glxclient.h revision a0e510320009766faa5ff8c0ed744e87f8095df7
1/*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31/**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38#ifndef _GLX_client_h_
39#define _GLX_client_h_
40#include <X11/Xproto.h>
41#include <X11/Xlibint.h>
42#include <X11/Xfuncproto.h>
43#include <X11/extensions/extutil.h>
44#define GLX_GLXEXT_PROTOTYPES
45#include <GL/glx.h>
46#include <GL/glxext.h>
47#include <string.h>
48#include <stdlib.h>
49#include <stdio.h>
50#ifdef WIN32
51#include <stdint.h>
52#endif
53#include "GL/glxproto.h"
54#include "glapi/glapitable.h"
55#include "glxconfig.h"
56#include "glxhash.h"
57#if defined( PTHREADS )
58# include <pthread.h>
59#endif
60
61#include "glxextensions.h"
62
63#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
64
65#define GLX_MAJOR_VERSION 1       /* current version numbers */
66#define GLX_MINOR_VERSION 4
67
68#define __GLX_MAX_TEXTURE_UNITS 32
69
70struct glx_display;
71struct glx_context;
72
73/************************************************************************/
74
75#ifdef GLX_DIRECT_RENDERING
76
77extern void DRI_glXUseXFont(struct glx_context *ctx,
78			    Font font, int first, int count, int listbase);
79
80#endif
81
82#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
83
84/**
85 * Display dependent methods.  This structure is initialized during the
86 * \c driCreateDisplay call.
87 */
88typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
89typedef struct __GLXDRIscreenRec __GLXDRIscreen;
90typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
91
92#include "glxextensions.h"
93
94struct __GLXDRIdisplayRec
95{
96    /**
97     * Method to destroy the private DRI display data.
98     */
99   void (*destroyDisplay) (__GLXDRIdisplay * display);
100
101   struct glx_screen *(*createScreen)(int screen, struct glx_display * priv);
102};
103
104struct __GLXDRIscreenRec {
105
106   void (*destroyScreen)(struct glx_screen *psc);
107
108   struct glx_context *(*createContext)(struct glx_screen *psc,
109					struct glx_config *config,
110					struct glx_context *shareList,
111					int renderType);
112
113   __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
114				       XID drawable,
115				       GLXDrawable glxDrawable,
116				       struct glx_config *config);
117
118   int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
119			  int64_t divisor, int64_t remainder);
120   void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
121			 int x, int y, int width, int height);
122   int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
123			 int64_t *ust, int64_t *msc, int64_t *sbc);
124   int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
125		     int64_t divisor, int64_t remainder, int64_t *ust,
126		     int64_t *msc, int64_t *sbc);
127   int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
128		     int64_t *msc, int64_t *sbc);
129   int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
130   int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
131};
132
133struct __GLXDRIdrawableRec
134{
135   void (*destroyDrawable) (__GLXDRIdrawable * drawable);
136
137   XID xDrawable;
138   XID drawable;
139   struct glx_screen *psc;
140   GLenum textureTarget;
141   GLenum textureFormat;        /* EXT_texture_from_pixmap support */
142   unsigned long eventMask;
143};
144
145/*
146** Function to create and DRI display data and initialize the display
147** dependent methods.
148*/
149extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
150extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
151extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
152extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
153extern unsigned dri2GetSwapEventType(Display *dpy, XID drawable);
154
155
156/*
157** Functions to obtain driver configuration information from a direct
158** rendering client application
159*/
160extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
161
162extern const char *glXGetDriverConfig(const char *driverName);
163
164#endif
165
166/************************************************************************/
167
168#define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
169
170typedef struct __GLXpixelStoreModeRec
171{
172   GLboolean swapEndian;
173   GLboolean lsbFirst;
174   GLuint rowLength;
175   GLuint imageHeight;
176   GLuint imageDepth;
177   GLuint skipRows;
178   GLuint skipPixels;
179   GLuint skipImages;
180   GLuint alignment;
181} __GLXpixelStoreMode;
182
183
184typedef struct __GLXattributeRec
185{
186   GLuint mask;
187
188    /**
189     * Pixel storage state.  Most of the pixel store mode state is kept
190     * here and used by the client code to manage the packing and
191     * unpacking of data sent to/received from the server.
