glxclient.h revision df04ffbf025994abd59e26c8439e77bb340ef20b
1/*
2** License Applicability. Except to the extent portions of this file are
3** made subject to an alternative license as permitted in the SGI Free
4** Software License B, Version 1.1 (the "License"), the contents of this
5** file are subject only to the provisions of the License. You may not use
6** this file except in compliance with the License. You may obtain a copy
7** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
9**
10** http://oss.sgi.com/projects/FreeB
11**
12** Note that, as provided in the License, the Software is distributed on an
13** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
17**
18** Original Code. The Original Code is: OpenGL Sample Implementation,
19** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21** Copyright in any portions created by third parties is as indicated
22** elsewhere herein. All Rights Reserved.
23**
24** Additional Notice Provisions: The application programming interfaces
25** established by SGI in conjunction with the Original Code are The
26** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29** Window System(R) (Version 1.3), released October 19, 1998. This software
30** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31** published by SGI, but has not been independently verified as being
32** compliant with the OpenGL(R) version 1.2.1 Specification.
33*/
34/* $XFree86: xc/lib/GL/glx/glxclient.h,v 1.21 2004/02/09 23:46:31 alanh Exp $ */
35
36/**
37 * \file glxclient.h
38 * Direct rendering support added by Precision Insight, Inc.
39 *
40 * \author Kevin E. Martin <kevin@precisioninsight.com>
41 */
42
43#ifndef _GLX_client_h_
44#define _GLX_client_h_
45#define NEED_REPLIES
46#define NEED_EVENTS
47#include <X11/Xproto.h>
48#include <X11/Xlibint.h>
49#define GLX_GLXEXT_PROTOTYPES
50#include <GL/glx.h>
51#include <GL/glxext.h>
52#include <string.h>
53#include <stdlib.h>
54#include <stdio.h>
55#ifdef WIN32
56#include <stdint.h>
57#endif
58#include "GL/glxint.h"
59#include "GL/glxproto.h"
60#include "GL/internal/glcore.h"
61#include "glapitable.h"
62#include "glxhash.h"
63#if defined( USE_XTHREADS )
64# include <X11/Xthreads.h>
65#elif defined( PTHREADS )
66# include <pthread.h>
67#endif
68
69#define GLX_MAJOR_VERSION	1	/* current version numbers */
70#define GLX_MINOR_VERSION	4
71
72#define __GLX_MAX_TEXTURE_UNITS 32
73
74typedef struct __GLXscreenConfigsRec __GLXscreenConfigs;
75typedef struct __GLXcontextRec __GLXcontext;
76typedef struct __GLXdrawableRec __GLXdrawable;
77typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
78typedef struct _glapi_table __GLapi;
79
80/************************************************************************/
81
82#ifdef GLX_DIRECT_RENDERING
83
84#define containerOf(ptr, type, member)			\
85    (type *)( (char *)ptr - offsetof(type,member) )
86
87#include <GL/internal/dri_interface.h>
88
89
90/**
91 * Display dependent methods.  This structure is initialized during the
92 * \c driCreateDisplay call.
93 */
94typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
95typedef struct __GLXDRIscreenRec __GLXDRIscreen;
96typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
97typedef struct __GLXDRIcontextRec __GLXDRIcontext;
98
99#include "glxextensions.h"
100
101struct __GLXDRIdisplayRec {
102    /**
103     * Method to destroy the private DRI display data.
104     */
105    void (*destroyDisplay)(__GLXDRIdisplay *display);
106
107    __GLXDRIscreen *(*createScreen)(__GLXscreenConfigs *psc, int screen,
108				    __GLXdisplayPrivate *priv);
109};
110
111struct __GLXDRIscreenRec {
112
113    void (*destroyScreen)(__GLXscreenConfigs *psc);
114
115    __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc,
116				      const __GLcontextModes *mode,
117				      GLXContext gc,
118				      GLXContext shareList, int renderType);
119
120    __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc,
121					XID drawable,
122					GLXDrawable glxDrawable,
123					const __GLcontextModes *modes);
124};
125
126struct __GLXDRIcontextRec {
127    void (*destroyContext)(__GLXDRIcontext *context, __GLXscreenConfigs *psc,
128			   Display *dpy);
129    Bool (*bindContext)(__GLXDRIcontext *context,
130			__GLXDRIdrawable *pdraw,
131			__GLXDRIdrawable *pread);
132
133    void (*unbindContext)(__GLXDRIcontext *context);
134};
135
136struct __GLXDRIdrawableRec {
137    void (*destroyDrawable)(__GLXDRIdrawable *drawable);
138
139    XID xDrawable;
140    XID drawable;
141    __GLXscreenConfigs *psc;
142    __DRIdrawable *driDrawable;
143    GLenum textureTarget;
144};
145
146/*
147** Function to create and DRI display data and initialize the display
148** dependent methods.
