glxclient.h revision 559e4f8ebcb186b491d7d687ac43f22a62448fc1
1/*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31/**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38#ifndef _GLX_client_h_
39#define _GLX_client_h_
40#include <X11/Xproto.h>
41#include <X11/Xlibint.h>
42#include <X11/Xfuncproto.h>
43#include <X11/extensions/extutil.h>
44#define GLX_GLXEXT_PROTOTYPES
45#include <GL/glx.h>
46#include <GL/glxext.h>
47#include <string.h>
48#include <stdlib.h>
49#include <stdio.h>
50#ifdef WIN32
51#include <stdint.h>
52#endif
53#include "GL/glxproto.h"
54#include "glapi/glapitable.h"
55#include "glxconfig.h"
56#include "glxhash.h"
57#if defined( PTHREADS )
58# include <pthread.h>
59#endif
60
61#include "glxextensions.h"
62
63#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
64
65#define GLX_MAJOR_VERSION 1       /* current version numbers */
66#define GLX_MINOR_VERSION 4
67
68#define __GLX_MAX_TEXTURE_UNITS 32
69
70struct glx_display;
71struct glx_context;
72
73/************************************************************************/
74
75#ifdef GLX_DIRECT_RENDERING
76
77extern void DRI_glXUseXFont(struct glx_context *ctx,
78			    Font font, int first, int count, int listbase);
79
80#endif
81
82#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
83
84/**
85 * Display dependent methods.  This structure is initialized during the
86 * \c driCreateDisplay call.
87 */
88typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
89typedef struct __GLXDRIscreenRec __GLXDRIscreen;
90typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
91
92struct __GLXDRIdisplayRec
93{
94    /**
95     * Method to destroy the private DRI display data.
96     */
97   void (*destroyDisplay) (__GLXDRIdisplay * display);
98
99   struct glx_screen *(*createScreen)(int screen, struct glx_display * priv);
100};
101
102struct __GLXDRIscreenRec {
103
104   void (*destroyScreen)(struct glx_screen *psc);
105
106   struct glx_context *(*createContext)(struct glx_screen *psc,
107					struct glx_config *config,
108					struct glx_context *shareList,
109					int renderType);
110
111   __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
112				       XID drawable,
113				       GLXDrawable glxDrawable,
114				       struct glx_config *config);
115
116   int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
117			  int64_t divisor, int64_t remainder);
118   void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
119			 int x, int y, int width, int height);
120   int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
121			 int64_t *ust, int64_t *msc, int64_t *sbc);
122   int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
123		     int64_t divisor, int64_t remainder, int64_t *ust,
124		     int64_t *msc, int64_t *sbc);
125   int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
126		     int64_t *msc, int64_t *sbc);
127   int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
128   int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
129};
130
131struct __GLXDRIdrawableRec
132{
133   void (*destroyDrawable) (__GLXDRIdrawable * drawable);
134
135   XID xDrawable;
136   XID drawable;
137   struct glx_screen *psc;
138   GLenum textureTarget;
139   GLenum textureFormat;        /* EXT_texture_from_pixmap support */
140   unsigned long eventMask;
141   int refcount;
142};
143
144/*
145** Function to create and DRI display data and initialize the display
146** dependent methods.
147*/
148extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
149extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
150extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
151extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
152extern unsigned dri2GetSwapEventType(Display *dpy, XID drawable);
153
154
155/*
156** Functions to obtain driver configuration information from a direct
157** rendering client application
158*/
159extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
160
161extern const char *glXGetDriverConfig(const char *driverName);
162
163#endif
164
165/************************************************************************/
166
167#define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
168
169typedef struct __GLXpixelStoreModeRec
170{
171   GLboolean swapEndian;
172   GLboolean lsbFirst;
173   GLuint rowLength;
174   GLuint imageHeight;
175   GLuint imageDepth;
176   GLuint skipRows;
177   GLuint skipPixels;
178   GLuint skipImages;
179   GLuint alignment;
180} __GLXpixelStoreMode;
181
182
183typedef struct __GLXattributeRec
184{
185   GLuint mask;
186
187    /**
188     * Pixel storage state.  Most of the pixel store mode state is kept
189     * here and used by the client code to manage the packing and
190     * unpacking of data sent to/received from the server.
191     */
192   __GLXpixelStoreMode storePack, storeUnpack;
193
194    /**
195     * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
196     * disabled?
