intel_tex_copy.c revision d1fc920f613aa349e6721963e22e12c6eb49e3f9
1/************************************************************************** 2 * 3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#include "main/mtypes.h" 29#include "main/enums.h" 30#include "main/image.h" 31#include "main/teximage.h" 32#include "main/texstate.h" 33 34#include "drivers/common/meta.h" 35 36#include "intel_screen.h" 37#include "intel_context.h" 38#include "intel_mipmap_tree.h" 39#include "intel_regions.h" 40#include "intel_fbo.h" 41#include "intel_tex.h" 42#include "intel_blit.h" 43 44#define FILE_DEBUG_FLAG DEBUG_TEXTURE 45 46/** 47 * Get the intel_region which is the source for any glCopyTex[Sub]Image call. 48 * 49 * Do the best we can using the blitter. A future project is to use 50 * the texture engine and fragment programs for these copies. 51 */ 52static struct intel_renderbuffer * 53get_teximage_readbuffer(struct intel_context *intel, GLenum internalFormat) 54{ 55 DBG("%s %s\n", __FUNCTION__, 56 _mesa_lookup_enum_by_nr(internalFormat)); 57 58 switch (internalFormat) { 59 case GL_DEPTH_COMPONENT: 60 case GL_DEPTH_COMPONENT16: 61 case GL_DEPTH24_STENCIL8_EXT: 62 case GL_DEPTH_STENCIL_EXT: 63 return intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH); 64 default: 65 return intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer); 66 } 67} 68 69 70GLboolean 71intel_copy_texsubimage(struct intel_context *intel, 72 GLenum target, 73 struct intel_texture_image *intelImage, 74 GLenum internalFormat, 75 GLint dstx, GLint dsty, 76 GLint x, GLint y, GLsizei width, GLsizei height) 77{ 78 struct gl_context *ctx = &intel->ctx; 79 struct intel_renderbuffer *irb; 80 bool copy_supported = false; 81 bool copy_supported_with_alpha_override = false; 82 83 intel_prepare_render(intel); 84 85 irb = get_teximage_readbuffer(intel, internalFormat); 86 if (!intelImage->mt || !irb || !irb->region) { 87 if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS)) 88 fprintf(stderr, "%s fail %p %p (0x%08x)\n", 89 __FUNCTION__, intelImage->mt, irb, internalFormat); 90 return GL_FALSE; 91 } 92 93 copy_supported = intelImage->base.TexFormat == irb->Base.Format; 94 95 /* Converting ARGB8888 to XRGB8888 is trivial: ignore the alpha bits */ 96 if (irb->Base.Format == MESA_FORMAT_ARGB8888 && 97 intelImage->base.TexFormat == MESA_FORMAT_XRGB8888) { 98 copy_supported = true; 99 } 100 101 /* Converting XRGB8888 to ARGB8888 requires setting the alpha bits to 1.0 */ 102 if (irb->Base.Format == MESA_FORMAT_XRGB8888 && 103 intelImage->base.TexFormat == MESA_FORMAT_ARGB8888) { 104 copy_supported_with_alpha_override = true; 105 } 106 107 if (!copy_supported && !copy_supported_with_alpha_override) { 108 if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS)) 109 fprintf(stderr, "%s mismatched formats %s, %s\n", 110 __FUNCTION__, 111 _mesa_get_format_name(intelImage->base.TexFormat), 112 _mesa_get_format_name(irb->Base.Format)); 113 return GL_FALSE; 114 } 115 116 { 117 drm_intel_bo *dst_bo = intel_region_buffer(intel, 118 intelImage->mt->region, 119 INTEL_WRITE_PART); 120 GLuint image_x, image_y; 121 GLshort src_pitch; 122 123 /* get dest x/y in destination texture */ 124 intel_miptree_get_image_offset(intelImage->mt, 125 intelImage->level, 126 intelImage->face, 127 0, 128 &image_x, &image_y); 129 130 /* The blitter can't handle Y-tiled buffers. */ 131 if (intelImage->mt->region->tiling == I915_TILING_Y) { 132 return GL_FALSE; 133 } 134 135 if (ctx->ReadBuffer->Name == 0) { 136 /* Flip vertical orientation for system framebuffers */ 137 y = ctx->ReadBuffer->Height - (y + height); 138 src_pitch = -irb->region->pitch; 139 } else { 140 /* reading from a FBO, y is already oriented the way we like */ 141 src_pitch = irb->region->pitch; 142 } 143 144 /* blit from src buffer to texture */ 145 if (!intelEmitCopyBlit(intel, 146 intelImage->mt->cpp, 147 src_pitch, 148 irb->region->buffer, 149 0, 150 irb->region->tiling, 151 intelImage->mt->region->pitch, 152 dst_bo, 153 0, 154 intelImage->mt->region->tiling, 155 irb->region->draw_x + x, irb->region->draw_y + y, 156 image_x + dstx, image_y + dsty, 157 width, height, 158 GL_COPY)) { 159 return GL_FALSE; 160 } 161 } 162 163 if (copy_supported_with_alpha_override) 164 intel_set_teximage_alpha_to_one(ctx, intelImage); 165 166 return GL_TRUE; 167} 168 169 170static void 171intelCopyTexImage1D(struct gl_context * ctx, GLenum target, GLint level, 172 GLenum internalFormat, 173 GLint x, GLint y, GLsizei width, GLint border) 174{ 175 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); 176 struct gl_texture_object *texObj = 177 _mesa_select_tex_object(ctx, texUnit, target); 178 struct gl_texture_image *texImage = 179 _mesa_select_tex_image(ctx, texObj, target, level); 180 int srcx, srcy, dstx, dsty, height; 181 182 if (border) 183 goto fail; 184 185 /* Setup or redefine the texture object, mipmap tree and texture 186 * image. Don't populate yet. 187 */ 188 ctx->Driver.TexImage1D(ctx, target, level, internalFormat, 189 width, border, 190 GL_RGBA, CHAN_TYPE, NULL, 191 &ctx->DefaultPacking, texObj, texImage); 192 srcx = x; 193 srcy = y; 194 dstx = 0; 195 dsty = 0; 196 height = 1; 197 if (!