intel_blit.c revision 67e5fd73973eaedf5ec6e0b5139b61f6196fb35c
1/************************************************************************** 2 * 3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 29#include "main/mtypes.h" 30#include "main/context.h" 31#include "main/enums.h" 32#include "main/colormac.h" 33 34#include "intel_blit.h" 35#include "intel_buffers.h" 36#include "intel_context.h" 37#include "intel_fbo.h" 38#include "intel_reg.h" 39#include "intel_regions.h" 40#include "intel_batchbuffer.h" 41 42#define FILE_DEBUG_FLAG DEBUG_BLIT 43 44static GLuint translate_raster_op(GLenum logicop) 45{ 46 switch(logicop) { 47 case GL_CLEAR: return 0x00; 48 case GL_AND: return 0x88; 49 case GL_AND_REVERSE: return 0x44; 50 case GL_COPY: return 0xCC; 51 case GL_AND_INVERTED: return 0x22; 52 case GL_NOOP: return 0xAA; 53 case GL_XOR: return 0x66; 54 case GL_OR: return 0xEE; 55 case GL_NOR: return 0x11; 56 case GL_EQUIV: return 0x99; 57 case GL_INVERT: return 0x55; 58 case GL_OR_REVERSE: return 0xDD; 59 case GL_COPY_INVERTED: return 0x33; 60 case GL_OR_INVERTED: return 0xBB; 61 case GL_NAND: return 0x77; 62 case GL_SET: return 0xFF; 63 default: return 0; 64 } 65} 66 67 68/* Copy BitBlt 69 */ 70GLboolean 71intelEmitCopyBlit(struct intel_context *intel, 72 GLuint cpp, 73 GLshort src_pitch, 74 dri_bo *src_buffer, 75 GLuint src_offset, 76 uint32_t src_tiling, 77 GLshort dst_pitch, 78 dri_bo *dst_buffer, 79 GLuint dst_offset, 80 uint32_t dst_tiling, 81 GLshort src_x, GLshort src_y, 82 GLshort dst_x, GLshort dst_y, 83 GLshort w, GLshort h, 84 GLenum logic_op) 85{ 86 GLuint CMD, BR13, pass = 0; 87 int dst_y2 = dst_y + h; 88 int dst_x2 = dst_x + w; 89 dri_bo *aper_array[3]; 90 BATCH_LOCALS; 91 92 if (dst_tiling != I915_TILING_NONE) { 93 if (dst_offset & 4095) 94 return GL_FALSE; 95 if (dst_tiling == I915_TILING_Y) 96 return GL_FALSE; 97 } 98 if (src_tiling != I915_TILING_NONE) { 99 if (src_offset & 4095) 100 return GL_FALSE; 101 if (src_tiling == I915_TILING_Y) 102 return GL_FALSE; 103 } 104 105 /* do space check before going any further */ 106 do { 107 aper_array[0] = intel->batch->buf; 108 aper_array[1] = dst_buffer; 109 aper_array[2] = src_buffer; 110 111 if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { 112 intel_batchbuffer_flush(intel->batch); 113 pass++; 114 } else 115 break; 116 } while (pass < 2); 117 118 if (pass >= 2) { 119 dri_bo_map(dst_buffer, GL_TRUE); 120 dri_bo_map(src_buffer, GL_FALSE); 121 _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset, 122 cpp, 123 dst_pitch, 124 dst_x, dst_y, 125 w, h, 126 (GLubyte *)src_buffer->virtual + src_offset, 127 src_pitch, 128 src_x, src_y); 129 130 dri_bo_unmap(src_buffer); 131 dri_bo_unmap(dst_buffer); 132 133 return GL_TRUE; 134 } 135 136 intel_batchbuffer_require_space(intel->batch, 8 * 4); 137 DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", 138 __FUNCTION__, 139 src_buffer, src_pitch, src_offset, src_x, src_y, 140 dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h); 141 142 src_pitch *= cpp; 143 dst_pitch *= cpp; 144 145 BR13 = translate_raster_op(logic_op) << 