brw_state_upload.c revision 993c52d0be5bdf0e30e64ab4c6e1347c5dcb8e3b
1/* 2 Copyright (C) Intel Corp. 2006. All Rights Reserved. 3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to 4 develop this 3D driver. 5 6 Permission is hereby granted, free of charge, to any person obtaining 7 a copy of this software and associated documentation files (the 8 "Software"), to deal in the Software without restriction, including 9 without limitation the rights to use, copy, modify, merge, publish, 10 distribute, sublicense, and/or sell copies of the Software, and to 11 permit persons to whom the Software is furnished to do so, subject to 12 the following conditions: 13 14 The above copyright notice and this permission notice (including the 15 next paragraph) shall be included in all copies or substantial 16 portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 26 **********************************************************************/ 27 /* 28 * Authors: 29 * Keith Whitwell <keith@tungstengraphics.com> 30 */ 31 32 33 34#include "brw_context.h" 35#include "brw_state.h" 36#include "intel_batchbuffer.h" 37#include "intel_buffers.h" 38 39/* This is used to initialize brw->state.atoms[]. We could use this 40 * list directly except for a single atom, brw_constant_buffer, which 41 * has a .dirty value which changes according to the parameters of the 42 * current fragment and vertex programs, and so cannot be a static 43 * value. 44 */ 45static const struct brw_tracked_state *gen4_atoms[] = 46{ 47 &brw_wm_input_sizes, 48 &brw_vs_prog, /* must do before GS prog, state base address. */ 49 &brw_gs_prog, /* must do before state base address */ 50 &brw_clip_prog, /* must do before state base address */ 51 &brw_sf_prog, /* must do before state base address */ 52 &brw_wm_prog, /* must do before state base address */ 53 54 /* Once all the programs are done, we know how large urb entry 55 * sizes need to be and can decide if we need to change the urb 56 * layout. 57 */ 58 &brw_curbe_offsets, 59 &brw_recalculate_urb_fence, 60 61 &brw_cc_vp, 62 &brw_cc_unit, 63 64 /* Surface state setup. Must come before the VS/WM unit. The binding 65 * table upload must be last. 66 */ 67 &brw_vs_pull_constants, 68 &brw_wm_pull_constants, 69 &brw_renderbuffer_surfaces, 70 &brw_texture_surfaces, 71 &brw_vs_binding_table, 72 &brw_wm_binding_table, 73 74 &brw_samplers, 75 76 /* These set up state for brw_psp_urb_cbs */ 77 &brw_wm_unit, 78 &brw_sf_vp, 79 &brw_sf_unit, 80 &brw_vs_unit, /* always required, enabled or not */ 81 &brw_clip_unit, 82 &brw_gs_unit, 83 84 /* Command packets: 85 */ 86 &brw_invariant_state, 87 &brw_state_base_address, 88 89 &brw_binding_table_pointers, 90 &brw_blend_constant_color, 91 92 &brw_depthbuffer, 93 94 &brw_polygon_stipple, 95 &brw_polygon_stipple_offset, 96 97 &brw_line_stipple, 98 &brw_aa_line_parameters, 99 100 &brw_psp_urb_cbs, 101 102 &brw_drawing_rect, 103 &brw_indices, 104 &brw_index_buffer, 105 &brw_vertices, 106 107 &brw_constant_buffer 108}; 109 110static const struct brw_tracked_state *gen6_atoms[] = 111{ 112 &brw_wm_input_sizes, 113 &brw_vs_prog, /* must do before state base address */ 114 &brw_gs_prog, /* must do before state base address */ 115 &brw_wm_prog, /* must do before state base address */ 116 117 &gen6_clip_vp, 118 &gen6_sf_vp, 119 120 /* Command packets: */ 121 &brw_invariant_state, 122 123 /* must do before binding table pointers, cc state ptrs */ 