149*/
150extern __GLXDRIdisplay *driCreateDisplay(Display *dpy);
151extern __GLXDRIdisplay *dri2CreateDisplay(Display *dpy);
152
153extern void DRI_glXUseXFont( Font font, int first, int count, int listbase );
154
155/*
156** Functions to obtain driver configuration information from a direct
157** rendering client application
158*/
159extern const char *glXGetScreenDriver (Display *dpy, int scrNum);
160
161extern const char *glXGetDriverConfig (const char *driverName);
162
163#endif
164
165/************************************************************************/
166
167#define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
168
169typedef struct __GLXpixelStoreModeRec {
170    GLboolean swapEndian;
171    GLboolean lsbFirst;
172    GLuint rowLength;
173    GLuint imageHeight;
174    GLuint imageDepth;
175    GLuint skipRows;
176    GLuint skipPixels;
177    GLuint skipImages;
178    GLuint alignment;
179} __GLXpixelStoreMode;
180
181
182typedef struct __GLXattributeRec {
183    GLuint mask;
184
185    /**
186     * Pixel storage state.  Most of the pixel store mode state is kept
187     * here and used by the client code to manage the packing and
188     * unpacking of data sent to/received from the server.
189     */
190    __GLXpixelStoreMode storePack, storeUnpack;
191
192    /**
193     * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
194     * disabled?
195     */
196    GLboolean NoDrawArraysProtocol;
197
198    /**
199     * Vertex Array storage state.  The vertex array component
200     * state is stored here and is used to manage the packing of
201     * DrawArrays data sent to the server.
202     */
203    struct array_state_vector * array_state;
204} __GLXattribute;
205
206typedef struct __GLXattributeMachineRec {
207	__GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
208	__GLXattribute **stackPointer;
209} __GLXattributeMachine;
210
211/**
212 * GLX state that needs to be kept on the client.  One of these records
213 * exist for each context that has been made current by this client.
214 */
215struct __GLXcontextRec {
216    /**
217     * \name Drawing command buffer.
218     *
219     * Drawing commands are packed into this buffer before being sent as a
220     * single GLX protocol request.  The buffer is sent when it overflows or
221     * is flushed by \c __glXFlushRenderBuffer.  \c pc is the next location
222     * in the buffer to be filled.  \c limit is described above in the buffer
223     * slop discussion.
224     *
225     * Commands that require large amounts of data to be transfered will
226     * also use this buffer to hold a header that describes the large
227     * command.
228     *
229     * These must be the first 6 fields since they are static initialized
230     * in the dummy context in glxext.c
231     */
232    /*@{*/
233    GLubyte *buf;
234    GLubyte *pc;
235    GLubyte *limit;
236    GLubyte *bufEnd;
237    GLint bufSize;
238    /*@}*/
239
240    /**
241     * The XID of this rendering context.  When the context is created a
242     * new XID is allocated.  This is set to None when the context is
243     * destroyed but is still current to some thread. In this case the
244     * context will be freed on next MakeCurrent.
245     */
246    XID xid;
247
248    /**
249     * The XID of the \c shareList context.
250     */
251    XID share_xid;
252
253    /**
254     * Screen number.
255     */
256    GLint screen;
257    __GLXscreenConfigs *psc;
258
259    /**
260     * \c GL_TRUE if the context was created with ImportContext, which
261     * means the server-side context was created by another X client.
262     */
263    GLboolean imported;
264
265    /**
266     * The context tag returned by MakeCurrent when this context is made
267     * current. This tag is used to identify the context that a thread has
268     * current so that proper server context management can be done.  It is
269     * used for all context specific commands (i.e., \c Render, \c RenderLarge,
270     * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
271     * context)).
272     */
273    GLXContextTag currentContextTag;
274
275    /**
276     * \name Rendering mode
277     *
278     * The rendering mode is kept on the client as well as the server.
279     * When \c glRenderMode is called, the buffer associated with the
280     * previous rendering mode (feedback or select) is filled.
281     */
282    /*@{*/
283    GLenum renderMode;
284    GLfloat *feedbackBuf;
285    GLuint *selectBuf;
286    /*@}*/
287
288    /**
289     * This is \c GL_TRUE if the pixel unpack modes are such that an image
290     * can be unpacked from the clients memory by just copying.  It may
291     * still be true that the server will have to do some work.  This
292     * just promises that a straight copy will fetch the correct bytes.
