intel_blit.c revision b17aab5753a6d14c9e757bedb186963b2dae8823
1/**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29#include "main/mtypes.h"
30#include "main/context.h"
31#include "main/enums.h"
32#include "main/colormac.h"
33
34#include "intel_blit.h"
35#include "intel_buffers.h"
36#include "intel_context.h"
37#include "intel_fbo.h"
38#include "intel_reg.h"
39#include "intel_regions.h"
40#include "intel_batchbuffer.h"
41#include "intel_mipmap_tree.h"
42
43#define FILE_DEBUG_FLAG DEBUG_BLIT
44
45static GLuint translate_raster_op(GLenum logicop)
46{
47   switch(logicop) {
48   case GL_CLEAR: return 0x00;
49   case GL_AND: return 0x88;
50   case GL_AND_REVERSE: return 0x44;
51   case GL_COPY: return 0xCC;
52   case GL_AND_INVERTED: return 0x22;
53   case GL_NOOP: return 0xAA;
54   case GL_XOR: return 0x66;
55   case GL_OR: return 0xEE;
56   case GL_NOR: return 0x11;
57   case GL_EQUIV: return 0x99;
58   case GL_INVERT: return 0x55;
59   case GL_OR_REVERSE: return 0xDD;
60   case GL_COPY_INVERTED: return 0x33;
61   case GL_OR_INVERTED: return 0xBB;
62   case GL_NAND: return 0x77;
63   case GL_SET: return 0xFF;
64   default: return 0;
65   }
66}
67
68static uint32_t
69br13_for_cpp(int cpp)
70{
71   switch (cpp) {
72   case 4:
73      return BR13_8888;
74      break;
75   case 2:
76      return BR13_565;
77      break;
78   case 1:
79      return BR13_8;
80      break;
81   default:
82      assert(0);
83      return 0;
84   }
85}
86
87/* Copy BitBlt
88 */
89GLboolean
90intelEmitCopyBlit(struct intel_context *intel,
91		  GLuint cpp,
92		  GLshort src_pitch,
93		  drm_intel_bo *src_buffer,
94		  GLuint src_offset,
95		  uint32_t src_tiling,
96		  GLshort dst_pitch,
97		  drm_intel_bo *dst_buffer,
98		  GLuint dst_offset,
99		  uint32_t dst_tiling,
100		  GLshort src_x, GLshort src_y,
101		  GLshort dst_x, GLshort dst_y,
102		  GLshort w, GLshort h,
103		  GLenum logic_op)
104{
105   GLuint CMD, BR13, pass = 0;
106   int dst_y2 = dst_y + h;
107   int dst_x2 = dst_x + w;
108   drm_intel_bo *aper_array[3];
109   BATCH_LOCALS;
110
111   if (dst_tiling != I915_TILING_NONE) {
112      if (dst_offset & 4095)
113	 return GL_FALSE;
114      if (dst_tiling == I915_TILING_Y)
115	 return GL_FALSE;
116   }
117   if (src_tiling != I915_TILING_NONE) {
118      if (src_offset & 4095)
119	 return GL_FALSE;
120      if (src_tiling == I915_TILING_Y)
121	 return GL_FALSE;
122   }
123
124   /* do space check before going any further */
125   do {
126       aper_array[0] = intel->batch.bo;
127       aper_array[1] = dst_buffer;
128       aper_array[2] = src_buffer;
129
130       if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
131           intel_batchbuffer_flush(intel);
132           pass++;
133       } else
134           break;
135   } while (pass < 2);
136
137   if (pass >= 2)
138      return GL_FALSE;
139
140   intel_batchbuffer_require_space(intel, 8 * 4, true);
141   DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
142       __FUNCTION__,
143       src_buffer, src_pitch, src_offset, src_x, src_y,
144       dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);
145
146   src_pitch *= cpp;
147   dst_pitch *= cpp;
148
149   /* For big formats (such as floating point), do the copy using 32bpp and
150    * multiply the coordinates.
