nouveau_context.c revision 9c1b41879aab2ff7386c547a2ccce7686c018cf5
1/*
2 * Copyright (C) 2009-2010 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27#include <stdbool.h>
28#include "nouveau_driver.h"
29#include "nouveau_context.h"
30#include "nouveau_bufferobj.h"
31#include "nouveau_fbo.h"
32#include "nv_object.xml.h"
33
34#include "main/dd.h"
35#include "main/framebuffer.h"
36#include "main/fbobject.h"
37#include "main/light.h"
38#include "main/state.h"
39#include "main/version.h"
40#include "drivers/common/meta.h"
41#include "drivers/common/driverfuncs.h"
42#include "swrast/swrast.h"
43#include "swrast/s_context.h"
44#include "vbo/vbo.h"
45#include "tnl/tnl.h"
46#include "tnl/t_context.h"
47
48GLboolean
49nouveau_context_create(gl_api api,
50		       const struct gl_config *visual, __DRIcontext *dri_ctx,
51		       unsigned major_version,
52		       unsigned minor_version,
53		       uint32_t flags,
54		       unsigned *error,
55		       void *share_ctx)
56{
57	__DRIscreen *dri_screen = dri_ctx->driScreenPriv;
58	struct nouveau_screen *screen = dri_screen->driverPrivate;
59	struct nouveau_context *nctx;
60	struct gl_context *ctx;
61
62	/* API and flag filtering is handled in dri2CreateContextAttribs.
63	 */
64	(void) api;
65	(void) flags;
66
67	ctx = screen->driver->context_create(screen, visual, share_ctx);
68	if (!ctx) {
69		*error = __DRI_CTX_ERROR_NO_MEMORY;
70		return GL_FALSE;
71	}
72
73	nctx = to_nouveau_context(ctx);
74	nctx->dri_context = dri_ctx;
75	dri_ctx->driverPrivate = ctx;
76
77	_mesa_compute_version(ctx);
78	if (ctx->Version < major_version * 10 + minor_version) {
79	   nouveau_context_destroy(dri_ctx);
80	   *error = __DRI_CTX_ERROR_BAD_VERSION;
81	   return GL_FALSE;
82	}
83
84	if (nouveau_bo_new(context_dev(ctx), NOUVEAU_BO_VRAM, 0, 4096,
85			   NULL, &nctx->fence)) {
86		nouveau_context_destroy(dri_ctx);
87		*error = __DRI_CTX_ERROR_NO_MEMORY;
88		return GL_FALSE;
89	}
90
91	*error = __DRI_CTX_ERROR_SUCCESS;
92	return GL_TRUE;
93}
94
95GLboolean
96nouveau_context_init(struct gl_context *ctx, struct nouveau_screen *screen,
97		     const struct gl_config *visual, struct gl_context *share_ctx)
98{
99	struct nouveau_context *nctx = to_nouveau_context(ctx);
100	struct dd_function_table functions;
101	int ret;
102
103	nctx->screen = screen;
104	nctx->fallback = HWTNL;
105
106	/* Initialize the function pointers. */
107	_mesa_init_driver_functions(&functions);
108	nouveau_driver_functions_init(&functions);
109	nouveau_bufferobj_functions_init(&functions);
110	nouveau_texture_functions_init(&functions);
111	nouveau_fbo_functions_init(&functions);
112
113	/* Initialize the mesa context. */
114	_mesa_initialize_context(ctx, API_OPENGL, visual,
115                                 share_ctx, &functions, NULL);
116
117	nouveau_state_init(ctx);
118	nouveau_scratch_init(ctx);
119	_mesa_meta_init(ctx);
120	_swrast_CreateContext(ctx);
121	_vbo_CreateContext(ctx);
122	_tnl_CreateContext(ctx);
123	nouveau_span_functions_init(ctx);
124	_mesa_allow_light_in_model(ctx, GL_FALSE);
125
126	/* Allocate a hardware channel. */
127	ret = nouveau_object_new(&context_dev(ctx)->object, 0xbeef0000,
128				 NOUVEAU_FIFO_CHANNEL_CLASS,
129				 &(struct nv04_fifo){
130					.vram = 0xbeef0201,
131					.gart = 0xbeef0202
132				 }, sizeof(struct nv04_fifo), &nctx->hw.chan);
133	if (ret) {
134		nouveau_error("Error initializing the FIFO.\n");
135		return GL_FALSE;
136	}
137
138	/* Allocate a client (thread data) */
139	ret = nouveau_client_new(context_dev(ctx), &nctx->hw.client);
140	if (ret) {
141		nouveau_error("Error creating thread data\n");
142		return GL_FALSE;
143	}
144
145	/* Allocate a push buffer */
146	ret = nouveau_pushbuf_new(nctx->hw.client, nctx->hw.chan, 4,
147				  512 * 1024, true, &nctx->hw.pushbuf);
148	if (ret) {
149		nouveau_error("Error allocating DMA push buffer\n");
150		return GL_FALSE;
151	}
152
153	/* Allocate buffer context */
154	ret = nouveau_bufctx_new(nctx->hw.client, 16, &nctx->hw.bufctx);
155	if (ret) {
156		nouveau_error("Error allocating buffer context\n");
