intel_context.c revision a43599d1d1a583b25c0a63c28c0a5001387fa518
1/************************************************************************** 2 * 3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 29#include "main/glheader.h" 30#include "main/context.h" 31#include "main/extensions.h" 32#include "main/fbobject.h" 33#include "main/framebuffer.h" 34#include "main/imports.h" 35#include "main/points.h" 36#include "main/renderbuffer.h" 37 38#include "swrast/swrast.h" 39#include "swrast_setup/swrast_setup.h" 40#include "tnl/tnl.h" 41#include "drivers/common/driverfuncs.h" 42#include "drivers/common/meta.h" 43 44#include "intel_chipset.h" 45#include "intel_buffers.h" 46#include "intel_tex.h" 47#include "intel_batchbuffer.h" 48#include "intel_clear.h" 49#include "intel_extensions.h" 50#include "intel_pixel.h" 51#include "intel_regions.h" 52#include "intel_buffer_objects.h" 53#include "intel_fbo.h" 54#include "intel_bufmgr.h" 55#include "intel_screen.h" 56#include "intel_mipmap_tree.h" 57 58#include "utils.h" 59#include "../glsl/ralloc.h" 60 61#ifndef INTEL_DEBUG 62int INTEL_DEBUG = (0); 63#endif 64 65 66static const GLubyte * 67intelGetString(struct gl_context * ctx, GLenum name) 68{ 69 const struct intel_context *const intel = intel_context(ctx); 70 const char *chipset; 71 static char buffer[128]; 72 73 switch (name) { 74 case GL_VENDOR: 75 return (GLubyte *) "Intel Open Source Technology Center"; 76 break; 77 78 case GL_RENDERER: 79 switch (intel->intelScreen->deviceID) { 80 case PCI_CHIP_845_G: 81 chipset = "Intel(R) 845G"; 82 break; 83 case PCI_CHIP_I830_M: 84 chipset = "Intel(R) 830M"; 85 break; 86 case PCI_CHIP_I855_GM: 87 chipset = "Intel(R) 852GM/855GM"; 88 break; 89 case PCI_CHIP_I865_G: 90 chipset = "Intel(R) 865G"; 91 break; 92 case PCI_CHIP_I915_G: 93 chipset = "Intel(R) 915G"; 94 break; 95 case PCI_CHIP_E7221_G: 96 chipset = "Intel (R) E7221G (i915)"; 97 break; 98 case PCI_CHIP_I915_GM: 99 chipset = "Intel(R) 915GM"; 100 break; 101 case PCI_CHIP_I945_G: 102 chipset = "Intel(R) 945G"; 103 break; 104 case PCI_CHIP_I945_GM: 105 chipset = "Intel(R) 945GM"; 106 break; 107 case PCI_CHIP_I945_GME: 108 chipset = "Intel(R) 945GME"; 109 break; 110 case PCI_CHIP_G33_G: 111 chipset = "Intel(R) G33"; 112 break; 113 case PCI_CHIP_Q35_G: 114 chipset = "Intel(R) Q35"; 115 break; 116 case PCI_CHIP_Q33_G: 117 chipset = "Intel(R) Q33"; 118 break; 119 case PCI_CHIP_IGD_GM: 120 case PCI_CHIP_IGD_G: 121 chipset = "Intel(R) IGD"; 122 break; 123 case PCI_CHIP_I965_Q: 124 chipset = "Intel(R) 965Q"; 125 break; 126 case PCI_CHIP_I965_G: 127 case PCI_CHIP_I965_G_1: 128 chipset = "Intel(R) 965G"; 129 break; 130 case PCI_CHIP_I946_GZ: 131 chipset = "Intel(R) 946GZ"; 132 break; 133 case PCI_CHIP_I965_GM: 134 chipset = "Intel(R) 965GM"; 135 break; 136 case PCI_CHIP_I965_GME: 137 chipset = "Intel(R) 965GME/GLE"; 138 break; 139 case PCI_CHIP_GM45_GM: 140 chipset = "Mobile Intel® GM45 Express Chipset"; 141 break; 142 case PCI_CHIP_IGD_E_G: 143 chipset = "Intel(R) Integrated Graphics Device"; 144 break; 145 case PCI_CHIP_G45_G: 146 chipset = "Intel(R) G45/G43"; 147 break; 148 case PCI_CHIP_Q45_G: 149 chipset = "Intel(R) Q45/Q43"; 150 break; 151 case PCI_CHIP_G41_G: 152 chipset = "Intel(R) G41"; 153 break; 154 case PCI_CHIP_B43_G: 155 case PCI_CHIP_B43_G1: 156 chipset = "Intel(R) B43"; 157 break; 158 case PCI_CHIP_ILD_G: 159 chipset = "Intel(R) Ironlake Desktop"; 160 break; 161 case PCI_CHIP_ILM_G: 162 chipset = "Intel(R) Ironlake Mobile"; 163 break; 164 case PCI_CHIP_SANDYBRIDGE_GT1: 165 case PCI_CHIP_SANDYBRIDGE_GT2: 166 case PCI_CHIP_SANDYBRIDGE_GT2_PLUS: 