nouveau_context.c revision 88a560691b904cc8eacda62d9bf80987d3c430c1
1/*
2 * Copyright (C) 2009 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27#include "nouveau_driver.h"
28#include "nouveau_context.h"
29#include "nouveau_bufferobj.h"
30#include "nouveau_fbo.h"
31
32#include "main/dd.h"
33#include "main/framebuffer.h"
34#include "main/light.h"
35#include "main/state.h"
36#include "drivers/common/meta.h"
37#include "drivers/common/driverfuncs.h"
38#include "swrast/swrast.h"
39#include "vbo/vbo.h"
40#include "tnl/tnl.h"
41
42#define need_GL_EXT_framebuffer_object
43#define need_GL_EXT_fog_coord
44
45#include "main/remap_helper.h"
46
47static const struct dri_extension nouveau_extensions[] = {
48	{ "GL_EXT_framebuffer_object",  GL_EXT_framebuffer_object_functions },
49	{ "GL_ARB_multitexture",	NULL },
50	{ "GL_EXT_texture_lod_bias",	NULL },
51	{ "GL_SGIS_generate_mipmap",	NULL },
52	{ "GL_ARB_texture_env_combine",	NULL },
53	{ "GL_ARB_texture_env_dot3",	NULL },
54	{ "GL_ARB_texture_env_add",	NULL },
55	{ "GL_EXT_fog_coord",		GL_EXT_fog_coord_functions },
56	{ NULL,				NULL }
57};
58
59GLboolean
60nouveau_context_create(const __GLcontextModes *visual, __DRIcontext *dri_ctx,
61		       void *share_ctx)
62{
63	__DRIscreen *dri_screen = dri_ctx->driScreenPriv;
64	struct nouveau_screen *screen = dri_screen->private;
65	struct nouveau_context *nctx;
66	GLcontext *ctx;
67
68	ctx = screen->driver->context_create(screen, visual, share_ctx);
69	if (!ctx)
70		return GL_FALSE;
71
72	nctx = to_nouveau_context(ctx);
73	nctx->dri_context = dri_ctx;
74	dri_ctx->driverPrivate = ctx;
75
76	return GL_TRUE;
77}
78
79GLboolean
80nouveau_context_init(GLcontext *ctx, struct nouveau_screen *screen,
81		     const GLvisual *visual, GLcontext *share_ctx)
82{
83	struct nouveau_context *nctx = to_nouveau_context(ctx);
84	struct dd_function_table functions;
85
86	nctx->screen = screen;
87	nctx->fallback = HWTNL;
88
89	/* Initialize the function pointers */
90	_mesa_init_driver_functions(&functions);
91	nouveau_driver_functions_init(&functions);
92	nouveau_bufferobj_functions_init(&functions);
93	nouveau_texture_functions_init(&functions);
94	nouveau_fbo_functions_init(&functions);
95
96	/* Initialize the mesa context */
97	_mesa_initialize_context(ctx, visual, share_ctx, &functions, NULL);
98
99	nouveau_state_init(ctx);
100	nouveau_bo_state_init(ctx);
101	_mesa_meta_init(ctx);
102	_swrast_CreateContext(ctx);
103	_vbo_CreateContext(ctx);
104	_tnl_CreateContext(ctx);
105	nouveau_span_functions_init(ctx);
106	_mesa_allow_light_in_model(ctx, GL_FALSE);
107
108	/* Enable any supported extensions */
109	driInitExtensions(ctx, nouveau_extensions, GL_TRUE);
110
111	return GL_TRUE;
112}
113
114void
115nouveau_context_destroy(__DRIcontext *dri_ctx)
116{
117	struct nouveau_context *nctx = dri_ctx->driverPrivate;
118	GLcontext *ctx = &nctx->base;
119
120	if (nctx->screen->context == nctx)
121		nctx->screen->context = NULL;
122
123	_tnl_DestroyContext(ctx);
124	_vbo_DestroyContext(ctx);
125	_swrast_DestroyContext(ctx);
126	_mesa_meta_free(ctx);
127	nouveau_bo_state_destroy(ctx);
128	context_drv(ctx)->context_destroy(ctx);
129}
130
131static void
132nouveau_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
133			     unsigned int *stamp)
134{
135	struct nouveau_context *nctx = context->driverPrivate;
136	GLcontext *ctx = &nctx->base;
137	__DRIscreen *screen = context->driScreenPriv;
138	struct gl_framebuffer *fb = drawable->driverPrivate;
139	unsigned int attachments[10];
140	__DRIbuffer *buffers = NULL;
141	int i = 0, count, ret;
142
143	*stamp = *drawable->pStamp;
144
145	attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
146	if (fb->Visual.doubleBufferMode)
147		attachments[i++] = __DRI_BUFFER_BACK_LEFT;
148	if (fb->Visual.haveDepthBuffer && fb->Visual.haveStencilBuffer)
149		attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
150	else if (fb->Visual.haveDepthBuffer)
151		attachments[i++] = __DRI_BUFFER_DEPTH;
152	else if (fb->Visual.haveStencilBuffer)
