utils.c revision 429a08384c2ea66d446e46beb28e33ee3b764d52
1/*
2 * (C) Copyright IBM Corporation 2002, 2004
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
19 * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/**
26 * \file utils.c
27 * Utility functions for DRI drivers.
28 *
29 * \author Ian Romanick <idr@us.ibm.com>
30 */
31
32#include <string.h>
33#include <stdlib.h>
34#include "mtypes.h"
35#include "extensions.h"
36#include "utils.h"
37#include "dispatch.h"
38
39int driDispatchRemapTable[ driDispatchRemapTable_size ];
40
41#if defined(USE_X86_ASM)
42#include "x86/common_x86_asm.h"
43#endif
44
45#if defined(USE_PPC_ASM)
46#include "ppc/common_ppc_features.h"
47#endif
48
49unsigned
50driParseDebugString( const char * debug,
51		     const struct dri_debug_control * control  )
52{
53   unsigned   flag;
54
55
56   flag = 0;
57   if ( debug != NULL ) {
58      while( control->string != NULL ) {
59	 if ( !strcmp( debug, "all" ) ||
60	      strstr( debug, control->string ) != NULL ) {
61	    flag |= control->flag;
62	 }
63
64	 control++;
65      }
66   }
67
68   return flag;
69}
70
71
72
73/**
74 * Create the \c GL_RENDERER string for DRI drivers.
75 *
76 * Almost all DRI drivers use a \c GL_RENDERER string of the form:
77 *
78 *    "Mesa DRI <chip> <driver date> <AGP speed) <CPU information>"
79 *
80 * Using the supplied chip name, driver data, and AGP speed, this function
81 * creates the string.
82 *
83 * \param buffer         Buffer to hold the \c GL_RENDERER string.
84 * \param hardware_name  Name of the hardware.
85 * \param driver_date    Driver date.
86 * \param agp_mode       AGP mode (speed).
87 *
88 * \returns
89 * The length of the string stored in \c buffer.  This does \b not include
90 * the terminating \c NUL character.
91 */
92unsigned
93driGetRendererString( char * buffer, const char * hardware_name,
94		      const char * driver_date, GLuint agp_mode )
95{
96#define MAX_INFO   4
97   const char * cpu[MAX_INFO];
98   unsigned   next = 0;
99   unsigned   i;
100   unsigned   offset;
101
102
103   offset = sprintf( buffer, "Mesa DRI %s %s", hardware_name, driver_date );
104
105   /* Append any AGP-specific information.
106    */
107   switch ( agp_mode ) {
108   case 1:
109   case 2:
110   case 4:
111   case 8:
112      offset += sprintf( & buffer[ offset ], " AGP %ux", agp_mode );
113      break;
114
115   default:
116      break;
117   }
118
119   /* Append any CPU-specific information.
120    */
121#ifdef USE_X86_ASM
122   if ( _mesa_x86_cpu_features ) {
123      cpu[next] = " x86";
124      next++;
125   }
126# ifdef USE_MMX_ASM
127   if ( cpu_has_mmx ) {
128      cpu[next] = (cpu_has_mmxext) ? "/MMX+" : "/MMX";
129      next++;
130   }
131# endif
132# ifdef USE_3DNOW_ASM
133   if ( cpu_has_3dnow ) {
134      cpu[next] = (cpu_has_3dnowext) ? "/3DNow!+" : "/3DNow!";
135      next++;
136   }
137# endif
138# ifdef USE_SSE_ASM
139   if ( cpu_has_xmm ) {
140      cpu[next] = (cpu_has_xmm2) ? "/SSE2" : "/SSE";
141      next++;
142   }
143# endif
144
145#elif defined(USE_SPARC_ASM)
146
147   cpu[0] = " SPARC";
148   next = 1;
149
150#elif defined(USE_PPC_ASM)
151   if ( _mesa_ppc_cpu_features ) {
152      cpu[next] = (cpu_has_64) ? " PowerPC 64" : " PowerPC";
153      next++;
154   }
155
156# ifdef USE_VMX_ASM
157   if ( cpu_has_vmx ) {
158      cpu[next] = "/Altivec";
159      next++;
160   }
161# endif
162
163   if ( ! cpu_has_fpu ) {
164      cpu[next] = "/No FPU";
165      next++;
166   }
167#endif
168
169   for ( i = 0 ; i < next ; i++ ) {
170      const size_t len = strlen( cpu[i] );
171
172      strncpy( & buffer[ offset ], cpu[i], len );
173      offset += len;
174   }
175
176   return offset;
177}
178
179
180
181
182#define need_GL_ARB_multisample
183#define need_GL_ARB_transpose_matrix
184#define need_GL_ARB_window_pos
185#define need_GL_EXT_compiled_vertex_array
186#define need_GL_EXT_polygon_offset
187#define need_GL_EXT_texture_object
188#define need_GL_EXT_vertex_array
189#define need_GL_MESA_window_pos
190
191/* These are needed in *all* drivers because Mesa internally implements
192 * certain functionality in terms of functions provided by these extensions.
