intel_blit.c revision 10b9e018ca4b37c66a6e0215d4551ed74b4981a6
1/**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29#include "main/mtypes.h"
30#include "main/context.h"
31#include "main/enums.h"
32#include "main/colormac.h"
33
34#include "intel_blit.h"
35#include "intel_buffers.h"
36#include "intel_context.h"
37#include "intel_fbo.h"
38#include "intel_reg.h"
39#include "intel_regions.h"
40#include "intel_batchbuffer.h"
41
42#define FILE_DEBUG_FLAG DEBUG_BLIT
43
44static GLuint translate_raster_op(GLenum logicop)
45{
46   switch(logicop) {
47   case GL_CLEAR: return 0x00;
48   case GL_AND: return 0x88;
49   case GL_AND_REVERSE: return 0x44;
50   case GL_COPY: return 0xCC;
51   case GL_AND_INVERTED: return 0x22;
52   case GL_NOOP: return 0xAA;
53   case GL_XOR: return 0x66;
54   case GL_OR: return 0xEE;
55   case GL_NOR: return 0x11;
56   case GL_EQUIV: return 0x99;
57   case GL_INVERT: return 0x55;
58   case GL_OR_REVERSE: return 0xDD;
59   case GL_COPY_INVERTED: return 0x33;
60   case GL_OR_INVERTED: return 0xBB;
61   case GL_NAND: return 0x77;
62   case GL_SET: return 0xFF;
63   default: return 0;
64   }
65}
66
67static uint32_t
68br13_for_cpp(int cpp)
69{
70   switch (cpp) {
71   case 4:
72      return BR13_8888;
73      break;
74   case 2:
75      return BR13_565;
76      break;
77   case 1:
78      return BR13_8;
79      break;
80   default:
81      assert(0);
82      return 0;
83   }
84}
85
86/* Copy BitBlt
87 */
88GLboolean
89intelEmitCopyBlit(struct intel_context *intel,
90		  GLuint cpp,
91		  GLshort src_pitch,
92		  drm_intel_bo *src_buffer,
93		  GLuint src_offset,
94		  uint32_t src_tiling,
95		  GLshort dst_pitch,
96		  drm_intel_bo *dst_buffer,
97		  GLuint dst_offset,
98		  uint32_t dst_tiling,
99		  GLshort src_x, GLshort src_y,
100		  GLshort dst_x, GLshort dst_y,
101		  GLshort w, GLshort h,
102		  GLenum logic_op)
103{
104   GLuint CMD, BR13, pass = 0;
105   int dst_y2 = dst_y + h;
106   int dst_x2 = dst_x + w;
107   drm_intel_bo *aper_array[3];
108   BATCH_LOCALS;
109
110   /* Blits are in a different ringbuffer so we don't use them. */
111   if (intel->gen >= 6)
112      return GL_FALSE;
113
114   if (dst_tiling != I915_TILING_NONE) {
115      if (dst_offset & 4095)
116	 return GL_FALSE;
117      if (dst_tiling == I915_TILING_Y)
118	 return GL_FALSE;
119   }
120   if (src_tiling != I915_TILING_NONE) {
121      if (src_offset & 4095)
122	 return GL_FALSE;
123      if (src_tiling == I915_TILING_Y)
124	 return GL_FALSE;
125   }
126
127   /* do space check before going any further */
128   do {
129       aper_array[0] = intel->batch->buf;
130       aper_array[1] = dst_buffer;
131       aper_array[2] = src_buffer;
132
133       if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
134           intel_batchbuffer_flush(intel->batch);
135           pass++;
136       } else
137           break;
138   } while (pass < 2);
139
140   if (pass >= 2)
141      return GL_FALSE;
142
143   intel_batchbuffer_require_space(intel->batch, 8 * 4);
144   DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
145       __FUNCTION__,
146       src_buffer, src_pitch, src_offset, src_x, src_y,
147       dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);
148
149   src_pitch *= cpp;
150   dst_pitch *= cpp;
151
152   BR13 = br13_for_cpp(cpp) | translate_raster_op(logic_op) << 16;
153
154   switch (cpp) {
155   case 1:
156   case 2:
157      CMD = XY_SRC_COPY_BLT_CMD;
158      break;
159   case 4:
160      CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