293     */
294    GLboolean fastImageUnpack;
295
296    /**
297     * Fill newImage with the unpacked form of \c oldImage getting it
298     * ready for transport to the server.
299     */
300    void (*fillImage)(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
301		      GLenum, const GLvoid*, GLubyte*, GLubyte*);
302
303    /**
304     * Client side attribs.
305     */
306    __GLXattributeMachine attributes;
307
308    /**
309     * Client side error code.  This is set when client side gl API
310     * routines need to set an error because of a bad enumerant or
311     * running out of memory, etc.
312     */
313    GLenum error;
314
315    /**
316     * Whether this context does direct rendering.
317     */
318    Bool isDirect;
319
320    /**
321     * \c dpy of current display for this context.  Will be \c NULL if not
322     * current to any display, or if this is the "dummy context".
323     */
324    Display *currentDpy;
325
326    /**
327     * The current drawable for this context.  Will be None if this
328     * context is not current to any drawable.  currentReadable is below.
329     */
330    GLXDrawable currentDrawable;
331
332    /**
333     * \name GL Constant Strings
334     *
335     * Constant strings that describe the server implementation
336     * These pertain to GL attributes, not to be confused with
337     * GLX versioning attributes.
338     */
339    /*@{*/
340    GLubyte *vendor;
341    GLubyte *renderer;
342    GLubyte *version;
343    GLubyte *extensions;
344    /*@}*/
345
346    /**
347     * Record the dpy this context was created on for later freeing
348     */
349    Display *createDpy;
350
351    /**
352     * Maximum small render command size.  This is the smaller of 64k and
353     * the size of the above buffer.
354     */
355    GLint maxSmallRenderCommandSize;
356
357    /**
358     * Major opcode for the extension.  Copied here so a lookup isn't
359     * needed.
360     */
361    GLint majorOpcode;
362
363    /**
364     * Pointer to the mode used to create this context.
365     */
366    const __GLcontextModes * mode;
367
368#ifdef GLX_DIRECT_RENDERING
369    __GLXDRIcontext *driContext;
370    __DRIcontext *__driContext;
371#endif
372
373    /**
374     * The current read-drawable for this context.  Will be None if this
375     * context is not current to any drawable.
376     *
377     * \since Internal API version 20030606.
378     */
379    GLXDrawable currentReadable;
380
381   /**
382    * Pointer to client-state data that is private to libGL.  This is only
383    * used for indirect rendering contexts.
384    *
385    * No internal API version change was made for this change.  Client-side
386    * drivers should NEVER use this data or even care that it exists.
387    */
388   void * client_state_private;
389
390   /**
391    * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
392    */
393   int renderType;
394
395   /**
396    * \name Raw server GL version
397    *
398    * True core GL version supported by the server.  This is the raw value
399    * returned by the server, and it may not reflect what is actually
400    * supported (or reported) by the client-side library.
401    */
402    /*@{*/
403   int server_major;        /**< Major version number. */
404   int server_minor;        /**< Minor version number. */
405    /*@}*/
406
407    char gl_extension_bits[ __GL_EXT_BYTES ];
408};
409
410#define __glXSetError(gc,code) \
411    if (!(gc)->error) {	       \
412	(gc)->error = code;    \
413    }
414
415extern void __glFreeAttributeState(__GLXcontext *);
416
417/************************************************************************/
418
419/**
420 * The size of the largest drawing command known to the implementation
421 * that will use the GLXRender GLX command.  In this case it is
422 * \c glPolygonStipple.
423 */
424#define __GLX_MAX_SMALL_RENDER_CMD_SIZE	156
425
426/**
427 * To keep the implementation fast, the code uses a "limit" pointer
428 * to determine when the drawing command buffer is too full to hold
429 * another fixed size command.  This constant defines the amount of
430 * space that must always be available in the drawing command buffer
431 * at all times for the implementation to work.  It is important that
432 * the number be just large enough, but not so large as to reduce the
433 * efficacy of the buffer.  The "+32" is just to keep the code working
434 * in case somebody counts wrong.
435 */
436#define __GLX_BUFFER_LIMIT_SIZE	(__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
437
438/**
439 * This implementation uses a smaller threshold for switching
440 * to the RenderLarge protocol than the protcol requires so that
441 * large copies don't occur.
442 */
443#define __GLX_RENDER_CMD_SIZE_LIMIT	4096
444
445/**
446 * One of these records exists per screen of the display.  It contains
447 * a pointer to the config data for that screen (if the screen supports GL).
448 */
449struct __GLXscreenConfigsRec {
450    /**
451     * GLX extension string reported by the X-server.