192     */
193   __GLXpixelStoreMode storePack, storeUnpack;
194
195    /**
196     * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
197     * disabled?
198     */
199   GLboolean NoDrawArraysProtocol;
200
201    /**
202     * Vertex Array storage state.  The vertex array component
203     * state is stored here and is used to manage the packing of
204     * DrawArrays data sent to the server.
205     */
206   struct array_state_vector *array_state;
207} __GLXattribute;
208
209typedef struct __GLXattributeMachineRec
210{
211   __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
212   __GLXattribute **stackPointer;
213} __GLXattributeMachine;
214
215struct glx_context_vtable {
216   void (*destroy)(struct glx_context *ctx);
217   int (*bind)(struct glx_context *context, struct glx_context *old,
218	       GLXDrawable draw, GLXDrawable read);
219   void (*unbind)(struct glx_context *context, struct glx_context *new);
220   void (*wait_gl)(struct glx_context *ctx);
221   void (*wait_x)(struct glx_context *ctx);
222   void (*use_x_font)(struct glx_context *ctx,
223		      Font font, int first, int count, int listBase);
224   void (*bind_tex_image)(Display * dpy,
225			  GLXDrawable drawable,
226			  int buffer, const int *attrib_list);
227   void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
228
229};
230
231extern void
232glx_send_destroy_context(Display *dpy, XID xid);
233
234/**
235 * GLX state that needs to be kept on the client.  One of these records
236 * exist for each context that has been made current by this client.
237 */
238struct glx_context
239{
240    /**
241     * \name Drawing command buffer.
242     *
243     * Drawing commands are packed into this buffer before being sent as a
244     * single GLX protocol request.  The buffer is sent when it overflows or
245     * is flushed by \c __glXFlushRenderBuffer.  \c pc is the next location
246     * in the buffer to be filled.  \c limit is described above in the buffer
247     * slop discussion.
248     *
249     * Commands that require large amounts of data to be transfered will
250     * also use this buffer to hold a header that describes the large
251     * command.
252     *
253     * These must be the first 6 fields since they are static initialized
254     * in the dummy context in glxext.c
255     */
256   /*@{ */
257   GLubyte *buf;
258   GLubyte *pc;
259   GLubyte *limit;
260   GLubyte *bufEnd;
261   GLint bufSize;
262   /*@} */
263
264   const struct glx_context_vtable *vtable;
265
266    /**
267     * The XID of this rendering context.  When the context is created a
268     * new XID is allocated.  This is set to None when the context is
269     * destroyed but is still current to some thread. In this case the
270     * context will be freed on next MakeCurrent.
271     */
272   XID xid;
273
274    /**
275     * The XID of the \c shareList context.
276     */
277   XID share_xid;
278
279    /**
280     * Screen number.
281     */
282   GLint screen;
283   struct glx_screen *psc;
284
285    /**
286     * \c GL_TRUE if the context was created with ImportContext, which
287     * means the server-side context was created by another X client.
288     */
289   GLboolean imported;
290
291    /**
292     * The context tag returned by MakeCurrent when this context is made
293     * current. This tag is used to identify the context that a thread has
294     * current so that proper server context management can be done.  It is
295     * used for all context specific commands (i.e., \c Render, \c RenderLarge,
296     * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
297     * context)).
298     */
299   GLXContextTag currentContextTag;
300
301    /**
302     * \name Rendering mode
303     *
304     * The rendering mode is kept on the client as well as the server.
305     * When \c glRenderMode is called, the buffer associated with the
306     * previous rendering mode (feedback or select) is filled.
307     */
308   /*@{ */
309   GLenum renderMode;
310   GLfloat *feedbackBuf;
311   GLuint *selectBuf;
312   /*@} */
313
314    /**
315     * This is \c GL_TRUE if the pixel unpack modes are such that an image
316     * can be unpacked from the clients memory by just copying.  It may
317     * still be true that the server will have to do some work.  This
318     * just promises that a straight copy will fetch the correct bytes.
319     */
320   GLboolean fastImageUnpack;
321
322    /**
323     * Fill newImage with the unpacked form of \c oldImage getting it
324     * ready for transport to the server.
325     */
326   void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
327                      GLenum, const GLvoid *, GLubyte *, GLubyte *);
328
329    /**
330     * Client side attribs.
