intel_blit.c revision 601a6b872c33bfe3cb4ea03a5a8ba5ebe92dedaf
1/**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29#include <stdio.h>
30#include <errno.h>
31
32#include "mtypes.h"
33#include "context.h"
34#include "enums.h"
35
36#include "intel_batchbuffer.h"
37#include "intel_blit.h"
38#include "intel_buffers.h"
39#include "intel_context.h"
40#include "intel_fbo.h"
41#include "intel_reg.h"
42#include "intel_regions.h"
43
44#define FILE_DEBUG_FLAG DEBUG_BLIT
45
46/**
47 * Copy the back color buffer to the front color buffer.
48 * Used for SwapBuffers().
49 */
50void
51intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
52                const drm_clip_rect_t * rect)
53{
54
55   struct intel_context *intel;
56   const intelScreenPrivate *intelScreen;
57
58   DBG("%s\n", __FUNCTION__);
59
60   assert(dPriv);
61
62   intel = intelScreenContext(dPriv->driScreenPriv->private);
63   if (!intel)
64      return;
65
66   intelScreen = intel->intelScreen;
67
68   if (intel->last_swap_fence) {
69      dri_fence_wait(intel->last_swap_fence);
70      dri_fence_unreference(intel->last_swap_fence);
71      intel->last_swap_fence = NULL;
72   }
73   intel->last_swap_fence = intel->first_swap_fence;
74   intel->first_swap_fence = NULL;
75
76   /* The LOCK_HARDWARE is required for the cliprects.  Buffer offsets
77    * should work regardless.
78    */
79   LOCK_HARDWARE(intel);
80
81   if (dPriv && dPriv->numClipRects) {
82      struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
83      struct intel_region *src, *dst;
84      int nbox = dPriv->numClipRects;
85      drm_clip_rect_t *pbox = dPriv->pClipRects;
86      int cpp;
87      int src_pitch, dst_pitch;
88      int BR13, CMD;
89      int i;
90
91      src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
92      dst = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT);
93
94      src_pitch = src->pitch * src->cpp;
95      dst_pitch = dst->pitch * dst->cpp;
96
97      cpp = src->cpp;
98
99      ASSERT(intel_fb);
100      ASSERT(intel_fb->Base.Name == 0);    /* Not a user-created FBO */
101      ASSERT(src);
102      ASSERT(dst);
103      ASSERT(src->pitch == dst->pitch);
104      ASSERT(src->cpp == dst->cpp);
105
106      if (cpp == 2) {
107	 BR13 = (0xCC << 16) | (1 << 24);
108	 CMD = XY_SRC_COPY_BLT_CMD;
109      }
110      else {
111	 BR13 = (0xCC << 16) | (1 << 24) | (1 << 25);
112	 CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
113      }
114
115#ifndef I915
116      if (src->tiled) {
117	 CMD |= XY_SRC_TILED;
118	 src_pitch /= 4;
119      }
120      if (dst->tiled) {
121	 CMD |= XY_DST_TILED;
122	 dst_pitch /= 4;
123      }
124#endif
125
126      for (i = 0; i < nbox; i++, pbox++) {
127	 drm_clip_rect_t box = *pbox;
128
129	 if (rect) {
130	    if (!intel_intersect_cliprects(&box, &box, rect))
131	       continue;
132	 }
133
134	 if (box.x1 >= box.x2 ||
135	     box.y1 >= box.y2 ||
136	     box.x2 > intelScreen->width ||
137	     box.y2 > intelScreen->height)
138	    continue;
139
140	 assert(box.x1 < box.x2);
141	 assert(box.y1 < box.y2);
142
143	 BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
144	 OUT_BATCH(CMD);
145	 OUT_BATCH(BR13 | dst_pitch);
146	 OUT_BATCH((box.y1 << 16) | box.x1);
147	 OUT_BATCH((box.y2 << 16) | box.x2);
148
149	 OUT_RELOC(dst->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, 0);
150	 OUT_BATCH((box.y1 << 16) | box.x1);
151	 OUT_BATCH(src_pitch);
152	 OUT_RELOC(src->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
153	 ADVANCE_BATCH();
154      }
155
156      if (intel->first_swap_fence)
157	 dri_fence_unreference(intel->first_swap_fence);
158      intel_batchbuffer_flush(intel->batch);
159      intel->first_swap_fence = intel->batch->last_fence;
160      if (intel->first_swap_fence)
161	 dri_fence_reference(intel->first_swap_fence);
162   }
163
164   UNLOCK_HARDWARE(intel);
165}
166
167
