glxclient.h revision e903cc17bbf7152b3f7d64fe7fbb5ceebcc7452e
1/*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31/**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38#ifndef _GLX_client_h_
39#define _GLX_client_h_
40#include <X11/Xproto.h>
41#include <X11/Xlibint.h>
42#include <X11/Xfuncproto.h>
43#include <X11/extensions/extutil.h>
44#define GLX_GLXEXT_PROTOTYPES
45#include <GL/glx.h>
46#include <GL/glxext.h>
47#include <string.h>
48#include <stdlib.h>
49#include <stdio.h>
50#ifdef WIN32
51#include <stdint.h>
52#endif
53#include "GL/glxproto.h"
54#include "glapi/glapitable.h"
55#include "glxconfig.h"
56#include "glxhash.h"
57#if defined( PTHREADS )
58# include <pthread.h>
59#endif
60
61#include "glxextensions.h"
62
63#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
64
65#define GLX_MAJOR_VERSION 1       /* current version numbers */
66#define GLX_MINOR_VERSION 4
67
68#define __GLX_MAX_TEXTURE_UNITS 32
69
70struct glx_display;
71struct glx_context;
72
73/************************************************************************/
74
75#ifdef GLX_DIRECT_RENDERING
76
77extern void DRI_glXUseXFont(struct glx_context *ctx,
78			    Font font, int first, int count, int listbase);
79
80#endif
81
82#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
83
84/**
85 * Display dependent methods.  This structure is initialized during the
86 * \c driCreateDisplay call.
87 */
88typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
89typedef struct __GLXDRIscreenRec __GLXDRIscreen;
90typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
91
92struct __GLXDRIdisplayRec
93{
94    /**
95     * Method to destroy the private DRI display data.
96     */
97   void (*destroyDisplay) (__GLXDRIdisplay * display);
98
99   struct glx_screen *(*createScreen)(int screen, struct glx_display * priv);
100};
101
102struct __GLXDRIscreenRec {
103
104   void (*destroyScreen)(struct glx_screen *psc);
105
106   struct glx_context *(*createContext)(struct glx_screen *psc,
107					struct glx_config *config,
108					struct glx_context *shareList,
109					int renderType);
110
111   __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
112				       XID drawable,
113				       GLXDrawable glxDrawable,
114				       struct glx_config *config);
115
116   int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
117			  int64_t divisor, int64_t remainder);
118   void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
119			 int x, int y, int width, int height);
120   int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
121			 int64_t *ust, int64_t *msc, int64_t *sbc);
122   int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
123		     int64_t divisor, int64_t remainder, int64_t *ust,
124		     int64_t *msc, int64_t *sbc);
125   int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
126		     int64_t *msc, int64_t *sbc);
127   int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
128   int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
129};
130
131struct __GLXDRIdrawableRec
132{
133   void (*destroyDrawable) (__GLXDRIdrawable * drawable);
134
135   XID xDrawable;
136   XID drawable;
137   struct glx_screen *psc;
138   GLenum textureTarget;
139   GLenum textureFormat;        /* EXT_texture_from_pixmap support */
140   unsigned long eventMask;
141};
142
143/*
144** Function to create and DRI display data and initialize the display
145** dependent methods.
146*/
147extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
148extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
149extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
150extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
151extern unsigned dri2GetSwapEventType(Display *dpy, XID drawable);
152
153
154/*
155** Functions to obtain driver configuration information from a direct
156** rendering client application
157*/
158extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
159
160extern const char *glXGetDriverConfig(const char *driverName);
161
162#endif
163
164/************************************************************************/
165
166#define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
167
168typedef struct __GLXpixelStoreModeRec
169{
170   GLboolean swapEndian;
171   GLboolean lsbFirst;
172   GLuint rowLength;
173   GLuint imageHeight;
174   GLuint imageDepth;
175   GLuint skipRows;
176   GLuint skipPixels;
177   GLuint skipImages;
178   GLuint alignment;
179} __GLXpixelStoreMode;
180
181
182typedef struct __GLXattributeRec
183{
184   GLuint mask;
185
186    /**
187     * Pixel storage state.  Most of the pixel store mode state is kept
188     * here and used by the client code to manage the packing and
189     * unpacking of data sent to/received from the server.
190     */
191   __GLXpixelStoreMode storePack, storeUnpack;
192
193    /**
194     * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
195     * disabled?