197     */
198   GLboolean NoDrawArraysProtocol;
199
200    /**
201     * Vertex Array storage state.  The vertex array component
202     * state is stored here and is used to manage the packing of
203     * DrawArrays data sent to the server.
204     */
205   struct array_state_vector *array_state;
206} __GLXattribute;
207
208typedef struct __GLXattributeMachineRec
209{
210   __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
211   __GLXattribute **stackPointer;
212} __GLXattributeMachine;
213
214struct glx_context_vtable {
215   void (*destroy)(struct glx_context *ctx);
216   int (*bind)(struct glx_context *context, struct glx_context *old,
217	       GLXDrawable draw, GLXDrawable read);
218   void (*unbind)(struct glx_context *context, struct glx_context *new);
219   void (*wait_gl)(struct glx_context *ctx);
220   void (*wait_x)(struct glx_context *ctx);
221   void (*use_x_font)(struct glx_context *ctx,
222		      Font font, int first, int count, int listBase);
223   void (*bind_tex_image)(Display * dpy,
224			  GLXDrawable drawable,
225			  int buffer, const int *attrib_list);
226   void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
227   void * (*get_proc_address)(const char *symbol);
228};
229
230extern void
231glx_send_destroy_context(Display *dpy, XID xid);
232
233/**
234 * GLX state that needs to be kept on the client.  One of these records
235 * exist for each context that has been made current by this client.
236 */
237struct glx_context
238{
239    /**
240     * \name Drawing command buffer.
241     *
242     * Drawing commands are packed into this buffer before being sent as a
243     * single GLX protocol request.  The buffer is sent when it overflows or
244     * is flushed by \c __glXFlushRenderBuffer.  \c pc is the next location
245     * in the buffer to be filled.  \c limit is described above in the buffer
246     * slop discussion.
247     *
248     * Commands that require large amounts of data to be transfered will
249     * also use this buffer to hold a header that describes the large
250     * command.
251     *
252     * These must be the first 6 fields since they are static initialized
253     * in the dummy context in glxext.c
254     */
255   /*@{ */
256   GLubyte *buf;
257   GLubyte *pc;
258   GLubyte *limit;
259   GLubyte *bufEnd;
260   GLint bufSize;
261   /*@} */
262
263   const struct glx_context_vtable *vtable;
264
265    /**
266     * The XID of this rendering context.  When the context is created a
267     * new XID is allocated.  This is set to None when the context is
268     * destroyed but is still current to some thread. In this case the
269     * context will be freed on next MakeCurrent.
270     */
271   XID xid;
272
273    /**
274     * The XID of the \c shareList context.
275     */
276   XID share_xid;
277
278    /**
279     * Screen number.
280     */
281   GLint screen;
282   struct glx_screen *psc;
283
284    /**
285     * \c GL_TRUE if the context was created with ImportContext, which
286     * means the server-side context was created by another X client.
287     */
288   GLboolean imported;
289
290    /**
291     * The context tag returned by MakeCurrent when this context is made
292     * current. This tag is used to identify the context that a thread has
293     * current so that proper server context management can be done.  It is
294     * used for all context specific commands (i.e., \c Render, \c RenderLarge,
295     * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
296     * context)).
297     */
298   GLXContextTag currentContextTag;
299
300    /**
301     * \name Rendering mode
302     *
303     * The rendering mode is kept on the client as well as the server.
304     * When \c glRenderMode is called, the buffer associated with the
305     * previous rendering mode (feedback or select) is filled.
306     */
307   /*@{ */
308   GLenum renderMode;
309   GLfloat *feedbackBuf;
310   GLuint *selectBuf;
311   /*@} */
312
313    /**
314     * Fill newImage with the unpacked form of \c oldImage getting it
315     * ready for transport to the server.
316     */
317   void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
318                      GLenum, const GLvoid *, GLubyte *, GLubyte *);
319
320    /**
321     * Client side attribs.
322     */
323   __GLXattributeMachine attributes;
324
325    /**
326     * Client side error code.  This is set when client side gl API
327     * routines need to set an error because of a bad enumerant or
328     * running out of memory, etc.
329     */
330   GLenum error;
331
332    /**
333     * Whether this context does direct rendering.
