brw_gs.c revision f75843a517bd188639e6866db2a7b04de3524e16
1/* 2 Copyright (C) Intel Corp. 2006. All Rights Reserved. 3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to 4 develop this 3D driver. 5 6 Permission is hereby granted, free of charge, to any person obtaining 7 a copy of this software and associated documentation files (the 8 "Software"), to deal in the Software without restriction, including 9 without limitation the rights to use, copy, modify, merge, publish, 10 distribute, sublicense, and/or sell copies of the Software, and to 11 permit persons to whom the Software is furnished to do so, subject to 12 the following conditions: 13 14 The above copyright notice and this permission notice (including the 15 next paragraph) shall be included in all copies or substantial 16 portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 26 **********************************************************************/ 27 /* 28 * Authors: 29 * Keith Whitwell <keith@tungstengraphics.com> 30 */ 31 32#include "glheader.h" 33#include "macros.h" 34#include "enums.h" 35 36#include "intel_batchbuffer.h" 37 38#include "brw_defines.h" 39#include "brw_context.h" 40#include "brw_eu.h" 41#include "brw_util.h" 42#include "brw_state.h" 43#include "brw_gs.h" 44 45 46 47static void compile_gs_prog( struct brw_context *brw, 48 struct brw_gs_prog_key *key ) 49{ 50 struct brw_gs_compile c; 51 const GLuint *program; 52 GLuint program_size; 53 54 memset(&c, 0, sizeof(c)); 55 56 c.key = *key; 57 58 /* Need to locate the two positions present in vertex + header. 59 * These are currently hardcoded: 60 */ 61 c.nr_attrs = brw_count_bits(c.key.attrs); 62 c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */ 63 c.nr_bytes = c.nr_regs * REG_SIZE; 64 65 66 /* Begin the compilation: 67 */ 68 brw_init_compile(brw, &c.func); 69 70 c.func.single_program_flow = 1; 71 72 /* For some reason the thread is spawned with only 4 channels 73 * unmasked. 74 */ 75 brw_set_mask_control(&c.func, BRW_MASK_DISABLE); 76 77 78 /* Note that primitives which don't require a GS program have 79 * already been weeded out by this stage: 80 */ 81 switch (key->primitive) { 82 case GL_QUADS: 83 brw_gs_quads( &c ); 84 break; 85 case GL_QUAD_STRIP: 86 brw_gs_quad_strip( &c ); 87 break; 88 case GL_LINE_LOOP: 89 brw_gs_lines( &c ); 90 break; 91 case GL_LINES: 92 if (key->hint_gs_always) 93 brw_gs_lines( &c ); 94 else { 95 return; 96 } 97 break; 98 case GL_TRIANGLES: 99 if (key->hint_gs_always) 100 brw_gs_tris( &c ); 101 else { 102 return; 103 } 104 break; 105 case GL_POINTS: 106 if (key->hint_gs_always) 107 brw_gs_points( &c ); 108 else { 109 return; 110 } 111 break; 112 default: 113 return; 114 } 115 116 /* get the program 117 */ 118 program = brw_get_program(&c.func, &program_size); 119 120 /* Upload 121 */ 122 dri_bo_unreference(brw->gs.prog_bo); 123 brw->gs.prog_bo = brw_upload_cache( &brw->cache, BRW_GS_PROG, 124 &c.key, sizeof(c.key), 125 NULL, 0, 126 program, program_size, 127 &c.prog_data, 128 &brw->gs.prog_data ); 129} 130 131static const GLenum gs_prim[GL_POLYGON+1] = { 132 GL_POINTS, 133 GL_LINES, 134 GL_LINE_LOOP, 135 GL_LINES, 136 GL_TRIANGLES, 137 GL_TRIANGLES, 138 GL_TRIANGLES, 139 GL_QUADS, 140 GL_QUAD_STRIP, 141 GL_TRIANGLES 142}; 143 144static void populate_key( struct brw_context *brw, 145 struct brw_gs_prog_key *key ) 146{ 147 memset(key, 0, sizeof(*key)); 148 149 /* CACHE_NEW_VS_PROG */ 150 key->attrs = brw->vs.prog_data->outputs_written; 151 152 /* BRW_NEW_PRIMITIVE */ 153 key->primitive = gs_prim[brw->primitive]; 154 155 key->hint_gs_always = 0; /* debug code? */ 156 157 key->need_gs_prog = (key->hint_gs_always || 158 brw->primitive == GL_QUADS || 159 brw->primitive == GL_QUAD_STRIP || 160 brw->primitive == GL_LINE_LOOP); 161} 162 163/* Calculate interpolants for triangle and line rasterization. 164 */ 165static void prepare_gs_prog(struct brw_context *brw) 166{ 167 struct brw_gs_prog_key key; 168 /* Populate the key: 169 */ 170 populate_key(brw, &key); 171 172 if (brw->gs.prog_active != key.need_gs_prog) { 173 brw->state.dirty.cache |= CACHE_NEW_GS_PROG; 174 brw->gs.prog_active = key.need_gs_prog; 175 } 176 177 if (brw->gs.prog_active) { 178 dri_bo_unreference(brw->gs.prog_bo); 179 brw->gs.prog_bo = brw_search_cache(&brw->cache, BRW_GS_PROG, 180 &key, sizeof(key), 181 NULL, 0, 182 &brw->gs.prog_data); 183 if (brw->gs.prog_bo == NULL) 184 compile_gs_prog( brw, &key ); 185 } 186} 187 188 189const struct brw_tracked_state brw_gs_prog = { 190 .dirty = { 191 .mesa = 0, 192 .brw = BRW_NEW_PRIMITIVE, 193 .cache = CACHE_NEW_VS_PROG 194 }, 195 .prepare = prepare_gs_prog 196}; 197