glxclient.h revision 3ea3f5e0a542cfd9f9a3433515fd27e0a5d1b1ac
1/*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31/**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38#ifndef _GLX_client_h_
39#define _GLX_client_h_
40#include <X11/Xproto.h>
41#include <X11/Xlibint.h>
42#include <X11/Xfuncproto.h>
43#include <X11/extensions/extutil.h>
44#define GLX_GLXEXT_PROTOTYPES
45#include <GL/glx.h>
46#include <GL/glxext.h>
47#include <string.h>
48#include <stdlib.h>
49#include <stdio.h>
50#ifdef WIN32
51#include <stdint.h>
52#endif
53#include "GL/glxproto.h"
54#include "glapi/glapitable.h"
55#include "glxconfig.h"
56#include "glxhash.h"
57#if defined( PTHREADS )
58# include <pthread.h>
59#endif
60
61#include "glxextensions.h"
62
63#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
64
65#define GLX_MAJOR_VERSION 1       /* current version numbers */
66#define GLX_MINOR_VERSION 4
67
68#define __GLX_MAX_TEXTURE_UNITS 32
69
70struct glx_display;
71struct glx_context;
72
73/************************************************************************/
74
75#ifdef GLX_DIRECT_RENDERING
76
77extern void DRI_glXUseXFont(struct glx_context *ctx,
78			    Font font, int first, int count, int listbase);
79
80#endif
81
82#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
83
84/**
85 * Display dependent methods.  This structure is initialized during the
86 * \c driCreateDisplay call.
87 */
88typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
89typedef struct __GLXDRIscreenRec __GLXDRIscreen;
90typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
91
92#include "glxextensions.h"
93
94struct __GLXDRIdisplayRec
95{
96    /**
97     * Method to destroy the private DRI display data.
98     */
99   void (*destroyDisplay) (__GLXDRIdisplay * display);
100
101   struct glx_screen *(*createScreen)(int screen, struct glx_display * priv);
102};
103
104struct __GLXDRIscreenRec {
105
106   void (*destroyScreen)(struct glx_screen *psc);
107
108   struct glx_context *(*createContext)(struct glx_screen *psc,
109					struct glx_config *config,
110					struct glx_context *shareList,
111					int renderType);
112
113   __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
114				       XID drawable,
115				       GLXDrawable glxDrawable,
116				       struct glx_config *config);
117
118   int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
119			  int64_t divisor, int64_t remainder);
120   void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
121			 int x, int y, int width, int height);
122   int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
123			 int64_t *ust, int64_t *msc, int64_t *sbc);
124   int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
125		     int64_t divisor, int64_t remainder, int64_t *ust,
126		     int64_t *msc, int64_t *sbc);
127   int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
128		     int64_t *msc, int64_t *sbc);
129   int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
130   int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
131};
132
133struct __GLXDRIdrawableRec
134{
135   void (*destroyDrawable) (__GLXDRIdrawable * drawable);
136
137   XID xDrawable;
138   XID drawable;
139   struct glx_screen *psc;
140   GLenum textureTarget;
141   GLenum textureFormat;        /* EXT_texture_from_pixmap support */
142   unsigned long eventMask;
143};
144
145/*
146** Function to create and DRI display data and initialize the display
147** dependent methods.
148*/
149extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
150extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
151extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
152extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
153
154
155/*
156** Functions to obtain driver configuration information from a direct
157** rendering client application
158*/
159extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
160
161extern const char *glXGetDriverConfig(const char *driverName);
162
163#endif
164
165/************************************************************************/
166
167#define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
168
169typedef struct __GLXpixelStoreModeRec
170{
171   GLboolean swapEndian;
172   GLboolean lsbFirst;
173   GLuint rowLength;
174   GLuint imageHeight;
175   GLuint imageDepth;
176   GLuint skipRows;
177   GLuint skipPixels;
178   GLuint skipImages;
179   GLuint alignment;
180} __GLXpixelStoreMode;
181
182
183typedef struct __GLXattributeRec
184{
185   GLuint mask;
186
187    /**
188     * Pixel storage state.  Most of the pixel store mode state is kept
189     * here and used by the client code to manage the packing and
190     * unpacking of data sent to/received from the server.
