glxclient.h revision 96fd3df59a161957876bfd7a49992e5a2130370c
1/* 2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) 3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice including the dates of first publication and 13 * either this permission notice or a reference to 14 * http://oss.sgi.com/projects/FreeB/ 15 * shall be included in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23 * SOFTWARE. 24 * 25 * Except as contained in this notice, the name of Silicon Graphics, Inc. 26 * shall not be used in advertising or otherwise to promote the sale, use or 27 * other dealings in this Software without prior written authorization from 28 * Silicon Graphics, Inc. 29 */ 30 31/** 32 * \file glxclient.h 33 * Direct rendering support added by Precision Insight, Inc. 34 * 35 * \author Kevin E. Martin <kevin@precisioninsight.com> 36 */ 37 38#ifndef _GLX_client_h_ 39#define _GLX_client_h_ 40#define NEED_REPLIES 41#define NEED_EVENTS 42#include <X11/Xproto.h> 43#include <X11/Xlibint.h> 44#define GLX_GLXEXT_PROTOTYPES 45#include <GL/glx.h> 46#include <GL/glxext.h> 47#include <string.h> 48#include <stdlib.h> 49#include <stdio.h> 50#ifdef WIN32 51#include <stdint.h> 52#endif 53#include "GL/glxint.h" 54#include "GL/glxproto.h" 55#include "GL/internal/glcore.h" 56#include "glapi/glapitable.h" 57#include "glxhash.h" 58#if defined( USE_XTHREADS ) 59# include <X11/Xthreads.h> 60#elif defined( PTHREADS ) 61# include <pthread.h> 62#endif 63 64#include "glxextensions.h" 65 66 67/* If we build the library with gcc's -fvisibility=hidden flag, we'll 68 * use the PUBLIC macro to mark functions that are to be exported. 69 * 70 * We also need to define a USED attribute, so the optimizer doesn't 71 * inline a static function that we later use in an alias. - ajax 72 */ 73#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 74# define PUBLIC __attribute__((visibility("default"))) 75# define USED __attribute__((used)) 76#else 77# define PUBLIC 78# define USED 79#endif 80 81 82 83#define GLX_MAJOR_VERSION 1 /* current version numbers */ 84#define GLX_MINOR_VERSION 4 85 86#define __GLX_MAX_TEXTURE_UNITS 32 87 88typedef struct __GLXscreenConfigsRec __GLXscreenConfigs; 89typedef struct __GLXcontextRec __GLXcontext; 90typedef struct __GLXdrawableRec __GLXdrawable; 91typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate; 92typedef struct _glapi_table __GLapi; 93 94/************************************************************************/ 95 96#ifdef GLX_DIRECT_RENDERING 97 98#define containerOf(ptr, type, member) \ 99 (type *)( (char *)ptr - offsetof(type,member) ) 100 101#include <GL/internal/dri_interface.h> 102 103 104/** 105 * Display dependent methods. This structure is initialized during the 106 * \c driCreateDisplay call. 107 */ 108typedef struct __GLXDRIdisplayRec __GLXDRIdisplay; 109typedef struct __GLXDRIscreenRec __GLXDRIscreen; 110typedef struct __GLXDRIdrawableRec __GLXDRIdrawable; 111typedef struct __GLXDRIcontextRec __GLXDRIcontext; 112 113#include "glxextensions.h" 114 115struct __GLXDRIdisplayRec { 116 /** 117 * Method to destroy the private DRI display data. 118 */ 119 void (*destroyDisplay)(__GLXDRIdisplay *display); 120 121 __GLXDRIscreen *(*createScreen)(__GLXscreenConfigs *psc, int screen, 122 __GLXdisplayPrivate *priv); 123}; 124 125struct __GLXDRIscreenRec { 126 127 void (*destroyScreen)(__GLXscreenConfigs *psc); 128 129 __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc, 130 const __GLcontextModes *mode, 131 GLXContext gc, 132 GLXContext shareList, int renderType); 133 134 __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc, 135 XID drawable, 136 GLXDrawable glxDrawable, 137 const __GLcontextModes *modes); 138 139 void (*swapBuffers)(__GLXDRIdrawable *pdraw); 140 void (*copySubBuffer)(__GLXDRIdrawable *pdraw, 141 int x, int