334     */
335   Bool isDirect;
336
337#if defined(GLX_DIRECT_RENDERING) && defined(GLX_USE_APPLEGL)
338   void *driContext;
339#endif
340
341    /**
342     * \c dpy of current display for this context.  Will be \c NULL if not
343     * current to any display, or if this is the "dummy context".
344     */
345   Display *currentDpy;
346
347    /**
348     * The current drawable for this context.  Will be None if this
349     * context is not current to any drawable.  currentReadable is below.
350     */
351   GLXDrawable currentDrawable;
352
353    /**
354     * \name GL Constant Strings
355     *
356     * Constant strings that describe the server implementation
357     * These pertain to GL attributes, not to be confused with
358     * GLX versioning attributes.
359     */
360   /*@{ */
361   GLubyte *vendor;
362   GLubyte *renderer;
363   GLubyte *version;
364   GLubyte *extensions;
365   /*@} */
366
367    /**
368     * Maximum small render command size.  This is the smaller of 64k and
369     * the size of the above buffer.
370     */
371   GLint maxSmallRenderCommandSize;
372
373    /**
374     * Major opcode for the extension.  Copied here so a lookup isn't
375     * needed.
376     */
377   GLint majorOpcode;
378
379    /**
380     * Pointer to the config used to create this context.
381     */
382   struct glx_config *config;
383
384    /**
385     * The current read-drawable for this context.  Will be None if this
386     * context is not current to any drawable.
387     *
388     * \since Internal API version 20030606.
389     */
390   GLXDrawable currentReadable;
391
392   /**
393    * Pointer to client-state data that is private to libGL.  This is only
394    * used for indirect rendering contexts.
395    *
396    * No internal API version change was made for this change.  Client-side
397    * drivers should NEVER use this data or even care that it exists.
398    */
399   void *client_state_private;
400
401   /**
402    * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
403    */
404   int renderType;
405
406   /**
407    * \name Raw server GL version
408    *
409    * True core GL version supported by the server.  This is the raw value
410    * returned by the server, and it may not reflect what is actually
411    * supported (or reported) by the client-side library.
412    */
413   /*@{ */
414   int server_major;        /**< Major version number. */
415   int server_minor;        /**< Minor version number. */
416   /*@} */
417
418   /**
419    * Number of threads we're currently current in.
420    */
421   unsigned long thread_refcount;
422
423   char gl_extension_bits[__GL_EXT_BYTES];
424};
425
426extern Bool
427glx_context_init(struct glx_context *gc,
428		 struct glx_screen *psc, struct glx_config *fbconfig);
429
430#define __glXSetError(gc,code)  \
431   if (!(gc)->error) {          \
432      (gc)->error = code;       \
433   }
434
435extern void __glFreeAttributeState(struct glx_context *);
436
437/************************************************************************/
438
439/**
440 * The size of the largest drawing command known to the implementation
441 * that will use the GLXRender GLX command.  In this case it is
442 * \c glPolygonStipple.
443 */
444#define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
445
446/**
447 * To keep the implementation fast, the code uses a "limit" pointer
448 * to determine when the drawing command buffer is too full to hold
449 * another fixed size command.  This constant defines the amount of
450 * space that must always be available in the drawing command buffer
451 * at all times for the implementation to work.  It is important that
452 * the number be just large enough, but not so large as to reduce the
453 * efficacy of the buffer.  The "+32" is just to keep the code working
454 * in case somebody counts wrong.
455 */
456#define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
457
458/**
459 * This implementation uses a smaller threshold for switching
460 * to the RenderLarge protocol than the protcol requires so that
461 * large copies don't occur.
462 */
463#define __GLX_RENDER_CMD_SIZE_LIMIT 4096
464
465/**
466 * One of these records exists per screen of the display.  It contains
467 * a pointer to the config data for that screen (if the screen supports GL).
468 */
469struct glx_screen_vtable {
470   struct glx_context *(*create_context)(struct glx_screen *psc,
471					 struct glx_config *config,
472					 struct glx_context *shareList,
473					 int renderType);
474};
475
476struct glx_screen
477{
478   const struct glx_screen_vtable *vtable;
479
480    /**
481     * GLX extension string reported by the X-server.
482     */
483   const char *serverGLXexts;
484
485    /**
486     * GLX extension string to be reported to applications.  This is the
487     * set of extensions that the application can actually use.