167 chipset = "Intel(R) Sandybridge Desktop"; 168 break; 169 case PCI_CHIP_SANDYBRIDGE_M_GT1: 170 case PCI_CHIP_SANDYBRIDGE_M_GT2: 171 case PCI_CHIP_SANDYBRIDGE_M_GT2_PLUS: 172 chipset = "Intel(R) Sandybridge Mobile"; 173 break; 174 case PCI_CHIP_SANDYBRIDGE_S: 175 chipset = "Intel(R) Sandybridge Server"; 176 break; 177 case PCI_CHIP_IVYBRIDGE_GT1: 178 case PCI_CHIP_IVYBRIDGE_GT2: 179 chipset = "Intel(R) Ivybridge Desktop"; 180 break; 181 case PCI_CHIP_IVYBRIDGE_M_GT1: 182 case PCI_CHIP_IVYBRIDGE_M_GT2: 183 chipset = "Intel(R) Ivybridge Mobile"; 184 break; 185 case PCI_CHIP_IVYBRIDGE_S_GT1: 186 case PCI_CHIP_IVYBRIDGE_S_GT2: 187 chipset = "Intel(R) Ivybridge Server"; 188 break; 189 case PCI_CHIP_HASWELL_GT1: 190 case PCI_CHIP_HASWELL_GT2: 191 case PCI_CHIP_HASWELL_GT2_PLUS: 192 case PCI_CHIP_HASWELL_SDV_GT1: 193 case PCI_CHIP_HASWELL_SDV_GT2: 194 case PCI_CHIP_HASWELL_SDV_GT2_PLUS: 195 case PCI_CHIP_HASWELL_ULT_GT1: 196 case PCI_CHIP_HASWELL_ULT_GT2: 197 case PCI_CHIP_HASWELL_ULT_GT2_PLUS: 198 case PCI_CHIP_HASWELL_CRW_GT1: 199 case PCI_CHIP_HASWELL_CRW_GT2: 200 case PCI_CHIP_HASWELL_CRW_GT2_PLUS: 201 chipset = "Intel(R) Haswell Desktop"; 202 break; 203 case PCI_CHIP_HASWELL_M_GT1: 204 case PCI_CHIP_HASWELL_M_GT2: 205 case PCI_CHIP_HASWELL_M_GT2_PLUS: 206 case PCI_CHIP_HASWELL_SDV_M_GT1: 207 case PCI_CHIP_HASWELL_SDV_M_GT2: 208 case PCI_CHIP_HASWELL_SDV_M_GT2_PLUS: 209 case PCI_CHIP_HASWELL_ULT_M_GT1: 210 case PCI_CHIP_HASWELL_ULT_M_GT2: 211 case PCI_CHIP_HASWELL_ULT_M_GT2_PLUS: 212 case PCI_CHIP_HASWELL_CRW_M_GT1: 213 case PCI_CHIP_HASWELL_CRW_M_GT2: 214 case PCI_CHIP_HASWELL_CRW_M_GT2_PLUS: 215 chipset = "Intel(R) Haswell Mobile"; 216 break; 217 case PCI_CHIP_HASWELL_S_GT1: 218 case PCI_CHIP_HASWELL_S_GT2: 219 case PCI_CHIP_HASWELL_S_GT2_PLUS: 220 case PCI_CHIP_HASWELL_SDV_S_GT1: 221 case PCI_CHIP_HASWELL_SDV_S_GT2: 222 case PCI_CHIP_HASWELL_SDV_S_GT2_PLUS: 223 case PCI_CHIP_HASWELL_ULT_S_GT1: 224 case PCI_CHIP_HASWELL_ULT_S_GT2: 225 case PCI_CHIP_HASWELL_ULT_S_GT2_PLUS: 226 case PCI_CHIP_HASWELL_CRW_S_GT1: 227 case PCI_CHIP_HASWELL_CRW_S_GT2: 228 case PCI_CHIP_HASWELL_CRW_S_GT2_PLUS: 229 chipset = "Intel(R) Haswell Server"; 230 break; 231 default: 232 chipset = "Unknown Intel Chipset"; 233 break; 234 } 235 236 (void) driGetRendererString(buffer, chipset, 0); 237 return (GLubyte *) buffer; 238 239 default: 240 return NULL; 241 } 242} 243 244void 245intel_downsample_for_dri2_flush(struct intel_context *intel, 246 __DRIdrawable *drawable) 247{ 248 if (intel->gen < 6) { 249 /* MSAA is not supported, so don't waste time checking for 250 * a multisample buffer. 251 */ 252 return; 253 } 254 255 struct gl_framebuffer *fb = drawable->driverPrivate; 256 struct intel_renderbuffer *rb; 257 258 /* Usually, only the back buffer will need to be downsampled. However, 259 * the front buffer will also need it if the user has rendered into it. 260 */ 261 static const gl_buffer_index buffers[2] = { 262 BUFFER_BACK_LEFT, 263 BUFFER_FRONT_LEFT, 264 }; 265 266 for (int i = 0; i < 2; ++i) { 267 rb = intel_get_renderbuffer(fb, buffers[i]); 268 if (rb == NULL || rb->mt == NULL) 269 continue; 270 intel_miptree_downsample(intel, rb->mt); 271 } 272} 273 274static void 275intel_flush_front(struct gl_context *ctx) 276{ 277 struct intel_context *intel = intel_context(ctx); 278 __DRIcontext *driContext = intel->driContext; 279 __DRIdrawable *driDrawable = driContext->driDrawablePriv; 280 __DRIscreen *const screen = intel->intelScreen->driScrnPriv; 281 282 if (_mesa_is_winsys_fbo(ctx->DrawBuffer) && intel->front_buffer_dirty) { 283 if (screen->dri2.loader->flushFrontBuffer != NULL && 284 driDrawable && 285 driDrawable->loaderPrivate) { 286 screen->dri2.loader->flushFrontBuffer(driDrawable, 287 driDrawable->loaderPrivate); 288 289 /* We set the dirty bit in intel_prepare_render() if we're 290 * front buffer rendering once we get there. 