y, int width, int height); 142 void (*waitX)(__GLXDRIdrawable *pdraw); 143 void (*waitGL)(__GLXDRIdrawable *pdraw); 144}; 145 146struct __GLXDRIcontextRec { 147 void (*destroyContext)(__GLXDRIcontext *context, __GLXscreenConfigs *psc, 148 Display *dpy); 149 Bool (*bindContext)(__GLXDRIcontext *context, 150 __GLXDRIdrawable *pdraw, 151 __GLXDRIdrawable *pread); 152 153 void (*unbindContext)(__GLXDRIcontext *context); 154}; 155 156struct __GLXDRIdrawableRec { 157 void (*destroyDrawable)(__GLXDRIdrawable *drawable); 158 159 XID xDrawable; 160 XID drawable; 161 __GLXscreenConfigs *psc; 162 GLenum textureTarget; 163 __DRIdrawable *driDrawable; 164 GLenum textureFormat; /* EXT_texture_from_pixmap support */ 165}; 166 167/* 168** Function to create and DRI display data and initialize the display 169** dependent methods. 170*/ 171extern __GLXDRIdisplay *driswCreateDisplay(Display *dpy); 172extern __GLXDRIdisplay *driCreateDisplay(Display *dpy); 173extern __GLXDRIdisplay *dri2CreateDisplay(Display *dpy); 174 175extern void DRI_glXUseXFont( Font font, int first, int count, int listbase ); 176 177/* 178** Functions to obtain driver configuration information from a direct 179** rendering client application 180*/ 181extern const char *glXGetScreenDriver (Display *dpy, int scrNum); 182 183extern const char *glXGetDriverConfig (const char *driverName); 184 185#endif 186 187/************************************************************************/ 188 189#define __GL_CLIENT_ATTRIB_STACK_DEPTH 16 190 191typedef struct __GLXpixelStoreModeRec { 192 GLboolean swapEndian; 193 GLboolean lsbFirst; 194 GLuint rowLength; 195 GLuint imageHeight; 196 GLuint imageDepth; 197 GLuint skipRows; 198 GLuint skipPixels; 199 GLuint skipImages; 200 GLuint alignment; 201} __GLXpixelStoreMode; 202 203 204typedef struct __GLXattributeRec { 205 GLuint mask; 206 207 /** 208 * Pixel storage state. Most of the pixel store mode state is kept 209 * here and used by the client code to manage the packing and 210 * unpacking of data sent to/received from the server. 211 */ 212 __GLXpixelStoreMode storePack, storeUnpack; 213 214 /** 215 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically 216 * disabled? 217 */ 218 GLboolean NoDrawArraysProtocol; 219 220 /** 221 * Vertex Array storage state. The vertex array component 222 * state is stored here and is used to manage the packing of 223 * DrawArrays data sent to the server. 224 */ 225 struct array_state_vector * array_state; 226} __GLXattribute; 227 228typedef struct __GLXattributeMachineRec { 229 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; 230 __GLXattribute **stackPointer; 231} __GLXattributeMachine; 232 233/** 234 * GLX state that needs to be kept on the client. One of these records 235 * exist for each context that has been made current by this client. 236 */ 237struct __GLXcontextRec { 238 /** 239 * \name Drawing command buffer. 240 * 241 * Drawing commands are packed into this buffer before being sent as a 242 * single GLX protocol request. The buffer is sent when it overflows or 243 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location 244 * in the buffer to be filled. \c limit is described above in the buffer 245 * slop discussion. 246 * 247 * Commands that require large amounts of data to be transfered will 248 * also use this buffer to hold a header that describes the large 249 * command. 250 * 251 * These must be the first 6 fields since they are static initialized 252 * in the dummy context in glxext.c 253 */ 254 /*@{*/ 255 GLubyte *buf; 256 GLubyte *pc; 257 GLubyte *limit; 258 GLubyte *bufEnd; 259 GLint bufSize; 260 /*@}*/ 261 262 /** 263 * The XID of this rendering context. When the context is created a 264 * new XID is allocated. This is set to None when the context is 265 * destroyed but is still current to some thread. In this case the 266 * context will be freed on next MakeCurrent. 