488     */
489   char *effectiveGLXexts;
490
491   struct glx_display *display;
492
493   Display *dpy;
494   int scr;
495
496#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
497    /**
498     * Per screen direct rendering interface functions and data.
499     */
500   __GLXDRIscreen *driScreen;
501#endif
502
503    /**
504     * Linked list of glx visuals and  fbconfigs for this screen.
505     */
506   struct glx_config *visuals, *configs;
507
508    /**
509     * Per-screen dynamic GLX extension tracking.  The \c direct_support
510     * field only contains enough bits for 64 extensions.  Should libGL
511     * ever need to track more than 64 GLX extensions, we can safely grow
512     * this field.  The \c struct glx_screen structure is not used outside
513     * libGL.
514     */
515   /*@{ */
516   unsigned char direct_support[8];
517   GLboolean ext_list_first_time;
518   /*@} */
519
520};
521
522/**
523 * Per display private data.  One of these records exists for each display
524 * that is using the OpenGL (GLX) extension.
525 */
526struct glx_display
527{
528   /* The extension protocol codes */
529   XExtCodes *codes;
530   struct glx_display *next;
531
532    /**
533     * Back pointer to the display
534     */
535   Display *dpy;
536
537    /**
538     * The \c majorOpcode is common to all connections to the same server.
539     * It is also copied into the context structure.
540     */
541   int majorOpcode;
542
543    /**
544     * \name Server Version
545     *
546     * Major and minor version returned by the server during initialization.
547     */
548   /*@{ */
549   int majorVersion, minorVersion;
550   /*@} */
551
552    /**
553     * \name Storage for the servers GLX vendor and versions strings.
554     *
555     * These are the same for all screens on this display. These fields will
556     * be filled in on demand.
557     */
558   /*@{ */
559   const char *serverGLXvendor;
560   const char *serverGLXversion;
561   /*@} */
562
563    /**
564     * Configurations of visuals for all screens on this display.
565     * Also, per screen data which now includes the server \c GLX_EXTENSION
566     * string.
567     */
568   struct glx_screen **screens;
569
570#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
571   __glxHashTable *drawHash;
572
573    /**
574     * Per display direct rendering interface functions and data.
575     */
576   __GLXDRIdisplay *driswDisplay;
577   __GLXDRIdisplay *driDisplay;
578   __GLXDRIdisplay *dri2Display;
579#endif
580};
581
582extern int
583glx_screen_init(struct glx_screen *psc,
584		int screen, struct glx_display * priv);
585extern void
586glx_screen_cleanup(struct glx_screen *psc);
587
588#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
589extern __GLXDRIdrawable *
590dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
591#endif
592
593extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
594
595extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
596                                GLint totalRequests,
597                                const GLvoid * data, GLint dataLen);
598
599extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint,
600                                  const GLvoid *, GLint);
601
602/* Initialize the GLX extension for dpy */
603extern struct glx_display *__glXInitialize(Display *);
604
605extern void __glXPreferEGL(int state);
606
607/************************************************************************/
608
609extern int __glXDebug;
610
611/* This is per-thread storage in an MT environment */
612#if defined( PTHREADS )
613
614extern void __glXSetCurrentContext(struct glx_context * c);
615
616# if defined( GLX_USE_TLS )
617
618extern __thread void *__glX_tls_Context
619   __attribute__ ((tls_model("initial-exec")));
620
621#  define __glXGetCurrentContext() __glX_tls_Context
622
623# else
624
625extern struct glx_context *__glXGetCurrentContext(void);
626
627# endif /* defined( GLX_USE_TLS ) */
628
629#else
630
631extern struct glx_context *__glXcurrentContext;
632#define __glXGetCurrentContext() __glXcurrentContext
633#define __glXSetCurrentContext(gc) __glXcurrentContext = gc
634
635#endif /* defined( PTHREADS ) */
636
637extern void __glXSetCurrentContextNull(void);
638
639
640/*
641** Global lock for all threads in this address space using the GLX
642** extension
643*/
644#if defined( PTHREADS )
645extern pthread_mutex_t __glXmutex;
646#define __glXLock()    pthread_mutex_lock(&__glXmutex)
647#define __glXUnlock()  pthread_mutex_unlock(&__glXmutex)
648#else
649#define __glXLock()
650#define __glXUnlock()
651#endif
652
653/*
654** Setup for a command.  Initialize the extension for dpy if necessary.