193 * For example, glBlendFunc is implemented by calling glBlendFuncSeparateEXT.
194 */
195#define need_GL_EXT_blend_func_separate
196#define need_GL_NV_vertex_program
197
198#include "extension_helper.h"
199
200static const struct dri_extension all_mesa_extensions[] = {
201   { "GL_ARB_multisample",           GL_ARB_multisample_functions },
202   { "GL_ARB_transpose_matrix",      GL_ARB_transpose_matrix_functions },
203   { "GL_ARB_window_pos",            GL_ARB_window_pos_functions },
204   { "GL_EXT_blend_func_separate",   GL_EXT_blend_func_separate_functions },
205   { "GL_EXT_compiled_vertex_array", GL_EXT_compiled_vertex_array_functions },
206   { "GL_EXT_polygon_offset",        GL_EXT_polygon_offset_functions },
207   { "GL_EXT_texture_object",        GL_EXT_texture_object_functions },
208   { "GL_EXT_vertex_array",          GL_EXT_vertex_array_functions },
209   { "GL_MESA_window_pos",           GL_MESA_window_pos_functions },
210   { "GL_NV_vertex_program",         GL_NV_vertex_program_functions },
211   { NULL,                           NULL }
212};
213
214
215/**
216 * Enable extensions supported by the driver.
217 *
218 * \bug
219 * ARB_imaging isn't handled properly.  In Mesa, enabling ARB_imaging also
220 * enables all the sub-extensions that are folded into it.  This means that
221 * we need to add entry-points (via \c driInitSingleExtension) for those
222 * new functions here.
223 */
224void driInitExtensions( GLcontext * ctx,
225			const struct dri_extension * extensions_to_enable,
226			GLboolean enable_imaging )
227{
228   static int first_time = 1;
229   unsigned   i;
230
231   if ( first_time ) {
232      for ( i = 0 ; i < driDispatchRemapTable_size ; i++ ) {
233	 driDispatchRemapTable[i] = -1;
234      }
235
236      first_time = 0;
237      driInitExtensions( ctx, all_mesa_extensions, GL_FALSE );
238   }
239
240   if ( (ctx != NULL) && enable_imaging ) {
241      _mesa_enable_imaging_extensions( ctx );
242   }
243
244   for ( i = 0 ; extensions_to_enable[i].name != NULL ; i++ ) {
245       driInitSingleExtension( ctx, & extensions_to_enable[i] );
246   }
247}
248
249
250
251
252/**
253 * Enable and add dispatch functions for a single extension
254 *
255 * \param ctx  Context where extension is to be enabled.
256 * \param ext  Extension that is to be enabled.
257 *
258 * \sa driInitExtensions, _mesa_enable_extension, _glapi_add_entrypoint
259 *
260 * \todo
261 * Determine if it would be better to use \c strlen instead of the hardcoded
262 * for-loops.
263 */
264void driInitSingleExtension( GLcontext * ctx,
265			     const struct dri_extension * ext )
266{
267    unsigned i;
268
269
270    if ( ext->functions != NULL ) {
271	for ( i = 0 ; ext->functions[i].strings != NULL ; i++ ) {
272	    const char * functions[16];
273	    const char * parameter_signature;
274	    const char * str = ext->functions[i].strings;
275	    unsigned j;
276	    unsigned offset;
277
278
279	    /* Separate the parameter signature from the rest of the string.
280	     * If the parameter signature is empty (i.e., the string starts
281	     * with a NUL character), then the function has a void parameter
282	     * list.
283	     */
284	    parameter_signature = str;
285	    while ( str[0] != '\0' ) {
286		str++;
287	    }
288	    str++;
289
290
291	    /* Divide the string into the substrings that name each
292	     * entry-point for the function.