267 */ 268 XID xid; 269 270 /** 271 * The XID of the \c shareList context. 272 */ 273 XID share_xid; 274 275 /** 276 * Screen number. 277 */ 278 GLint screen; 279 __GLXscreenConfigs *psc; 280 281 /** 282 * \c GL_TRUE if the context was created with ImportContext, which 283 * means the server-side context was created by another X client. 284 */ 285 GLboolean imported; 286 287 /** 288 * The context tag returned by MakeCurrent when this context is made 289 * current. This tag is used to identify the context that a thread has 290 * current so that proper server context management can be done. It is 291 * used for all context specific commands (i.e., \c Render, \c RenderLarge, 292 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old 293 * context)). 294 */ 295 GLXContextTag currentContextTag; 296 297 /** 298 * \name Rendering mode 299 * 300 * The rendering mode is kept on the client as well as the server. 301 * When \c glRenderMode is called, the buffer associated with the 302 * previous rendering mode (feedback or select) is filled. 303 */ 304 /*@{*/ 305 GLenum renderMode; 306 GLfloat *feedbackBuf; 307 GLuint *selectBuf; 308 /*@}*/ 309 310 /** 311 * This is \c GL_TRUE if the pixel unpack modes are such that an image 312 * can be unpacked from the clients memory by just copying. It may 313 * still be true that the server will have to do some work. This 314 * just promises that a straight copy will fetch the correct bytes. 315 */ 316 GLboolean fastImageUnpack; 317 318 /** 319 * Fill newImage with the unpacked form of \c oldImage getting it 320 * ready for transport to the server. 321 */ 322 void (*fillImage)(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum, 323 GLenum, const GLvoid*, GLubyte*, GLubyte*); 324 325 /** 326 * Client side attribs. 327 */ 328 __GLXattributeMachine attributes; 329 330 /** 331 * Client side error code. This is set when client side gl API 332 * routines need to set an error because of a bad enumerant or 333 * running out of memory, etc. 334 */ 335 GLenum error; 336 337 /** 338 * Whether this context does direct rendering. 339 */ 340 Bool isDirect; 341 342 /** 343 * \c dpy of current display for this context. Will be \c NULL if not 344 * current to any display, or if this is the "dummy context". 345 */ 346 Display *currentDpy; 347 348 /** 349 * The current drawable for this context. Will be None if this 350 * context is not current to any drawable. currentReadable is below. 351 */ 352 GLXDrawable currentDrawable; 353 354 /** 355 * \name GL Constant Strings 356 * 357 * Constant strings that describe the server implementation 358 * These pertain to GL attributes, not to be confused with 359 * GLX versioning attributes. 360 */ 361 /*@{*/ 362 GLubyte *vendor; 363 GLubyte *renderer; 364 GLubyte *version; 365 GLubyte *extensions; 366 /*@}*/ 367 368 /** 369 * Record the dpy this context was created on for later freeing 370 */ 371 Display *createDpy; 372 373 /** 374 * Maximum small render command size. This is the smaller of 64k and 375 * the size of the above buffer. 376 */ 377 GLint maxSmallRenderCommandSize; 378 379 /** 380 * Major opcode for the extension. Copied here so a lookup isn't 381 * needed. 382 */ 383 GLint majorOpcode; 384 385 /** 386 * Pointer to the mode used to create this context. 387 */ 388 const __GLcontextModes * mode; 389 390#ifdef GLX_DIRECT_RENDERING 391 __GLXDRIcontext *driContext; 392 __DRIcontext *__driContext; 393#endif 394 395 /** 396 * The current read-drawable for this context. Will be None if this 397 * context is not current to any drawable. 398 * 399 * \since Internal API version 20030606. 400 */ 401 GLXDrawable currentReadable; 402 403 /** 404 * Pointer to client-state data that is private to libGL. This is only 405 * used for indirect rendering contexts. 