intel_blit.c revision 407ce3da3c53c9ebba0fbf827d7b0f610122d44b
1/**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29#include <stdio.h>
30#include <errno.h>
31
32#include "mtypes.h"
33#include "context.h"
34#include "enums.h"
35
36#include "intel_batchbuffer.h"
37#include "intel_blit.h"
38#include "intel_buffers.h"
39#include "intel_context.h"
40#include "intel_fbo.h"
41#include "intel_reg.h"
42#include "intel_regions.h"
43
44#define FILE_DEBUG_FLAG DEBUG_BLIT
45
46/**
47 * Copy the back color buffer to the front color buffer.
48 * Used for SwapBuffers().
49 */
50void
51intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
52                const drm_clip_rect_t * rect)
53{
54
55   struct intel_context *intel;
56   const intelScreenPrivate *intelScreen;
57   int ret;
58
59   DBG("%s\n", __FUNCTION__);
60
61   assert(dPriv);
62
63   intel = intelScreenContext(dPriv->driScreenPriv->private);
64   if (!intel)
65      return;
66
67   intelScreen = intel->intelScreen;
68
69   /* The LOCK_HARDWARE is required for the cliprects.  Buffer offsets
70    * should work regardless.
71    */
72   LOCK_HARDWARE(intel);
73
74   if (dPriv && dPriv->numClipRects) {
75      struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
76      struct intel_region *src, *dst;
77      int nbox = dPriv->numClipRects;
78      drm_clip_rect_t *pbox = dPriv->pClipRects;
79      int cpp;
80      int src_pitch, dst_pitch;
81      unsigned short src_x, src_y;
82      int BR13, CMD;
83      int i;
84
85      src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
86      dst = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT);
87
88      src_pitch = src->pitch * src->cpp;
89      dst_pitch = dst->pitch * dst->cpp;
90
91      cpp = src->cpp;
92
93      ASSERT(intel_fb);
94      ASSERT(intel_fb->Base.Name == 0);    /* Not a user-created FBO */
95      ASSERT(src);
96      ASSERT(dst);
97      ASSERT(src->cpp == dst->cpp);
98
99      if (cpp == 2) {
100	 BR13 = (0xCC << 16) | (1 << 24);
101	 CMD = XY_SRC_COPY_BLT_CMD;
102      }
103      else {
104	 BR13 = (0xCC << 16) | (1 << 24) | (1 << 25);
105	 CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
106      }
107
108#ifndef I915
109      if (src->tiled) {
110	 CMD |= XY_SRC_TILED;
111	 src_pitch /= 4;
112      }
113      if (dst->tiled) {
114	 CMD |= XY_DST_TILED;
115	 dst_pitch /= 4;
116      }
117#endif
118
119   again:
120      ret = dri_bufmgr_check_aperture_space(dst->buffer);
121      ret |= dri_bufmgr_check_aperture_space(src->buffer);
122
123      if (ret) {
124	intel_batchbuffer_flush(intel->batch);
125	goto again;
126      }
127
128      for (i = 0; i < nbox; i++, pbox++) {
129	 drm_clip_rect_t box = *pbox;
130
131	 if (rect) {
132	    if (!intel_intersect_cliprects(&box, &box, rect))
133	       continue;
134	 }
135
136	 if (box.x1 >= box.x2 ||
137	     box.y1 >= box.y2)
138	    continue;
139
140	 assert(box.x1 < box.x2);
141	 assert(box.y1 < box.y2);
142	 src_x = box.x1 - dPriv->x + dPriv->backX;
143	 src_y = box.y1 - dPriv->y + dPriv->backY;
144
145	 BEGIN_BATCH(8, REFERENCES_CLIPRECTS);
146	 OUT_BATCH(CMD);
147	 OUT_BATCH(BR13 | dst_pitch);
148	 OUT_BATCH((box.y1 << 16) | box.x1);
149	 OUT_BATCH((box.y2 << 16) | box.x2);
150
151	 OUT_RELOC(dst->buffer,
152		   I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
153		   0);
154	 OUT_BATCH((src_y << 16) | src_x);
155	 OUT_BATCH(src_pitch);
156	 OUT_RELOC(src->buffer,
157		   I915_GEM_DOMAIN_RENDER, 0,
158		   0);
159	 ADVANCE_BATCH();
160      }
161
162      /* Emit a flush so that, on systems where we don't have automatic flushing
163       * set (such as 965), the results all land on the screen in a timely
164       * fashion.