291 */ 292 intel->front_buffer_dirty = false; 293 } 294 } 295} 296 297static unsigned 298intel_bits_per_pixel(const struct intel_renderbuffer *rb) 299{ 300 return _mesa_get_format_bytes(intel_rb_format(rb)) * 8; 301} 302 303static void 304intel_query_dri2_buffers(struct intel_context *intel, 305 __DRIdrawable *drawable, 306 __DRIbuffer **buffers, 307 int *count); 308 309static void 310intel_process_dri2_buffer(struct intel_context *intel, 311 __DRIdrawable *drawable, 312 __DRIbuffer *buffer, 313 struct intel_renderbuffer *rb, 314 const char *buffer_name); 315 316void 317intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) 318{ 319 struct gl_framebuffer *fb = drawable->driverPrivate; 320 struct intel_renderbuffer *rb; 321 struct intel_context *intel = context->driverPrivate; 322 __DRIbuffer *buffers = NULL; 323 int i, count; 324 const char *region_name; 325 326 /* If we're rendering to the fake front buffer, make sure all the 327 * pending drawing has landed on the real front buffer. Otherwise 328 * when we eventually get to DRI2GetBuffersWithFormat the stale 329 * real front buffer contents will get copied to the new fake front 330 * buffer. 331 */ 332 if (intel->is_front_buffer_rendering) { 333 intel_flush(&intel->ctx); 334 intel_flush_front(&intel->ctx); 335 } 336 337 /* Set this up front, so that in case our buffers get invalidated 338 * while we're getting new buffers, we don't clobber the stamp and 339 * thus ignore the invalidate. */ 340 drawable->lastStamp = drawable->dri2.stamp; 341 342 if (unlikely(INTEL_DEBUG & DEBUG_DRI)) 343 fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable); 344 345 intel_query_dri2_buffers(intel, drawable, &buffers, &count); 346 347 if (buffers == NULL) 348 return; 349 350 for (i = 0; i < count; i++) { 351 switch (buffers[i].attachment) { 352 case __DRI_BUFFER_FRONT_LEFT: 353 rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); 354 region_name = "dri2 front buffer"; 355 break; 356 357 case __DRI_BUFFER_FAKE_FRONT_LEFT: 358 rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); 359 region_name = "dri2 fake front buffer"; 360 break; 361 362 case __DRI_BUFFER_BACK_LEFT: 363 rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); 364 region_name = "dri2 back buffer"; 365 break; 366 367 case __DRI_BUFFER_DEPTH: 368 case __DRI_BUFFER_HIZ: 369 case __DRI_BUFFER_DEPTH_STENCIL: 370 case __DRI_BUFFER_STENCIL: 371 case __DRI_BUFFER_ACCUM: 372 default: 373 fprintf(stderr, 374 "unhandled buffer attach event, attachment type %d\n", 375 buffers[i].attachment); 376 return; 377 } 378 379 intel_process_dri2_buffer(intel, drawable, &buffers[i], rb, region_name); 380 } 381 382 driUpdateFramebufferSize(&intel->ctx, drawable); 383} 384 385/** 386 * intel_prepare_render should be called anywhere that curent read/drawbuffer 387 * state is required. 