191     */
192   __GLXpixelStoreMode storePack, storeUnpack;
193
194    /**
195     * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
196     * disabled?
197     */
198   GLboolean NoDrawArraysProtocol;
199
200    /**
201     * Vertex Array storage state.  The vertex array component
202     * state is stored here and is used to manage the packing of
203     * DrawArrays data sent to the server.
204     */
205   struct array_state_vector *array_state;
206} __GLXattribute;
207
208typedef struct __GLXattributeMachineRec
209{
210   __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
211   __GLXattribute **stackPointer;
212} __GLXattributeMachine;
213
214struct glx_context_vtable {
215   void (*destroy)(struct glx_context *ctx);
216   int (*bind)(struct glx_context *context, struct glx_context *old,
217	       GLXDrawable draw, GLXDrawable read);
218   void (*unbind)(struct glx_context *context, struct glx_context *new);
219   void (*wait_gl)(struct glx_context *ctx);
220   void (*wait_x)(struct glx_context *ctx);
221   void (*use_x_font)(struct glx_context *ctx,
222		      Font font, int first, int count, int listBase);
223   void (*bind_tex_image)(Display * dpy,
224			  GLXDrawable drawable,
225			  int buffer, const int *attrib_list);
226   void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
227
228};
229
230extern void
231glx_send_destroy_context(Display *dpy, XID xid);
232
233/**
234 * GLX state that needs to be kept on the client.  One of these records
235 * exist for each context that has been made current by this client.
236 */
237struct glx_context
238{
239    /**
240     * \name Drawing command buffer.
241     *
242     * Drawing commands are packed into this buffer before being sent as a
243     * single GLX protocol request.  The buffer is sent when it overflows or
244     * is flushed by \c __glXFlushRenderBuffer.  \c pc is the next location
245     * in the buffer to be filled.  \c limit is described above in the buffer
246     * slop discussion.
247     *
248     * Commands that require large amounts of data to be transfered will
249     * also use this buffer to hold a header that describes the large
250     * command.
251     *
252     * These must be the first 6 fields since they are static initialized
253     * in the dummy context in glxext.c
254     */
255   /*@{ */
256   GLubyte *buf;
257   GLubyte *pc;
258   GLubyte *limit;
259   GLubyte *bufEnd;
260   GLint bufSize;
261   /*@} */
262
263   const struct glx_context_vtable *vtable;
264
265    /**
266     * The XID of this rendering context.  When the context is created a
267     * new XID is allocated.  This is set to None when the context is
268     * destroyed but is still current to some thread. In this case the
269     * context will be freed on next MakeCurrent.
270     */
271   XID xid;
272
273    /**
274     * The XID of the \c shareList context.
275     */
276   XID share_xid;
277
278    /**
279     * Screen number.
280     */
281   GLint screen;
282   struct glx_screen *psc;
283
284    /**
285     * \c GL_TRUE if the context was created with ImportContext, which
286     * means the server-side context was created by another X client.
287     */
288   GLboolean imported;
289
290    /**
291     * The context tag returned by MakeCurrent when this context is made
292     * current. This tag is used to identify the context that a thread has
293     * current so that proper server context management can be done.  It is
294     * used for all context specific commands (i.e., \c Render, \c RenderLarge,
295     * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
296     * context)).
297     */
298   GLXContextTag currentContextTag;
299
300    /**
301     * \name Rendering mode
302     *
303     * The rendering mode is kept on the client as well as the server.
304     * When \c glRenderMode is called, the buffer associated with the
305     * previous rendering mode (feedback or select) is filled.
306     */
307   /*@{ */
308   GLenum renderMode;
309   GLfloat *feedbackBuf;
310   GLuint *selectBuf;
311   /*@} */
312
313    /**
314     * This is \c GL_TRUE if the pixel unpack modes are such that an image
315     * can be unpacked from the clients memory by just copying.  It may
316     * still be true that the server will have to do some work.  This
317     * just promises that a straight copy will fetch the correct bytes.
318     */
319   GLboolean fastImageUnpack;
320
321    /**
322     * Fill newImage with the unpacked form of \c oldImage getting it
323     * ready for transport to the server.
324     */
325   void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
326                      GLenum, const GLvoid *, GLubyte *, GLubyte *);
327
328    /**
329     * Client side attribs.