16; 146 147 switch (cpp) { 148 case 1: 149 CMD = XY_SRC_COPY_BLT_CMD; 150 break; 151 case 2: 152 BR13 |= BR13_565; 153 CMD = XY_SRC_COPY_BLT_CMD; 154 break; 155 case 4: 156 BR13 |= BR13_8888; 157 CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; 158 break; 159 default: 160 return GL_FALSE; 161 } 162 163#ifndef I915 164 if (dst_tiling != I915_TILING_NONE) { 165 CMD |= XY_DST_TILED; 166 dst_pitch /= 4; 167 } 168 if (src_tiling != I915_TILING_NONE) { 169 CMD |= XY_SRC_TILED; 170 src_pitch /= 4; 171 } 172#endif 173 174 if (dst_y2 <= dst_y || dst_x2 <= dst_x) { 175 return GL_TRUE; 176 } 177 178 assert(dst_x < dst_x2); 179 assert(dst_y < dst_y2); 180 181 BEGIN_BATCH(8); 182 OUT_BATCH(CMD); 183 OUT_BATCH(BR13 | (uint16_t)dst_pitch); 184 OUT_BATCH((dst_y << 16) | dst_x); 185 OUT_BATCH((dst_y2 << 16) | dst_x2); 186 OUT_RELOC(dst_buffer, 187 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 188 dst_offset); 189 OUT_BATCH((src_y << 16) | src_x); 190 OUT_BATCH((uint16_t)src_pitch); 191 OUT_RELOC(src_buffer, 192 I915_GEM_DOMAIN_RENDER, 0, 193 src_offset); 194 ADVANCE_BATCH(); 195 196 intel_batchbuffer_emit_mi_flush(intel->batch); 197 198 return GL_TRUE; 199} 200 201 202/** 203 * Use blitting to clear the renderbuffers named by 'flags'. 204 * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field 205 * since that might include software renderbuffers or renderbuffers 206 * which we're clearing with triangles. 207 * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear 208 */ 209void 210intelClearWithBlit(GLcontext *ctx, GLbitfield mask) 211{ 212 struct intel_context *intel = intel_context(ctx); 213 struct gl_framebuffer *fb = ctx->DrawBuffer; 214 GLuint clear_depth; 215 GLboolean all; 216 GLint cx, cy, cw, ch; 217 BATCH_LOCALS; 218 219 /* 220 * Compute values for clearing the buffers. 221 */ 222 clear_depth = 0; 223 if (mask & BUFFER_BIT_DEPTH) { 224 clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear); 225 } 226 if (mask & BUFFER_BIT_STENCIL) { 227 clear_depth |= (ctx->Stencil.Clear & 0xff) << 24; 228 } 229 230 cx = fb->_Xmin; 231 if (fb->Name == 0) 232 cy = ctx->DrawBuffer->Height - fb->_Ymax; 233 else 234 cy = fb->_Ymin; 235 cw = fb->_Xmax - fb->_Xmin; 236 ch = fb->_Ymax - fb->_Ymin; 237 238 if (cw == 0 || ch == 0) 239 return; 240 241 GLuint buf; 242 all = (cw == fb->Width && ch == fb->Height); 243 244 /* Loop over all renderbuffers */ 245 for (buf = 0; buf < BUFFER_COUNT && mask; buf++) { 246 const GLbitfield bufBit = 1 << buf; 247 struct intel_renderbuffer *irb; 248 drm_intel_bo *write_buffer; 249 int x1, y1, x2, y2; 250 uint32_t clear_val; 251 uint32_t BR13, CMD; 252 int pitch, cpp; 253 drm_intel_bo *aper_array[2]; 254 255 if (!