153		attachments[i++] = __DRI_BUFFER_STENCIL;
154
155	buffers = (*screen->dri2.loader->getBuffers)(drawable,
156						     &drawable->w, &drawable->h,
157						     attachments, i, &count,
158						     drawable->loaderPrivate);
159	if (buffers == NULL)
160		return;
161
162	for (i = 0; i < count; i++) {
163		struct gl_renderbuffer *rb;
164		struct nouveau_surface *s;
165		uint32_t old_handle;
166		int index;
167
168		switch (buffers[i].attachment) {
169		case __DRI_BUFFER_FRONT_LEFT:
170		case __DRI_BUFFER_FAKE_FRONT_LEFT:
171			index = BUFFER_FRONT_LEFT;
172			break;
173		case __DRI_BUFFER_BACK_LEFT:
174			index = BUFFER_BACK_LEFT;
175			break;
176		case __DRI_BUFFER_DEPTH:
177		case __DRI_BUFFER_DEPTH_STENCIL:
178			index = BUFFER_DEPTH;
179			break;
180		case __DRI_BUFFER_STENCIL:
181			index = BUFFER_STENCIL;
182			break;
183		default:
184			assert(0);
185		}
186
187		rb = fb->Attachment[index].Renderbuffer;
188		s = &to_nouveau_renderbuffer(rb)->surface;
189
190		s->width = drawable->w;
191		s->height = drawable->h;
192		s->pitch = buffers[i].pitch;
193		s->cpp = buffers[i].cpp;
194
195		/* Don't bother to reopen the bo if it happens to be
196		 * the same. */
197		if (s->bo) {
198			ret = nouveau_bo_handle_get(s->bo, &old_handle);
199			assert(!ret);
200		}
201
202		if (!s->bo || old_handle != buffers[i].name) {
203			nouveau_bo_ref(NULL, &s->bo);
204			ret = nouveau_bo_handle_ref(context_dev(ctx),
205						    buffers[i].name, &s->bo);
206			assert(!ret);
207
208			context_dirty(ctx, FRAMEBUFFER);
209		}
210	}
211
212	_mesa_resize_framebuffer(ctx, fb, drawable->w, drawable->h);
213}
214
215GLboolean
216nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw,
217			     __DRIdrawable *dri_read)
218{
219	if (dri_ctx) {
220		struct nouveau_context *nctx = dri_ctx->driverPrivate;
221		GLcontext *ctx = &nctx->base;
222
223		if (nctx->screen->context == nctx)
224			return GL_TRUE;
225
226		nctx->screen->context = nctx;
227		BITSET_ONES(nctx->dirty);
228
229		/* Ask the X server for new renderbuffers. */
230		nouveau_update_renderbuffers(dri_ctx, dri_draw,
231					     &nctx->drawable.d_stamp);
232		if (dri_draw != dri_read)
233			nouveau_update_renderbuffers(dri_ctx, dri_read,
234						     &nctx->drawable.r_stamp);
235
236		/* Pass it down to mesa. */
237		_mesa_make_current(ctx, dri_draw->driverPrivate,
238				   dri_read->driverPrivate);
239		_mesa_update_state(ctx);
240
241		FIRE_RING(context_chan(ctx));
242
243	} else {
244		_mesa_make_current(NULL, NULL, NULL);
245	}
246
247	return GL_TRUE;
248}
249
250GLboolean
251nouveau_context_unbind(__DRIcontext *dri_ctx)
252{
253	return GL_TRUE;
254}
255
256void
257nouveau_fallback(GLcontext *ctx, enum nouveau_fallback mode)
258{
259	struct nouveau_context *nctx = to_nouveau_context(ctx);
260
261	nctx->fallback = MAX2(HWTNL, mode);
262
263	if (mode < SWRAST)
264		nouveau_state_emit(ctx);
265	else
266		FIRE_RING(context_chan(ctx));
267}
268
269void
270nouveau_validate_framebuffer(GLcontext *ctx)
271{
272	struct nouveau_context *nctx = to_nouveau_context(ctx);
273	__DRIcontext *dri_ctx = to_nouveau_context(ctx)->dri_context;
274	__DRIdrawable *dri_draw = dri_ctx->driDrawablePriv;
275	__DRIdrawable *dri_read = dri_ctx->driReadablePriv;
276
277	if ((ctx->DrawBuffer->Name == 0 &&
278	     nctx->drawable.d_stamp != *dri_draw->pStamp) ||
279	    (dri_draw != dri_read &&
280	     ctx->ReadBuffer->Name == 0 &&
281	     nctx->drawable.r_stamp != *dri_read->pStamp)) {
282		if (nctx->drawable.dirty)
283			ctx->Driver.Flush(ctx);
284
285		/* Ask the X server for new renderbuffers. */
286		nouveau_update_renderbuffers(dri_ctx, dri_draw,
287					     &nctx->drawable.d_stamp);
288		if (dri_draw != dri_read)
289			nouveau_update_renderbuffers(dri_ctx, dri_read,
290						     &nctx->drawable.r_stamp);
291
292		if (nouveau_next_dirty_state(ctx) >= 0)
293			FIRE_RING(context_chan(ctx));
294	}
295
296	/* Someone's planning to draw something really soon. */
297	nctx->drawable.dirty = GL_TRUE;
298}
299