brw_vs.c revision d22e2ebe35ef9d33ec5f7a67f903f36bcd9fbc91
1/* 2 Copyright (C) Intel Corp. 2006. All Rights Reserved. 3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to 4 develop this 3D driver. 5 6 Permission is hereby granted, free of charge, to any person obtaining 7 a copy of this software and associated documentation files (the 8 "Software"), to deal in the Software without restriction, including 9 without limitation the rights to use, copy, modify, merge, publish, 10 distribute, sublicense, and/or sell copies of the Software, and to 11 permit persons to whom the Software is furnished to do so, subject to 12 the following conditions: 13 14 The above copyright notice and this permission notice (including the 15 next paragraph) shall be included in all copies or substantial 16 portions of the Software. 17 18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 26 **********************************************************************/ 27 /* 28 * Authors: 29 * Keith Whitwell <keith@tungstengraphics.com> 30 */ 31 32 33#include "brw_context.h" 34#include "brw_vs.h" 35#include "brw_util.h" 36#include "brw_state.h" 37#include "program/prog_print.h" 38#include "program/prog_parameter.h" 39 40 41 42static void do_vs_prog( struct brw_context *brw, 43 struct brw_vertex_program *vp, 44 struct brw_vs_prog_key *key ) 45{ 46 struct gl_context *ctx = &brw->intel.ctx; 47 GLuint program_size; 48 const GLuint *program; 49 struct brw_vs_compile c; 50 int aux_size; 51 int i; 52 53 memset(&c, 0, sizeof(c)); 54 memcpy(&c.key, key, sizeof(*key)); 55 56 brw_init_compile(brw, &c.func); 57 c.vp = vp; 58 59 c.prog_data.outputs_written = vp->program.Base.OutputsWritten; 60 c.prog_data.inputs_read = vp->program.Base.InputsRead; 61 62 if (c.key.copy_edgeflag) { 63 c.prog_data.outputs_written |= BITFIELD64_BIT(VERT_RESULT_EDGE); 64 c.prog_data.inputs_read |= 1<<VERT_ATTRIB_EDGEFLAG; 65 } 66 67 /* Put dummy slots into the VUE for the SF to put the replaced 68 * point sprite coords in. We shouldn't need these dummy slots, 69 * which take up precious URB space, but it would mean that the SF 70 * doesn't get nice aligned pairs of input coords into output 71 * coords, which would be a pain to handle. 72 */ 73 for (i = 0; i < 8; i++) { 74 if (c.key.point_coord_replace & (1 << i)) 75 c.prog_data.outputs_written |= BITFIELD64_BIT(VERT_RESULT_TEX0 + i); 76 } 77 78 if (0) { 79 _mesa_fprint_program_opt(stdout, &c.vp->program.Base, PROG_PRINT_DEBUG, 80 GL_TRUE); 81 } 82 83 /* Emit GEN4 code. 84 */ 85 brw_vs_emit(&c); 86 87 /* get the program 88 */ 89 program = brw_get_program(&c.func, &program_size); 90 91 /* We upload from &c.prog_data including the constant_map assuming 92 * they're packed together. It would be nice to have a 93 * compile-time assert macro here. 94 */ 95 assert(c.constant_map == (int8_t *)&c.prog_data + 96 sizeof(c.prog_data)); 97 assert(ctx->Const.VertexProgram.MaxNativeParameters == 98 ARRAY_SIZE(c.constant_map)); 99 (void) ctx; 100 101 aux_size = sizeof(c.prog_data); 102 /* constant_map */ 103 aux_size += c.vp->program.Base.Parameters->NumParameters; 104 105 drm_intel_bo_unreference(brw->vs.prog_bo); 106 brw->vs.prog_bo = brw_upload_cache_with_auxdata(&brw->cache, BRW_VS_PROG, 107 &c.key, sizeof(c.key), 108 NULL, 0, 109 program, program_size, 110 &c.prog_data, 111 aux_size, 112 &brw->vs.prog_data); 113} 114 115 116static void brw_upload_vs_prog(struct brw_context *brw) 117{ 118 struct gl_context *ctx = &brw->intel.ctx; 119 struct brw_vs_prog_key key; 120 struct brw_vertex_program *vp = 121 (struct brw_vertex_program *)brw->vertex_program; 122 int i; 123 124 memset(&key, 0, sizeof(key)); 125 126 /* Just upload the program verbatim for now. Always send it all 127 * the inputs it asks for, whether they are varying or not. 128 */ 129 key.program_string_id = vp->id; 130 key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled); 131 key.copy_edgeflag = (ctx->Polygon.FrontMode != GL_FILL || 132 ctx->Polygon.BackMode != GL_FILL); 133 key.two_side_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide); 134 135 /* _NEW_LIGHT | _NEW_BUFFERS */ 136 key.clamp_vertex_color = ctx->Light._ClampVertexColor; 137 138 /* _NEW_POINT */ 139 if (ctx->Point.PointSprite) { 140 for (i = 0; i < 8; i++) { 141 if (ctx->Point.CoordReplace[i]) 142 key.point_coord_replace |= (1 << i); 143 } 144 } 145 146 /* Make an early check for the key. 147 */ 148 drm_intel_bo_unreference(brw->vs.prog_bo); 149 brw->vs.prog_bo = brw_search_cache(&brw->cache, BRW_VS_PROG, 150 &key, sizeof(key), 151 NULL, 0, 152 &brw->vs.prog_data); 153 if (brw->vs.prog_bo == NULL) 154 do_vs_prog(brw, vp, &key); 155 brw->vs.constant_map = ((int8_t *)brw->vs.prog_data + 156 sizeof(*brw->vs.prog_data)); 157} 158 159 160/* See brw_vs.c: 161 */ 162const struct brw_tracked_state brw_vs_prog = { 163 .dirty = { 164 .mesa = (_NEW_TRANSFORM | _NEW_POLYGON | _NEW_POINT | _NEW_LIGHT | 165 _NEW_BUFFERS), 166 .brw = BRW_NEW_VERTEX_PROGRAM, 167 .cache = 0 168 }, 169 .prepare = brw_upload_vs_prog 170}; 171