161      break;
162   default:
163      return GL_FALSE;
164   }
165
166#ifndef I915
167   if (dst_tiling != I915_TILING_NONE) {
168      CMD |= XY_DST_TILED;
169      dst_pitch /= 4;
170   }
171   if (src_tiling != I915_TILING_NONE) {
172      CMD |= XY_SRC_TILED;
173      src_pitch /= 4;
174   }
175#endif
176
177   if (dst_y2 <= dst_y || dst_x2 <= dst_x) {
178      return GL_TRUE;
179   }
180
181   assert(dst_x < dst_x2);
182   assert(dst_y < dst_y2);
183
184   BEGIN_BATCH(8);
185   OUT_BATCH(CMD);
186   OUT_BATCH(BR13 | (uint16_t)dst_pitch);
187   OUT_BATCH((dst_y << 16) | dst_x);
188   OUT_BATCH((dst_y2 << 16) | dst_x2);
189   OUT_RELOC_FENCED(dst_buffer,
190		    I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
191		    dst_offset);
192   OUT_BATCH((src_y << 16) | src_x);
193   OUT_BATCH((uint16_t)src_pitch);
194   OUT_RELOC_FENCED(src_buffer,
195		    I915_GEM_DOMAIN_RENDER, 0,
196		    src_offset);
197   ADVANCE_BATCH();
198
199   intel_batchbuffer_emit_mi_flush(intel->batch);
200
201   return GL_TRUE;
202}
203
204
205/**
206 * Use blitting to clear the renderbuffers named by 'flags'.
207 * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field
208 * since that might include software renderbuffers or renderbuffers
209 * which we're clearing with triangles.
210 * \param mask  bitmask of BUFFER_BIT_* values indicating buffers to clear
211 */
212void
213intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
214{
215   struct intel_context *intel = intel_context(ctx);
216   struct gl_framebuffer *fb = ctx->DrawBuffer;
217   GLuint clear_depth;
218   GLboolean all;
219   GLint cx, cy, cw, ch;
220   BATCH_LOCALS;
221
222   /* Blits are in a different ringbuffer so we don't use them. */
223   assert(intel->gen < 6);
224
225   /*
226    * Compute values for clearing the buffers.
227    */
228   clear_depth = 0;
229   if (mask & BUFFER_BIT_DEPTH) {
230      clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
231   }
232   if (mask & BUFFER_BIT_STENCIL) {
233      clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
234   }
235
236   cx = fb->_Xmin;
237   if (fb->Name == 0)
238      cy = ctx->DrawBuffer->Height - fb->_Ymax;
239   else
240      cy = fb->_Ymin;
241   cw = fb->_Xmax - fb->_Xmin;
242   ch = fb->_Ymax - fb->_Ymin;
243
244   if (cw == 0 || ch == 0)
245      return;
246
247   GLuint buf;
248   all = (cw == fb->Width && ch == fb->Height);
249
250   /* Loop over all renderbuffers */
251   for (buf = 0; buf < BUFFER_COUNT && mask; buf++) {
252      const GLbitfield bufBit = 1 << buf;
253      struct intel_renderbuffer *irb;
254      drm_intel_bo *write_buffer;
255      int x1, y1, x2, y2;
256      uint32_t clear_val;
257      uint32_t BR13, CMD;
258      int pitch, cpp;
259      drm_intel_bo *aper_array[2];
260
261      if (!(mask & bufBit))
262	 continue;
263
264      /* OK, clear this renderbuffer */
265      irb = intel_get_renderbuffer(fb, buf);
266      write_buffer = intel_region_buffer(intel, irb->region,
267					 all ? INTEL_WRITE_FULL :
268					 INTEL_WRITE_PART);
269      x1 = cx + irb->region->draw_x;
270      y1 = cy + irb->region->draw_y;
271      x2 = cx + cw + irb->region->draw_x;
272      y2 = cy + ch + irb->region->draw_y;
273
274      pitch = irb->region->pitch;
275      cpp = irb->region->cpp;
276
277      DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
278	  __FUNCTION__,
279	  irb->region->buffer, (pitch * cpp),
280	  x1, y1, x2 - x1, y2 - y1);
281
282      BR13 = br13_for_cpp(cpp) | 0xf0 << 16;
283      CMD = XY_COLOR_BLT_CMD;
