 99 100 apple_glx_diagnostic("%s: s->surface_id %u\n", __func__, s->surface_id); 101 102 xp_error error = xp_destroy_surface(s->surface_id); 103 104 if (error) { 105 fprintf(stderr, "xp_destroy_surface error: %d\n", (int) error); 106 } 107 108 /* 109 * Check if this surface destroy came from the surface being destroyed 110 * on the server. If s->pending_destroy is true, then it did, and 111 * we don't want to try to destroy the surface on the server. 112 */ 113 if (!s->pending_destroy) { 114 /* 115 * Warning: this causes other routines to be called (potentially) 116 * from surface_notify_handler. It's probably best to not have 117 * any locks at this point locked. 118 */ 119 XAppleDRIDestroySurface(d->display, DefaultScreen(d->display), 120 d->drawable); 121 122 apple_glx_diagnostic 123 ("%s: destroyed a surface for drawable 0x%lx uid %u\n", __func__, 124 d->drawable, s->uid); 125 } 126} 127 128/* Return true if an error occured. */ 129static bool 130create_surface(Display * dpy, int screen, struct apple_glx_drawable *d) 131{ 132 struct apple_glx_surface *s = &d->types.surface; 133 unsigned int key[2]; 134 xp_client_id id; 135 136 id = apple_glx_get_client_id(); 137 if (0 == id) 138 return true; 139 140 assert(None != d->drawable); 141 142 s->pending_destroy = false; 143 144 if (XAppleDRICreateSurface(dpy, screen, d->drawable, id, key, &s->uid)) { 145 xp_error error; 146 147 error = xp_import_surface(key, &s->surface_id); 148 149 if (error) { 150 fprintf(stderr, "error: xp_import_surface returned: %d\n", error); 151 return true; 152 } 153 154 apple_glx_diagnostic("%s: created a surface for drawable 0x%lx" 155 " with uid %u\n", __func__, d->drawable, s->uid); 156 return false; /*success */ 157 } 158 159 return true; /* unable to create a surface. */ 160} 161 162/* Return true if an error occured. */ 163/* This returns a referenced object via resultptr. */ 164bool 165apple_glx_surface_create(Display * dpy, int screen, 166 GLXDrawable drawable, 167 struct apple_glx_drawable ** resultptr) 168{ 169 struct apple_glx_drawable *d; 170 171 if (apple_glx_drawable_create(dpy, screen, drawable, &d, &callbacks)) 172 return true; 173 174 /* apple_glx_drawable_create creates a locked and referenced object. */ 175 176 if (create_surface(dpy, screen, d)) { 177 d->unlock(d); 178 d->destroy(d); 179 return true; 180 } 181 182 *resultptr = d; 183 184 d->unlock(d); 185 186 return false; 187} 188 189/* 190 * All surfaces are reference counted, and surfaces are only created 191 * when the window is made current. When all contexts no longer reference 192 * a surface drawable the apple_glx_drawable gets destroyed, and thus 193 * its surface is destroyed. 194 * 195 * However we can make the destruction occur a bit sooner by setting 196 * pending_destroy, which is then checked for in glViewport by 197 * apple_glx_context_update. 198 */ 199void 200apple_glx_surface_destroy(unsigned int uid) 201{ 202 struct apple_glx_drawable *d; 203 204 d = apple_glx_drawable_find_by_uid(uid, APPLE_GLX_DRAWABLE_REFERENCE 205 | APPLE_GLX_DRAWABLE_LOCK); 206 207 if (d) { 208 d->types.surface.pending_destroy = true; 209 d->release(d); 210 /* 211 * We release 2 references to the surface. One was acquired by 212 * the find, and the other was leftover from a context, or 213 * the surface being displayed, so the destroy() will decrease it 214 * once more. 215 * 216 * If the surface is in a context, it will take one d->destroy(d); 217 * to actually destroy it when the pending_destroy is processed 218 * by a glViewport callback (see apple_glx_context_update()). 219 */ 220 d->destroy(d); 221 222 d->unlock(d); 223 } 224} 225