intel_screen.h revision f172eae8b23d0612865895c52af745021ae20a4c
1/**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
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19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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27
28#ifndef _INTEL_INIT_H_
29#define _INTEL_INIT_H_
30
31#include <stdbool.h>
32#include <sys/time.h>
33#include "dri_util.h"
34#include "intel_bufmgr.h"
35#include "i915_drm.h"
36#include "xmlconfig.h"
37
38/**
39 * \brief Does X driver support DRI2BufferHiz and DRI2BufferStencil?
40 *
41 * (Here, "X driver" referes to the DDX driver, xf86-video-intel).
42 *
43 * The DRI2 protocol does not allow us to query the X driver's version nor
44 * query for a list of buffer formats that the driver supports. So, to
45 * determine if the X driver supports DRI2BufferHiz and DRI2BufferStencil we
46 * must resort to a handshake.
47 *
48 * If the hardware lacks support for separate stencil (and consequently, lacks
49 * support for hiz also), then the X driver's separate stencil and hiz support
50 * is irrelevant and the handshake never occurs.
51 *
52 * Complications
53 * -------------
54 * The handshake is complicated by a bug in xf86-video-intel 2.15. Even though
55 * that version of the X driver did not supppot requests for DRI2BufferHiz or
56 * DRI2BufferStencil, if requested one it still allocated and returned one.
57 * The returned buffer, however, was incorrectly X tiled.
58 *
59 * How the handshake works
60 * -----------------------
61 * Initially, intel_screen.dri2_has_hiz is set to unknown. The first time the
62 * user requests a depth and stencil buffer, intelCreateBuffers() creates a
63 * framebuffer with separate depth and stencil attachments (with formats
64 * x8_z24 and s8).
65 *
66 * Eventually, intel_update_renderbuffers() makes a DRI2 request for
67 * DRI2BufferStencil and DRI2BufferHiz. If the stencil buffer's tiling is
68 * I915_TILING_NONE [1], then we joyfully set intel_screen.dri2_has_hiz to
69 * true and continue as if nothing happend.
70 *
71 * [1] The stencil buffer is actually W tiled. However, we request from the
72 *     kernel a non-tiled buffer because the GTT is incapable of W fencing.
73 *
74 * If the buffers are X tiled, however, the handshake has failed and we must
75 * clean up.
76 *    1. Angrily set intel_screen.dri2_has_hiz to false.
77 *    2. Discard the framebuffer's depth and stencil attachments.
78 *    3. Attach a packed depth/stencil buffer to the framebuffer (with format
79 *       s8_z24).
80 *    4. Make a DRI2 request for the new buffer, using attachment type
81 *       DRI2BufferDepthStencil).
82 *
83 * Future Considerations
84 * ---------------------
85 * On a sunny day in the far future, when we are certain that no one has an
86 * xf86-video-intel installed without hiz and separate stencil support, then
87 * this enumerant and the handshake should die.
88 */
89enum intel_dri2_has_hiz {
90   INTEL_DRI2_HAS_HIZ_UNKNOWN,
91   INTEL_DRI2_HAS_HIZ_TRUE,
92   INTEL_DRI2_HAS_HIZ_FALSE,
93};
94
95struct intel_screen
96{
97   int deviceID;
98   int gen;
99
100   int logTextureGranularity;
101
102   __DRIscreen *driScrnPriv;
103
104   bool no_hw;
105   GLuint relaxed_relocations;
106
107   /*
108    * The hardware hiz and separate stencil fields are needed in intel_screen,
109    * rather than solely in intel_context, because glXCreatePbuffer and
110    * glXCreatePixmap are not passed a GLXContext.
111    */
112   bool hw_has_separate_stencil;
113   bool hw_must_use_separate_stencil;
114   bool hw_has_hiz;
115   enum intel_dri2_has_hiz dri2_has_hiz;
116
117   bool kernel_has_gen7_sol_reset;
118
119   bool hw_has_llc;
120   bool hw_has_swizzling;
121
122   bool no_vbo;
123   dri_bufmgr *bufmgr;
124   struct _mesa_HashTable *named_regions;
125
126   /**
127   * Configuration cache with default values for all contexts
128   */
129   driOptionCache optionCache;
130};
131
132extern bool intelMapScreenRegions(__DRIscreen * sPriv);
133
134extern void intelDestroyContext(__DRIcontext * driContextPriv);
135
136extern GLboolean intelUnbindContext(__DRIcontext * driContextPriv);
137
138extern GLboolean
139intelMakeCurrent(__DRIcontext * driContextPriv,
140                 __DRIdrawable * driDrawPriv,
141                 __DRIdrawable * driReadPriv);
142
143#endif
144