330     */
331   __GLXattributeMachine attributes;
332
333    /**
334     * Client side error code.  This is set when client side gl API
335     * routines need to set an error because of a bad enumerant or
336     * running out of memory, etc.
337     */
338   GLenum error;
339
340    /**
341     * Whether this context does direct rendering.
342     */
343   Bool isDirect;
344
345    /**
346     * \c dpy of current display for this context.  Will be \c NULL if not
347     * current to any display, or if this is the "dummy context".
348     */
349   Display *currentDpy;
350
351    /**
352     * The current drawable for this context.  Will be None if this
353     * context is not current to any drawable.  currentReadable is below.
354     */
355   GLXDrawable currentDrawable;
356
357    /**
358     * \name GL Constant Strings
359     *
360     * Constant strings that describe the server implementation
361     * These pertain to GL attributes, not to be confused with
362     * GLX versioning attributes.
363     */
364   /*@{ */
365   GLubyte *vendor;
366   GLubyte *renderer;
367   GLubyte *version;
368   GLubyte *extensions;
369   /*@} */
370
371    /**
372     * Maximum small render command size.  This is the smaller of 64k and
373     * the size of the above buffer.
374     */
375   GLint maxSmallRenderCommandSize;
376
377    /**
378     * Major opcode for the extension.  Copied here so a lookup isn't
379     * needed.
380     */
381   GLint majorOpcode;
382
383    /**
384     * Pointer to the config used to create this context.
385     */
386   struct glx_config *config;
387
388    /**
389     * The current read-drawable for this context.  Will be None if this
390     * context is not current to any drawable.
391     *
392     * \since Internal API version 20030606.
393     */
394   GLXDrawable currentReadable;
395
396   /**
397    * Pointer to client-state data that is private to libGL.  This is only
398    * used for indirect rendering contexts.
399    *
400    * No internal API version change was made for this change.  Client-side
401    * drivers should NEVER use this data or even care that it exists.
402    */
403   void *client_state_private;
404
405   /**
406    * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
407    */
408   int renderType;
409
410   /**
411    * \name Raw server GL version
412    *
413    * True core GL version supported by the server.  This is the raw value
414    * returned by the server, and it may not reflect what is actually
415    * supported (or reported) by the client-side library.
416    */
417   /*@{ */
418   int server_major;        /**< Major version number. */
419   int server_minor;        /**< Minor version number. */
420   /*@} */
421
422   /**
423    * Thread ID we're currently current in. Zero if none.
424    */
425   unsigned long thread_id;
426
427   char gl_extension_bits[__GL_EXT_BYTES];
428};
429
430extern Bool
431glx_context_init(struct glx_context *gc,
432		 struct glx_screen *psc, struct glx_config *fbconfig);
433
434#define __glXSetError(gc,code)  \
435   if (!(gc)->error) {          \
436      (gc)->error = code;       \
437   }
438
439extern void __glFreeAttributeState(struct glx_context *);
440
441/************************************************************************/
442
443/**
444 * The size of the largest drawing command known to the implementation
445 * that will use the GLXRender GLX command.  In this case it is
446 * \c glPolygonStipple.
447 */
448#define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
449
450/**
451 * To keep the implementation fast, the code uses a "limit" pointer
452 * to determine when the drawing command buffer is too full to hold
453 * another fixed size command.  This constant defines the amount of
454 * space that must always be available in the drawing command buffer
455 * at all times for the implementation to work.  It is important that
456 * the number be just large enough, but not so large as to reduce the
457 * efficacy of the buffer.  The "+32" is just to keep the code working
458 * in case somebody counts wrong.
459 */
460#define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
461
462/**
463 * This implementation uses a smaller threshold for switching
464 * to the RenderLarge protocol than the protcol requires so that
465 * large copies don't occur.
466 */
467#define __GLX_RENDER_CMD_SIZE_LIMIT 4096
468
469/**
470 * One of these records exists per screen of the display.  It contains
471 * a pointer to the config data for that screen (if the screen supports GL).
472 */
473struct glx_screen_vtable {
474   struct glx_context *(*create_context)(struct glx_screen *psc,
475					 struct glx_config *config,
476					 struct glx_context *shareList,
477					 int renderType);
478};
479
480struct glx_screen
481{
482   const struct glx_screen_vtable *vtable;
483
484    /**
485     * GLX extension string reported by the X-server.