406 * 407 * No internal API version change was made for this change. Client-side 408 * drivers should NEVER use this data or even care that it exists. 409 */ 410 void * client_state_private; 411 412 /** 413 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE. 414 */ 415 int renderType; 416 417 /** 418 * \name Raw server GL version 419 * 420 * True core GL version supported by the server. This is the raw value 421 * returned by the server, and it may not reflect what is actually 422 * supported (or reported) by the client-side library. 423 */ 424 /*@{*/ 425 int server_major; /**< Major version number. */ 426 int server_minor; /**< Minor version number. */ 427 /*@}*/ 428 429 /** 430 * Thread ID we're currently current in. Zero if none. 431 */ 432 unsigned long thread_id; 433 434 char gl_extension_bits[ __GL_EXT_BYTES ]; 435}; 436 437#define __glXSetError(gc,code) \ 438 if (!(gc)->error) { \ 439 (gc)->error = code; \ 440 } 441 442extern void __glFreeAttributeState(__GLXcontext *); 443 444/************************************************************************/ 445 446/** 447 * The size of the largest drawing command known to the implementation 448 * that will use the GLXRender GLX command. In this case it is 449 * \c glPolygonStipple. 450 */ 451#define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156 452 453/** 454 * To keep the implementation fast, the code uses a "limit" pointer 455 * to determine when the drawing command buffer is too full to hold 456 * another fixed size command. This constant defines the amount of 457 * space that must always be available in the drawing command buffer 458 * at all times for the implementation to work. It is important that 459 * the number be just large enough, but not so large as to reduce the 460 * efficacy of the buffer. The "+32" is just to keep the code working 461 * in case somebody counts wrong. 462 */ 463#define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32) 464 465/** 466 * This implementation uses a smaller threshold for switching 467 * to the RenderLarge protocol than the protcol requires so that 468 * large copies don't occur. 469 */ 470#define __GLX_RENDER_CMD_SIZE_LIMIT 4096 471 472/** 473 * One of these records exists per screen of the display. It contains 474 * a pointer to the config data for that screen (if the screen supports GL). 475 */ 476struct __GLXscreenConfigsRec { 477 /** 478 * GLX extension string reported by the X-server. 479 */ 480 const char *serverGLXexts; 481 482 /** 483 * GLX extension string to be reported to applications. This is the 484 * set of extensions that the application can actually use. 485 */ 486 char *effectiveGLXexts; 487 488#ifdef GLX_DIRECT_RENDERING 489 /** 490 * Per screen direct rendering interface functions and data. 491 */ 492 __DRIscreen *__driScreen; 493 const __DRIcoreExtension *core; 494 const __DRIlegacyExtension *legacy; 495 const __DRIswrastExtension *swrast; 496 const __DRIdri2Extension *dri2; 497 __glxHashTable *drawHash; 498 Display *dpy; 499 int scr, fd; 500 void *driver; 501 502 __GLXDRIscreen *driScreen; 503 504#ifdef __DRI_COPY_SUB_BUFFER 505 const __DRIcopySubBufferExtension *driCopySubBuffer; 506#endif 507 508#ifdef __DRI_SWAP_CONTROL 509 const __DRIswapControlExtension *swapControl; 510#endif 511 512#ifdef __DRI_ALLOCATE 513 const __DRIallocateExtension *allocate; 514#endif 515 516#ifdef __DRI_FRAME_TRACKING 517 const __DRIframeTrackingExtension *frameTracking; 518#endif 519 520#ifdef __DRI_MEDIA_STREAM_COUNTER 521 const __DRImediaStreamCounterExtension *msc; 522#endif 523 524#ifdef __DRI_TEX_BUFFER 525 const __DRItexBufferExtension *texBuffer; 526#endif 527 528#ifdef __DRI2_FLUSH 529 const __DRI2flushExtension *f; 530#endif 531 532#endif 533 534 /** 535 * Linked list of glx visuals and fbconfigs for this screen. 