168
169
170void
171intelEmitFillBlit(struct intel_context *intel,
172		  GLuint cpp,
173		  GLshort dst_pitch,
174		  dri_bo *dst_buffer,
175		  GLuint dst_offset,
176		  GLboolean dst_tiled,
177		  GLshort x, GLshort y,
178		  GLshort w, GLshort h,
179		  GLuint color)
180{
181   GLuint BR13, CMD;
182   BATCH_LOCALS;
183
184   dst_pitch *= cpp;
185
186   switch (cpp) {
187   case 1:
188   case 2:
189   case 3:
190      BR13 = (0xF0 << 16) | (1 << 24);
191      CMD = XY_COLOR_BLT_CMD;
192      break;
193   case 4:
194      BR13 = (0xF0 << 16) | (1 << 24) | (1 << 25);
195      CMD = XY_COLOR_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
196      break;
197   default:
198      return;
199   }
200#ifndef I915
201   if (dst_tiled) {
202      CMD |= XY_DST_TILED;
203      dst_pitch /= 4;
204   }
205#endif
206
207   DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
208       __FUNCTION__, dst_buffer, dst_pitch, dst_offset, x, y, w, h);
209
210   assert(w > 0);
211   assert(h > 0);
212
213   BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
214   OUT_BATCH(CMD);
215   OUT_BATCH(BR13 | dst_pitch);
216   OUT_BATCH((y << 16) | x);
217   OUT_BATCH(((y + h) << 16) | (x + w));
218   OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset);
219   OUT_BATCH(color);
220   ADVANCE_BATCH();
221}
222
223static GLuint translate_raster_op(GLenum logicop)
224{
225   switch(logicop) {
226   case GL_CLEAR: return 0x00;
227   case GL_AND: return 0x88;
228   case GL_AND_REVERSE: return 0x44;
229   case GL_COPY: return 0xCC;
230   case GL_AND_INVERTED: return 0x22;
231   case GL_NOOP: return 0xAA;
232   case GL_XOR: return 0x66;
233   case GL_OR: return 0xEE;
234   case GL_NOR: return 0x11;
235   case GL_EQUIV: return 0x99;
236   case GL_INVERT: return 0x55;
237   case GL_OR_REVERSE: return 0xDD;
238   case GL_COPY_INVERTED: return 0x33;
239   case GL_OR_INVERTED: return 0xBB;
240   case GL_NAND: return 0x77;
241   case GL_SET: return 0xFF;
242   default: return 0;
243   }
244}
245
246
247/* Copy BitBlt
248 */
249void
250intelEmitCopyBlit(struct intel_context *intel,
251		  GLuint cpp,
252		  GLshort src_pitch,
253		  dri_bo *src_buffer,
254		  GLuint src_offset,
255		  GLboolean src_tiled,
256		  GLshort dst_pitch,
257		  dri_bo *dst_buffer,
258		  GLuint dst_offset,
259		  GLboolean dst_tiled,
260		  GLshort src_x, GLshort src_y,
261		  GLshort dst_x, GLshort dst_y,
262		  GLshort w, GLshort h,
263		  GLenum logic_op)
264{
265   GLuint CMD, BR13;
266   int dst_y2 = dst_y + h;
267   int dst_x2 = dst_x + w;
268   BATCH_LOCALS;
269
270
271   DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
272       __FUNCTION__,
273       src_buffer, src_pitch, src_offset, src_x, src_y,
274       dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);
275
276   src_pitch *= cpp;
277   dst_pitch *= cpp;
278
279   BR13 = translate_raster_op(logic_op) << 16;
280
281   switch (cpp) {
282   case 1:
283   case 2:
284   case 3:
285      BR13 |= (1 << 24);
286      CMD = XY_SRC_COPY_BLT_CMD;
287      break;
288   case 4:
289      BR13 |= (1 << 24) | (1 << 25);
290      CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
291      break;
292   default:
293      return;
294   }
295
296#ifndef I915
297   if (dst_tiled) {
298      CMD |= XY_DST_TILED;
299      dst_pitch /= 4;
300   }
301   if (src_tiled) {
302      CMD |= XY_SRC_TILED;
303      src_pitch /= 4;
304   }
305#endif
306
307   if (dst_y2 <= dst_y || dst_x2 <= dst_x) {
308      return;
309   }
310
311   dst_pitch &= 0xffff;
312   src_pitch &= 0xffff;
313
314   /* Initial y values don't seem to work with negative pitches.  If
315    * we adjust the offsets manually (below), it seems to work fine.
316    *
317    * On the other hand, if we always adjust, the hardware doesn't
318    * know which blit directions to use, so overlapping copypixels get
319    * the wrong result.
