brw_gs.c revision f0fb3aa5d42f76babbe6571480d4fe1a8e8cb8ae
1/*
2 Copyright (C) Intel Corp.  2006.  All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28  * Authors:
29  *   Keith Whitwell <keith@tungstengraphics.com>
30  */
31
32#include "main/glheader.h"
33#include "main/macros.h"
34#include "main/enums.h"
35
36#include "intel_batchbuffer.h"
37
38#include "brw_defines.h"
39#include "brw_context.h"
40#include "brw_eu.h"
41#include "brw_util.h"
42#include "brw_state.h"
43#include "brw_gs.h"
44
45
46
47static void compile_gs_prog( struct brw_context *brw,
48			     struct brw_gs_prog_key *key )
49{
50   struct intel_context *intel = &brw->intel;
51   struct brw_gs_compile c;
52   const GLuint *program;
53   GLuint program_size;
54
55   memset(&c, 0, sizeof(c));
56
57   c.key = *key;
58   /* Need to locate the two positions present in vertex + header.
59    * These are currently hardcoded:
60    */
61   c.nr_attrs = brw_count_bits(c.key.attrs);
62
63   if (intel->gen == 5)
64       c.nr_regs = (c.nr_attrs + 1) / 2 + 3;  /* are vertices packed, or reg-aligned? */
65   else
66       c.nr_regs = (c.nr_attrs + 1) / 2 + 1;  /* are vertices packed, or reg-aligned? */
67
68   c.nr_bytes = c.nr_regs * REG_SIZE;
69
70
71   /* Begin the compilation:
72    */
73   brw_init_compile(brw, &c.func);
74
75   c.func.single_program_flow = 1;
76
77   /* For some reason the thread is spawned with only 4 channels
78    * unmasked.
79    */
80   brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
81
82
83   /* Note that primitives which don't require a GS program have
84    * already been weeded out by this stage:
85    */
86   switch (key->primitive) {
87   case GL_QUADS:
88      brw_gs_quads( &c, key );
89      break;
90   case GL_QUAD_STRIP:
91      brw_gs_quad_strip( &c, key );
92      break;
93   case GL_LINE_LOOP:
94      brw_gs_lines( &c );
95      break;
96   case GL_LINES:
97      if (key->hint_gs_always)
98	 brw_gs_lines( &c );
99      else {
100	 return;
101      }
102      break;
103   case GL_TRIANGLES:
104      if (key->hint_gs_always)
105	 brw_gs_tris( &c );
106      else {
107	 return;
108      }
109      break;
110   case GL_POINTS:
111      if (key->hint_gs_always)
112	 brw_gs_points( &c );
113      else {
114	 return;
115      }
116      break;
117   default:
118      return;
119   }
120
121   /* get the program
122    */
123   program = brw_get_program(&c.func, &program_size);
124
125    if (INTEL_DEBUG & DEBUG_GS) {
126       int i;
127
128      printf("gs:\n");
129      for (i = 0; i < program_size / sizeof(struct brw_instruction); i++)
130	 brw_disasm(stdout, &((struct brw_instruction *)program)[i],
131		    intel->gen);
132      printf("\n");
133    }
134
135   /* Upload
136    */
137   dri_bo_unreference(brw->gs.prog_bo);
138   brw->gs.prog_bo = brw_upload_cache_with_auxdata(&brw->cache, BRW_GS_PROG,
139						   &c.key, sizeof(c.key),
140						   NULL, 0,
141						   program, program_size,
142						   &c.prog_data,
143						   sizeof(c.prog_data),
144						   &brw->gs.prog_data);
145}
146
147static const GLenum gs_prim[GL_POLYGON+1] = {
148   GL_POINTS,
149   GL_LINES,
150   GL_LINE_LOOP,
151   GL_LINES,
152   GL_TRIANGLES,
153   GL_TRIANGLES,
154   GL_TRIANGLES,
155   GL_QUADS,
156   GL_QUAD_STRIP,
157   GL_TRIANGLES
158};
159
160static void populate_key( struct brw_context *brw,
161			  struct brw_gs_prog_key *key )
162{
163   GLcontext *ctx = &brw->intel.ctx;
164   memset(key, 0, sizeof(*key));
165
166   /* CACHE_NEW_VS_PROG */
167   key->attrs = brw->vs.prog_data->outputs_written;
168
169   /* BRW_NEW_PRIMITIVE */
170   key->primitive = gs_prim[brw->primitive];
171
172   key->hint_gs_always = 0;	/* debug code? */
173
174   /* _NEW_LIGHT */
175   key->pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
176   if (key->primitive == GL_QUADS && ctx->Light.ShadeModel != GL_FLAT) {
177      /* Provide consistent primitive order with brw_set_prim's
178       * optimization of single quads to trifans.
179       */
180      key->pv_first = GL_TRUE;
181   }
182
183   key->need_gs_prog = (key->hint_gs_always ||
184			brw->primitive == GL_QUADS ||
185			brw->primitive == GL_QUAD_STRIP ||
186			brw->primitive == GL_LINE_LOOP);
187}
188
189/* Calculate interpolants for triangle and line rasterization.
190 */
191static void prepare_gs_prog(struct brw_context *brw)
192{
193   struct brw_gs_prog_key key;
194   /* Populate the key:
195    */
196   populate_key(brw, &key);
197
198   if (brw->gs.prog_active != key.need_gs_prog) {
199      brw->state.dirty.cache |= CACHE_NEW_GS_PROG;
200      brw->gs.prog_active = key.need_gs_prog;
201   }
202
203   if (brw->gs.prog_active) {
204      dri_bo_unreference(brw->gs.prog_bo);
205      brw->gs.prog_bo = brw_search_cache(&brw->cache, BRW_GS_PROG,
206					 &key, sizeof(key),
207					 NULL, 0,
208					 &brw->gs.prog_data);
209      if (brw->gs.prog_bo == NULL)
210	 compile_gs_prog( brw, &key );
211   }
212}
213
214
215const struct brw_tracked_state brw_gs_prog = {
216   .dirty = {
217      .mesa  = _NEW_LIGHT,
218      .brw   = BRW_NEW_PRIMITIVE,
219      .cache = CACHE_NEW_VS_PROG
220   },
221   .prepare = prepare_gs_prog
222};
223