(mask & bufBit)) 256 continue; 257 258 /* OK, clear this renderbuffer */ 259 irb = intel_get_renderbuffer(fb, buf); 260 write_buffer = intel_region_buffer(intel, irb->region, 261 all ? INTEL_WRITE_FULL : 262 INTEL_WRITE_PART); 263 x1 = cx + irb->region->draw_x; 264 y1 = cy + irb->region->draw_y; 265 x2 = cx + cw + irb->region->draw_x; 266 y2 = cy + ch + irb->region->draw_y; 267 268 pitch = irb->region->pitch; 269 cpp = irb->region->cpp; 270 271 DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", 272 __FUNCTION__, 273 irb->region->buffer, (pitch * cpp), 274 x1, y1, x2 - x1, y2 - y1); 275 276 BR13 = 0xf0 << 16; 277 CMD = XY_COLOR_BLT_CMD; 278 279 /* Setup the blit command */ 280 if (cpp == 4) { 281 BR13 |= BR13_8888; 282 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) { 283 if (mask & BUFFER_BIT_DEPTH) 284 CMD |= XY_BLT_WRITE_RGB; 285 if (mask & BUFFER_BIT_STENCIL) 286 CMD |= XY_BLT_WRITE_ALPHA; 287 } else { 288 /* clearing RGBA */ 289 CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; 290 } 291 } else { 292 ASSERT(cpp == 2); 293 BR13 |= BR13_565; 294 } 295 296 assert(irb->region->tiling != I915_TILING_Y); 297 298#ifndef I915 299 if (irb->region->tiling != I915_TILING_NONE) { 300 CMD |= XY_DST_TILED; 301 pitch /= 4; 302 } 303#endif 304 BR13 |= (pitch * cpp); 305 306 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) { 307 clear_val = clear_depth; 308 } else { 309 uint8_t clear[4]; 310 GLclampf *color = ctx->Color.ClearColor; 311 312 CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]); 313 CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]); 314 CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]); 315 CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]); 316 317 switch (irb->Base.Format) { 318 case MESA_FORMAT_ARGB8888: 319 case MESA_FORMAT_XRGB8888: 320 clear_val = PACK_COLOR_8888(clear[3], clear[0], 321 clear[1], clear[2]); 322 break; 323 case MESA_FORMAT_RGB565: 324 clear_val = PACK_COLOR_565(clear[0], clear[1], clear[2]); 325 break; 326 case MESA_FORMAT_ARGB4444: 327 clear_val = PACK_COLOR_4444(clear[3], clear[0], 328 clear[1], clear[2]); 329 break; 330 case MESA_FORMAT_ARGB1555: 331 clear_val = PACK_COLOR_1555(clear[3], clear[0], 332 clear[1], clear[2]); 333 break; 334 default: 335 _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n", 336 irb->Base.Format); 337 clear_val = 0; 338 } 339 } 340 341 assert(x1 < x2); 342 assert(y1 < y2); 343 344 /* do space check before going any further */ 345 aper_array[0] = intel->batch->buf; 346 aper_array[1] = write_buffer; 347 348 if (drm_intel_bufmgr_check_aperture_space(aper_array, 349 ARRAY_SIZE(aper_array)) != 0) { 350 intel_batchbuffer_flush(intel->batch); 351 } 352 353 BEGIN_BATCH(6); 354 OUT_BATCH(CMD); 355 OUT_BATCH(BR13); 356 OUT_BATCH((y1 << 16) | x1); 357 OUT_BATCH((y2 << 16) | x2); 358 OUT_RELOC(write_buffer, 359 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 360 0); 361 OUT_BATCH(clear_val); 362 ADVANCE_BATCH(); 363 364 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) 365 mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); 366 else 367 mask &= ~bufBit; /* turn off bit, for faster loop exit */ 368 } 369} 370 371GLboolean 372intelEmitImmediateColorExpandBlit(struct intel_context *intel, 373 GLuint cpp, 374 GLubyte *src_bits, GLuint src_size, 375 GLuint fg_color, 376 GLshort dst_pitch, 377 dri_bo *dst_buffer, 378 GLuint dst_offset, 379 uint32_t dst_tiling, 380 GLshort x, GLshort y, 381 GLshort