293	     */
294	    for ( j = 0 ; j < 16 ; j++ ) {
295		if ( str[0] == '\0' ) {
296		    functions[j] = NULL;
297		    break;
298		}
299
300		functions[j] = str;
301
302		while ( str[0] != '\0' ) {
303		    str++;
304		}
305		str++;
306	    }
307
308
309	    /* Add each entry-point to the dispatch table.
310	     */
311	    offset = _glapi_add_dispatch( functions, parameter_signature );
312	    if (offset == -1) {
313		fprintf(stderr, "DISPATCH ERROR! _glapi_add_dispatch failed "
314			"to add %s!\n", functions[0]);
315	    }
316	    else if (ext->functions[i].remap_index != -1) {
317		driDispatchRemapTable[ ext->functions[i].remap_index ] =
318		  offset;
319	    }
320	    else if (ext->functions[i].offset != offset) {
321		fprintf(stderr, "DISPATCH ERROR! %s -> %u != %u\n",
322			functions[0], offset, ext->functions[i].offset);
323	    }
324	}
325    }
326
327    if ( ctx != NULL ) {
328	_mesa_enable_extension( ctx, ext->name );
329    }
330}
331
332
333/**
334 * Utility function used by drivers to test the verions of other components.
335 *
336 * If one of the version requirements is not met, a message is logged using
337 * \c __driUtilMessage.
338 *
339 * \param driver_name  Name of the driver.  Used in error messages.
340 * \param driActual    Actual DRI version supplied __driCreateNewScreen.
341 * \param driExpected  Minimum DRI version required by the driver.
342 * \param ddxActual    Actual DDX version supplied __driCreateNewScreen.
343 * \param ddxExpected  Minimum DDX minor and range of DDX major version required by the driver.
344 * \param drmActual    Actual DRM version supplied __driCreateNewScreen.
345 * \param drmExpected  Minimum DRM version required by the driver.
346 *
347 * \returns \c GL_TRUE if all version requirements are met.  Otherwise,
348 *          \c GL_FALSE is returned.
349 *
350 * \sa __driCreateNewScreen, driCheckDriDdxDrmVersions2, __driUtilMessage
351 *
352 * \todo
353 * Now that the old \c driCheckDriDdxDrmVersions function is gone, this
354 * function and \c driCheckDriDdxDrmVersions2 should be renamed.
355 */
356GLboolean
357driCheckDriDdxDrmVersions3(const char * driver_name,
358			   const __DRIversion * driActual,
359			   const __DRIversion * driExpected,
360			   const __DRIversion * ddxActual,
361			   const __DRIutilversion2 * ddxExpected,
362			   const __DRIversion * drmActual,
363			   const __DRIversion * drmExpected)
364{
365   static const char format[] = "%s DRI driver expected %s version %d.%d.x "
366       "but got version %d.%d.%d\n";
367   static const char format2[] = "%s DRI driver expected %s version %d-%d.%d.x "
368       "but got version %d.%d.%d\n";
369
370
371   /* Check the DRI version */
372   if ( (driActual->major != driExpected->major)
373	|| (driActual->minor < driExpected->minor) ) {
374      fprintf(stderr, format, driver_name, "DRI",
375		       driExpected->major, driExpected->minor,
376		       driActual->major, driActual->minor, driActual->patch);
377      return GL_FALSE;
378   }
379
380   /* Check that the DDX driver version is compatible */
381   /* for miniglx we pass in -1 so we can ignore the DDX version */
382   if ( (ddxActual->major != -1) && ((ddxActual->major < ddxExpected->major_min)
383	|| (ddxActual->major > ddxExpected->major_max)
384	|| (ddxActual->minor < ddxExpected->minor)) ) {
385      fprintf(stderr, format2, driver_name, "DDX",
386		       ddxExpected->major_min, ddxExpected->major_max, ddxExpected->minor,
387		       ddxActual->major, ddxActual->minor, ddxActual->patch);
388      return GL_FALSE;
389   }
390
391   /* Check that the DRM driver version is compatible */
392   if ( (drmActual->major != drmExpected->major)
393	|| (drmActual->minor < drmExpected->minor) ) {
394      fprintf(stderr, format, driver_name, "DRM",
395		       drmExpected->major, drmExpected->minor,
396		       drmActual->major, drmActual->minor, drmActual->patch);
397      return GL_FALSE;
398   }
399
400   return GL_TRUE;
401}
402