165       */
166      BEGIN_BATCH(1, IGNORE_CLIPRECTS);
167      OUT_BATCH(MI_FLUSH);
168      ADVANCE_BATCH();
169
170      intel_batchbuffer_flush(intel->batch);
171   }
172
173   UNLOCK_HARDWARE(intel);
174}
175
176
177
178
179void
180intelEmitFillBlit(struct intel_context *intel,
181		  GLuint cpp,
182		  GLshort dst_pitch,
183		  dri_bo *dst_buffer,
184		  GLuint dst_offset,
185		  GLboolean dst_tiled,
186		  GLshort x, GLshort y,
187		  GLshort w, GLshort h,
188		  GLuint color)
189{
190   GLuint BR13, CMD;
191   BATCH_LOCALS;
192
193   dst_pitch *= cpp;
194
195   switch (cpp) {
196   case 1:
197   case 2:
198   case 3:
199      BR13 = (0xF0 << 16) | (1 << 24);
200      CMD = XY_COLOR_BLT_CMD;
201      break;
202   case 4:
203      BR13 = (0xF0 << 16) | (1 << 24) | (1 << 25);
204      CMD = XY_COLOR_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
205      break;
206   default:
207      return;
208   }
209#ifndef I915
210   if (dst_tiled) {
211      CMD |= XY_DST_TILED;
212      dst_pitch /= 4;
213   }
214#endif
215
216   DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
217       __FUNCTION__, dst_buffer, dst_pitch, dst_offset, x, y, w, h);
218
219   assert(w > 0);
220   assert(h > 0);
221
222   BEGIN_BATCH(6, NO_LOOP_CLIPRECTS);
223   OUT_BATCH(CMD);
224   OUT_BATCH(BR13 | dst_pitch);
225   OUT_BATCH((y << 16) | x);
226   OUT_BATCH(((y + h) << 16) | (x + w));
227   OUT_RELOC(dst_buffer,
228	     I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
229	     dst_offset);
230   OUT_BATCH(color);
231   ADVANCE_BATCH();
232}
233
234static GLuint translate_raster_op(GLenum logicop)
235{
236   switch(logicop) {
237   case GL_CLEAR: return 0x00;
238   case GL_AND: return 0x88;
239   case GL_AND_REVERSE: return 0x44;
240   case GL_COPY: return 0xCC;
241   case GL_AND_INVERTED: return 0x22;
242   case GL_NOOP: return 0xAA;
243   case GL_XOR: return 0x66;
244   case GL_OR: return 0xEE;
245   case GL_NOR: return 0x11;
246   case GL_EQUIV: return 0x99;
247   case GL_INVERT: return 0x55;
248   case GL_OR_REVERSE: return 0xDD;
249   case GL_COPY_INVERTED: return 0x33;
250   case GL_OR_INVERTED: return 0xBB;
251   case GL_NAND: return 0x77;
252   case GL_SET: return 0xFF;
253   default: return 0;
254   }
255}
256
257
258/* Copy BitBlt
259 */
260void
261intelEmitCopyBlit(struct intel_context *intel,
262		  GLuint cpp,
263		  GLshort src_pitch,
264		  dri_bo *src_buffer,
265		  GLuint src_offset,
266		  GLboolean src_tiled,
267		  GLshort dst_pitch,
268		  dri_bo *dst_buffer,
269		  GLuint dst_offset,
270		  GLboolean dst_tiled,
271		  GLshort src_x, GLshort src_y,
272		  GLshort dst_x, GLshort dst_y,
273		  GLshort w, GLshort h,
274		  GLenum logic_op)
275{
276   GLuint CMD, BR13;
277   int dst_y2 = dst_y + h;
278   int dst_x2 = dst_x + w;
279   int ret;
280   BATCH_LOCALS;
281
282 again:
283   ret = dri_bufmgr_check_aperture_space(dst_buffer);
284   ret |= dri_bufmgr_check_aperture_space(src_buffer);
285   if (ret) {
286     intel_batchbuffer_flush(intel->batch);
287     goto again;
288   }
289
290   DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
291       __FUNCTION__,
292       src_buffer, src_pitch, src_offset, src_x, src_y,