w, GLshort h, 382 GLenum logic_op) 383{ 384 int dwords = ALIGN(src_size, 8) / 4; 385 uint32_t opcode, br13, blit_cmd; 386 387 if (dst_tiling != I915_TILING_NONE) { 388 if (dst_offset & 4095) 389 return GL_FALSE; 390 if (dst_tiling == I915_TILING_Y) 391 return GL_FALSE; 392 } 393 394 assert( logic_op - GL_CLEAR >= 0 ); 395 assert( logic_op - GL_CLEAR < 0x10 ); 396 assert(dst_pitch > 0); 397 398 if (w < 0 || h < 0) 399 return GL_TRUE; 400 401 dst_pitch *= cpp; 402 403 DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n", 404 __FUNCTION__, 405 dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords); 406 407 intel_batchbuffer_require_space( intel->batch, 408 (8 * 4) + 409 (3 * 4) + 410 dwords * 4 ); 411 412 opcode = XY_SETUP_BLT_CMD; 413 if (cpp == 4) 414 opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; 415#ifndef I915 416 if (dst_tiling != I915_TILING_NONE) { 417 opcode |= XY_DST_TILED; 418 dst_pitch /= 4; 419 } 420#endif 421 422 br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29); 423 if (cpp == 2) 424 br13 |= BR13_565; 425 else 426 br13 |= BR13_8888; 427 428 blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */ 429 if (dst_tiling != I915_TILING_NONE) 430 blit_cmd |= XY_DST_TILED; 431 432 BEGIN_BATCH(8 + 3); 433 OUT_BATCH(opcode); 434 OUT_BATCH(br13); 435 OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */ 436 OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */ 437 OUT_RELOC(dst_buffer, 438 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 439 dst_offset); 440 OUT_BATCH(0); /* bg */ 441 OUT_BATCH(fg_color); /* fg */ 442 OUT_BATCH(0); /* pattern base addr */ 443 444 OUT_BATCH(blit_cmd | ((3 - 2) + dwords)); 445 OUT_BATCH((y << 16) | x); 446 OUT_BATCH(((y + h) << 16) | (x + w)); 447 ADVANCE_BATCH(); 448 449 intel_batchbuffer_data( intel->batch, 450 src_bits, 451 dwords * 4 ); 452 453 intel_batchbuffer_emit_mi_flush(intel->batch); 454 455 return GL_TRUE; 456} 457 458/* We don't have a memmove-type blit like some other hardware, so we'll do a 459 * rectangular blit covering a large space, then emit 1-scanline blit at the 460 * end to cover the last if we need. 461 */ 462void 463intel_emit_linear_blit(struct intel_context *intel, 464 drm_intel_bo *dst_bo, 465 unsigned int dst_offset, 466 drm_intel_bo *src_bo, 467 unsigned int src_offset, 468 unsigned int size) 469{ 470 GLuint pitch, height; 471 472 /* The pitch is a signed value. */ 473 pitch = MIN2(size, (1 << 15) - 1); 474 height = size / pitch; 475 intelEmitCopyBlit(intel, 1, 476 pitch, src_bo, src_offset, I915_TILING_NONE, 477 pitch, dst_bo, dst_offset, I915_TILING_NONE, 478 0, 0, /* src x/y */ 479 0, 0, /* dst x/y */ 480 pitch, height, /* w, h */ 481 GL_COPY); 482 483 src_offset += pitch * height; 484 dst_offset += pitch * height; 485 size -= pitch * height; 486 assert (size < (1 << 15)); 487 if (size != 0) { 488 intelEmitCopyBlit(intel, 1, 489 size, src_bo, src_offset, I915_TILING_NONE, 490 size, dst_bo, dst_offset, I915_TILING_NONE, 491 0, 0, /* src x/y */ 492 0, 0, /* dst x/y */ 493 size, 1, /* w, h */ 494 GL_COPY); 495 } 496} 497