403GLboolean
404driCheckDriDdxDrmVersions2(const char * driver_name,
405			   const __DRIversion * driActual,
406			   const __DRIversion * driExpected,
407			   const __DRIversion * ddxActual,
408			   const __DRIversion * ddxExpected,
409			   const __DRIversion * drmActual,
410			   const __DRIversion * drmExpected)
411{
412   __DRIutilversion2 ddx_expected;
413   ddx_expected.major_min = ddxExpected->major;
414   ddx_expected.major_max = ddxExpected->major;
415   ddx_expected.minor = ddxExpected->minor;
416   ddx_expected.patch = ddxExpected->patch;
417   return driCheckDriDdxDrmVersions3(driver_name, driActual,
418				driExpected, ddxActual, & ddx_expected,
419				drmActual, drmExpected);
420}
421
422
423
424GLint
425driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 )
426{
427   if (rect2.x1 > rect1.x1) rect1.x1 = rect2.x1;
428   if (rect2.x2 < rect1.x2) rect1.x2 = rect2.x2;
429   if (rect2.y1 > rect1.y1) rect1.y1 = rect2.y1;
430   if (rect2.y2 < rect1.y2) rect1.y2 = rect2.y2;
431
432   if (rect1.x1 > rect1.x2 || rect1.y1 > rect1.y2) return 0;
433
434   return (rect1.x2 - rect1.x1) * (rect1.y2 - rect1.y1);
435}
436
437GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer,
438				    GLint *x, GLint *y,
439				    GLsizei *width, GLsizei *height )
440{
441   /* left clipping */
442   if (*x < buffer->_Xmin) {
443      *width -= (buffer->_Xmin - *x);
444      *x = buffer->_Xmin;
445   }
446
447   /* right clipping */
448   if (*x + *width > buffer->_Xmax)
449      *width -= (*x + *width - buffer->_Xmax - 1);
450
451   if (*width <= 0)
452      return GL_FALSE;
453
454   /* bottom clipping */
455   if (*y < buffer->_Ymin) {
456      *height -= (buffer->_Ymin - *y);
457      *y = buffer->_Ymin;
458   }
459
460   /* top clipping */
461   if (*y + *height > buffer->_Ymax)
462      *height -= (*y + *height - buffer->_Ymax - 1);
463
464   if (*height <= 0)
465      return GL_FALSE;
466
467   return GL_TRUE;
468}
469
470
471
472/**
473 * Creates a set of \c __GLcontextModes that a driver will expose.
474 *
475 * A set of \c __GLcontextModes will be created based on the supplied
476 * parameters.  The number of modes processed will be 2 *
477 * \c num_depth_stencil_bits * \c num_db_modes.
478 *
479 * For the most part, data is just copied from \c depth_bits, \c stencil_bits,
480 * \c db_modes, and \c visType into each \c __GLcontextModes element.
481 * However, the meanings of \c fb_format and \c fb_type require further
482 * explanation.  The \c fb_format specifies which color components are in
483 * each pixel and what the default order is.  For example, \c GL_RGB specifies
484 * that red, green, blue are available and red is in the "most significant"
485 * position and blue is in the "least significant".  The \c fb_type specifies
486 * the bit sizes of each component and the actual ordering.  For example, if
487 * \c GL_UNSIGNED_SHORT_5_6_5_REV is specified with \c GL_RGB, bits [15:11]
488 * are the blue value, bits [10:5] are the green value, and bits [4:0] are
489 * the red value.
490 *
491 * One sublte issue is the combination of \c GL_RGB  or \c GL_BGR and either
492 * of the \c GL_UNSIGNED_INT_8_8_8_8 modes.  The resulting mask values in the
493 * \c __GLcontextModes structure is \b identical to the \c GL_RGBA or
494 * \c GL_BGRA case, except the \c alphaMask is zero.  This means that, as
495 * far as this routine is concerned, \c GL_RGB with \c GL_UNSIGNED_INT_8_8_8_8
496 * still uses 32-bits.
497 *
498 * If in doubt, look at the tables used in the function.
499 *
500 * \param ptr_to_modes  Pointer to a pointer to a linked list of
501 *                      \c __GLcontextModes.  Upon completion, a pointer to
502 *                      the next element to be process will be stored here.
503 *                      If the function fails and returns \c GL_FALSE, this
504 *                      value will be unmodified, but some elements in the
505 *                      linked list may be modified.