320    */
321   if (dst_pitch > 0 && src_pitch > 0) {
322      assert(dst_x < dst_x2);
323      assert(dst_y < dst_y2);
324
325      BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
326      OUT_BATCH(CMD);
327      OUT_BATCH(BR13 | dst_pitch);
328      OUT_BATCH((dst_y << 16) | dst_x);
329      OUT_BATCH((dst_y2 << 16) | dst_x2);
330      OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
331		dst_offset);
332      OUT_BATCH((src_y << 16) | src_x);
333      OUT_BATCH(src_pitch);
334      OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
335		src_offset);
336      ADVANCE_BATCH();
337   }
338   else {
339      assert(dst_x < dst_x2);
340      assert(h > 0);
341
342      BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS);
343      OUT_BATCH(CMD);
344      OUT_BATCH(BR13 | dst_pitch);
345      OUT_BATCH((0 << 16) | dst_x);
346      OUT_BATCH((h << 16) | dst_x2);
347      OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
348		dst_offset + dst_y * dst_pitch);
349      OUT_BATCH((0 << 16) | src_x);
350      OUT_BATCH(src_pitch);
351      OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
352		src_offset + src_y * src_pitch);
353      ADVANCE_BATCH();
354   }
355}
356
357
358/**
359 * Use blitting to clear the renderbuffers named by 'flags'.
360 * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field
361 * since that might include software renderbuffers or renderbuffers
362 * which we're clearing with triangles.
363 * \param mask  bitmask of BUFFER_BIT_* values indicating buffers to clear
364 */
365void
366intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
367{
368   struct intel_context *intel = intel_context(ctx);
369   struct gl_framebuffer *fb = ctx->DrawBuffer;
370   GLuint clear_depth;
371   GLbitfield skipBuffers = 0;
372   BATCH_LOCALS;
373
374   /*
375    * Compute values for clearing the buffers.
376    */
377   clear_depth = 0;
378   if (mask & BUFFER_BIT_DEPTH) {
379      clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
380   }
381   if (mask & BUFFER_BIT_STENCIL) {
382      clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
383   }
384
385   /* If clearing both depth and stencil, skip BUFFER_BIT_STENCIL in
386    * the loop below.
387    */
388   if ((mask & BUFFER_BIT_DEPTH) && (mask & BUFFER_BIT_STENCIL)) {
389      skipBuffers = BUFFER_BIT_STENCIL;
390   }
391
392   /* XXX Move this flush/lock into the following conditional? */
393   intelFlush(&intel->ctx);
394   LOCK_HARDWARE(intel);
395
396   if (intel->numClipRects) {
397      GLint cx, cy, cw, ch;
398      drm_clip_rect_t clear;
399      int i;
400
401      /* Get clear bounds after locking */
402      cx = fb->_Xmin;
403      cy = fb->_Ymin;
404      cw = fb->_Xmax - cx;
405      ch = fb->_Ymax - cy;
406
407      if (fb->Name == 0) {
408         /* clearing a window */
409
410         /* flip top to bottom */
411         clear.x1 = cx + intel->drawX;
412         clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch;
413         clear.x2 = clear.x1 + cw;
414         clear.y2 = clear.y1 + ch;
415      }
416      else {
417         /* clearing FBO */
418         assert(intel->numClipRects == 1);
419         assert(intel->pClipRects == &intel->fboRect);
420         clear.x1 = cx;
421         clear.y1 = cy;
422         clear.x2 = clear.x1 + cw;
423         clear.y2 = clear.y1 + ch;
424         /* no change to mask */
425      }
426
427      for (i = 0; i < intel->numClipRects; i++) {
428         const drm_clip_rect_t *box = &intel->pClipRects[i];
429         drm_clip_rect_t b;
430         GLuint buf;
431         GLuint clearMask = mask;      /* use copy, since we modify it below */
432         GLboolean all = (cw == fb->Width && ch == fb->Height);
433
434         if (!all) {
435            intel_intersect_cliprects(&b, &clear, box);
436         }
437         else {
438            b = *box;
439         }
440
441         if (b.x1 >= b.x2 || b.y1 >= b.y2)
442            continue;
443
444         if (0)
445            _mesa_printf("clear %d,%d..%d,%d, mask %x\n",
446                         b.x1, b.y1, b.x2, b.y2, mask);
447
448         /* Loop over all renderbuffers */
449         for (buf = 0; buf < BUFFER_COUNT && clearMask; buf++) {
450            const GLbitfield bufBit = 1 << buf;
451            if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
452               /* OK, clear this renderbuffer */
453               struct intel_region *irb_region =
454		  intel_get_rb_region(fb, buf);
455               dri_bo *write_buffer =
456                  intel_region_buffer(intel, irb_region,
457                                      all ? INTEL_WRITE_FULL :
458                                      INTEL_WRITE_PART);
459
460               GLuint clearVal;
461               GLint pitch, cpp;
462               GLuint BR13, CMD;
463
