nouveau_context.c revision 35a1893fd1993932a428f5f83051383d51c8135e
1/*
2 * Copyright (C) 2009-2010 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27#include "nouveau_driver.h"
28#include "nouveau_context.h"
29#include "nouveau_bufferobj.h"
30#include "nouveau_fbo.h"
31
32#include "main/dd.h"
33#include "main/framebuffer.h"
34#include "main/light.h"
35#include "main/state.h"
36#include "drivers/common/meta.h"
37#include "drivers/common/driverfuncs.h"
38#include "swrast/swrast.h"
39#include "swrast/s_context.h"
40#include "vbo/vbo.h"
41#include "tnl/tnl.h"
42#include "tnl/t_context.h"
43
44#define need_GL_EXT_framebuffer_object
45#define need_GL_EXT_fog_coord
46#define need_GL_EXT_secondary_color
47
48#include "main/remap_helper.h"
49
50static const struct dri_extension nouveau_extensions[] = {
51	{ "GL_ARB_multitexture",	NULL },
52	{ "GL_ARB_texture_env_add",	NULL },
53	{ "GL_ARB_texture_mirrored_repeat", NULL },
54	{ "GL_EXT_fog_coord",		GL_EXT_fog_coord_functions },
55	{ "GL_EXT_framebuffer_blit",	NULL },
56	{ "GL_EXT_framebuffer_object",	GL_EXT_framebuffer_object_functions },
57	{ "GL_EXT_packed_depth_stencil", NULL},
58	{ "GL_EXT_secondary_color",	GL_EXT_secondary_color_functions },
59	{ "GL_EXT_stencil_wrap",	NULL },
60	{ "GL_EXT_texture_env_combine",	NULL },
61	{ "GL_EXT_texture_filter_anisotropic", NULL },
62	{ "GL_EXT_texture_lod_bias",	NULL },
63	{ "GL_NV_blend_square",         NULL },
64	{ "GL_NV_texture_env_combine4",	NULL },
65	{ NULL,				NULL }
66};
67
68static void
69nouveau_channel_flush_notify(struct nouveau_channel *chan)
70{
71	struct nouveau_context *nctx = chan->user_private;
72	GLcontext *ctx = &nctx->base;
73
74	if (nctx->fallback < SWRAST)
75		nouveau_bo_state_emit(ctx);
76}
77
78GLboolean
79nouveau_context_create(gl_api api,
80		       const __GLcontextModes *visual, __DRIcontext *dri_ctx,
81		       void *share_ctx)
82{
83	__DRIscreen *dri_screen = dri_ctx->driScreenPriv;
84	struct nouveau_screen *screen = dri_screen->private;
85	struct nouveau_context *nctx;
86	GLcontext *ctx;
87
88	ctx = screen->driver->context_create(screen, visual, share_ctx);
89	if (!ctx)
90		return GL_FALSE;
91
92	nctx = to_nouveau_context(ctx);
93	nctx->dri_context = dri_ctx;
94	dri_ctx->driverPrivate = ctx;
95
96	return GL_TRUE;
97}
98
99GLboolean
100nouveau_context_init(GLcontext *ctx, struct nouveau_screen *screen,
101		     const GLvisual *visual, GLcontext *share_ctx)
102{
103	struct nouveau_context *nctx = to_nouveau_context(ctx);
104	struct dd_function_table functions;
105	int ret;
106
107	nctx->screen = screen;
108	nctx->fallback = HWTNL;
109
110	/* Initialize the function pointers. */
111	_mesa_init_driver_functions(&functions);
112	nouveau_driver_functions_init(&functions);
113	nouveau_bufferobj_functions_init(&functions);
114	nouveau_texture_functions_init(&functions);
115	nouveau_fbo_functions_init(&functions);
116
117	/* Initialize the mesa context. */
118	_mesa_initialize_context(ctx, visual, share_ctx, &functions, NULL);
119
120	nouveau_state_init(ctx);
121	nouveau_bo_state_init(ctx);
122	_mesa_meta_init(ctx);
123	_swrast_CreateContext(ctx);
124	_vbo_CreateContext(ctx);
125	_tnl_CreateContext(ctx);
126	nouveau_span_functions_init(ctx);