196     */
197   GLboolean NoDrawArraysProtocol;
198
199    /**
200     * Vertex Array storage state.  The vertex array component
201     * state is stored here and is used to manage the packing of
202     * DrawArrays data sent to the server.
203     */
204   struct array_state_vector *array_state;
205} __GLXattribute;
206
207typedef struct __GLXattributeMachineRec
208{
209   __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
210   __GLXattribute **stackPointer;
211} __GLXattributeMachine;
212
213struct glx_context_vtable {
214   void (*destroy)(struct glx_context *ctx);
215   int (*bind)(struct glx_context *context, struct glx_context *old,
216	       GLXDrawable draw, GLXDrawable read);
217   void (*unbind)(struct glx_context *context, struct glx_context *new);
218   void (*wait_gl)(struct glx_context *ctx);
219   void (*wait_x)(struct glx_context *ctx);
220   void (*use_x_font)(struct glx_context *ctx,
221		      Font font, int first, int count, int listBase);
222   void (*bind_tex_image)(Display * dpy,
223			  GLXDrawable drawable,
224			  int buffer, const int *attrib_list);
225   void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
226
227};
228
229extern void
230glx_send_destroy_context(Display *dpy, XID xid);
231
232/**
233 * GLX state that needs to be kept on the client.  One of these records
234 * exist for each context that has been made current by this client.
235 */
236struct glx_context
237{
238    /**
239     * \name Drawing command buffer.
240     *
241     * Drawing commands are packed into this buffer before being sent as a
242     * single GLX protocol request.  The buffer is sent when it overflows or
243     * is flushed by \c __glXFlushRenderBuffer.  \c pc is the next location
244     * in the buffer to be filled.  \c limit is described above in the buffer
245     * slop discussion.
246     *
247     * Commands that require large amounts of data to be transfered will
248     * also use this buffer to hold a header that describes the large
249     * command.
250     *
251     * These must be the first 6 fields since they are static initialized
252     * in the dummy context in glxext.c
253     */
254   /*@{ */
255   GLubyte *buf;
256   GLubyte *pc;
257   GLubyte *limit;
258   GLubyte *bufEnd;
259   GLint bufSize;
260   /*@} */
261
262   const struct glx_context_vtable *vtable;
263
264    /**
265     * The XID of this rendering context.  When the context is created a
266     * new XID is allocated.  This is set to None when the context is
267     * destroyed but is still current to some thread. In this case the
268     * context will be freed on next MakeCurrent.
269     */
270   XID xid;
271
272    /**
273     * The XID of the \c shareList context.
274     */
275   XID share_xid;
276
277    /**
278     * Screen number.
279     */
280   GLint screen;
281   struct glx_screen *psc;
282
283    /**
284     * \c GL_TRUE if the context was created with ImportContext, which
285     * means the server-side context was created by another X client.
286     */
287   GLboolean imported;
288
289    /**
290     * The context tag returned by MakeCurrent when this context is made
291     * current. This tag is used to identify the context that a thread has
292     * current so that proper server context management can be done.  It is
293     * used for all context specific commands (i.e., \c Render, \c RenderLarge,
294     * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
295     * context)).
296     */
297   GLXContextTag currentContextTag;
298
299    /**
300     * \name Rendering mode
301     *
302     * The rendering mode is kept on the client as well as the server.
303     * When \c glRenderMode is called, the buffer associated with the
304     * previous rendering mode (feedback or select) is filled.
305     */
306   /*@{ */
307   GLenum renderMode;
308   GLfloat *feedbackBuf;
309   GLuint *selectBuf;
310   /*@} */
311
312    /**
313     * Fill newImage with the unpacked form of \c oldImage getting it
314     * ready for transport to the server.
315     */
316   void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
317                      GLenum, const GLvoid *, GLubyte *, GLubyte *);
318
319    /**
320     * Client side attribs.
321     */
322   __GLXattributeMachine attributes;
323
324    /**
325     * Client side error code.  This is set when client side gl API
326     * routines need to set an error because of a bad enumerant or
327     * running out of memory, etc.
328     */
329   GLenum error;
330
331    /**
332     * Whether this context does direct rendering.