293       dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);
294
295   src_pitch *= cpp;
296   dst_pitch *= cpp;
297
298   BR13 = translate_raster_op(logic_op) << 16;
299
300   switch (cpp) {
301   case 1:
302   case 2:
303   case 3:
304      BR13 |= (1 << 24);
305      CMD = XY_SRC_COPY_BLT_CMD;
306      break;
307   case 4:
308      BR13 |= (1 << 24) | (1 << 25);
309      CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
310      break;
311   default:
312      return;
313   }
314
315#ifndef I915
316   if (dst_tiled) {
317      CMD |= XY_DST_TILED;
318      dst_pitch /= 4;
319   }
320   if (src_tiled) {
321      CMD |= XY_SRC_TILED;
322      src_pitch /= 4;
323   }
324#endif
325
326   if (dst_y2 <= dst_y || dst_x2 <= dst_x) {
327      return;
328   }
329
330   dst_pitch &= 0xffff;
331   src_pitch &= 0xffff;
332
333   /* Initial y values don't seem to work with negative pitches.  If
334    * we adjust the offsets manually (below), it seems to work fine.
335    *
336    * On the other hand, if we always adjust, the hardware doesn't
337    * know which blit directions to use, so overlapping copypixels get
338    * the wrong result.
339    */
340   if (dst_pitch > 0 && src_pitch > 0) {
341      assert(dst_x < dst_x2);
342      assert(dst_y < dst_y2);
343
344      BEGIN_BATCH(8, NO_LOOP_CLIPRECTS);
345      OUT_BATCH(CMD);
346      OUT_BATCH(BR13 | dst_pitch);
347      OUT_BATCH((dst_y << 16) | dst_x);
348      OUT_BATCH((dst_y2 << 16) | dst_x2);
349      OUT_RELOC(dst_buffer,
350		I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
351		dst_offset);
352      OUT_BATCH((src_y << 16) | src_x);
353      OUT_BATCH(src_pitch);
354      OUT_RELOC(src_buffer,
355		I915_GEM_DOMAIN_RENDER, 0,
356		src_offset);
357      ADVANCE_BATCH();
358   }
359   else {
360      assert(dst_x < dst_x2);
361      assert(h > 0);
362
363      BEGIN_BATCH(8, NO_LOOP_CLIPRECTS);
364      OUT_BATCH(CMD);
365      OUT_BATCH(BR13 | dst_pitch);
366      OUT_BATCH((0 << 16) | dst_x);
367      OUT_BATCH((h << 16) | dst_x2);
368      OUT_RELOC(dst_buffer,
369		I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
370		dst_offset + dst_y * dst_pitch);
371      OUT_BATCH((0 << 16) | src_x);
372      OUT_BATCH(src_pitch);
373      OUT_RELOC(src_buffer,
374		I915_GEM_DOMAIN_RENDER, 0,
375		src_offset + src_y * src_pitch);
376      ADVANCE_BATCH();
377   }
378   BEGIN_BATCH(1, NO_LOOP_CLIPRECTS);
379   OUT_BATCH(MI_FLUSH);
380   ADVANCE_BATCH();
381   intel_batchbuffer_flush(intel->batch);
382}
383
384
385/**
386 * Use blitting to clear the renderbuffers named by 'flags'.
387 * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field
388 * since that might include software renderbuffers or renderbuffers
389 * which we're clearing with triangles.
390 * \param mask  bitmask of BUFFER_BIT_* values indicating buffers to clear
391 */
392void
393intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
394{
395   struct intel_context *intel = intel_context(ctx);
396   struct gl_framebuffer *fb = ctx->DrawBuffer;
397   GLuint clear_depth;
398   GLbitfield skipBuffers = 0;
399   BATCH_LOCALS;
400
401   /*
402    * Compute values for clearing the buffers.