127	_mesa_allow_light_in_model(ctx, GL_FALSE);
128
129	/* Allocate a hardware channel. */
130	ret = nouveau_channel_alloc(context_dev(ctx), 0xbeef0201, 0xbeef0202,
131				    &nctx->hw.chan);
132	if (ret) {
133		nouveau_error("Error initializing the FIFO.\n");
134		return GL_FALSE;
135	}
136
137	nctx->hw.chan->flush_notify = nouveau_channel_flush_notify;
138	nctx->hw.chan->user_private = nctx;
139
140	/* Enable any supported extensions. */
141	driInitExtensions(ctx, nouveau_extensions, GL_TRUE);
142
143	return GL_TRUE;
144}
145
146void
147nouveau_context_deinit(GLcontext *ctx)
148{
149	struct nouveau_context *nctx = to_nouveau_context(ctx);
150
151	if (TNL_CONTEXT(ctx))
152		_tnl_DestroyContext(ctx);
153
154	if (vbo_context(ctx))
155		_vbo_DestroyContext(ctx);
156
157	if (SWRAST_CONTEXT(ctx))
158		_swrast_DestroyContext(ctx);
159
160	if (ctx->Meta)
161		_mesa_meta_free(ctx);
162
163	if (nctx->hw.chan)
164		nouveau_channel_free(&nctx->hw.chan);
165
166	nouveau_bo_state_destroy(ctx);
167	_mesa_free_context_data(ctx);
168}
169
170void
171nouveau_context_destroy(__DRIcontext *dri_ctx)
172{
173	struct nouveau_context *nctx = dri_ctx->driverPrivate;
174	GLcontext *ctx = &nctx->base;
175
176	context_drv(ctx)->context_destroy(ctx);
177}
178
179void
180nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw)
181{
182	GLcontext *ctx = dri_ctx->driverPrivate;
183	__DRIscreen *screen = dri_ctx->driScreenPriv;
184	struct gl_framebuffer *fb = draw->driverPrivate;
185	struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
186	unsigned int attachments[10];
187	__DRIbuffer *buffers = NULL;
188	int i = 0, count, ret;
189
190	if (draw->lastStamp == *draw->pStamp)
191		return;
192	draw->lastStamp = *draw->pStamp;
193
194	if (nfb->need_front)
195		attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
196	if (fb->Visual.doubleBufferMode)
197		attachments[i++] = __DRI_BUFFER_BACK_LEFT;
198	if (fb->Visual.haveDepthBuffer && fb->Visual.haveStencilBuffer)
199		attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
200	else if (fb->Visual.haveDepthBuffer)
201		attachments[i++] = __DRI_BUFFER_DEPTH;
202	else if (fb->Visual.haveStencilBuffer)
203		attachments[i++] = __DRI_BUFFER_STENCIL;
204
205	buffers = (*screen->dri2.loader->getBuffers)(draw, &draw->w, &draw->h,
206						     attachments, i, &count,
207						     draw->loaderPrivate);
208	if (buffers == NULL)
209		return;
210
211	for (i = 0; i < count; i++) {
212		struct gl_renderbuffer *rb;
213		struct nouveau_surface *s;
214		int index;
215
216		switch (buffers[i].attachment) {
217		case __DRI_BUFFER_FRONT_LEFT:
218		case __DRI_BUFFER_FAKE_FRONT_LEFT:
219			index = BUFFER_FRONT_LEFT;
220			break;
221		case __DRI_BUFFER_BACK_LEFT:
222			index = BUFFER_BACK_LEFT;
223			break;
224		case __DRI_BUFFER_DEPTH:
225		case __DRI_BUFFER_DEPTH_STENCIL:
226			index = BUFFER_DEPTH;
227			break;
228		case __DRI_BUFFER_STENCIL:
229			index = BUFFER_STENCIL;
230			break;
231		default:
232			assert(0);
233		}
234
235		rb = fb->Attachment[index].Renderbuffer;
236		s = &to_nouveau_renderbuffer(rb)->surface;
237
238		s->width = draw->w;
239		s->height = draw->h;
240		s->pitch = buffers[i].pitch;
241		s->cpp = buffers[i].cpp;
242