333     */
334   Bool isDirect;
335
336#if defined(GLX_DIRECT_RENDERING) && defined(GLX_USE_APPLEGL)
337   void *driContext;
338#endif
339
340    /**
341     * \c dpy of current display for this context.  Will be \c NULL if not
342     * current to any display, or if this is the "dummy context".
343     */
344   Display *currentDpy;
345
346    /**
347     * The current drawable for this context.  Will be None if this
348     * context is not current to any drawable.  currentReadable is below.
349     */
350   GLXDrawable currentDrawable;
351
352    /**
353     * \name GL Constant Strings
354     *
355     * Constant strings that describe the server implementation
356     * These pertain to GL attributes, not to be confused with
357     * GLX versioning attributes.
358     */
359   /*@{ */
360   GLubyte *vendor;
361   GLubyte *renderer;
362   GLubyte *version;
363   GLubyte *extensions;
364   /*@} */
365
366    /**
367     * Maximum small render command size.  This is the smaller of 64k and
368     * the size of the above buffer.
369     */
370   GLint maxSmallRenderCommandSize;
371
372    /**
373     * Major opcode for the extension.  Copied here so a lookup isn't
374     * needed.
375     */
376   GLint majorOpcode;
377
378    /**
379     * Pointer to the config used to create this context.
380     */
381   struct glx_config *config;
382
383    /**
384     * The current read-drawable for this context.  Will be None if this
385     * context is not current to any drawable.
386     *
387     * \since Internal API version 20030606.
388     */
389   GLXDrawable currentReadable;
390
391   /**
392    * Pointer to client-state data that is private to libGL.  This is only
393    * used for indirect rendering contexts.
394    *
395    * No internal API version change was made for this change.  Client-side
396    * drivers should NEVER use this data or even care that it exists.
397    */
398   void *client_state_private;
399
400   /**
401    * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
402    */
403   int renderType;
404
405   /**
406    * \name Raw server GL version
407    *
408    * True core GL version supported by the server.  This is the raw value
409    * returned by the server, and it may not reflect what is actually
410    * supported (or reported) by the client-side library.
411    */
412   /*@{ */
413   int server_major;        /**< Major version number. */
414   int server_minor;        /**< Minor version number. */
415   /*@} */
416
417   /**
418    * Number of threads we're currently current in.
419    */
420   unsigned long thread_refcount;
421
422   char gl_extension_bits[__GL_EXT_BYTES];
423};
424
425extern Bool
426glx_context_init(struct glx_context *gc,
427		 struct glx_screen *psc, struct glx_config *fbconfig);
428
429#define __glXSetError(gc,code)  \
430   if (!(gc)->error) {          \
431      (gc)->error = code;       \
432   }
433
434extern void __glFreeAttributeState(struct glx_context *);
435
436/************************************************************************/
437
438/**
439 * The size of the largest drawing command known to the implementation
440 * that will use the GLXRender GLX command.  In this case it is
441 * \c glPolygonStipple.
442 */
443#define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
444
445/**
446 * To keep the implementation fast, the code uses a "limit" pointer
447 * to determine when the drawing command buffer is too full to hold
448 * another fixed size command.  This constant defines the amount of
449 * space that must always be available in the drawing command buffer
450 * at all times for the implementation to work.  It is important that
451 * the number be just large enough, but not so large as to reduce the
452 * efficacy of the buffer.  The "+32" is just to keep the code working
453 * in case somebody counts wrong.
454 */
455#define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
456
457/**
458 * This implementation uses a smaller threshold for switching
459 * to the RenderLarge protocol than the protcol requires so that
460 * large copies don't occur.
461 */
462#define __GLX_RENDER_CMD_SIZE_LIMIT 4096
463
464/**
465 * One of these records exists per screen of the display.  It contains
466 * a pointer to the config data for that screen (if the screen supports GL).
467 */
468struct glx_screen_vtable {
469   struct glx_context *(*create_context)(struct glx_screen *psc,
470					 struct glx_config *config,
471					 struct glx_context *shareList,
472					 int renderType);
473};
474
475struct glx_screen
476{
477   const struct glx_screen_vtable *vtable;
478
479    /**
480     * GLX extension string reported by the X-server.
481     */
482   const char *serverGLXexts;
483
484    /**
485     * GLX extension string to be reported to applications.  This is the
486     * set of extensions that the application can actually use.
