brw_gs.c revision f75843a517bd188639e6866db2a7b04de3524e16
1/*
2 Copyright (C) Intel Corp.  2006.  All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28  * Authors:
29  *   Keith Whitwell <keith@tungstengraphics.com>
30  */
31
32#include "glheader.h"
33#include "macros.h"
34#include "enums.h"
35
36#include "intel_batchbuffer.h"
37
38#include "brw_defines.h"
39#include "brw_context.h"
40#include "brw_eu.h"
41#include "brw_util.h"
42#include "brw_state.h"
43#include "brw_gs.h"
44
45
46
47static void compile_gs_prog( struct brw_context *brw,
48			     struct brw_gs_prog_key *key )
49{
50   struct brw_gs_compile c;
51   const GLuint *program;
52   GLuint program_size;
53
54   memset(&c, 0, sizeof(c));
55
56   c.key = *key;
57
58   /* Need to locate the two positions present in vertex + header.
59    * These are currently hardcoded:
60    */
61   c.nr_attrs = brw_count_bits(c.key.attrs);
62   c.nr_regs = (c.nr_attrs + 1) / 2 + 1;  /* are vertices packed, or reg-aligned? */
63   c.nr_bytes = c.nr_regs * REG_SIZE;
64
65
66   /* Begin the compilation:
67    */
68   brw_init_compile(brw, &c.func);
69
70   c.func.single_program_flow = 1;
71
72   /* For some reason the thread is spawned with only 4 channels
73    * unmasked.
74    */
75   brw_set_mask_control(&c.func, BRW_MASK_DISABLE);
76
77
78   /* Note that primitives which don't require a GS program have
79    * already been weeded out by this stage:
80    */
81   switch (key->primitive) {
82   case GL_QUADS:
83      brw_gs_quads( &c );
84      break;
85   case GL_QUAD_STRIP:
86      brw_gs_quad_strip( &c );
87      break;
88   case GL_LINE_LOOP:
89      brw_gs_lines( &c );
90      break;
91   case GL_LINES:
92      if (key->hint_gs_always)
93	 brw_gs_lines( &c );
94      else {
95	 return;
96      }
97      break;
98   case GL_TRIANGLES:
99      if (key->hint_gs_always)
100	 brw_gs_tris( &c );
101      else {
102	 return;
103      }
104      break;
105   case GL_POINTS:
106      if (key->hint_gs_always)
107	 brw_gs_points( &c );
108      else {
109	 return;
110      }
111      break;
112   default:
113      return;
114   }
115
116   /* get the program
117    */
118   program = brw_get_program(&c.func, &program_size);
119
120   /* Upload
121    */
122   dri_bo_unreference(brw->gs.prog_bo);
123   brw->gs.prog_bo = brw_upload_cache( &brw->cache, BRW_GS_PROG,
124				       &c.key, sizeof(c.key),
125				       NULL, 0,
126				       program, program_size,
127				       &c.prog_data,
128				       &brw->gs.prog_data );
129}
130
131static const GLenum gs_prim[GL_POLYGON+1] = {
132   GL_POINTS,
133   GL_LINES,
134   GL_LINE_LOOP,
135   GL_LINES,
136   GL_TRIANGLES,
137   GL_TRIANGLES,
138   GL_TRIANGLES,
139   GL_QUADS,
140   GL_QUAD_STRIP,
141   GL_TRIANGLES
142};
143
144static void populate_key( struct brw_context *brw,
145			  struct brw_gs_prog_key *key )
146{
147   memset(key, 0, sizeof(*key));
148
149   /* CACHE_NEW_VS_PROG */
150   key->attrs = brw->vs.prog_data->outputs_written;
151
152   /* BRW_NEW_PRIMITIVE */
153   key->primitive = gs_prim[brw->primitive];
154
155   key->hint_gs_always = 0;	/* debug code? */
156
157   key->need_gs_prog = (key->hint_gs_always ||
158			brw->primitive == GL_QUADS ||
159			brw->primitive == GL_QUAD_STRIP ||
160			brw->primitive == GL_LINE_LOOP);
161}
162
163/* Calculate interpolants for triangle and line rasterization.
164 */
165static void prepare_gs_prog(struct brw_context *brw)
166{
167   struct brw_gs_prog_key key;
168   /* Populate the key:
169    */
170   populate_key(brw, &key);
171
172   if (brw->gs.prog_active != key.need_gs_prog) {
173      brw->state.dirty.cache |= CACHE_NEW_GS_PROG;
174      brw->gs.prog_active = key.need_gs_prog;
175   }
176
177   if (brw->gs.prog_active) {
178      dri_bo_unreference(brw->gs.prog_bo);
179      brw->gs.prog_bo = brw_search_cache(&brw->cache, BRW_GS_PROG,
180					 &key, sizeof(key),
181					 NULL, 0,
182					 &brw->gs.prog_data);
183      if (brw->gs.prog_bo == NULL)
184	 compile_gs_prog( brw, &key );
185   }
186}
187
188
189const struct brw_tracked_state brw_gs_prog = {
190   .dirty = {
191      .mesa  = 0,
192      .brw   = BRW_NEW_PRIMITIVE,
193      .cache = CACHE_NEW_VS_PROG
194   },
195   .prepare = prepare_gs_prog
196};
197