243		nouveau_bo_ref(NULL, &s->bo);
244		ret = nouveau_bo_handle_ref(context_dev(ctx),
245					    buffers[i].name, &s->bo);
246		assert(!ret);
247	}
248
249	_mesa_resize_framebuffer(NULL, fb, draw->w, draw->h);
250}
251
252static void
253update_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
254		   int *stamp)
255{
256	GLcontext *ctx = dri_ctx->driverPrivate;
257	struct gl_framebuffer *fb = draw->driverPrivate;
258
259	*stamp = *draw->pStamp;
260
261	nouveau_update_renderbuffers(dri_ctx, draw);
262	_mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
263
264	/* Clean up references to the old framebuffer objects. */
265	context_dirty(ctx, FRAMEBUFFER);
266	context_bctx(ctx, FRAMEBUFFER);
267	FIRE_RING(context_chan(ctx));
268}
269
270GLboolean
271nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw,
272			     __DRIdrawable *dri_read)
273{
274	if (dri_ctx) {
275		struct nouveau_context *nctx = dri_ctx->driverPrivate;
276		GLcontext *ctx = &nctx->base;
277
278		/* Ask the X server for new renderbuffers. */
279		if (dri_draw->driverPrivate != ctx->WinSysDrawBuffer)
280			update_framebuffer(dri_ctx, dri_draw,
281					   &dri_ctx->dri2.draw_stamp);
282
283		if (dri_draw != dri_read &&
284		    dri_read->driverPrivate != ctx->WinSysReadBuffer)
285			update_framebuffer(dri_ctx, dri_read,
286					   &dri_ctx->dri2.read_stamp);
287
288		/* Pass it down to mesa. */
289		_mesa_make_current(ctx, dri_draw->driverPrivate,
290				   dri_read->driverPrivate);
291		_mesa_update_state(ctx);
292
293	} else {
294		_mesa_make_current(NULL, NULL, NULL);
295	}
296
297	return GL_TRUE;
298}
299
300GLboolean
301nouveau_context_unbind(__DRIcontext *dri_ctx)
302{
303	/* Unset current context and dispath table */
304	_mesa_make_current(NULL, NULL, NULL);
305
306	return GL_TRUE;
307}
308
309void
310nouveau_fallback(GLcontext *ctx, enum nouveau_fallback mode)
311{
312	struct nouveau_context *nctx = to_nouveau_context(ctx);
313
314	nctx->fallback = MAX2(HWTNL, mode);
315
316	if (mode < SWRAST)
317		nouveau_state_emit(ctx);
318	else
319		FIRE_RING(context_chan(ctx));
320}
321
322static void
323validate_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
324		     int *stamp)
325{
326	struct gl_framebuffer *fb = draw->driverPrivate;
327	struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
328	GLboolean need_front =
329		(fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT ||
330		 fb->_ColorReadBufferIndex == BUFFER_FRONT_LEFT);
331
332	if (nfb->need_front != need_front) {
333		nfb->need_front = need_front;
334		dri2InvalidateDrawable(draw);
335	}
336
337	if (*draw->pStamp != *stamp)
338		update_framebuffer(dri_ctx, draw, stamp);
339}
340
341void
342nouveau_validate_framebuffer(GLcontext *ctx)
343{
344	__DRIcontext *dri_ctx = to_nouveau_context(ctx)->dri_context;
345	__DRIdrawable *dri_draw = dri_ctx->driDrawablePriv;
346	__DRIdrawable *dri_read = dri_ctx->driReadablePriv;
347
348	if (ctx->DrawBuffer->Name == 0)
349		validate_framebuffer(dri_ctx, dri_draw,
350				     &dri_ctx->dri2.draw_stamp);
351
352	if (ctx->ReadBuffer->Name == 0)
353		validate_framebuffer(dri_ctx, dri_read,
354				     &dri_ctx->dri2.read_stamp);
355
356	nouveau_state_emit(ctx);
357}
358