388 */ 389void 390intel_prepare_render(struct intel_context *intel) 391{ 392 __DRIcontext *driContext = intel->driContext; 393 __DRIdrawable *drawable; 394 395 drawable = driContext->driDrawablePriv; 396 if (drawable && drawable->dri2.stamp != driContext->dri2.draw_stamp) { 397 if (drawable->lastStamp != drawable->dri2.stamp) 398 intel_update_renderbuffers(driContext, drawable); 399 intel_draw_buffer(&intel->ctx); 400 driContext->dri2.draw_stamp = drawable->dri2.stamp; 401 } 402 403 drawable = driContext->driReadablePriv; 404 if (drawable && drawable->dri2.stamp != driContext->dri2.read_stamp) { 405 if (drawable->lastStamp != drawable->dri2.stamp) 406 intel_update_renderbuffers(driContext, drawable); 407 driContext->dri2.read_stamp = drawable->dri2.stamp; 408 } 409 410 /* If we're currently rendering to the front buffer, the rendering 411 * that will happen next will probably dirty the front buffer. So 412 * mark it as dirty here. 413 */ 414 if (intel->is_front_buffer_rendering) 415 intel->front_buffer_dirty = true; 416 417 /* Wait for the swapbuffers before the one we just emitted, so we 418 * don't get too many swaps outstanding for apps that are GPU-heavy 419 * but not CPU-heavy. 420 * 421 * We're using intelDRI2Flush (called from the loader before 422 * swapbuffer) and glFlush (for front buffer rendering) as the 423 * indicator that a frame is done and then throttle when we get 424 * here as we prepare to render the next frame. At this point for 425 * round trips for swap/copy and getting new buffers are done and 426 * we'll spend less time waiting on the GPU. 427 * 428 * Unfortunately, we don't have a handle to the batch containing 429 * the swap, and getting our hands on that doesn't seem worth it, 430 * so we just us the first batch we emitted after the last swap. 431 */ 432 if (intel->need_throttle && intel->first_post_swapbuffers_batch) { 433 drm_intel_bo_wait_rendering(intel->first_post_swapbuffers_batch); 434 drm_intel_bo_unreference(intel->first_post_swapbuffers_batch); 435 intel->first_post_swapbuffers_batch = NULL; 436 intel->need_throttle = false; 437 } 438} 439 440static void 441intel_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h) 442{ 443 struct intel_context *intel = intel_context(ctx); 444 __DRIcontext *driContext = intel->driContext; 445 446 if (intel->saved_viewport) 447 intel->saved_viewport(ctx, x, y, w, h); 448 449 if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) { 450 dri2InvalidateDrawable(driContext->driDrawablePriv); 451 dri2InvalidateDrawable(driContext->driReadablePriv); 452 } 453} 454 455static const struct dri_debug_control debug_control[] = { 456 { "tex", DEBUG_TEXTURE}, 457 { "state", DEBUG_STATE}, 458 { "ioctl", DEBUG_IOCTL}, 459 { "blit", DEBUG_BLIT}, 460 { "mip", DEBUG_MIPTREE}, 461 { "fall", DEBUG_PERF}, 462 { "perf", DEBUG_PERF}, 463 { "verb", DEBUG_VERBOSE}, 464 { "bat", DEBUG_BATCH}, 465 { "pix", DEBUG_PIXEL}, 466 { "buf", DEBUG_BUFMGR}, 467 { "reg", DEBUG_REGION}, 468 { "fbo", DEBUG_FBO}, 469 { "gs", DEBUG_GS}, 470 { "sync", DEBUG_SYNC}, 471 { "prim", DEBUG_PRIMS }, 472 { "vert", DEBUG_VERTS }, 473 { "dri", DEBUG_DRI }, 474 { "sf", DEBUG_SF }, 475 { "san", DEBUG_SANITY }, 476 { "sleep", DEBUG_SLEEP }, 477 { "stats", DEBUG_STATS }, 478 { "tile", DEBUG_TILE }, 479 { "wm", DEBUG_WM }, 480 { "urb", DEBUG_URB }, 481 { "vs", DEBUG_VS }, 482 { "clip", DEBUG_CLIP }, 483 { "aub", DEBUG_AUB }, 484 { NULL, 0 } 485}; 486 487 488static void 489intelInvalidateState(struct gl_context * ctx, GLuint new_state) 490{ 491 struct intel_context *intel = intel_context(ctx); 492 493 _swrast_InvalidateState(ctx, new_state); 494 _vbo_InvalidateState(ctx, new_state); 495 496 intel->NewGLState |= new_state; 497 498 if (intel->vtbl.invalidate_state) 499 intel->vtbl.invalidate_state( intel, new_state ); 500} 501 502void 503intel_flush_rendering_to_batch(struct gl_context *ctx) 504{ 505 struct intel_context *intel = intel_context(ctx); 506 507 if (intel->Fallback) 508 _swrast_flush(ctx); 509 510 if (intel->gen < 4) 511 INTEL_FIREVERTICES(intel); 512} 513 514void 