124 &brw_state_base_address, 125 126 &brw_cc_vp, 127 &gen6_viewport_state, /* must do after *_vp stages */ 128 129 &gen6_urb, 130 &gen6_blend_state, /* must do before cc unit */ 131 &gen6_color_calc_state, /* must do before cc unit */ 132 &gen6_depth_stencil_state, /* must do before cc unit */ 133 &gen6_cc_state_pointers, 134 135 &gen6_vs_push_constants, /* Before vs_state */ 136 &gen6_wm_push_constants, /* Before wm_state */ 137 138 /* Surface state setup. Must come before the VS/WM unit. The binding 139 * table upload must be last. 140 */ 141 &brw_vs_pull_constants, 142 &brw_vs_ubo_surfaces, 143 &brw_wm_pull_constants, 144 &brw_wm_ubo_surfaces, 145 &gen6_renderbuffer_surfaces, 146 &brw_texture_surfaces, 147 &gen6_sol_surface, 148 &brw_vs_binding_table, 149 &gen6_gs_binding_table, 150 &brw_wm_binding_table, 151 152 &brw_samplers, 153 &gen6_sampler_state, 154 &gen6_multisample_state, 155 156 &gen6_vs_state, 157 &gen6_gs_state, 158 &gen6_clip_state, 159 &gen6_sf_state, 160 &gen6_wm_state, 161 162 &gen6_scissor_state, 163 164 &gen6_binding_table_pointers, 165 166 &brw_depthbuffer, 167 168 &brw_polygon_stipple, 169 &brw_polygon_stipple_offset, 170 171 &brw_line_stipple, 172 &brw_aa_line_parameters, 173 174 &brw_drawing_rect, 175 176 &gen6_sol_indices, 177 &brw_indices, 178 &brw_index_buffer, 179 &brw_vertices, 180}; 181 182const struct brw_tracked_state *gen7_atoms[] = 183{ 184 &brw_wm_input_sizes, 185 &brw_vs_prog, 186 &brw_wm_prog, 187 188 /* Command packets: */ 189 &brw_invariant_state, 190 &gen7_push_constant_alloc, 191 192 /* must do before binding table pointers, cc state ptrs */ 193 &brw_state_base_address, 194 195 &brw_cc_vp, 196 &gen7_cc_viewport_state_pointer, /* must do after brw_cc_vp */ 197 &gen7_sf_clip_viewport, 198 199 &gen7_urb, 200 &gen6_blend_state, /* must do before cc unit */ 201 &gen6_color_calc_state, /* must do before cc unit */ 202 &gen6_depth_stencil_state, /* must do before cc unit */ 203 &gen7_blend_state_pointer, 204 &gen7_cc_state_pointer, 205 &gen7_depth_stencil_state_pointer, 206 207 &gen6_vs_push_constants, /* Before vs_state */ 208 &gen6_wm_push_constants, /* Before wm_surfaces and constant_buffer */ 209 210 /* Surface state setup. Must come before the VS/WM unit. The binding 211 * table upload must be last. 212 */ 213 &brw_vs_pull_constants, 214 &brw_vs_ubo_surfaces, 215 &brw_wm_pull_constants, 216 &brw_wm_ubo_surfaces, 217 &gen6_renderbuffer_surfaces, 218 &brw_texture_surfaces, 219 &brw_vs_binding_table, 220 &brw_wm_binding_table, 221 222 &gen7_samplers, 223 &gen6_multisample_state, 224 225 &gen7_disable_stages, 226 &gen7_vs_state, 227 &gen7_sol_state, 228 &gen7_clip_state, 229 &gen7_sbe_state, 230 &gen7_sf_state, 231 &gen7_wm_state, 232 &gen7_ps_state, 233 234 &gen6_scissor_state, 235 236 &gen7_depthbuffer, 237 238 &brw_polygon_stipple, 239 &brw_polygon_stipple_offset, 240 241 &brw_line_stipple, 242 &brw_aa_line_parameters, 243 244 &brw_drawing_rect, 245 246 &brw_indices, 247 &brw_index_buffer, 248 &brw_vertices, 249}; 250 251 252void brw_init_state( struct brw_context *brw ) 253{ 254 const struct brw_tracked_state **atoms; 255 int num_atoms; 256 257 brw_init_caches(brw); 258 259 if (brw->intel.gen >= 7) { 260 atoms = gen7_atoms; 261 num_atoms = ARRAY_SIZE(gen7_atoms); 262 } else if (brw->intel.gen == 6) { 263 atoms = gen6_atoms; 264 num_atoms = ARRAY_SIZE(gen6_atoms); 265 } else { 266 atoms = gen4_atoms; 267 num_atoms = ARRAY_SIZE(gen4_atoms); 268 } 269 270 brw->atoms = atoms; 271 brw->num_atoms = num_atoms; 272 273 while (num_atoms--) { 274 assert((*atoms)->dirty.mesa | 275 (*atoms)->dirty.brw | 276 (*atoms)->dirty.cache); 277 assert((*atoms)->emit); 278 atoms++; 279 } 280} 281 282 283void brw_destroy_state( struct brw_context *brw ) 284{ 285 brw_destroy_caches(brw); 286} 287 288/*********************************************************************** 289 */ 290 291static GLuint check_state( const struct brw_state_flags *a, 292 const struct brw_state_flags *b ) 293{ 294 return ((a->mesa & b->mesa) | 295 (a->brw & b->brw) | 296 (a->cache & b->cache)) != 0; 297} 298 299static void accumulate_state( struct brw_state_flags *a, 300 const struct brw_state_flags *b ) 301{ 302 a->mesa |= b->mesa; 303 a->brw |= b->brw; 304 a->cache |= b->cache; 305} 306 307 308static void xor_states( struct brw_state_flags *result, 309 const struct brw_state_flags *a, 310 const struct brw_state_flags *b ) 311{ 312 result->mesa = a->mesa ^ b->mesa; 313 result->brw = a->brw ^ b->brw; 314 result->cache = a->cache ^ b->cache; 315} 316 317struct dirty_bit_map { 318 uint32_t bit; 319 char *name; 320 uint32_t count; 321}; 322 323#define DEFINE_BIT(name) {name, #name, 0} 324 325static struct dirty_bit_map mesa_bits[] = { 326 DEFINE_BIT(_NEW_MODELVIEW), 327 DEFINE_BIT(_NEW_PROJECTION), 328 DEFINE_BIT(_NEW_TEXTURE_MATRIX), 329 DEFINE_BIT(_NEW_COLOR), 330 DEFINE_BIT(_NEW_DEPTH), 331 DEFINE_BIT(_NEW_EVAL), 332 DEFINE_BIT(_NEW_FOG), 333 DEFINE_BIT(_NEW_HINT), 334 DEFINE_BIT(_NEW_LIGHT), 335 DEFINE_BIT(_NEW_LINE), 336 DEFINE_BIT(_NEW_PIXEL), 337 DEFINE_BIT(_NEW_POINT), 338 DEFINE_BIT(_NEW_POLYGON), 339 DEFINE_BIT(_NEW_POLYGONSTIPPLE), 340 DEFINE_BIT(_NEW_SCISSOR), 341 DEFINE_BIT(_NEW_STENCIL), 342 DEFINE_BIT(_NEW_TEXTURE), 343 DEFINE_BIT(_NEW_TRANSFORM), 344 DEFINE_BIT(_NEW_VIEWPORT), 345 DEFINE_BIT(_NEW_PACKUNPACK), 346 DEFINE_BIT(_NEW_ARRAY), 347 DEFINE_BIT(_NEW_RENDERMODE), 348 DEFINE_BIT(_NEW_BUFFERS), 349 DEFINE_BIT(_NEW_MULTISAMPLE), 350 DEFINE_BIT(_NEW_TRACK_MATRIX), 351 DEFINE_BIT(_NEW_PROGRAM), 352 DEFINE_BIT(_NEW_PROGRAM_CONSTANTS), 353 {0, 0, 0} 354}; 355 356static struct dirty_bit_map brw_bits[] = { 357 DEFINE_BIT(BRW_NEW_URB_FENCE), 358 DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM), 359 DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM), 360 DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS), 361 DEFINE_BIT(BRW_NEW_CURBE_OFFSETS), 362 DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE), 363 DEFINE_BIT(BRW_NEW_PRIMITIVE), 364 DEFINE_BIT(BRW_NEW_CONTEXT), 365 DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS), 366 DEFINE_BIT(BRW_NEW_PROGRAM_CACHE), 367 DEFINE_BIT(BRW_NEW_PSP), 368 DEFINE_BIT(BRW_NEW_SURFACES), 369 DEFINE_BIT(BRW_NEW_INDICES), 370 DEFINE_BIT(BRW_NEW_INDEX_BUFFER), 371 DEFINE_BIT(BRW_NEW_VERTICES), 372 DEFINE_BIT(BRW_NEW_BATCH), 373 DEFINE_BIT(BRW_NEW_VS_CONSTBUF), 374 DEFINE_BIT(BRW_NEW_VS_BINDING_TABLE), 375 DEFINE_BIT(BRW_NEW_GS_BINDING_TABLE), 376 DEFINE_BIT(BRW_NEW_PS_BINDING_TABLE), 377 DEFINE_BIT(BRW_NEW_STATE_BASE_ADDRESS), 378 {0, 0, 0} 379}; 380 381static struct dirty_bit_map cache_bits[] = { 382 DEFINE_BIT(CACHE_NEW_BLEND_STATE), 383 DEFINE_BIT(CACHE_NEW_CC_VP), 384 DEFINE_BIT(CACHE_NEW_CC_UNIT), 385 DEFINE_BIT(CACHE_NEW_WM_PROG), 386 DEFINE_BIT(CACHE_NEW_SAMPLER), 387 DEFINE_BIT(CACHE_NEW_WM_UNIT), 388 DEFINE_BIT(CACHE_NEW_SF_PROG), 389 