_mesa_clip_copytexsubimage(ctx, 198 &dstx, &dsty, 199 &srcx, &srcy, 200 &width, &height)) 201 return; 202 203 if (!intel_copy_texsubimage(intel_context(ctx), target, 204 intel_texture_image(texImage), 205 internalFormat, 0, 0, x, y, width, height)) 206 goto fail; 207 208 return; 209 210 fail: 211 fallback_debug("%s - fallback to swrast\n", __FUNCTION__); 212 _mesa_meta_CopyTexImage1D(ctx, target, level, internalFormat, x, y, 213 width, border); 214} 215 216 217static void 218intelCopyTexImage2D(struct gl_context * ctx, GLenum target, GLint level, 219 GLenum internalFormat, 220 GLint x, GLint y, GLsizei width, GLsizei height, 221 GLint border) 222{ 223 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); 224 struct gl_texture_object *texObj = 225 _mesa_select_tex_object(ctx, texUnit, target); 226 struct gl_texture_image *texImage = 227 _mesa_select_tex_image(ctx, texObj, target, level); 228 int srcx, srcy, dstx, dsty; 229 230 if (border) 231 goto fail; 232 233 /* Setup or redefine the texture object, mipmap tree and texture 234 * image. Don't populate yet. 235 */ 236 ctx->Driver.TexImage2D(ctx, target, level, internalFormat, 237 width, height, border, 238 GL_RGBA, GL_UNSIGNED_BYTE, NULL, 239 &ctx->DefaultPacking, texObj, texImage); 240 241 srcx = x; 242 srcy = y; 243 dstx = 0; 244 dsty = 0; 245 if (!_mesa_clip_copytexsubimage(ctx, 246 &dstx, &dsty, 247 &srcx, &srcy, 248 &width, &height)) 249 return; 250 251 if (!intel_copy_texsubimage(intel_context(ctx), target, 252 intel_texture_image(texImage), 253 internalFormat, 0, 0, x, y, width, height)) 254 goto fail; 255 256 return; 257 258 fail: 259 fallback_debug("%s - fallback to swrast\n", __FUNCTION__); 260 _mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y, 261 width, height, border); 262} 263 264 265static void 266intelCopyTexSubImage1D(struct gl_context * ctx, GLenum target, GLint level, 267 GLint xoffset, GLint x, GLint y, GLsizei width) 268{ 269 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); 270 struct gl_texture_object *texObj = 271 _mesa_select_tex_object(ctx, texUnit, target); 272 struct gl_texture_image *texImage = 273 _mesa_select_tex_image(ctx, texObj, target, level); 274 GLenum internalFormat = texImage->InternalFormat; 275 276 /* XXX need to check <border> as in above function? */ 277 278 /* Need to check texture is compatible with source format. 279 */ 280 281 if (!intel_copy_texsubimage(intel_context(ctx), target, 282 intel_texture_image(texImage), 283 internalFormat, xoffset, 0, x, y, width, 1)) { 284 fallback_debug("%s - fallback to swrast\n", __FUNCTION__); 285 _mesa_meta_CopyTexSubImage1D(ctx, target, level, xoffset, x, y, width); 286 } 287} 288 289 290static void 291intelCopyTexSubImage2D(struct gl_context * ctx, GLenum target, GLint level, 292 GLint xoffset, GLint yoffset, 293 GLint x, GLint y, GLsizei width, GLsizei height) 294{ 295 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); 296 struct gl_texture_object *texObj = 297 _mesa_select_tex_object(ctx, texUnit, target); 298 struct gl_texture_image *texImage = 299 _mesa_select_tex_image(ctx, texObj, target, level); 300 GLenum internalFormat = texImage->InternalFormat; 301 302 /* Need to check texture is compatible with source format. 303 */ 304 305 if (!intel_copy_texsubimage(intel_context(ctx), target, 306 intel_texture_image(texImage), 307 internalFormat, 308 xoffset, yoffset, x, y, width, height)) { 309 fallback_debug("%s - fallback to swrast\n", __FUNCTION__); 310 _mesa_meta_CopyTexSubImage2D(ctx, target, level, 311 xoffset, yoffset, x, y, width, height); 312 } 313} 314 315 316void 317intelInitTextureCopyImageFuncs(struct dd_function_table *functions) 318{ 319 functions->CopyTexImage1D = intelCopyTexImage1D; 320 functions->CopyTexImage2D = intelCopyTexImage2D; 321 functions->CopyTexSubImage1D = intelCopyTexSubImage1D; 322 functions->CopyTexSubImage2D = intelCopyTexSubImage2D; 323} 324