487     */
488   char *effectiveGLXexts;
489
490   struct glx_display *display;
491
492   Display *dpy;
493   int scr;
494
495#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
496    /**
497     * Per screen direct rendering interface functions and data.
498     */
499   __GLXDRIscreen *driScreen;
500#endif
501
502    /**
503     * Linked list of glx visuals and  fbconfigs for this screen.
504     */
505   struct glx_config *visuals, *configs;
506
507    /**
508     * Per-screen dynamic GLX extension tracking.  The \c direct_support
509     * field only contains enough bits for 64 extensions.  Should libGL
510     * ever need to track more than 64 GLX extensions, we can safely grow
511     * this field.  The \c struct glx_screen structure is not used outside
512     * libGL.
513     */
514   /*@{ */
515   unsigned char direct_support[8];
516   GLboolean ext_list_first_time;
517   /*@} */
518
519};
520
521/**
522 * Per display private data.  One of these records exists for each display
523 * that is using the OpenGL (GLX) extension.
524 */
525struct glx_display
526{
527   /* The extension protocol codes */
528   XExtCodes *codes;
529   struct glx_display *next;
530
531    /**
532     * Back pointer to the display
533     */
534   Display *dpy;
535
536    /**
537     * The \c majorOpcode is common to all connections to the same server.
538     * It is also copied into the context structure.
539     */
540   int majorOpcode;
541
542    /**
543     * \name Server Version
544     *
545     * Major and minor version returned by the server during initialization.
546     */
547   /*@{ */
548   int majorVersion, minorVersion;
549   /*@} */
550
551    /**
552     * \name Storage for the servers GLX vendor and versions strings.
553     *
554     * These are the same for all screens on this display. These fields will
555     * be filled in on demand.
556     */
557   /*@{ */
558   const char *serverGLXvendor;
559   const char *serverGLXversion;
560   /*@} */
561
562    /**
563     * Configurations of visuals for all screens on this display.
564     * Also, per screen data which now includes the server \c GLX_EXTENSION
565     * string.
566     */
567   struct glx_screen **screens;
568
569#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
570   __glxHashTable *drawHash;
571
572    /**
573     * Per display direct rendering interface functions and data.
574     */
575   __GLXDRIdisplay *driswDisplay;
576   __GLXDRIdisplay *driDisplay;
577   __GLXDRIdisplay *dri2Display;
578#endif
579};
580
581extern int
582glx_screen_init(struct glx_screen *psc,
583		int screen, struct glx_display * priv);
584extern void
585glx_screen_cleanup(struct glx_screen *psc);
586
587#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
588extern __GLXDRIdrawable *
589dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
590#endif
591
592extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
593
594extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
595                                GLint totalRequests,
596                                const GLvoid * data, GLint dataLen);
597
598extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint,
599                                  const GLvoid *, GLint);
600
601/* Initialize the GLX extension for dpy */
602extern struct glx_display *__glXInitialize(Display *);
603
604extern void __glXPreferEGL(int state);
605
606/************************************************************************/
607
608extern int __glXDebug;
609
610/* This is per-thread storage in an MT environment */
611#if defined( PTHREADS )
612
613extern void __glXSetCurrentContext(struct glx_context * c);
614
615# if defined( GLX_USE_TLS )
616
617extern __thread void *__glX_tls_Context
618   __attribute__ ((tls_model("initial-exec")));
619
620#  define __glXGetCurrentContext() __glX_tls_Context
621
622# else
623
624extern struct glx_context *__glXGetCurrentContext(void);
625
626# endif /* defined( GLX_USE_TLS ) */
627
628#else
629
630extern struct glx_context *__glXcurrentContext;
631#define __glXGetCurrentContext() __glXcurrentContext
632#define __glXSetCurrentContext(gc) __glXcurrentContext = gc
633
634#endif /* defined( PTHREADS ) */
635
636extern void __glXSetCurrentContextNull(void);
637
638
639/*
640** Global lock for all threads in this address space using the GLX
641** extension
642*/
643#if defined( PTHREADS )
644extern pthread_mutex_t __glXmutex;
645#define __glXLock()    pthread_mutex_lock(&__glXmutex)
646#define __glXUnlock()  pthread_mutex_unlock(&__glXmutex)
647#else
648#define __glXLock()
649#define __glXUnlock()
650#endif
651
652/*
653** Setup for a command.  Initialize the extension for dpy if necessary.