536 */ 537 __GLcontextModes *visuals, *configs; 538 539 /** 540 * Per-screen dynamic GLX extension tracking. The \c direct_support 541 * field only contains enough bits for 64 extensions. Should libGL 542 * ever need to track more than 64 GLX extensions, we can safely grow 543 * this field. The \c __GLXscreenConfigs structure is not used outside 544 * libGL. 545 */ 546 /*@{*/ 547 unsigned char direct_support[8]; 548 GLboolean ext_list_first_time; 549 /*@}*/ 550 551}; 552 553/** 554 * Per display private data. One of these records exists for each display 555 * that is using the OpenGL (GLX) extension. 556 */ 557struct __GLXdisplayPrivateRec { 558 /** 559 * Back pointer to the display 560 */ 561 Display *dpy; 562 563 /** 564 * The \c majorOpcode is common to all connections to the same server. 565 * It is also copied into the context structure. 566 */ 567 int majorOpcode; 568 569 /** 570 * \name Server Version 571 * 572 * Major and minor version returned by the server during initialization. 573 */ 574 /*@{*/ 575 int majorVersion, minorVersion; 576 /*@}*/ 577 578 /** 579 * \name Storage for the servers GLX vendor and versions strings. 580 * 581 * These are the same for all screens on this display. These fields will 582 * be filled in on demand. 583 */ 584 /*@{*/ 585 const char *serverGLXvendor; 586 const char *serverGLXversion; 587 /*@}*/ 588 589 /** 590 * Configurations of visuals for all screens on this display. 591 * Also, per screen data which now includes the server \c GLX_EXTENSION 592 * string. 593 */ 594 __GLXscreenConfigs *screenConfigs; 595 596#ifdef GLX_DIRECT_RENDERING 597 /** 598 * Per display direct rendering interface functions and data. 599 */ 600 __GLXDRIdisplay *driswDisplay; 601 __GLXDRIdisplay *driDisplay; 602 __GLXDRIdisplay *dri2Display; 603#endif 604}; 605 606 607extern GLubyte *__glXFlushRenderBuffer(__GLXcontext*, GLubyte*); 608 609extern void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber, 610 GLint totalRequests, 611 const GLvoid * data, GLint dataLen); 612 613extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint, 614 const GLvoid *, GLint); 615 616/* Initialize the GLX extension for dpy */ 617extern __GLXdisplayPrivate *__glXInitialize(Display*); 618 619extern void __glXPreferEGL(int state); 620 621/************************************************************************/ 622 623extern int __glXDebug; 624 625/* This is per-thread storage in an MT environment */ 626#if defined( USE_XTHREADS ) || defined( PTHREADS ) 627 628extern void __glXSetCurrentContext(__GLXcontext *c); 629 630# if defined( GLX_USE_TLS ) 631 632extern __thread void * __glX_tls_Context 633 __attribute__((tls_model("initial-exec"))); 634 635# define __glXGetCurrentContext() __glX_tls_Context 636 637# else 638 639extern __GLXcontext *__glXGetCurrentContext(void); 640 641# endif /* defined( GLX_USE_TLS ) */ 642 643#else 644 645extern __GLXcontext *__glXcurrentContext; 646#define __glXGetCurrentContext() __glXcurrentContext 647#define __glXSetCurrentContext(gc) __glXcurrentContext = gc 648 649#endif /* defined( USE_XTHREADS ) || defined( PTHREADS ) */ 650 651extern void __glXSetCurrentContextNull(void); 652 653extern void __glXFreeContext(__GLXcontext*); 654 655 656/* 657** Global lock for all threads in this address space using the GLX 658** extension 659*/ 660#if defined( USE_XTHREADS ) 661extern xmutex_rec __glXmutex; 662#define __glXLock() xmutex_lock(&__glXmutex) 663#define __glXUnlock() xmutex_unlock(&__glXmutex) 664#elif defined( PTHREADS ) 665extern pthread_mutex_t __glXmutex; 666#define __glXLock() pthread_mutex_lock(&__glXmutex) 667#define __glXUnlock() pthread_mutex_unlock(&__glXmutex) 668#else 669#define __glXLock() 670#define __glXUnlock() 671#endif 672 673/* 674** Setup for a command. Initialize the extension for dpy if necessary. 