157		return GL_FALSE;
158	}
159
160	nctx->hw.pushbuf->user_priv = nctx->hw.bufctx;
161
162	/* Allocate NULL object */
163	ret = nouveau_object_new(nctx->hw.chan, 0x00000000, NV01_NULL_CLASS,
164				 NULL, 0, &nctx->hw.null);
165	if (ret) {
166		nouveau_error("Error allocating NULL object\n");
167		return GL_FALSE;
168	}
169
170	/* Enable any supported extensions. */
171	ctx->Extensions.EXT_blend_color = true;
172	ctx->Extensions.EXT_blend_minmax = true;
173	ctx->Extensions.EXT_fog_coord = true;
174	ctx->Extensions.EXT_framebuffer_blit = true;
175	ctx->Extensions.EXT_framebuffer_object = true;
176	ctx->Extensions.EXT_packed_depth_stencil = true;
177	ctx->Extensions.EXT_secondary_color = true;
178	ctx->Extensions.EXT_texture_filter_anisotropic = true;
179	ctx->Extensions.NV_blend_square = true;
180	ctx->Extensions.NV_texture_env_combine4 = true;
181
182	return GL_TRUE;
183}
184
185void
186nouveau_context_deinit(struct gl_context *ctx)
187{
188	struct nouveau_context *nctx = to_nouveau_context(ctx);
189
190	if (TNL_CONTEXT(ctx))
191		_tnl_DestroyContext(ctx);
192
193	if (vbo_context(ctx))
194		_vbo_DestroyContext(ctx);
195
196	if (SWRAST_CONTEXT(ctx))
197		_swrast_DestroyContext(ctx);
198
199	if (ctx->Meta)
200		_mesa_meta_free(ctx);
201
202	nouveau_bufctx_del(&nctx->hw.bufctx);
203	nouveau_pushbuf_del(&nctx->hw.pushbuf);
204	nouveau_client_del(&nctx->hw.client);
205	nouveau_object_del(&nctx->hw.chan);
206
207	nouveau_scratch_destroy(ctx);
208	_mesa_free_context_data(ctx);
209}
210
211void
212nouveau_context_destroy(__DRIcontext *dri_ctx)
213{
214	struct nouveau_context *nctx = dri_ctx->driverPrivate;
215	struct gl_context *ctx = &nctx->base;
216
217	nouveau_bo_ref(NULL, &nctx->fence);
218	context_drv(ctx)->context_destroy(ctx);
219}
220
221void
222nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw)
223{
224	struct gl_context *ctx = dri_ctx->driverPrivate;
225	struct nouveau_context *nctx = to_nouveau_context(ctx);
226	__DRIscreen *screen = dri_ctx->driScreenPriv;
227	struct gl_framebuffer *fb = draw->driverPrivate;
228	struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
229	unsigned int attachments[10];
230	__DRIbuffer *buffers = NULL;
231	int i = 0, count, ret;
232
233	if (draw->lastStamp == draw->dri2.stamp)
234		return;
235	draw->lastStamp = draw->dri2.stamp;
236
237	if (nfb->need_front)
238		attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
239	if (fb->Visual.doubleBufferMode)
240		attachments[i++] = __DRI_BUFFER_BACK_LEFT;
241	if (fb->Visual.haveDepthBuffer && fb->Visual.haveStencilBuffer)
242		attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
243	else if (fb->Visual.haveDepthBuffer)
244		attachments[i++] = __DRI_BUFFER_DEPTH;
245	else if (fb->Visual.haveStencilBuffer)
246		attachments[i++] = __DRI_BUFFER_STENCIL;
247
248	buffers = (*screen->dri2.loader->getBuffers)(draw, &draw->w, &draw->h,
249						     attachments, i, &count,
250						     draw->loaderPrivate);
251	if (buffers == NULL)
252		return;
253
254	for (i = 0; i < count; i++) {
255		struct gl_renderbuffer *rb;
256		struct nouveau_surface *s;
257		uint32_t old_name;
258		int index;
259
260		switch (buffers[i].attachment) {
261		case __DRI_BUFFER_FRONT_LEFT:
262		case __DRI_BUFFER_FAKE_FRONT_LEFT:
263			index = BUFFER_FRONT_LEFT;
264			break;
265		case __DRI_BUFFER_BACK_LEFT:
266			index = BUFFER_BACK_LEFT;
267			break;
268		case __DRI_BUFFER_DEPTH:
269		case __DRI_BUFFER_DEPTH_STENCIL:
270			index = BUFFER_DEPTH;
271			break;
272		case __DRI_BUFFER_STENCIL:
273			index = BUFFER_STENCIL;
274			break;
275		default:
276			assert(0);
277		}
278
279		rb = fb->Attachment[index].Renderbuffer;
280		s = &to_nouveau_renderbuffer(rb)->surface;
281
282		s->width = draw->w;
283		s->height = draw->h;
284		s->pitch = buffers[i].pitch;
285		s->cpp = buffers[i].cpp;
286
287		if (index == BUFFER_DEPTH && s->bo) {
288			ret = nouveau_bo_name_get(s->bo, &old_name);
289			/*
290			 * Disable fast Z clears in the next frame, the
291			 * depth buffer contents are undefined.