515_intel_flush(struct gl_context *ctx, const char *file, int line) 516{ 517 struct intel_context *intel = intel_context(ctx); 518 519 intel_flush_rendering_to_batch(ctx); 520 521 if (intel->batch.used) 522 _intel_batchbuffer_flush(intel, file, line); 523} 524 525static void 526intel_glFlush(struct gl_context *ctx) 527{ 528 struct intel_context *intel = intel_context(ctx); 529 530 intel_flush(ctx); 531 intel_flush_front(ctx); 532 if (intel->is_front_buffer_rendering) 533 intel->need_throttle = true; 534} 535 536void 537intelFinish(struct gl_context * ctx) 538{ 539 struct intel_context *intel = intel_context(ctx); 540 541 intel_flush(ctx); 542 intel_flush_front(ctx); 543 544 if (intel->batch.last_bo) 545 drm_intel_bo_wait_rendering(intel->batch.last_bo); 546} 547 548void 549intelInitDriverFunctions(struct dd_function_table *functions) 550{ 551 _mesa_init_driver_functions(functions); 552 553 functions->Flush = intel_glFlush; 554 functions->Finish = intelFinish; 555 functions->GetString = intelGetString; 556 functions->UpdateState = intelInvalidateState; 557 558 intelInitTextureFuncs(functions); 559 intelInitTextureImageFuncs(functions); 560 intelInitTextureSubImageFuncs(functions); 561 intelInitTextureCopyImageFuncs(functions); 562 intelInitStateFuncs(functions); 563 intelInitClearFuncs(functions); 564 intelInitBufferFuncs(functions); 565 intelInitPixelFuncs(functions); 566 intelInitBufferObjectFuncs(functions); 567 intel_init_syncobj_functions(functions); 568} 569 570bool 571intelInitContext(struct intel_context *intel, 572 int api, 573 const struct gl_config * mesaVis, 574 __DRIcontext * driContextPriv, 575 void *sharedContextPrivate, 576 struct dd_function_table *functions) 577{ 578 struct gl_context *ctx = &intel->ctx; 579 struct gl_context *shareCtx = (struct gl_context *) sharedContextPrivate; 580 __DRIscreen *sPriv = driContextPriv->driScreenPriv; 581 struct intel_screen *intelScreen = sPriv->driverPrivate; 582 int bo_reuse_mode; 583 struct gl_config visual; 584 585 /* we can't do anything without a connection to the device */ 586 if (intelScreen->bufmgr == NULL) 587 return false; 588 589 /* Can't rely on invalidate events, fall back to glViewport hack */ 590 if (!driContextPriv->driScreenPriv->dri2.useInvalidate) { 591 intel->saved_viewport = functions->Viewport; 592 functions->Viewport = intel_viewport; 593 } 594 595 if (mesaVis == NULL) { 596 memset(&visual, 0, sizeof visual); 597 mesaVis = &visual; 598 } 599 600 if (!_mesa_initialize_context(&intel->ctx, api, mesaVis, shareCtx, 601 functions, (void *) intel)) { 602 printf("%s: failed to init mesa context\n", __FUNCTION__); 603 return false; 604 } 605 606 driContextPriv->driverPrivate = intel; 607 intel->intelScreen = intelScreen; 608 intel->driContext = driContextPriv; 609 intel->driFd = sPriv->fd; 610 611 intel->gen = intelScreen->gen; 612 613 const int devID = intelScreen->deviceID; 614 if (IS_SNB_GT1(devID) || IS_IVB_GT1(devID) || IS_HSW_GT1(devID)) 615 intel->gt = 1; 616 else if (IS_SNB_GT2(devID) || IS_IVB_GT2(devID) || IS_HSW_GT2(devID)) 617 intel->gt = 2; 618 else 619 intel->gt = 0; 620 621 if (IS_HASWELL(devID)) { 622 intel->is_haswell = true; 623 } else if (IS_G4X(devID)) { 624 intel->is_g4x = true; 625 } else if (IS_945(devID)) { 626 intel->is_945 = true; 627 } 628 629 if (intel->gen >= 5) { 630 intel->needs_ff_sync = true; 631 } 632 633 intel->has_separate_stencil = intel->intelScreen->hw_has_separate_stencil; 634 intel->must_use_separate_stencil = intel->intelScreen->hw_must_use_separate_stencil; 635 intel->has_hiz = intel->gen >= 6 && !intel->is_haswell; 