654*/
655extern CARD8 __glXSetupForCommand(Display * dpy);
656
657/************************************************************************/
658
659/*
660** Data conversion and packing support.
661*/
662
663extern const GLuint __glXDefaultPixelStore[9];
664
665/* Send an image to the server using RenderLarge. */
666extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
667                                GLint width, GLint height, GLint depth,
668                                GLenum format, GLenum type,
669                                const GLvoid * src, GLubyte * pc,
670                                GLubyte * modes);
671
672/* Return the size, in bytes, of some pixel data */
673extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
674
675/* Return the number of elements per group of a specified format*/
676extern GLint __glElementsPerGroup(GLenum format, GLenum type);
677
678/* Return the number of bytes per element, based on the element type (other
679** than GL_BITMAP).
680*/
681extern GLint __glBytesPerElement(GLenum type);
682
683/*
684** Fill the transport buffer with the data from the users buffer,
685** applying some of the pixel store modes (unpack modes) to the data
686** first.  As a side effect of this call, the "modes" field is
687** updated to contain the modes needed by the server to decode the
688** sent data.
689*/
690extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
691                          GLenum, const GLvoid *, GLubyte *, GLubyte *);
692
693/* Copy map data with a stride into a packed buffer */
694extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
695extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
696extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
697                          const GLfloat *, GLfloat *);
698extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
699                          const GLdouble *, GLdouble *);
700
701/*
702** Empty an image out of the reply buffer into the clients memory applying
703** the pack modes to pack back into the clients requested format.
704*/
705extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
706                           GLenum, const GLubyte *, GLvoid *);
707
708
709/*
710** Allocate and Initialize Vertex Array client state, and free.
711*/
712extern void __glXInitVertexArrayState(struct glx_context *);
713extern void __glXFreeVertexArrayState(struct glx_context *);
714
715/*
716** Inform the Server of the major and minor numbers and of the client
717** libraries extension string.
718*/
719extern void __glXClientInfo(Display * dpy, int opcode);
720
721/************************************************************************/
722
723/*
724** Declarations that should be in Xlib
725*/
726#ifdef __GL_USE_OUR_PROTOTYPES
727extern void _XFlush(Display *);
728extern Status _XReply(Display *, xReply *, int, Bool);
729extern void _XRead(Display *, void *, long);
730extern void _XSend(Display *, const void *, long);
731#endif
732
733
734extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
735                                                int count, const INT32 * bp,
736                                                Bool tagged_only,
737                                                Bool fbconfig_style_tags);
738
739extern char *__glXQueryServerString(Display * dpy, int opcode,
740                                    CARD32 screen, CARD32 name);
741extern char *__glXGetString(Display * dpy, int opcode,
742                            CARD32 screen, CARD32 name);
743
744extern char *__glXstrdup(const char *str);
745
746
747extern const char __glXGLClientVersion[];
748extern const char __glXGLClientExtensions[];
749
750/* Get the unadjusted system time */
751extern int __glXGetUST(int64_t * ust);
752
753extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
754                                    int32_t * numerator,
755                                    int32_t * denominator);
756
757#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
758extern GLboolean
759__glxGetMscRate(__GLXDRIdrawable *glxDraw,
760		int32_t * numerator, int32_t * denominator);
761
762/* So that dri2.c:DRI2WireToEvent() can access
763 * glx_info->codes->first_event */
764XExtDisplayInfo *__glXFindDisplay (Display *dpy);
765
766extern void
767GarbageCollectDRIDrawables(struct glx_screen *psc);
768
769extern __GLXDRIdrawable *
770GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
771#endif
772
773#ifdef GLX_USE_APPLEGL
774extern struct glx_screen *
775applegl_create_screen(int screen, struct glx_display * priv);
776
777extern struct glx_context *
778applegl_create_context(struct glx_screen *psc,
779			struct glx_config *mode,
780			struct glx_context *shareList, int renderType);
781
782extern int
783applegl_create_display(struct glx_display *display);
784#endif
785
786extern struct glx_context dummyContext;
787
788extern struct glx_screen *
789indirect_create_screen(int screen, struct glx_display * priv);
790extern struct glx_context *
791indirect_create_context(struct glx_screen *psc,
792			struct glx_config *mode,
793			struct glx_context *shareList, int renderType);
794
795#endif /* !__GLX_client_h__ */
796