452     */
453    const char *serverGLXexts;
454
455    /**
456     * GLX extension string to be reported to applications.  This is the
457     * set of extensions that the application can actually use.
458     */
459    char *effectiveGLXexts;
460
461#ifdef GLX_DIRECT_RENDERING
462    /**
463     * Per screen direct rendering interface functions and data.
464     */
465    __DRIscreen *__driScreen;
466    const __DRIcoreExtension *core;
467    const __DRIlegacyExtension *legacy;
468    __glxHashTable *drawHash;
469    Display *dpy;
470    int scr, fd;
471    void *driver;
472
473    __GLXDRIscreen *driScreen;
474
475#ifdef __DRI_COPY_SUB_BUFFER
476    const __DRIcopySubBufferExtension *copySubBuffer;
477#endif
478
479#ifdef __DRI_SWAP_CONTROL
480    const __DRIswapControlExtension *swapControl;
481#endif
482
483#ifdef __DRI_ALLOCATE
484    const __DRIallocateExtension *allocate;
485#endif
486
487#ifdef __DRI_FRAME_TRACKING
488    const __DRIframeTrackingExtension *frameTracking;
489#endif
490
491#ifdef __DRI_MEDIA_STREAM_COUNTER
492    const __DRImediaStreamCounterExtension *msc;
493#endif
494
495#ifdef __DRI_TEX_BUFFER
496    const __DRItexBufferExtension *texBuffer;
497#endif
498
499#endif
500
501    /**
502     * Linked list of glx visuals and  fbconfigs for this screen.
503     */
504    __GLcontextModes *visuals, *configs;
505
506    /**
507     * Per-screen dynamic GLX extension tracking.  The \c direct_support
508     * field only contains enough bits for 64 extensions.  Should libGL
509     * ever need to track more than 64 GLX extensions, we can safely grow
510     * this field.  The \c __GLXscreenConfigs structure is not used outside
511     * libGL.
512     */
513    /*@{*/
514    unsigned char direct_support[8];
515    GLboolean ext_list_first_time;
516    /*@}*/
517
518};
519
520/**
521 * Per display private data.  One of these records exists for each display
522 * that is using the OpenGL (GLX) extension.
523 */
524struct __GLXdisplayPrivateRec {
525    /**
526     * Back pointer to the display
527     */
528    Display *dpy;
529
530    /**
531     * The \c majorOpcode is common to all connections to the same server.
532     * It is also copied into the context structure.
533     */
534    int majorOpcode;
535
536    /**
537     * \name Server Version
538     *
539     * Major and minor version returned by the server during initialization.
540     */
541    /*@{*/
542    int majorVersion, minorVersion;
543    /*@}*/
544
545    /**
546     * \name Storage for the servers GLX vendor and versions strings.
547     *
548     * These are the same for all screens on this display. These fields will
549     * be filled in on demand.
550     */
551    /*@{*/
552    const char *serverGLXvendor;
553    const char *serverGLXversion;
554    /*@}*/
555
556    /**
557     * Configurations of visuals for all screens on this display.
558     * Also, per screen data which now includes the server \c GLX_EXTENSION
559     * string.
560     */
561    __GLXscreenConfigs *screenConfigs;
562
563#ifdef GLX_DIRECT_RENDERING
564    /**
565     * Per display direct rendering interface functions and data.
566     */
567    __GLXDRIdisplay *driDisplay;
568    __GLXDRIdisplay *dri2Display;
569#endif
570};
571
572
573extern GLubyte *__glXFlushRenderBuffer(__GLXcontext*, GLubyte*);
574
575extern void __glXSendLargeChunk(__GLXcontext *gc, GLint requestNumber,
576				GLint totalRequests,
577				const GLvoid * data, GLint dataLen);
578
579extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
580				  const GLvoid *, GLint);
581
582/* Initialize the GLX extension for dpy */
583extern __GLXdisplayPrivate *__glXInitialize(Display*);
584
585/************************************************************************/
586
587extern int __glXDebug;
588
589/* This is per-thread storage in an MT environment */
590#if defined( USE_XTHREADS ) || defined( PTHREADS )
591
592extern void __glXSetCurrentContext(__GLXcontext *c);
593
594# if defined( GLX_USE_TLS )
595
596extern __thread void * __glX_tls_Context
597    __attribute__((tls_model("initial-exec")));
598
599#  define __glXGetCurrentContext()	__glX_tls_Context
600
601# else
602
603extern __GLXcontext *__glXGetCurrentContext(void);
604
605# endif /* defined( GLX_USE_TLS ) */
606
607#else
608
609extern __GLXcontext *__glXcurrentContext;
610#define __glXGetCurrentContext()	__glXcurrentContext
611#define __glXSetCurrentContext(gc)	__glXcurrentContext = gc
612
613#endif /* defined( USE_XTHREADS ) || defined( PTHREADS ) */
614
615extern void __glXSetCurrentContextNull(void);
616
617extern void __glXFreeContext(__GLXcontext*);
618
619
620/*
621** Global lock for all threads in this address space using the GLX
622** extension
623*/
624#if defined( USE_XTHREADS )
625extern xmutex_rec __glXmutex;
626#define __glXLock()    xmutex_lock(&__glXmutex)
627#define __glXUnlock()  xmutex_unlock(&__glXmutex)
628#elif defined( PTHREADS )
629extern pthread_mutex_t __glXmutex;
630#define __glXLock()    pthread_mutex_lock(&__glXmutex)
631#define __glXUnlock()  pthread_mutex_unlock(&__glXmutex)
632#else
633#define __glXLock()
634#define __glXUnlock()
635#endif
636
637/*
638** Setup for a command.  Initialize the extension for dpy if necessary.