331     */
332   __GLXattributeMachine attributes;
333
334    /**
335     * Client side error code.  This is set when client side gl API
336     * routines need to set an error because of a bad enumerant or
337     * running out of memory, etc.
338     */
339   GLenum error;
340
341    /**
342     * Whether this context does direct rendering.
343     */
344   Bool isDirect;
345
346    /**
347     * \c dpy of current display for this context.  Will be \c NULL if not
348     * current to any display, or if this is the "dummy context".
349     */
350   Display *currentDpy;
351
352    /**
353     * The current drawable for this context.  Will be None if this
354     * context is not current to any drawable.  currentReadable is below.
355     */
356   GLXDrawable currentDrawable;
357
358    /**
359     * \name GL Constant Strings
360     *
361     * Constant strings that describe the server implementation
362     * These pertain to GL attributes, not to be confused with
363     * GLX versioning attributes.
364     */
365   /*@{ */
366   GLubyte *vendor;
367   GLubyte *renderer;
368   GLubyte *version;
369   GLubyte *extensions;
370   /*@} */
371
372    /**
373     * Maximum small render command size.  This is the smaller of 64k and
374     * the size of the above buffer.
375     */
376   GLint maxSmallRenderCommandSize;
377
378    /**
379     * Major opcode for the extension.  Copied here so a lookup isn't
380     * needed.
381     */
382   GLint majorOpcode;
383
384    /**
385     * Pointer to the config used to create this context.
386     */
387   struct glx_config *config;
388
389    /**
390     * The current read-drawable for this context.  Will be None if this
391     * context is not current to any drawable.
392     *
393     * \since Internal API version 20030606.
394     */
395   GLXDrawable currentReadable;
396
397   /**
398    * Pointer to client-state data that is private to libGL.  This is only
399    * used for indirect rendering contexts.
400    *
401    * No internal API version change was made for this change.  Client-side
402    * drivers should NEVER use this data or even care that it exists.
403    */
404   void *client_state_private;
405
406   /**
407    * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
408    */
409   int renderType;
410
411   /**
412    * \name Raw server GL version
413    *
414    * True core GL version supported by the server.  This is the raw value
415    * returned by the server, and it may not reflect what is actually
416    * supported (or reported) by the client-side library.
417    */
418   /*@{ */
419   int server_major;        /**< Major version number. */
420   int server_minor;        /**< Minor version number. */
421   /*@} */
422
423   /**
424    * Thread ID we're currently current in. Zero if none.
425    */
426   unsigned long thread_id;
427
428   char gl_extension_bits[__GL_EXT_BYTES];
429};
430
431extern Bool
432glx_context_init(struct glx_context *gc,
433		 struct glx_screen *psc, struct glx_config *fbconfig);
434
435#define __glXSetError(gc,code)  \
436   if (!(gc)->error) {          \
437      (gc)->error = code;       \
438   }
439
440extern void __glFreeAttributeState(struct glx_context *);
441
442/************************************************************************/
443
444/**
445 * The size of the largest drawing command known to the implementation
446 * that will use the GLXRender GLX command.  In this case it is
447 * \c glPolygonStipple.
448 */
449#define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
450
451/**
452 * To keep the implementation fast, the code uses a "limit" pointer
453 * to determine when the drawing command buffer is too full to hold
454 * another fixed size command.  This constant defines the amount of
455 * space that must always be available in the drawing command buffer
456 * at all times for the implementation to work.  It is important that
457 * the number be just large enough, but not so large as to reduce the
458 * efficacy of the buffer.  The "+32" is just to keep the code working
459 * in case somebody counts wrong.
460 */
461#define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
462
463/**
464 * This implementation uses a smaller threshold for switching
465 * to the RenderLarge protocol than the protcol requires so that
466 * large copies don't occur.
467 */
468#define __GLX_RENDER_CMD_SIZE_LIMIT 4096
469
470/**
471 * One of these records exists per screen of the display.  It contains
472 * a pointer to the config data for that screen (if the screen supports GL).
473 */
474struct glx_screen_vtable {
475   struct glx_context *(*create_context)(struct glx_screen *psc,
476					 struct glx_config *config,
477					 struct glx_context *shareList,
478					 int renderType);
479};
480
481struct glx_screen
482{
483   const struct glx_screen_vtable *vtable;
484
485    /**
486     * GLX extension string reported by the X-server.