151    */
152   if (cpp > 4) {
153      assert(cpp % 4 == 0);
154      dst_x *= cpp / 4;
155      dst_x2 *= cpp / 4;
156      src_x *= cpp / 4;
157      cpp = 4;
158   }
159
160   BR13 = br13_for_cpp(cpp) | translate_raster_op(logic_op) << 16;
161
162   switch (cpp) {
163   case 1:
164   case 2:
165      CMD = XY_SRC_COPY_BLT_CMD;
166      break;
167   case 4:
168      CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
169      break;
170   default:
171      return GL_FALSE;
172   }
173
174#ifndef I915
175   if (dst_tiling != I915_TILING_NONE) {
176      CMD |= XY_DST_TILED;
177      dst_pitch /= 4;
178   }
179   if (src_tiling != I915_TILING_NONE) {
180      CMD |= XY_SRC_TILED;
181      src_pitch /= 4;
182   }
183#endif
184
185   if (dst_y2 <= dst_y || dst_x2 <= dst_x) {
186      return GL_TRUE;
187   }
188
189   assert(dst_x < dst_x2);
190   assert(dst_y < dst_y2);
191
192   BEGIN_BATCH_BLT(8);
193   OUT_BATCH(CMD);
194   OUT_BATCH(BR13 | (uint16_t)dst_pitch);
195   OUT_BATCH((dst_y << 16) | dst_x);
196   OUT_BATCH((dst_y2 << 16) | dst_x2);
197   OUT_RELOC_FENCED(dst_buffer,
198		    I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
199		    dst_offset);
200   OUT_BATCH((src_y << 16) | src_x);
201   OUT_BATCH((uint16_t)src_pitch);
202   OUT_RELOC_FENCED(src_buffer,
203		    I915_GEM_DOMAIN_RENDER, 0,
204		    src_offset);
205   ADVANCE_BATCH();
206
207   intel_batchbuffer_emit_mi_flush(intel);
208
209   return GL_TRUE;
210}
211
212
213/**
214 * Use blitting to clear the renderbuffers named by 'flags'.
215 * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field
216 * since that might include software renderbuffers or renderbuffers
217 * which we're clearing with triangles.
218 * \param mask  bitmask of BUFFER_BIT_* values indicating buffers to clear
219 */
220GLbitfield
221intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
222{
223   struct intel_context *intel = intel_context(ctx);
224   struct gl_framebuffer *fb = ctx->DrawBuffer;
225   GLuint clear_depth_value, clear_depth_mask;
226   GLboolean all;
227   GLint cx, cy, cw, ch;
228   GLbitfield fail_mask = 0;
229   BATCH_LOCALS;
230
231   /*
232    * Compute values for clearing the buffers.