636 intel->has_llc = intel->intelScreen->hw_has_llc; 637 intel->has_swizzling = intel->intelScreen->hw_has_swizzling; 638 639 memset(&ctx->TextureFormatSupported, 640 0, sizeof(ctx->TextureFormatSupported)); 641 642 driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, 643 sPriv->myNum, (intel->gen >= 4) ? "i965" : "i915"); 644 if (intel->gen < 4) 645 intel->maxBatchSize = 4096; 646 else 647 intel->maxBatchSize = sizeof(intel->batch.map); 648 649 intel->bufmgr = intelScreen->bufmgr; 650 651 bo_reuse_mode = driQueryOptioni(&intel->optionCache, "bo_reuse"); 652 switch (bo_reuse_mode) { 653 case DRI_CONF_BO_REUSE_DISABLED: 654 break; 655 case DRI_CONF_BO_REUSE_ALL: 656 intel_bufmgr_gem_enable_reuse(intel->bufmgr); 657 break; 658 } 659 660 ctx->Const.MinLineWidth = 1.0; 661 ctx->Const.MinLineWidthAA = 1.0; 662 ctx->Const.MaxLineWidth = 5.0; 663 ctx->Const.MaxLineWidthAA = 5.0; 664 ctx->Const.LineWidthGranularity = 0.5; 665 666 ctx->Const.MinPointSize = 1.0; 667 ctx->Const.MinPointSizeAA = 1.0; 668 ctx->Const.MaxPointSize = 255.0; 669 ctx->Const.MaxPointSizeAA = 3.0; 670 ctx->Const.PointSizeGranularity = 1.0; 671 672 ctx->Const.MaxSamples = 1.0; 673 674 if (intel->gen >= 6) 675 ctx->Const.MaxClipPlanes = 8; 676 677 ctx->Const.StripTextureBorder = GL_TRUE; 678 679 /* reinitialize the context point state. 680 * It depend on constants in __struct gl_contextRec::Const 681 */ 682 _mesa_init_point(ctx); 683 684 if (intel->gen >= 4) { 685 ctx->Const.MaxRenderbufferSize = 8192; 686 } else { 687 ctx->Const.MaxRenderbufferSize = 2048; 688 } 689 690 /* Initialize the software rasterizer and helper modules. */ 691 _swrast_CreateContext(ctx); 692 _vbo_CreateContext(ctx); 693 _tnl_CreateContext(ctx); 694 _swsetup_CreateContext(ctx); 695 696 /* Configure swrast to match hardware characteristics: */ 697 _swrast_allow_pixel_fog(ctx, false); 698 _swrast_allow_vertex_fog(ctx, true); 699 700 _mesa_meta_init(ctx); 701 702 intel->hw_stencil = mesaVis->stencilBits && mesaVis->depthBits == 24; 703 intel->hw_stipple = 1; 704 705 /* XXX FBO: this doesn't seem to be used anywhere */ 706 switch (mesaVis->depthBits) { 707 case 0: /* what to do in this case? */ 708 case 16: 709 intel->polygon_offset_scale = 1.0; 710 break; 711 case 24: 712 intel->polygon_offset_scale = 2.0; /* req'd to pass glean */ 713 break; 714 default: 715 assert(0); 716 break; 717 } 718 719 if (intel->gen >= 4) 720 intel->polygon_offset_scale /= 0xffff; 721 722 intel->RenderIndex = ~0; 723 724 intelInitExtensions(ctx); 725 726 INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control); 727 if (INTEL_DEBUG & DEBUG_BUFMGR) 728 dri_bufmgr_set_debug(intel->bufmgr, true); 729 730 if (INTEL_DEBUG & DEBUG_AUB) 731 drm_intel_bufmgr_gem_set_aub_dump(intel->bufmgr, true); 732 733 intel_batchbuffer_init(intel); 734 735 intel_fbo_init(intel); 736 737 intel->use_texture_tiling = driQueryOptionb(&intel->optionCache, 738 "texture_tiling"); 739 intel->use_early_z = driQueryOptionb(&intel->optionCache, "early_z"); 740 741 if (!driQueryOptionb(&intel->optionCache, "hiz")) { 742 intel->has_hiz = false; 743 /* On gen6, you can only do separate stencil with HIZ. */ 744 if (intel->gen == 6) 745 intel->has_separate_stencil = false; 746 } 747 748 intel->prim.primitive = ~0; 749 750 /* Force all software fallbacks */ 751 if (driQueryOptionb(&intel->optionCache, "no_rast")) { 752 fprintf(stderr, "disabling 3D rasterization\n"); 753 intel->no_rast = 1; 754 } 755 756 if (driQueryOptionb(&intel->optionCache, "always_flush_batch")) { 757 fprintf(stderr, "flushing batchbuffer before/after each draw call\n"); 