DEFINE_BIT(CACHE_NEW_SF_VP), 390 DEFINE_BIT(CACHE_NEW_SF_UNIT), 391 DEFINE_BIT(CACHE_NEW_VS_UNIT), 392 DEFINE_BIT(CACHE_NEW_VS_PROG), 393 DEFINE_BIT(CACHE_NEW_GS_UNIT), 394 DEFINE_BIT(CACHE_NEW_GS_PROG), 395 DEFINE_BIT(CACHE_NEW_CLIP_VP), 396 DEFINE_BIT(CACHE_NEW_CLIP_UNIT), 397 DEFINE_BIT(CACHE_NEW_CLIP_PROG), 398 {0, 0, 0} 399}; 400 401 402static void 403brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits) 404{ 405 int i; 406 407 for (i = 0; i < 32; i++) { 408 if (bit_map[i].bit == 0) 409 return; 410 411 if (bit_map[i].bit & bits) 412 bit_map[i].count++; 413 } 414} 415 416static void 417brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits) 418{ 419 int i; 420 421 for (i = 0; i < 32; i++) { 422 if (bit_map[i].bit == 0) 423 return; 424 425 fprintf(stderr, "0x%08x: %12d (%s)\n", 426 bit_map[i].bit, bit_map[i].count, bit_map[i].name); 427 } 428} 429 430/*********************************************************************** 431 * Emit all state: 432 */ 433void brw_upload_state(struct brw_context *brw) 434{ 435 struct gl_context *ctx = &brw->intel.ctx; 436 struct intel_context *intel = &brw->intel; 437 struct brw_state_flags *state = &brw->state.dirty; 438 int i; 439 static int dirty_count = 0; 440 441 state->mesa |= brw->intel.NewGLState; 442 brw->intel.NewGLState = 0; 443 444 if (brw->emit_state_always) { 445 state->mesa |= ~0; 446 state->brw |= ~0; 447 state->cache |= ~0; 448 } 449 450 if (brw->fragment_program != ctx->FragmentProgram._Current) { 451 brw->fragment_program = ctx->FragmentProgram._Current; 452 brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM; 453 } 454 455 if (brw->vertex_program != ctx->VertexProgram._Current) { 456 brw->vertex_program = ctx->VertexProgram._Current; 457 brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM; 458 } 459 460 if ((state->mesa | state->cache | state->brw) == 0) 461 return; 462 463 intel_check_front_buffer_rendering(intel); 464 465 if (unlikely(INTEL_DEBUG)) { 466 /* Debug version which enforces various sanity checks on the 467 * state flags which are generated and checked to help ensure 468 * state atoms are ordered correctly in the list. 469 */ 470 struct brw_state_flags examined, prev; 471 memset(&examined, 0, sizeof(examined)); 472 prev = *state; 473 474 for (i = 0; i < brw->num_atoms; i++) { 475 const struct brw_tracked_state *atom = brw->atoms[i]; 476 struct brw_state_flags generated; 477 478 if (check_state(state, &atom->dirty)) { 479 atom->emit(brw); 480 } 481 482 accumulate_state(&examined, &atom->dirty); 483 484 /* generated = (prev ^ state) 485 * if (examined & generated) 486 * fail; 487 */ 488 xor_states(&generated, &prev, state); 489 assert(!check_state(&examined, &generated)); 490 prev = *state; 491 } 492 } 493 else { 494 for (i = 0; i < brw->num_atoms; i++) { 495 const struct brw_tracked_state *atom = brw->atoms[i]; 496 497 if (check_state(state, &atom->dirty)) { 498 atom->emit(brw); 499 } 500 } 501 } 502 503 if (unlikely(INTEL_DEBUG & DEBUG_STATE)) { 504 brw_update_dirty_count(mesa_bits, state->mesa); 505 brw_update_dirty_count(brw_bits, state->brw); 506 brw_update_dirty_count(cache_bits, state->cache); 507 if (dirty_count++ % 1000 == 0) { 508 brw_print_dirty_count(mesa_bits, state->mesa); 509 brw_print_dirty_count(brw_bits, state->brw); 510 brw_print_dirty_count(cache_bits, state->cache); 511 fprintf(stderr, "\n"); 512 } 513 } 514 515 memset(state, 0, sizeof(*state)); 516} 517