403    */
404   clear_depth = 0;
405   if (mask & BUFFER_BIT_DEPTH) {
406      clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
407   }
408   if (mask & BUFFER_BIT_STENCIL) {
409      clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
410   }
411
412   /* If clearing both depth and stencil, skip BUFFER_BIT_STENCIL in
413    * the loop below.
414    */
415   if ((mask & BUFFER_BIT_DEPTH) && (mask & BUFFER_BIT_STENCIL)) {
416      skipBuffers = BUFFER_BIT_STENCIL;
417   }
418
419   /* XXX Move this flush/lock into the following conditional? */
420   intelFlush(&intel->ctx);
421   LOCK_HARDWARE(intel);
422
423   if (intel->numClipRects) {
424      GLint cx, cy, cw, ch;
425      drm_clip_rect_t clear;
426      int i;
427
428      /* Get clear bounds after locking */
429      cx = fb->_Xmin;
430      cy = fb->_Ymin;
431      cw = fb->_Xmax - cx;
432      ch = fb->_Ymax - cy;
433
434      if (fb->Name == 0) {
435         /* clearing a window */
436
437         /* flip top to bottom */
438         clear.x1 = cx + intel->drawX;
439         clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch;
440         clear.x2 = clear.x1 + cw;
441         clear.y2 = clear.y1 + ch;
442      }
443      else {
444         /* clearing FBO */
445         assert(intel->numClipRects == 1);
446         assert(intel->pClipRects == &intel->fboRect);
447         clear.x1 = cx;
448         clear.y1 = cy;
449         clear.x2 = clear.x1 + cw;
450         clear.y2 = clear.y1 + ch;
451         /* no change to mask */
452      }
453
454      for (i = 0; i < intel->numClipRects; i++) {
455         const drm_clip_rect_t *box = &intel->pClipRects[i];
456         drm_clip_rect_t b;
457         GLuint buf;
458         GLuint clearMask = mask;      /* use copy, since we modify it below */
459         GLboolean all = (cw == fb->Width && ch == fb->Height);
460
461         if (!all) {
462            intel_intersect_cliprects(&b, &clear, box);
463         }
464         else {
465            b = *box;
466         }
467
468         if (b.x1 >= b.x2 || b.y1 >= b.y2)
469            continue;
470
471         if (0)
472            _mesa_printf("clear %d,%d..%d,%d, mask %x\n",
473                         b.x1, b.y1, b.x2, b.y2, mask);
474
475         /* Loop over all renderbuffers */
476         for (buf = 0; buf < BUFFER_COUNT && clearMask; buf++) {
477            const GLbitfield bufBit = 1 << buf;
478            if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
479               /* OK, clear this renderbuffer */
480               struct intel_region *irb_region =
481		  intel_get_rb_region(fb, buf);
482               dri_bo *write_buffer =
483                  intel_region_buffer(intel, irb_region,
484                                      all ? INTEL_WRITE_FULL :
485                                      INTEL_WRITE_PART);
486
487               GLuint clearVal;
488               GLint pitch, cpp;
489               GLuint BR13, CMD;
490
491               ASSERT(irb_region);
492
493               pitch = irb_region->pitch;
494               cpp = irb_region->cpp;
495
496               DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
497                   __FUNCTION__,
498                   irb_region->buffer, (pitch * cpp),
499                   irb_region->draw_offset,
500                   b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1);
501
502	       BR13 = 0xf0 << 16;
503	       CMD = XY_COLOR_BLT_CMD;
504
505               /* Setup the blit command */
506               if (cpp == 4) {
507                  BR13 |= (1 << 24) | (1 << 25);
508                  if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
509                     if (clearMask & BUFFER_BIT_DEPTH)
510                        CMD |= XY_BLT_WRITE_RGB;
511                     if (clearMask & BUFFER_BIT_STENCIL)
512                        CMD |= XY_BLT_WRITE_ALPHA;
513                  }