233    */
234   clear_depth_value = 0;
235   clear_depth_mask = 0;
236   if (mask & BUFFER_BIT_DEPTH) {
237      clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
238      clear_depth_mask = XY_BLT_WRITE_RGB;
239   }
240   if (mask & BUFFER_BIT_STENCIL) {
241      clear_depth_value |= (ctx->Stencil.Clear & 0xff) << 24;
242      clear_depth_mask |= XY_BLT_WRITE_ALPHA;
243   }
244
245   cx = fb->_Xmin;
246   if (fb->Name == 0)
247      cy = ctx->DrawBuffer->Height - fb->_Ymax;
248   else
249      cy = fb->_Ymin;
250   cw = fb->_Xmax - fb->_Xmin;
251   ch = fb->_Ymax - fb->_Ymin;
252
253   if (cw == 0 || ch == 0)
254      return 0;
255
256   all = (cw == fb->Width && ch == fb->Height);
257
258   /* Loop over all renderbuffers */
259   mask &= (1 << BUFFER_COUNT) - 1;
260   while (mask) {
261      GLuint buf = _mesa_ffs(mask) - 1;
262      GLboolean is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL;
263      struct intel_renderbuffer *irb;
264      drm_intel_bo *write_buffer;
265      int x1, y1, x2, y2;
266      uint32_t clear_val;
267      uint32_t BR13, CMD;
268      int pitch, cpp;
269      drm_intel_bo *aper_array[2];
270
271      mask &= ~(1 << buf);
272
273      irb = intel_get_renderbuffer(fb, buf);
274      if (irb == NULL || irb->region == NULL || irb->region->buffer == NULL) {
275         fail_mask |= 1 << buf;
276         continue;
277      }
278
279      /* OK, clear this renderbuffer */
280      write_buffer = intel_region_buffer(intel, irb->region,
281					 all ? INTEL_WRITE_FULL :
282					 INTEL_WRITE_PART);
283      x1 = cx + irb->draw_x;
284      y1 = cy + irb->draw_y;
285      x2 = cx + cw + irb->draw_x;
286      y2 = cy + ch + irb->draw_y;
287
288      pitch = irb->region->pitch;
289      cpp = irb->region->cpp;
290
291      DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
292	  __FUNCTION__,
293	  irb->region->buffer, (pitch * cpp),
294	  x1, y1, x2 - x1, y2 - y1);
295
296      BR13 = 0xf0 << 16;
297      CMD = XY_COLOR_BLT_CMD;
298
299      /* Setup the blit command */
300      if (cpp == 4) {
301	 if (is_depth_stencil) {
302	    CMD |= clear_depth_mask;
303	 } else {
304	    /* clearing RGBA */
305	    CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
306	 }
307      }
308
309      assert(irb->region->tiling != I915_TILING_Y);
310
311#ifndef I915
312      if (irb->region->tiling != I915_TILING_NONE) {
313	 CMD |= XY_DST_TILED;
314	 pitch /= 4;
315      }
316#endif
317      BR13 |= (pitch * cpp);
318
319      if (is_depth_stencil) {
320	 clear_val = clear_depth_value;
321      } else {
322	 uint8_t clear[4];
323	 GLclampf *color = ctx->Color.ClearColor;
324
325	 CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
326	 CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
327	 CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
328	 CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
329
330	 switch (irb->Base.Format) {
331	 case MESA_FORMAT_ARGB8888:
332	 case MESA_FORMAT_XRGB8888:
333	    clear_val = PACK_COLOR_8888(clear[3], clear[0],
334					clear[1], clear[2]);
335	    break;
336	 case MESA_FORMAT_RGB565:
337	    clear_val = PACK_COLOR_565(clear[0], clear[1], clear[2]);
338	    break;
339	 case MESA_FORMAT_ARGB4444:
340	    clear_val = PACK_COLOR_4444(clear[3], clear[0],
341					clear[1], clear[2]);
342	    break;
343	 case MESA_FORMAT_ARGB1555:
344	    clear_val = PACK_COLOR_1555(clear[3], clear[0],
345					clear[1], clear[2]);
346	    break;
347	 case MESA_FORMAT_A8:
348	    clear_val = PACK_COLOR_8888(clear[3], clear[3],
349					clear[3], clear[3]);
350	    break;
351	 default:
352	    fail_mask |= 1 << buf;
353	    continue;
354	 }
355      }
356
357      BR13 |= br13_for_cpp(cpp);
358
359      assert(x1 < x2);
360      assert(y1 < y2);
361
362      /* do space check before going any further */
363      aper_array[0] = intel->batch.bo;
364      aper_array[1] = write_buffer;
365
366      if (drm_intel_bufmgr_check_aperture_space(aper_array,
367						ARRAY_SIZE(aper_array)) != 0) {
368	 intel_batchbuffer_flush(intel);
369      }
370
371      BEGIN_BATCH_BLT(6);
372      OUT_BATCH(CMD);
373      OUT_BATCH(BR13);
374      OUT_BATCH((y1 << 16) | x1);
375      OUT_BATCH((y2 << 16) | x2);
376      OUT_RELOC_FENCED(write_buffer,
377		       I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
378		       0);
379      OUT_BATCH(clear_val);
380      ADVANCE_BATCH();
381
382      if (intel->always_flush_cache)
383	 intel_batchbuffer_emit_mi_flush(intel);
384
385      if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL)
386	 mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
387   }
388
389   return fail_mask;
390}
391
392GLboolean
393intelEmitImmediateColorExpandBlit(struct intel_context *intel,
394				  GLuint cpp,
395				  GLubyte *src_bits, GLuint src_size,
396				  GLuint fg_color,
397				  GLshort dst_pitch,
398				  drm_intel_bo *dst_buffer,
399				  GLuint dst_offset,
400				  uint32_t dst_tiling,
401				  GLshort x, GLshort y,
402				  GLshort w, GLshort h,
403				  GLenum logic_op)
404{
405   int dwords = ALIGN(src_size, 8) / 4;
406   uint32_t opcode, br13, blit_cmd;
407
408   if (dst_tiling != I915_TILING_NONE) {
409      if (dst_offset & 4095)
410	 return GL_FALSE;
411      if (dst_tiling == I915_TILING_Y)
412	 return GL_FALSE;
413   }
414
415   assert( logic_op - GL_CLEAR >= 0 );
416   assert( logic_op - GL_CLEAR < 0x10 );
417   assert(dst_pitch > 0);
418
419   if (w < 0 || h < 0)
420      return GL_TRUE;
421
422   dst_pitch *= cpp;
423
424   DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
425       __FUNCTION__,
426       dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
427
428   intel_batchbuffer_require_space(intel,
429				   (8 * 4) +
430				   (3 * 4) +
431				   dwords * 4, true);
432
433   opcode = XY_SETUP_BLT_CMD;
434   if (cpp == 4)
435      opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
436#ifndef I915
437   if (dst_tiling != I915_TILING_NONE) {
438      opcode |= XY_DST_TILED;
439      dst_pitch /= 4;
440   }
441#endif
442
443   br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
444   br13 |= br13_for_cpp(cpp);
445
446   blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */
447   if (dst_tiling != I915_TILING_NONE)
448      blit_cmd |= XY_DST_TILED;
449
450   BEGIN_BATCH_BLT(8 + 3);
451   OUT_BATCH(opcode);
452   OUT_BATCH(br13);
453   OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
454   OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
455   OUT_RELOC_FENCED(dst_buffer,
456		    I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
457		    dst_offset);
458   OUT_BATCH(0); /* bg */
459   OUT_BATCH(fg_color); /* fg */
460   OUT_BATCH(0); /* pattern base addr */
461
462   OUT_BATCH(blit_cmd | ((3 - 2) + dwords));
463   OUT_BATCH((y << 16) | x);
464   OUT_BATCH(((y + h) << 16) | (x + w));
465   ADVANCE_BATCH();
466
467   intel_batchbuffer_data(intel, src_bits, dwords * 4, true);
468
469   intel_batchbuffer_emit_mi_flush(intel);
470
471   return GL_TRUE;
472}
473
474/* We don't have a memmove-type blit like some other hardware, so we'll do a
475 * rectangular blit covering a large space, then emit 1-scanline blit at the
476 * end to cover the last if we need.