506 * \param fb_format     Format of the framebuffer.  Currently only \c GL_RGB,
507 *                      \c GL_RGBA, \c GL_BGR, and \c GL_BGRA are supported.
508 * \param fb_type       Type of the pixels in the framebuffer.  Currently only
509 *                      \c GL_UNSIGNED_SHORT_5_6_5,
510 *                      \c GL_UNSIGNED_SHORT_5_6_5_REV,
511 *                      \c GL_UNSIGNED_INT_8_8_8_8, and
512 *                      \c GL_UNSIGNED_INT_8_8_8_8_REV are supported.
513 * \param depth_bits    Array of depth buffer sizes to be exposed.
514 * \param stencil_bits  Array of stencil buffer sizes to be exposed.
515 * \param num_depth_stencil_bits  Number of entries in both \c depth_bits and
516 *                      \c stencil_bits.
517 * \param db_modes      Array of buffer swap modes.  If an element has a
518 *                      value of \c GLX_NONE, then it represents a
519 *                      single-buffered mode.  Other valid values are
520 *                      \c GLX_SWAP_EXCHANGE_OML, \c GLX_SWAP_COPY_OML, and
521 *                      \c GLX_SWAP_UNDEFINED_OML.  See the
522 *                      GLX_OML_swap_method extension spec for more details.
523 * \param num_db_modes  Number of entries in \c db_modes.
524 * \param msaa_samples  Array of msaa sample count. 0 represents a visual
525 *                      without a multisample buffer.
526 * \param num_msaa_modes Number of entries in \c msaa_samples.
527 * \param visType       GLX visual type.  Usually either \c GLX_TRUE_COLOR or
528 *                      \c GLX_DIRECT_COLOR.
529 *
530 * \returns
531 * \c GL_TRUE on success or \c GL_FALSE on failure.  Currently the only
532 * cause of failure is a bad parameter (i.e., unsupported \c fb_format or
533 * \c fb_type).
534 *
535 * \todo
536 * There is currently no way to support packed RGB modes (i.e., modes with
537 * exactly 3 bytes per pixel) or floating-point modes.  This could probably
538 * be done by creating some new, private enums with clever names likes
539 * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32,
540 * \c GL_4HALF_16_16_16_16, etc.  We can cross that bridge when we come to it.
541 */
542GLboolean
543driFillInModes( __GLcontextModes ** ptr_to_modes,
544		GLenum fb_format, GLenum fb_type,
545		const uint8_t * depth_bits, const uint8_t * stencil_bits,
546		unsigned num_depth_stencil_bits,
547		const GLenum * db_modes, unsigned num_db_modes,
548		const u_int8_t * msaa_samples, unsigned num_msaa_modes,
549		int visType )
550{
551   static const uint8_t bits_table[3][4] = {
552     /* R  G  B  A */
553      { 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */
554      { 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */
555      { 8, 8, 8, 8 }  /* Any RGBA with any GL_UNSIGNED_INT_8_8_8_8 */
556   };
557
558   /* The following arrays are all indexed by the fb_type masked with 0x07.
559    * Given the four supported fb_type values, this results in valid array
560    * indices of 3, 4, 5, and 7.
561    */
562   static const uint32_t masks_table_rgb[8][4] = {
563      { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
564      { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
565      { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
566      { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5       */
567      { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV   */
568      { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x00000000 }, /* 8_8_8_8     */
569      { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
570      { 0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000 }  /* 8_8_8_8_REV */
571   };
572
573   static const uint32_t masks_table_rgba[8][4] = {
574      { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
575      { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
576      { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
577      { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5       */
578      { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5_REV   */
579      { 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF }, /* 8_8_8_8     */
580      { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
581      { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }, /* 8_8_8_8_REV */
582   };
583
584   static const uint32_t masks_table_bgr[8][4] = {
585      { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
586      { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
587      { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
588      { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5       */
589      { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV   */
590      { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x00000000 }, /* 8_8_8_8     */
591      { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
592      { 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }, /* 8_8_8_8_REV */
593   };
594
595   static const uint32_t masks_table_bgra[8][4] = {
596      { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
597      { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
598      { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
599      { 0x0000001F, 0x000007E0, 0x0000F800, 0x00000000 }, /* 5_6_5       */
600      { 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 }, /* 5_6_5_REV   */
601      { 0x0000FF00, 0x00FF0000, 0xFF000000, 0x000000FF }, /* 8_8_8_8     */
602      { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
603      { 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000 }, /* 8_8_8_8_REV */
604   };
605
606   static const uint8_t bytes_per_pixel[8] = {
607      0, 0, 0, 2, 2, 4, 0, 4
608   };
609
610   const uint8_t  * bits;
611   const uint32_t * masks;
612   const int index = fb_type & 0x07;
613   __GLcontextModes * modes = *ptr_to_modes;
614   unsigned i, j, k, h;
615
616
617   if ( bytes_per_pixel[ index ] == 0 ) {
618      fprintf( stderr, "[%s:%u] Framebuffer type 0x%04x has 0 bytes per pixel.\n",
619	       __FUNCTION__, __LINE__, fb_type );
620      return GL_FALSE;
621   }
622
623
624   /* Valid types are GL_UNSIGNED_SHORT_5_6_5 and GL_UNSIGNED_INT_8_8_8_8 and
625    * the _REV versions.