514                  else {
515                     /* clearing RGBA */
516                     CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
517                  }
518               }
519               else {
520                  ASSERT(cpp == 2 || cpp == 0);
521                  BR13 |= (1 << 24);
522               }
523
524#ifndef I915
525	       if (irb_region->tiled) {
526		  CMD |= XY_DST_TILED;
527		  pitch /= 4;
528	       }
529#endif
530	       BR13 |= (pitch * cpp);
531
532               if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
533                  clearVal = clear_depth;
534               }
535               else {
536                  clearVal = (cpp == 4)
537                     ? intel->ClearColor8888 : intel->ClearColor565;
538               }
539               /*
540                  _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
541                  buf, irb->Base.Name);
542                */
543	       intel_wait_flips(intel);
544
545               assert(b.x1 < b.x2);
546               assert(b.y1 < b.y2);
547
548               BEGIN_BATCH(6, REFERENCES_CLIPRECTS);
549               OUT_BATCH(CMD);
550               OUT_BATCH(BR13);
551               OUT_BATCH((b.y1 << 16) | b.x1);
552               OUT_BATCH((b.y2 << 16) | b.x2);
553               OUT_RELOC(write_buffer,
554			 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
555                         irb_region->draw_offset);
556               OUT_BATCH(clearVal);
557               ADVANCE_BATCH();
558               clearMask &= ~bufBit;    /* turn off bit, for faster loop exit */
559            }
560         }
561      }
562      intel_batchbuffer_flush(intel->batch);
563   }
564
565   UNLOCK_HARDWARE(intel);
566}
567
568void
569intelEmitImmediateColorExpandBlit(struct intel_context *intel,
570				  GLuint cpp,
571				  GLubyte *src_bits, GLuint src_size,
572				  GLuint fg_color,
573				  GLshort dst_pitch,
574				  dri_bo *dst_buffer,
575				  GLuint dst_offset,
576				  GLboolean dst_tiled,
577				  GLshort x, GLshort y,
578				  GLshort w, GLshort h,
579				  GLenum logic_op)
580{
581   int dwords = ALIGN(src_size, 8) / 4;
582   uint32_t opcode, br13, blit_cmd;
583
584   assert( logic_op - GL_CLEAR >= 0 );
585   assert( logic_op - GL_CLEAR < 0x10 );
586
587   if (w < 0 || h < 0)
588      return;
589
590   dst_pitch *= cpp;
591
592   if (dst_tiled)
593      dst_pitch /= 4;
594
595   DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
596       __FUNCTION__,
597       dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
598
599   intel_batchbuffer_require_space( intel->batch,
600				    (8 * 4) +
601				    (3 * 4) +
602				    dwords,
603				    NO_LOOP_CLIPRECTS );
604
605   opcode = XY_SETUP_BLT_CMD;
606   if (cpp == 4)
607      opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
608   if (dst_tiled)
609      opcode |= XY_DST_TILED;
610
611   br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
612   if (cpp == 2)
613      br13 |= BR13_565;
614   else
615      br13 |= BR13_8888;
616
617   blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */
618   if (dst_tiled)
619      blit_cmd |= XY_DST_TILED;
620
621   BEGIN_BATCH(8 + 3, NO_LOOP_CLIPRECTS);
622   OUT_BATCH(opcode);
623   OUT_BATCH(br13);
624   OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
625   OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
626   OUT_RELOC(dst_buffer,
627	     I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
628	     dst_offset);
629   OUT_BATCH(0); /* bg */
630   OUT_BATCH(fg_color); /* fg */
631   OUT_BATCH(0); /* pattern base addr */
632
633   OUT_BATCH(blit_cmd | ((3 - 2) + dwords));
634   OUT_BATCH((y << 16) | x);
635   OUT_BATCH(((y + h) << 16) | (x + w));
636   ADVANCE_BATCH();
637
638   intel_batchbuffer_data( intel->batch,
639			   src_bits,
640			   dwords * 4,
641			   NO_LOOP_CLIPRECTS );
642}
643