292			 */
293			if (!ret && old_name != buffers[i].name)
294				nctx->hierz.clear_seq = 0;
295		}
296
297		nouveau_bo_ref(NULL, &s->bo);
298		ret = nouveau_bo_name_ref(context_dev(ctx),
299					  buffers[i].name, &s->bo);
300		assert(!ret);
301	}
302
303	_mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
304}
305
306static void
307update_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
308		   int *stamp)
309{
310	struct gl_context *ctx = dri_ctx->driverPrivate;
311	struct gl_framebuffer *fb = draw->driverPrivate;
312
313	*stamp = draw->dri2.stamp;
314
315	nouveau_update_renderbuffers(dri_ctx, draw);
316	_mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
317
318	/* Clean up references to the old framebuffer objects. */
319	context_dirty(ctx, FRAMEBUFFER);
320	nouveau_bufctx_reset(to_nouveau_context(ctx)->hw.bufctx, BUFCTX_FB);
321	PUSH_KICK(context_push(ctx));
322}
323
324GLboolean
325nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw,
326			     __DRIdrawable *dri_read)
327{
328	if (dri_ctx) {
329		struct nouveau_context *nctx = dri_ctx->driverPrivate;
330		struct gl_context *ctx = &nctx->base;
331
332		/* Ask the X server for new renderbuffers. */
333		if (dri_draw->driverPrivate != ctx->WinSysDrawBuffer)
334			update_framebuffer(dri_ctx, dri_draw,
335					   &dri_ctx->dri2.draw_stamp);
336
337		if (dri_draw != dri_read &&
338		    dri_read->driverPrivate != ctx->WinSysReadBuffer)
339			update_framebuffer(dri_ctx, dri_read,
340					   &dri_ctx->dri2.read_stamp);
341
342		/* Pass it down to mesa. */
343		_mesa_make_current(ctx, dri_draw->driverPrivate,
344				   dri_read->driverPrivate);
345		_mesa_update_state(ctx);
346
347	} else {
348		_mesa_make_current(NULL, NULL, NULL);
349	}
350
351	return GL_TRUE;
352}
353
354GLboolean
355nouveau_context_unbind(__DRIcontext *dri_ctx)
356{
357	/* Unset current context and dispatch table */
358	_mesa_make_current(NULL, NULL, NULL);
359
360	return GL_TRUE;
361}
362
363void
364nouveau_fallback(struct gl_context *ctx, enum nouveau_fallback mode)
365{
366	struct nouveau_context *nctx = to_nouveau_context(ctx);
367
368	nctx->fallback = MAX2(HWTNL, mode);
369
370	if (mode < SWRAST) {
371		nouveau_state_emit(ctx);
372#if 0
373		nouveau_bo_state_emit(ctx);
374#endif
375	} else {
376		PUSH_KICK(context_push(ctx));
377	}
378}
379
380static void
381validate_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
382		     int *stamp)
383{
384	struct gl_framebuffer *fb = draw->driverPrivate;
385	struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
386	GLboolean need_front =
387		(fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT ||
388		 fb->_ColorReadBufferIndex == BUFFER_FRONT_LEFT);
389
390	if (nfb->need_front != need_front) {
391		nfb->need_front = need_front;
392		dri2InvalidateDrawable(draw);
393	}
394
395	if (draw->dri2.stamp != *stamp)
396		update_framebuffer(dri_ctx, draw, stamp);
397}
398
399void
400nouveau_validate_framebuffer(struct gl_context *ctx)
401{
402	__DRIcontext *dri_ctx = to_nouveau_context(ctx)->dri_context;
403	__DRIdrawable *dri_draw = dri_ctx->driDrawablePriv;
404	__DRIdrawable *dri_read = dri_ctx->driReadablePriv;
405
406	if (_mesa_is_winsys_fbo(ctx->DrawBuffer))
407		validate_framebuffer(dri_ctx, dri_draw,
408				     &dri_ctx->dri2.draw_stamp);
409
410	if (_mesa_is_winsys_fbo(ctx->ReadBuffer))
411		validate_framebuffer(dri_ctx, dri_read,
412				     &dri_ctx->dri2.read_stamp);
413
414	if (ctx->NewState & _NEW_BUFFERS)
415		_mesa_update_state(ctx);
416}
417