477 */
478void
479intel_emit_linear_blit(struct intel_context *intel,
480		       drm_intel_bo *dst_bo,
481		       unsigned int dst_offset,
482		       drm_intel_bo *src_bo,
483		       unsigned int src_offset,
484		       unsigned int size)
485{
486   GLuint pitch, height;
487   GLboolean ok;
488
489   /* The pitch given to the GPU must be DWORD aligned, and
490    * we want width to match pitch. Max width is (1 << 15 - 1),
491    * rounding that down to the nearest DWORD is 1 << 15 - 4
492    */
493   pitch = MIN2(size, (1 << 15) - 4);
494   height = size / pitch;
495   ok = intelEmitCopyBlit(intel, 1,
496			  pitch, src_bo, src_offset, I915_TILING_NONE,
497			  pitch, dst_bo, dst_offset, I915_TILING_NONE,
498			  0, 0, /* src x/y */
499			  0, 0, /* dst x/y */
500			  pitch, height, /* w, h */
501			  GL_COPY);
502   assert(ok);
503
504   src_offset += pitch * height;
505   dst_offset += pitch * height;
506   size -= pitch * height;
507   assert (size < (1 << 15));
508   assert ((size & 3) == 0); /* Pitch must be DWORD aligned */
509   if (size != 0) {
510      ok = intelEmitCopyBlit(intel, 1,
511			     size, src_bo, src_offset, I915_TILING_NONE,
512			     size, dst_bo, dst_offset, I915_TILING_NONE,
513			     0, 0, /* src x/y */
514			     0, 0, /* dst x/y */
515			     size, 1, /* w, h */
516			     GL_COPY);
517      assert(ok);
518   }
519}
520
521/**
522 * Used to initialize the alpha value of an ARGB8888 teximage after
523 * loading it from an XRGB8888 source.
524 *
525 * This is very common with glCopyTexImage2D().
526 */
527void
528intel_set_teximage_alpha_to_one(struct gl_context *ctx,
529				struct intel_texture_image *intel_image)
530{
531   struct intel_context *intel = intel_context(ctx);
532   unsigned int image_x, image_y;
533   uint32_t x1, y1, x2, y2;
534   uint32_t BR13, CMD;
535   int pitch, cpp;
536   drm_intel_bo *aper_array[2];
537   struct intel_region *region = intel_image->mt->region;
538   BATCH_LOCALS;
539
540   assert(intel_image->base.TexFormat == MESA_FORMAT_ARGB8888);
541
542   /* get dest x/y in destination texture */
543   intel_miptree_get_image_offset(intel_image->mt,
544				  intel_image->level,
545				  intel_image->face,
546				  0,
547				  &image_x, &image_y);
548
549   x1 = image_x;
550   y1 = image_y;
551   x2 = image_x + intel_image->base.Width;
552   y2 = image_y + intel_image->base.Height;
553
554   pitch = region->pitch;
555   cpp = region->cpp;
556
557   DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
558       __FUNCTION__,
559       intel_image->mt->region->buffer, (pitch * cpp),
560       x1, y1, x2 - x1, y2 - y1);
561
562   BR13 = br13_for_cpp(cpp) | 0xf0 << 16;
563   CMD = XY_COLOR_BLT_CMD;
564   CMD |= XY_BLT_WRITE_ALPHA;
565
566   assert(region->tiling != I915_TILING_Y);
567
568#ifndef I915
569   if (region->tiling != I915_TILING_NONE) {
570      CMD |= XY_DST_TILED;
571      pitch /= 4;
572   }
573#endif
574   BR13 |= (pitch * cpp);
575
576   /* do space check before going any further */
577   aper_array[0] = intel->batch.bo;
578   aper_array[1] = region->buffer;
579
580   if (drm_intel_bufmgr_check_aperture_space(aper_array,
581					     ARRAY_SIZE(aper_array)) != 0) {
582      intel_batchbuffer_flush(intel);
583   }
584
585   BEGIN_BATCH_BLT(6);
586   OUT_BATCH(CMD);
587   OUT_BATCH(BR13);
588   OUT_BATCH((y1 << 16) | x1);
589   OUT_BATCH((y2 << 16) | x2);
590   OUT_RELOC_FENCED(region->buffer,
591		    I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
592		    0);
593   OUT_BATCH(0xffffffff); /* white, but only alpha gets written */
594   ADVANCE_BATCH();
595
596   intel_batchbuffer_emit_mi_flush(intel);
597}
598