655*/
656extern CARD8 __glXSetupForCommand(Display * dpy);
657
658/************************************************************************/
659
660/*
661** Data conversion and packing support.
662*/
663
664extern const GLuint __glXDefaultPixelStore[9];
665
666/* Send an image to the server using RenderLarge. */
667extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
668                                GLint width, GLint height, GLint depth,
669                                GLenum format, GLenum type,
670                                const GLvoid * src, GLubyte * pc,
671                                GLubyte * modes);
672
673/* Return the size, in bytes, of some pixel data */
674extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
675
676/* Return the number of elements per group of a specified format*/
677extern GLint __glElementsPerGroup(GLenum format, GLenum type);
678
679/* Return the number of bytes per element, based on the element type (other
680** than GL_BITMAP).
681*/
682extern GLint __glBytesPerElement(GLenum type);
683
684/*
685** Fill the transport buffer with the data from the users buffer,
686** applying some of the pixel store modes (unpack modes) to the data
687** first.  As a side effect of this call, the "modes" field is
688** updated to contain the modes needed by the server to decode the
689** sent data.
690*/
691extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
692                          GLenum, const GLvoid *, GLubyte *, GLubyte *);
693
694/* Copy map data with a stride into a packed buffer */
695extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
696extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
697extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
698                          const GLfloat *, GLfloat *);
699extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
700                          const GLdouble *, GLdouble *);
701
702/*
703** Empty an image out of the reply buffer into the clients memory applying
704** the pack modes to pack back into the clients requested format.
705*/
706extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
707                           GLenum, const GLubyte *, GLvoid *);
708
709
710/*
711** Allocate and Initialize Vertex Array client state, and free.
712*/
713extern void __glXInitVertexArrayState(struct glx_context *);
714extern void __glXFreeVertexArrayState(struct glx_context *);
715
716/*
717** Inform the Server of the major and minor numbers and of the client
718** libraries extension string.
719*/
720extern void __glXClientInfo(Display * dpy, int opcode);
721
722/************************************************************************/
723
724/*
725** Declarations that should be in Xlib
726*/
727#ifdef __GL_USE_OUR_PROTOTYPES
728extern void _XFlush(Display *);
729extern Status _XReply(Display *, xReply *, int, Bool);
730extern void _XRead(Display *, void *, long);
731extern void _XSend(Display *, const void *, long);
732#endif
733
734
735extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
736                                                int count, const INT32 * bp,
737                                                Bool tagged_only,
738                                                Bool fbconfig_style_tags);
739
740extern char *__glXQueryServerString(Display * dpy, int opcode,
741                                    CARD32 screen, CARD32 name);
742extern char *__glXGetString(Display * dpy, int opcode,
743                            CARD32 screen, CARD32 name);
744
745extern char *__glXstrdup(const char *str);
746
747
748extern const char __glXGLClientVersion[];
749extern const char __glXGLClientExtensions[];
750
751/* Get the unadjusted system time */
752extern int __glXGetUST(int64_t * ust);
753
754extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
755                                    int32_t * numerator,
756                                    int32_t * denominator);
757
758#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
759extern GLboolean
760__glxGetMscRate(__GLXDRIdrawable *glxDraw,
761		int32_t * numerator, int32_t * denominator);
762
763/* So that dri2.c:DRI2WireToEvent() can access
764 * glx_info->codes->first_event */
765XExtDisplayInfo *__glXFindDisplay (Display *dpy);
766
767extern void
768GarbageCollectDRIDrawables(struct glx_screen *psc);
769
770extern __GLXDRIdrawable *
771GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
772#endif
773
774#ifdef GLX_USE_APPLEGL
775extern struct glx_screen *
776applegl_create_screen(int screen, struct glx_display * priv);
777
778extern struct glx_context *
779applegl_create_context(struct glx_screen *psc,
780			struct glx_config *mode,
781			struct glx_context *shareList, int renderType);
782
783extern int
784applegl_create_display(struct glx_display *display);
785#endif
786
787extern struct glx_context dummyContext;
788
789extern struct glx_screen *
790indirect_create_screen(int screen, struct glx_display * priv);
791extern struct glx_context *
792indirect_create_context(struct glx_screen *psc,
793			struct glx_config *mode,
794			struct glx_context *shareList, int renderType);
795
796#endif /* !__GLX_client_h__ */
797