486     */
487   const char *serverGLXexts;
488
489    /**
490     * GLX extension string to be reported to applications.  This is the
491     * set of extensions that the application can actually use.
492     */
493   char *effectiveGLXexts;
494
495   struct glx_display *display;
496
497   Display *dpy;
498   int scr;
499
500#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
501    /**
502     * Per screen direct rendering interface functions and data.
503     */
504   __GLXDRIscreen *driScreen;
505#endif
506
507    /**
508     * Linked list of glx visuals and  fbconfigs for this screen.
509     */
510   struct glx_config *visuals, *configs;
511
512    /**
513     * Per-screen dynamic GLX extension tracking.  The \c direct_support
514     * field only contains enough bits for 64 extensions.  Should libGL
515     * ever need to track more than 64 GLX extensions, we can safely grow
516     * this field.  The \c struct glx_screen structure is not used outside
517     * libGL.
518     */
519   /*@{ */
520   unsigned char direct_support[8];
521   GLboolean ext_list_first_time;
522   /*@} */
523
524};
525
526/**
527 * Per display private data.  One of these records exists for each display
528 * that is using the OpenGL (GLX) extension.
529 */
530struct glx_display
531{
532   /* The extension protocol codes */
533   XExtCodes *codes;
534   struct glx_display *next;
535
536    /**
537     * Back pointer to the display
538     */
539   Display *dpy;
540
541    /**
542     * The \c majorOpcode is common to all connections to the same server.
543     * It is also copied into the context structure.
544     */
545   int majorOpcode;
546
547    /**
548     * \name Server Version
549     *
550     * Major and minor version returned by the server during initialization.
551     */
552   /*@{ */
553   int majorVersion, minorVersion;
554   /*@} */
555
556    /**
557     * \name Storage for the servers GLX vendor and versions strings.
558     *
559     * These are the same for all screens on this display. These fields will
560     * be filled in on demand.
561     */
562   /*@{ */
563   const char *serverGLXvendor;
564   const char *serverGLXversion;
565   /*@} */
566
567    /**
568     * Configurations of visuals for all screens on this display.
569     * Also, per screen data which now includes the server \c GLX_EXTENSION
570     * string.
571     */
572   struct glx_screen **screens;
573
574#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
575   __glxHashTable *drawHash;
576
577    /**
578     * Per display direct rendering interface functions and data.
579     */
580   __GLXDRIdisplay *driswDisplay;
581   __GLXDRIdisplay *driDisplay;
582   __GLXDRIdisplay *dri2Display;
583#endif
584};
585
586extern int
587glx_screen_init(struct glx_screen *psc,
588		int screen, struct glx_display * priv);
589
590#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
591extern __GLXDRIdrawable *
592dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
593#endif
594
595extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
596
597extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
598                                GLint totalRequests,
599                                const GLvoid * data, GLint dataLen);
600
601extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint,
602                                  const GLvoid *, GLint);
603
604/* Initialize the GLX extension for dpy */
605extern struct glx_display *__glXInitialize(Display *);
606
607extern void __glXPreferEGL(int state);
608
609/************************************************************************/
610
611extern int __glXDebug;
612
613/* This is per-thread storage in an MT environment */
614#if defined( PTHREADS )
615
616extern void __glXSetCurrentContext(struct glx_context * c);
617
618# if defined( GLX_USE_TLS )
619
620extern __thread void *__glX_tls_Context
621   __attribute__ ((tls_model("initial-exec")));
622
623#  define __glXGetCurrentContext() __glX_tls_Context
624
625# else
626
627extern struct glx_context *__glXGetCurrentContext(void);
628
629# endif /* defined( GLX_USE_TLS ) */
630
631#else
632
633extern struct glx_context *__glXcurrentContext;
634#define __glXGetCurrentContext() __glXcurrentContext
635#define __glXSetCurrentContext(gc) __glXcurrentContext = gc
636
637#endif /* defined( PTHREADS ) */
638
639extern void __glXSetCurrentContextNull(void);
640
641
642/*
643** Global lock for all threads in this address space using the GLX
644** extension
645*/
646#if defined( PTHREADS )
647extern pthread_mutex_t __glXmutex;
648#define __glXLock()    pthread_mutex_lock(&__glXmutex)
649#define __glXUnlock()  pthread_mutex_unlock(&__glXmutex)
650#else
651#define __glXLock()
652#define __glXUnlock()
653#endif
654
655/*
656** Setup for a command.  Initialize the extension for dpy if necessary.