626    *
627    * Valid formats are GL_RGBA, GL_RGB, and GL_BGRA.
628    */
629
630   switch ( fb_format ) {
631      case GL_RGB:
632         bits = (bytes_per_pixel[ index ] == 2)
633	     ? bits_table[0] : bits_table[1];
634         masks = masks_table_rgb[ index ];
635         break;
636
637      case GL_RGBA:
638         bits = (bytes_per_pixel[ index ] == 2)
639	     ? bits_table[0] : bits_table[2];
640         masks = masks_table_rgba[ index ];
641         break;
642
643      case GL_BGR:
644         bits = (bytes_per_pixel[ index ] == 2)
645	     ? bits_table[0] : bits_table[1];
646         masks = masks_table_bgr[ index ];
647         break;
648
649      case GL_BGRA:
650         bits = (bytes_per_pixel[ index ] == 2)
651	     ? bits_table[0] : bits_table[2];
652         masks = masks_table_bgra[ index ];
653         break;
654
655      default:
656         fprintf( stderr, "[%s:%u] Framebuffer format 0x%04x is not GL_RGB, GL_RGBA, GL_BGR, or GL_BGRA.\n",
657	       __FUNCTION__, __LINE__, fb_format );
658         return GL_FALSE;
659   }
660
661
662    for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) {
663	for ( i = 0 ; i < num_db_modes ; i++ ) {
664	    for ( h = 0 ; h < num_msaa_modes; h++ ) {
665		for ( j = 0 ; j < 2 ; j++ ) {
666
667		    modes->redBits   = bits[0];
668		    modes->greenBits = bits[1];
669		    modes->blueBits  = bits[2];
670		    modes->alphaBits = bits[3];
671		    modes->redMask   = masks[0];
672		    modes->greenMask = masks[1];
673		    modes->blueMask  = masks[2];
674		    modes->alphaMask = masks[3];
675		    modes->rgbBits   = modes->redBits + modes->greenBits
676			+ modes->blueBits + modes->alphaBits;
677
678		    modes->accumRedBits   = 16 * j;
679		    modes->accumGreenBits = 16 * j;
680		    modes->accumBlueBits  = 16 * j;
681		    modes->accumAlphaBits = (masks[3] != 0) ? 16 * j : 0;
682		    modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
683
684		    modes->stencilBits = stencil_bits[k];
685		    modes->depthBits = depth_bits[k];
686
687		    modes->visualType = visType;
688		    modes->renderType = GLX_RGBA_BIT;
689		    modes->drawableType = GLX_WINDOW_BIT;
690		    modes->rgbMode = GL_TRUE;
691
692		    if ( db_modes[i] == GLX_NONE ) {
693			modes->doubleBufferMode = GL_FALSE;
694		    }
695		    else {
696			modes->doubleBufferMode = GL_TRUE;
697			modes->swapMethod = db_modes[i];
698		    }
699
700		    modes->samples = msaa_samples[h];
701		    modes->sampleBuffers = modes->samples ? 1 : 0;
702
703		    modes->haveAccumBuffer = ((modes->accumRedBits +
704					       modes->accumGreenBits +
705					       modes->accumBlueBits +
706					       modes->accumAlphaBits) > 0);
707		    modes->haveDepthBuffer = (modes->depthBits > 0);
708		    modes->haveStencilBuffer = (modes->stencilBits > 0);
709
710		    modes = modes->next;
711		}
712	    }
713	}
714    }
715
716    *ptr_to_modes = modes;
717    return GL_TRUE;
718}
719