487     */
488   const char *serverGLXexts;
489
490    /**
491     * GLX extension string to be reported to applications.  This is the
492     * set of extensions that the application can actually use.
493     */
494   char *effectiveGLXexts;
495
496   struct glx_display *display;
497
498   Display *dpy;
499   int scr;
500
501#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
502    /**
503     * Per screen direct rendering interface functions and data.
504     */
505   __GLXDRIscreen *driScreen;
506#endif
507
508    /**
509     * Linked list of glx visuals and  fbconfigs for this screen.
510     */
511   struct glx_config *visuals, *configs;
512
513    /**
514     * Per-screen dynamic GLX extension tracking.  The \c direct_support
515     * field only contains enough bits for 64 extensions.  Should libGL
516     * ever need to track more than 64 GLX extensions, we can safely grow
517     * this field.  The \c struct glx_screen structure is not used outside
518     * libGL.
519     */
520   /*@{ */
521   unsigned char direct_support[8];
522   GLboolean ext_list_first_time;
523   /*@} */
524
525};
526
527/**
528 * Per display private data.  One of these records exists for each display
529 * that is using the OpenGL (GLX) extension.
530 */
531struct glx_display
532{
533   /* The extension protocol codes */
534   XExtCodes *codes;
535   struct glx_display *next;
536
537    /**
538     * Back pointer to the display
539     */
540   Display *dpy;
541
542    /**
543     * The \c majorOpcode is common to all connections to the same server.
544     * It is also copied into the context structure.
545     */
546   int majorOpcode;
547
548    /**
549     * \name Server Version
550     *
551     * Major and minor version returned by the server during initialization.
552     */
553   /*@{ */
554   int majorVersion, minorVersion;
555   /*@} */
556
557    /**
558     * \name Storage for the servers GLX vendor and versions strings.
559     *
560     * These are the same for all screens on this display. These fields will
561     * be filled in on demand.
562     */
563   /*@{ */
564   const char *serverGLXvendor;
565   const char *serverGLXversion;
566   /*@} */
567
568    /**
569     * Configurations of visuals for all screens on this display.
570     * Also, per screen data which now includes the server \c GLX_EXTENSION
571     * string.
572     */
573   struct glx_screen **screens;
574
575#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
576   __glxHashTable *drawHash;
577
578    /**
579     * Per display direct rendering interface functions and data.
580     */
581   __GLXDRIdisplay *driswDisplay;
582   __GLXDRIdisplay *driDisplay;
583   __GLXDRIdisplay *dri2Display;
584#endif
585};
586
587extern int
588glx_screen_init(struct glx_screen *psc,
589		int screen, struct glx_display * priv);
590
591#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
592extern __GLXDRIdrawable *
593dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
594#endif
595
596extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
597
598extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
599                                GLint totalRequests,
600                                const GLvoid * data, GLint dataLen);
601
602extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint,
603                                  const GLvoid *, GLint);
604
605/* Initialize the GLX extension for dpy */
606extern struct glx_display *__glXInitialize(Display *);
607
608extern void __glXPreferEGL(int state);
609
610/************************************************************************/
611
612extern int __glXDebug;
613
614/* This is per-thread storage in an MT environment */
615#if defined( PTHREADS )
616
617extern void __glXSetCurrentContext(struct glx_context * c);
618
619# if defined( GLX_USE_TLS )
620
621extern __thread void *__glX_tls_Context
622   __attribute__ ((tls_model("initial-exec")));
623
624#  define __glXGetCurrentContext() __glX_tls_Context
625
626# else
627
628extern struct glx_context *__glXGetCurrentContext(void);
629
630# endif /* defined( GLX_USE_TLS ) */
631
632#else
633
634extern struct glx_context *__glXcurrentContext;
635#define __glXGetCurrentContext() __glXcurrentContext
636#define __glXSetCurrentContext(gc) __glXcurrentContext = gc
637
638#endif /* defined( PTHREADS ) */
639
640extern void __glXSetCurrentContextNull(void);
641
642
643/*
644** Global lock for all threads in this address space using the GLX
645** extension
646*/
647#if defined( PTHREADS )
648extern pthread_mutex_t __glXmutex;
649#define __glXLock()    pthread_mutex_lock(&__glXmutex)
650#define __glXUnlock()  pthread_mutex_unlock(&__glXmutex)
651#else
652#define __glXLock()
653#define __glXUnlock()
654#endif
655
656/*
657** Setup for a command.  Initialize the extension for dpy if necessary.