284
285      /* Setup the blit command */
286      if (cpp == 4) {
287	 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
288	    if (mask & BUFFER_BIT_DEPTH)
289	       CMD |= XY_BLT_WRITE_RGB;
290	    if (mask & BUFFER_BIT_STENCIL)
291	       CMD |= XY_BLT_WRITE_ALPHA;
292	 } else {
293	    /* clearing RGBA */
294	    CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
295	 }
296      }
297
298      assert(irb->region->tiling != I915_TILING_Y);
299
300#ifndef I915
301      if (irb->region->tiling != I915_TILING_NONE) {
302	 CMD |= XY_DST_TILED;
303	 pitch /= 4;
304      }
305#endif
306      BR13 |= (pitch * cpp);
307
308      if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
309	 clear_val = clear_depth;
310      } else {
311	 uint8_t clear[4];
312	 GLclampf *color = ctx->Color.ClearColor;
313
314	 CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
315	 CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
316	 CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
317	 CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
318
319	 switch (irb->Base.Format) {
320	 case MESA_FORMAT_ARGB8888:
321	 case MESA_FORMAT_XRGB8888:
322	    clear_val = PACK_COLOR_8888(clear[3], clear[0],
323					clear[1], clear[2]);
324	    break;
325	 case MESA_FORMAT_RGB565:
326	    clear_val = PACK_COLOR_565(clear[0], clear[1], clear[2]);
327	    break;
328	 case MESA_FORMAT_ARGB4444:
329	    clear_val = PACK_COLOR_4444(clear[3], clear[0],
330					clear[1], clear[2]);
331	    break;
332	 case MESA_FORMAT_ARGB1555:
333	    clear_val = PACK_COLOR_1555(clear[3], clear[0],
334					clear[1], clear[2]);
335	    break;
336	 case MESA_FORMAT_A8:
337	    clear_val = PACK_COLOR_8888(clear[3], clear[3],
338					clear[3], clear[3]);
339	    break;
340	 default:
341	    _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n",
342			  irb->Base.Format);
343	    clear_val = 0;
344	 }
345      }
346
347      assert(x1 < x2);
348      assert(y1 < y2);
349
350      /* do space check before going any further */
351      aper_array[0] = intel->batch->buf;
352      aper_array[1] = write_buffer;
353
354      if (drm_intel_bufmgr_check_aperture_space(aper_array,
355						ARRAY_SIZE(aper_array)) != 0) {
356	 intel_batchbuffer_flush(intel->batch);
357      }
358
359      BEGIN_BATCH(6);
360      OUT_BATCH(CMD);
361      OUT_BATCH(BR13);
362      OUT_BATCH((y1 << 16) | x1);
363      OUT_BATCH((y2 << 16) | x2);
364      OUT_RELOC_FENCED(write_buffer,
365		       I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
366		       0);
367      OUT_BATCH(clear_val);
368      ADVANCE_BATCH();
369
370      if (intel->always_flush_cache)
371	 intel_batchbuffer_emit_mi_flush(intel->batch);
372
373      if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL)
374	 mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
375      else
376	 mask &= ~bufBit;    /* turn off bit, for faster loop exit */
377   }
378}
379
380GLboolean
381intelEmitImmediateColorExpandBlit(struct intel_context *intel,
382				  GLuint cpp,
383				  GLubyte *src_bits, GLuint src_size,
384				  GLuint fg_color,
385				  GLshort dst_pitch,
386				  drm_intel_bo *dst_buffer,
387				  GLuint dst_offset,
388				  uint32_t dst_tiling,
389				  GLshort x, GLshort y,
390				  GLshort w, GLshort h,
391				  GLenum logic_op)
392{
393   int dwords = ALIGN(src_size, 8) / 4;
394   uint32_t opcode, br13, blit_cmd;
395
396   /* Blits are in a different ringbuffer so we don't use them. */
397   if (intel->gen >= 6)
398      return GL_FALSE;
399