639*/
640extern CARD8 __glXSetupForCommand(Display *dpy);
641
642/************************************************************************/
643
644/*
645** Data conversion and packing support.
646*/
647
648extern const GLuint __glXDefaultPixelStore[9];
649
650/* Send an image to the server using RenderLarge. */
651extern void __glXSendLargeImage(__GLXcontext *gc, GLint compsize, GLint dim,
652    GLint width, GLint height, GLint depth, GLenum format, GLenum type,
653    const GLvoid *src, GLubyte *pc, GLubyte *modes);
654
655/* Return the size, in bytes, of some pixel data */
656extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
657
658/* Return the number of elements per group of a specified format*/
659extern GLint __glElementsPerGroup(GLenum format, GLenum type);
660
661/* Return the number of bytes per element, based on the element type (other
662** than GL_BITMAP).
663*/
664extern GLint __glBytesPerElement(GLenum type);
665
666/*
667** Fill the transport buffer with the data from the users buffer,
668** applying some of the pixel store modes (unpack modes) to the data
669** first.  As a side effect of this call, the "modes" field is
670** updated to contain the modes needed by the server to decode the
671** sent data.
672*/
673extern void __glFillImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
674			  GLenum, const GLvoid*, GLubyte*, GLubyte*);
675
676/* Copy map data with a stride into a packed buffer */
677extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
678extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
679extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
680			  const GLfloat *, GLfloat *);
681extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
682			  const GLdouble *, GLdouble *);
683
684/*
685** Empty an image out of the reply buffer into the clients memory applying
686** the pack modes to pack back into the clients requested format.
687*/
688extern void __glEmptyImage(__GLXcontext*, GLint, GLint, GLint, GLint, GLenum,
689		           GLenum, const GLubyte *, GLvoid *);
690
691
692/*
693** Allocate and Initialize Vertex Array client state
694*/
695extern void __glXInitVertexArrayState(__GLXcontext*);
696
697/*
698** Inform the Server of the major and minor numbers and of the client
699** libraries extension string.
700*/
701extern void __glXClientInfo (  Display *dpy, int opcode );
702
703/************************************************************************/
704
705/*
706** Declarations that should be in Xlib
707*/
708#ifdef __GL_USE_OUR_PROTOTYPES
709extern void _XFlush(Display*);
710extern Status _XReply(Display*, xReply*, int, Bool);
711extern void _XRead(Display*, void*, long);
712extern void _XSend(Display*, const void*, long);
713#endif
714
715
716extern void __glXInitializeVisualConfigFromTags( __GLcontextModes *config,
717    int count, const INT32 *bp, Bool tagged_only, Bool fbconfig_style_tags );
718
719extern char * __glXGetStringFromServer( Display * dpy, int opcode,
720    CARD32 glxCode, CARD32 for_whom, CARD32 name );
721
722extern char *__glXstrdup(const char *str);
723
724
725extern const char __glXGLClientVersion[];
726extern const char __glXGLClientExtensions[];
727
728/* Get the unadjusted system time */
729extern int __glXGetUST( int64_t * ust );
730
731extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
732				    int32_t * numerator, int32_t * denominator);
733
734#ifdef GLX_DIRECT_RENDERING
735GLboolean
736__driGetMscRateOML(__DRIdrawable *draw,
737		   int32_t *numerator, int32_t *denominator, void *private);
738#endif
739
740#endif /* !__GLX_client_h__ */
741