464               ASSERT(irb_region);
465
466               pitch = irb_region->pitch;
467               cpp = irb_region->cpp;
468
469               DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
470                   __FUNCTION__,
471                   irb_region->buffer, (pitch * cpp),
472                   irb_region->draw_offset,
473                   b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1);
474
475	       BR13 = 0xf0 << 16;
476	       CMD = XY_COLOR_BLT_CMD;
477
478               /* Setup the blit command */
479               if (cpp == 4) {
480                  BR13 |= (1 << 24) | (1 << 25);
481                  if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
482                     if (clearMask & BUFFER_BIT_DEPTH)
483                        CMD |= XY_BLT_WRITE_RGB;
484                     if (clearMask & BUFFER_BIT_STENCIL)
485                        CMD |= XY_BLT_WRITE_ALPHA;
486                  }
487                  else {
488                     /* clearing RGBA */
489                     CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
490                  }
491               }
492               else {
493                  ASSERT(cpp == 2 || cpp == 0);
494                  BR13 |= (1 << 24);
495               }
496
497#ifndef I915
498	       if (irb_region->tiled) {
499		  CMD |= XY_DST_TILED;
500		  pitch /= 4;
501	       }
502#endif
503	       BR13 |= (pitch * cpp);
504
505               if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
506                  clearVal = clear_depth;
507               }
508               else {
509                  clearVal = (cpp == 4)
510                     ? intel->ClearColor8888 : intel->ClearColor565;
511               }
512               /*
513                  _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
514                  buf, irb->Base.Name);
515                */
516	       intel_wait_flips(intel, INTEL_BATCH_NO_CLIPRECTS);
517
518               assert(b.x1 < b.x2);
519               assert(b.y1 < b.y2);
520
521               BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
522               OUT_BATCH(CMD);
523               OUT_BATCH(BR13);
524               OUT_BATCH((b.y1 << 16) | b.x1);
525               OUT_BATCH((b.y2 << 16) | b.x2);
526               OUT_RELOC(write_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
527                         irb_region->draw_offset);
528               OUT_BATCH(clearVal);
529               ADVANCE_BATCH();
530               clearMask &= ~bufBit;    /* turn off bit, for faster loop exit */
531            }
532         }
533      }
534      intel_batchbuffer_flush(intel->batch);
535   }
536
537   UNLOCK_HARDWARE(intel);
538}
539
540void
541intelEmitImmediateColorExpandBlit(struct intel_context *intel,
542				  GLuint cpp,
543				  GLubyte *src_bits, GLuint src_size,
544				  GLuint fg_color,
545				  GLshort dst_pitch,
546				  dri_bo *dst_buffer,
547				  GLuint dst_offset,
548				  GLboolean dst_tiled,
549				  GLshort x, GLshort y,
550				  GLshort w, GLshort h,
551				  GLenum logic_op)
552{
553   int dwords = ALIGN(src_size, 8) / 4;
554   uint32_t opcode, br13, blit_cmd;
555
556   assert( logic_op - GL_CLEAR >= 0 );
557   assert( logic_op - GL_CLEAR < 0x10 );
558
559   if (w < 0 || h < 0)
560      return;
561
562   dst_pitch *= cpp;
563
564   if (dst_tiled)
565      dst_pitch /= 4;
566
567   DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
568       __FUNCTION__,
569       dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
570
571   intel_batchbuffer_require_space( intel->batch,
572				    (8 * 4) +
573				    (3 * 4) +
574				    dwords,
575				    INTEL_BATCH_NO_CLIPRECTS );
576
577   opcode = XY_SETUP_BLT_CMD;
578   if (cpp == 4)
579      opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
580   if (dst_tiled)
581      opcode |= XY_DST_TILED;
582
583   br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
584   if (cpp == 2)
585      br13 |= BR13_565;
586   else
587      br13 |= BR13_8888;
588
589   blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */
590   if (dst_tiled)
591      blit_cmd |= XY_DST_TILED;
592
593   BEGIN_BATCH(8 + 3, INTEL_BATCH_NO_CLIPRECTS);
594   OUT_BATCH(opcode);
595   OUT_BATCH(br13);
596   OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
597   OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
598   OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset);
599   OUT_BATCH(0); /* bg */
600   OUT_BATCH(fg_color); /* fg */
601   OUT_BATCH(0); /* pattern base addr */
602
603   OUT_BATCH(blit_cmd | ((3 - 2) + dwords));
604   OUT_BATCH((y << 16) | x);
605   OUT_BATCH(((y + h) << 16) | (x + w));
606   ADVANCE_BATCH();
607
608   intel_batchbuffer_data( intel->batch,
609			   src_bits,
610			   dwords * 4,
611			   INTEL_BATCH_NO_CLIPRECTS );
612}
613