657*/
658extern CARD8 __glXSetupForCommand(Display * dpy);
659
660/************************************************************************/
661
662/*
663** Data conversion and packing support.
664*/
665
666extern const GLuint __glXDefaultPixelStore[9];
667
668/* Send an image to the server using RenderLarge. */
669extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
670                                GLint width, GLint height, GLint depth,
671                                GLenum format, GLenum type,
672                                const GLvoid * src, GLubyte * pc,
673                                GLubyte * modes);
674
675/* Return the size, in bytes, of some pixel data */
676extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
677
678/* Return the number of elements per group of a specified format*/
679extern GLint __glElementsPerGroup(GLenum format, GLenum type);
680
681/* Return the number of bytes per element, based on the element type (other
682** than GL_BITMAP).
683*/
684extern GLint __glBytesPerElement(GLenum type);
685
686/*
687** Fill the transport buffer with the data from the users buffer,
688** applying some of the pixel store modes (unpack modes) to the data
689** first.  As a side effect of this call, the "modes" field is
690** updated to contain the modes needed by the server to decode the
691** sent data.
692*/
693extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
694                          GLenum, const GLvoid *, GLubyte *, GLubyte *);
695
696/* Copy map data with a stride into a packed buffer */
697extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
698extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
699extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
700                          const GLfloat *, GLfloat *);
701extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
702                          const GLdouble *, GLdouble *);
703
704/*
705** Empty an image out of the reply buffer into the clients memory applying
706** the pack modes to pack back into the clients requested format.
707*/
708extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
709                           GLenum, const GLubyte *, GLvoid *);
710
711
712/*
713** Allocate and Initialize Vertex Array client state, and free.
714*/
715extern void __glXInitVertexArrayState(struct glx_context *);
716extern void __glXFreeVertexArrayState(struct glx_context *);
717
718/*
719** Inform the Server of the major and minor numbers and of the client
720** libraries extension string.
721*/
722extern void __glXClientInfo(Display * dpy, int opcode);
723
724/************************************************************************/
725
726/*
727** Declarations that should be in Xlib
728*/
729#ifdef __GL_USE_OUR_PROTOTYPES
730extern void _XFlush(Display *);
731extern Status _XReply(Display *, xReply *, int, Bool);
732extern void _XRead(Display *, void *, long);
733extern void _XSend(Display *, const void *, long);
734#endif
735
736
737extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
738                                                int count, const INT32 * bp,
739                                                Bool tagged_only,
740                                                Bool fbconfig_style_tags);
741
742extern char *__glXQueryServerString(Display * dpy, int opcode,
743                                    CARD32 screen, CARD32 name);
744extern char *__glXGetString(Display * dpy, int opcode,
745                            CARD32 screen, CARD32 name);
746
747extern char *__glXstrdup(const char *str);
748
749
750extern const char __glXGLClientVersion[];
751extern const char __glXGLClientExtensions[];
752
753/* Get the unadjusted system time */
754extern int __glXGetUST(int64_t * ust);
755
756extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
757                                    int32_t * numerator,
758                                    int32_t * denominator);
759
760#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
761extern GLboolean
762__glxGetMscRate(__GLXDRIdrawable *glxDraw,
763		int32_t * numerator, int32_t * denominator);
764
765/* So that dri2.c:DRI2WireToEvent() can access
766 * glx_info->codes->first_event */
767XExtDisplayInfo *__glXFindDisplay (Display *dpy);
768
769extern void
770GarbageCollectDRIDrawables(struct glx_screen *psc);
771
772extern __GLXDRIdrawable *
773GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
774
775#endif
776
777extern struct glx_context dummyContext;
778
779extern struct glx_screen *
780indirect_create_screen(int screen, struct glx_display * priv);
781extern struct glx_context *
782indirect_create_context(struct glx_screen *psc,
783			struct glx_config *mode,
784			struct glx_context *shareList, int renderType);
785
786#endif /* !__GLX_client_h__ */
787