400   if (dst_tiling != I915_TILING_NONE) {
401      if (dst_offset & 4095)
402	 return GL_FALSE;
403      if (dst_tiling == I915_TILING_Y)
404	 return GL_FALSE;
405   }
406
407   assert( logic_op - GL_CLEAR >= 0 );
408   assert( logic_op - GL_CLEAR < 0x10 );
409   assert(dst_pitch > 0);
410
411   if (w < 0 || h < 0)
412      return GL_TRUE;
413
414   dst_pitch *= cpp;
415
416   DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
417       __FUNCTION__,
418       dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
419
420   intel_batchbuffer_require_space( intel->batch,
421				    (8 * 4) +
422				    (3 * 4) +
423				    dwords * 4 );
424
425   opcode = XY_SETUP_BLT_CMD;
426   if (cpp == 4)
427      opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
428#ifndef I915
429   if (dst_tiling != I915_TILING_NONE) {
430      opcode |= XY_DST_TILED;
431      dst_pitch /= 4;
432   }
433#endif
434
435   br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
436   br13 |= br13_for_cpp(cpp);
437
438   blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */
439   if (dst_tiling != I915_TILING_NONE)
440      blit_cmd |= XY_DST_TILED;
441
442   BEGIN_BATCH(8 + 3);
443   OUT_BATCH(opcode);
444   OUT_BATCH(br13);
445   OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
446   OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
447   OUT_RELOC_FENCED(dst_buffer,
448		    I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
449		    dst_offset);
450   OUT_BATCH(0); /* bg */
451   OUT_BATCH(fg_color); /* fg */
452   OUT_BATCH(0); /* pattern base addr */
453
454   OUT_BATCH(blit_cmd | ((3 - 2) + dwords));
455   OUT_BATCH((y << 16) | x);
456   OUT_BATCH(((y + h) << 16) | (x + w));
457   ADVANCE_BATCH();
458
459   intel_batchbuffer_data( intel->batch,
460			   src_bits,
461			   dwords * 4 );
462
463   intel_batchbuffer_emit_mi_flush(intel->batch);
464
465   return GL_TRUE;
466}
467
468/* We don't have a memmove-type blit like some other hardware, so we'll do a
469 * rectangular blit covering a large space, then emit 1-scanline blit at the
470 * end to cover the last if we need.
471 */
472void
473intel_emit_linear_blit(struct intel_context *intel,
474		       drm_intel_bo *dst_bo,
475		       unsigned int dst_offset,
476		       drm_intel_bo *src_bo,
477		       unsigned int src_offset,
478		       unsigned int size)
479{
480   GLuint pitch, height;
481   GLboolean ok;
482
483   /* Blits are in a different ringbuffer so we don't use them. */
484   assert(intel->gen < 6);
485
486   /* The pitch hits the GPU as a is a signed value, IN DWORDs.
487    * But we want width to match pitch. Max width is (1 << 15 - 1),
488    * rounding that down to the nearest DWORD is 1 << 15 - 4
489    */
490   pitch = MIN2(size, (1 << 15) - 4);
491   height = size / pitch;
492   ok = intelEmitCopyBlit(intel, 1,
493			  pitch, src_bo, src_offset, I915_TILING_NONE,
494			  pitch, dst_bo, dst_offset, I915_TILING_NONE,
495			  0, 0, /* src x/y */
496			  0, 0, /* dst x/y */
497			  pitch, height, /* w, h */
498			  GL_COPY);
499   assert(ok);
500
501   src_offset += pitch * height;
502   dst_offset += pitch * height;
503   size -= pitch * height;
504   assert (size < (1 << 15));
505   if (size != 0) {
506      ok = intelEmitCopyBlit(intel, 1,
507			     size, src_bo, src_offset, I915_TILING_NONE,
508			     size, dst_bo, dst_offset, I915_TILING_NONE,
509			     0, 0, /* src x/y */
510			     0, 0, /* dst x/y */
511			     size, 1, /* w, h */
512			     GL_COPY);
513      assert(ok);
514   }
515}
516