758 intel->always_flush_batch = 1; 759 } 760 761 if (driQueryOptionb(&intel->optionCache, "always_flush_cache")) { 762 fprintf(stderr, "flushing GPU caches before/after each draw call\n"); 763 intel->always_flush_cache = 1; 764 } 765 766 return true; 767} 768 769void 770intelDestroyContext(__DRIcontext * driContextPriv) 771{ 772 struct intel_context *intel = 773 (struct intel_context *) driContextPriv->driverPrivate; 774 775 assert(intel); /* should never be null */ 776 if (intel) { 777 INTEL_FIREVERTICES(intel); 778 779 /* Dump a final BMP in case the application doesn't call SwapBuffers */ 780 if (INTEL_DEBUG & DEBUG_AUB) { 781 intel_batchbuffer_flush(intel); 782 aub_dump_bmp(&intel->ctx); 783 } 784 785 _mesa_meta_free(&intel->ctx); 786 787 intel->vtbl.destroy(intel); 788 789 _swsetup_DestroyContext(&intel->ctx); 790 _tnl_DestroyContext(&intel->ctx); 791 _vbo_DestroyContext(&intel->ctx); 792 793 _swrast_DestroyContext(&intel->ctx); 794 intel->Fallback = 0x0; /* don't call _swrast_Flush later */ 795 796 intel_batchbuffer_free(intel); 797 798 free(intel->prim.vb); 799 intel->prim.vb = NULL; 800 drm_intel_bo_unreference(intel->prim.vb_bo); 801 intel->prim.vb_bo = NULL; 802 drm_intel_bo_unreference(intel->first_post_swapbuffers_batch); 803 intel->first_post_swapbuffers_batch = NULL; 804 805 driDestroyOptionCache(&intel->optionCache); 806 807 /* free the Mesa context */ 808 _mesa_free_context_data(&intel->ctx); 809 810 _math_matrix_dtr(&intel->ViewportMatrix); 811 812 ralloc_free(intel); 813 driContextPriv->driverPrivate = NULL; 814 } 815} 816 817GLboolean 818intelUnbindContext(__DRIcontext * driContextPriv) 819{ 820 /* Unset current context and dispath table */ 821 _mesa_make_current(NULL, NULL, NULL); 822 823 return true; 824} 825 826GLboolean 827intelMakeCurrent(__DRIcontext * driContextPriv, 828 __DRIdrawable * driDrawPriv, 829 __DRIdrawable * driReadPriv) 830{ 831 struct intel_context *intel; 832 GET_CURRENT_CONTEXT(curCtx); 833 834 if (driContextPriv) 835 intel = (struct intel_context *) driContextPriv->driverPrivate; 836 else 837 intel = NULL; 838 839 /* According to the glXMakeCurrent() man page: "Pending commands to 840 * the previous context, if any, are flushed before it is released." 841 * But only flush if we're actually changing contexts. 842 */ 843 if (intel_context(curCtx) && intel_context(curCtx) != intel) { 844 _mesa_flush(curCtx); 845 } 846 847 if (driContextPriv) { 848 struct gl_framebuffer *fb, *readFb; 849 850 if (driDrawPriv == NULL && driReadPriv == NULL) { 851 fb = _mesa_get_incomplete_framebuffer(); 852 readFb = _mesa_get_incomplete_framebuffer(); 853 } else { 854 fb = driDrawPriv->driverPrivate; 855 readFb = driReadPriv->driverPrivate; 856 driContextPriv->dri2.draw_stamp = driDrawPriv->dri2.stamp - 1; 857 driContextPriv->dri2.read_stamp = driReadPriv->dri2.stamp - 1; 858 } 859 860 intel_prepare_render(intel); 861 _mesa_make_current(&intel->ctx, fb, readFb); 862 863 /* We do this in intel_prepare_render() too, but intel->ctx.DrawBuffer 864 * is NULL at that point. We can't call _mesa_makecurrent() 865 * first, since we need the buffer size for the initial 866 * viewport. So just call intel_draw_buffer() again here. */ 867 intel_draw_buffer(&intel->ctx); 868 } 869 else { 870 _mesa_make_current(NULL, NULL, NULL); 871 } 872 873 return true; 874} 875 876/** 877 * \brief Query DRI2 to obtain a DRIdrawable's buffers. 878 * 879 * To determine which DRI buffers to request, examine the renderbuffers 880 * attached to the drawable's framebuffer. Then request the buffers with 881 * DRI2GetBuffers() or DRI2GetBuffersWithFormat(). 