658*/
659extern CARD8 __glXSetupForCommand(Display * dpy);
660
661/************************************************************************/
662
663/*
664** Data conversion and packing support.
665*/
666
667extern const GLuint __glXDefaultPixelStore[9];
668
669/* Send an image to the server using RenderLarge. */
670extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
671                                GLint width, GLint height, GLint depth,
672                                GLenum format, GLenum type,
673                                const GLvoid * src, GLubyte * pc,
674                                GLubyte * modes);
675
676/* Return the size, in bytes, of some pixel data */
677extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
678
679/* Return the number of elements per group of a specified format*/
680extern GLint __glElementsPerGroup(GLenum format, GLenum type);
681
682/* Return the number of bytes per element, based on the element type (other
683** than GL_BITMAP).
684*/
685extern GLint __glBytesPerElement(GLenum type);
686
687/*
688** Fill the transport buffer with the data from the users buffer,
689** applying some of the pixel store modes (unpack modes) to the data
690** first.  As a side effect of this call, the "modes" field is
691** updated to contain the modes needed by the server to decode the
692** sent data.
693*/
694extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
695                          GLenum, const GLvoid *, GLubyte *, GLubyte *);
696
697/* Copy map data with a stride into a packed buffer */
698extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
699extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
700extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
701                          const GLfloat *, GLfloat *);
702extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
703                          const GLdouble *, GLdouble *);
704
705/*
706** Empty an image out of the reply buffer into the clients memory applying
707** the pack modes to pack back into the clients requested format.
708*/
709extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
710                           GLenum, const GLubyte *, GLvoid *);
711
712
713/*
714** Allocate and Initialize Vertex Array client state, and free.
715*/
716extern void __glXInitVertexArrayState(struct glx_context *);
717extern void __glXFreeVertexArrayState(struct glx_context *);
718
719/*
720** Inform the Server of the major and minor numbers and of the client
721** libraries extension string.
722*/
723extern void __glXClientInfo(Display * dpy, int opcode);
724
725/************************************************************************/
726
727/*
728** Declarations that should be in Xlib
729*/
730#ifdef __GL_USE_OUR_PROTOTYPES
731extern void _XFlush(Display *);
732extern Status _XReply(Display *, xReply *, int, Bool);
733extern void _XRead(Display *, void *, long);
734extern void _XSend(Display *, const void *, long);
735#endif
736
737
738extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
739                                                int count, const INT32 * bp,
740                                                Bool tagged_only,
741                                                Bool fbconfig_style_tags);
742
743extern char *__glXQueryServerString(Display * dpy, int opcode,
744                                    CARD32 screen, CARD32 name);
745extern char *__glXGetString(Display * dpy, int opcode,
746                            CARD32 screen, CARD32 name);
747
748extern char *__glXstrdup(const char *str);
749
750
751extern const char __glXGLClientVersion[];
752extern const char __glXGLClientExtensions[];
753
754/* Get the unadjusted system time */
755extern int __glXGetUST(int64_t * ust);
756
757extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
758                                    int32_t * numerator,
759                                    int32_t * denominator);
760
761#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
762extern GLboolean
763__glxGetMscRate(__GLXDRIdrawable *glxDraw,
764		int32_t * numerator, int32_t * denominator);
765
766/* So that dri2.c:DRI2WireToEvent() can access
767 * glx_info->codes->first_event */
768XExtDisplayInfo *__glXFindDisplay (Display *dpy);
769
770extern void
771GarbageCollectDRIDrawables(struct glx_screen *psc);
772
773extern __GLXDRIdrawable *
774GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
775
776#endif
777
778extern struct glx_context dummyContext;
779
780extern struct glx_screen *
781indirect_create_screen(int screen, struct glx_display * priv);
782extern struct glx_context *
783indirect_create_context(struct glx_screen *psc,
784			struct glx_config *mode,
785			struct glx_context *shareList, int renderType);
786
787#endif /* !__GLX_client_h__ */
788