675*/ 676extern CARD8 __glXSetupForCommand(Display *dpy); 677 678/************************************************************************/ 679 680/* 681** Data conversion and packing support. 682*/ 683 684extern const GLuint __glXDefaultPixelStore[9]; 685 686/* Send an image to the server using RenderLarge. */ 687extern void __glXSendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim, 688 GLint width, GLint height, GLint depth, GLenum format, GLenum type, 689 const GLvoid *src, GLubyte *pc, GLubyte *modes); 690 691/* Return the size, in bytes, of some pixel data */ 692extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum); 693 694/* Return the number of elements per group of a specified format*/ 695extern GLint __glElementsPerGroup(GLenum format, GLenum type); 696 697/* Return the number of bytes per element, based on the element type (other 698** than GL_BITMAP). 699*/ 700extern GLint __glBytesPerElement(GLenum type); 701 702/* 703** Fill the transport buffer with the data from the users buffer, 704** applying some of the pixel store modes (unpack modes) to the data 705** first. As a side effect of this call, the "modes" field is 706** updated to contain the modes needed by the server to decode the 707** sent data. 708*/ 709extern void __glFillImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum, 710 GLenum, const GLvoid*, GLubyte*, GLubyte*); 711 712/* Copy map data with a stride into a packed buffer */ 713extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *); 714extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *); 715extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint, 716 const GLfloat *, GLfloat *); 717extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint, 718 const GLdouble *, GLdouble *); 719 720/* 721** Empty an image out of the reply buffer into the clients memory applying 722** the pack modes to pack back into the clients requested format. 723*/ 724extern void __glEmptyImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum, 725 GLenum, const GLubyte *, GLvoid *); 726 727 728/* 729** Allocate and Initialize Vertex Array client state, and free. 730*/ 731extern void __glXInitVertexArrayState(__GLXcontext *); 732extern void __glXFreeVertexArrayState(__GLXcontext *); 733 734/* 735** Inform the Server of the major and minor numbers and of the client 736** libraries extension string. 737*/ 738extern void __glXClientInfo ( Display *dpy, int opcode ); 739 740/************************************************************************/ 741 742/* 743** Declarations that should be in Xlib 744*/ 745#ifdef __GL_USE_OUR_PROTOTYPES 746extern void _XFlush(Display*); 747extern Status _XReply(Display*, xReply*, int, Bool); 748extern void _XRead(Display*, void*, long); 749extern void _XSend(Display*, const void*, long); 750#endif 751 752 753extern void __glXInitializeVisualConfigFromTags( __GLcontextModes *config, 754 int count, const INT32 *bp, Bool tagged_only, Bool fbconfig_style_tags ); 755 756extern char * __glXQueryServerString(Display* dpy, int opcode, 757 CARD32 screen, CARD32 name); 758extern char * __glXGetString(Display* dpy, int opcode, 759 CARD32 screen, CARD32 name); 760 761extern char *__glXstrdup(const char *str); 762 763 764extern const char __glXGLClientVersion[]; 765extern const char __glXGLClientExtensions[]; 766 767/* Get the unadjusted system time */ 768extern int __glXGetUST( int64_t * ust ); 769 770extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable, 771 int32_t * numerator, int32_t * denominator); 772 773#ifdef GLX_DIRECT_RENDERING 774GLboolean 775__driGetMscRateOML(__DRIdrawable *draw, 776 int32_t *numerator, int32_t *denominator, void *private); 777#endif 778 779#endif /* !__GLX_client_h__ */ 780