882 * 883 * This is called from intel_update_renderbuffers(). 884 * 885 * \param drawable Drawable whose buffers are queried. 886 * \param buffers [out] List of buffers returned by DRI2 query. 887 * \param buffer_count [out] Number of buffers returned. 888 * 889 * \see intel_update_renderbuffers() 890 * \see DRI2GetBuffers() 891 * \see DRI2GetBuffersWithFormat() 892 */ 893static void 894intel_query_dri2_buffers(struct intel_context *intel, 895 __DRIdrawable *drawable, 896 __DRIbuffer **buffers, 897 int *buffer_count) 898{ 899 __DRIscreen *screen = intel->intelScreen->driScrnPriv; 900 struct gl_framebuffer *fb = drawable->driverPrivate; 901 int i = 0; 902 const int max_attachments = 4; 903 unsigned *attachments = calloc(2 * max_attachments, sizeof(unsigned)); 904 905 struct intel_renderbuffer *front_rb; 906 struct intel_renderbuffer *back_rb; 907 908 front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); 909 back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); 910 911 if ((intel->is_front_buffer_rendering || 912 intel->is_front_buffer_reading || 913 !back_rb) && front_rb) { 914 attachments[i++] = __DRI_BUFFER_FRONT_LEFT; 915 attachments[i++] = intel_bits_per_pixel(front_rb); 916 } 917 918 if (back_rb) { 919 attachments[i++] = __DRI_BUFFER_BACK_LEFT; 920 attachments[i++] = intel_bits_per_pixel(back_rb); 921 } 922 923 assert(i <= 2 * max_attachments); 924 925 *buffers = screen->dri2.loader->getBuffersWithFormat(drawable, 926 &drawable->w, 927 &drawable->h, 928 attachments, i / 2, 929 buffer_count, 930 drawable->loaderPrivate); 931 free(attachments); 932} 933 934/** 935 * \brief Assign a DRI buffer's DRM region to a renderbuffer. 936 * 937 * This is called from intel_update_renderbuffers(). 938 * 939 * \par Note: 940 * DRI buffers whose attachment point is DRI2BufferStencil or 941 * DRI2BufferDepthStencil are handled as special cases. 942 * 943 * \param buffer_name is a human readable name, such as "dri2 front buffer", 944 * that is passed to intel_region_alloc_for_handle(). 945 * 946 * \see intel_update_renderbuffers() 947 * \see intel_region_alloc_for_handle() 948 */ 949static void 950intel_process_dri2_buffer(struct intel_context *intel, 951 __DRIdrawable *drawable, 952 __DRIbuffer *buffer, 953 struct intel_renderbuffer *rb, 954 const char *buffer_name) 955{ 956 struct intel_region *region = NULL; 957 958 if (!rb) 959 return; 960 961 unsigned num_samples = rb->Base.Base.NumSamples; 962 963 /* We try to avoid closing and reopening the same BO name, because the first 964 * use of a mapping of the buffer involves a bunch of page faulting which is 965 * moderately expensive. 966 */ 967 if (num_samples == 0) { 968 if (rb->mt && 969 rb->mt->region && 970 rb->mt->region->name == buffer->name) 971 return; 972 } else { 973 if (rb->mt && 974 rb->mt->singlesample_mt && 975 rb->mt->singlesample_mt->region && 976 rb->mt->singlesample_mt->region->name == buffer->name) 977 return; 978 } 979 980 if (unlikely(INTEL_DEBUG & DEBUG_DRI)) { 981 fprintf(stderr, 982 "attaching buffer %d, at %d, cpp %d, pitch %d\n", 983 buffer->name, buffer->attachment, 984 buffer->cpp, buffer->pitch); 985 } 986 987 intel_miptree_release(&rb->mt); 988 region = intel_region_alloc_for_handle(intel->intelScreen, 989 buffer->cpp, 990 drawable->w, 991 drawable->h, 992 buffer->pitch / buffer->cpp, 993 buffer->name, 994 buffer_name); 995 if (!region) 996 return; 997 998 rb->mt = intel_miptree_create_for_dri2_buffer(intel, 999 buffer->attachment, 1000 intel_rb_format(rb), 1001 num_samples, 1002 region); 1003 intel_region_release(®ion); 1004} 1005