r200_context.c revision 70f47505a2e5d4cf949b7c2650f3d9f6559bacb3
1/*
2Copyright (C) The Weather Channel, Inc.  2002.  All Rights Reserved.
3
4The Weather Channel (TM) funded Tungsten Graphics to develop the
5initial release of the Radeon 8500 driver under the XFree86 license.
6This notice must be preserved.
7
8Permission is hereby granted, free of charge, to any person obtaining
9a copy of this software and associated documentation files (the
10"Software"), to deal in the Software without restriction, including
11without limitation the rights to use, copy, modify, merge, publish,
12distribute, sublicense, and/or sell copies of the Software, and to
13permit persons to whom the Software is furnished to do so, subject to
14the following conditions:
15
16The above copyright notice and this permission notice (including the
17next paragraph) shall be included in all copies or substantial
18portions of the Software.
19
20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28**************************************************************************/
29
30/*
31 * Authors:
32 *   Keith Whitwell <keith@tungstengraphics.com>
33 */
34
35#include <stdbool.h>
36#include "main/glheader.h"
37#include "main/api_arrayelt.h"
38#include "main/context.h"
39#include "main/simple_list.h"
40#include "main/imports.h"
41#include "main/extensions.h"
42#include "main/mfeatures.h"
43#include "main/version.h"
44
45#include "swrast/swrast.h"
46#include "swrast_setup/swrast_setup.h"
47#include "vbo/vbo.h"
48
49#include "tnl/tnl.h"
50#include "tnl/t_pipeline.h"
51
52#include "drivers/common/driverfuncs.h"
53
54#include "r200_context.h"
55#include "r200_ioctl.h"
56#include "r200_state.h"
57#include "r200_tex.h"
58#include "r200_swtcl.h"
59#include "r200_tcl.h"
60#include "r200_vertprog.h"
61#include "radeon_queryobj.h"
62#include "r200_blit.h"
63#include "radeon_fog.h"
64
65#include "radeon_span.h"
66
67#include "utils.h"
68#include "xmlpool.h" /* for symbolic values of enum-type options */
69
70/* Return various strings for glGetString().
71 */
72static const GLubyte *r200GetString( struct gl_context *ctx, GLenum name )
73{
74   r200ContextPtr rmesa = R200_CONTEXT(ctx);
75   static char buffer[128];
76   unsigned   offset;
77   GLuint agp_mode = (rmesa->radeon.radeonScreen->card_type == RADEON_CARD_PCI)? 0 :
78      rmesa->radeon.radeonScreen->AGPMode;
79
80   switch ( name ) {
81   case GL_VENDOR:
82      return (GLubyte *)"Tungsten Graphics, Inc.";
83
84   case GL_RENDERER:
85      offset = driGetRendererString( buffer, "R200", agp_mode );
86
87      sprintf( & buffer[ offset ], " %sTCL",
88	       !(rmesa->radeon.TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
89	       ? "" : "NO-" );
90
91      return (GLubyte *)buffer;
92
93   default:
94      return NULL;
95   }
96}
97
98
99extern const struct tnl_pipeline_stage _r200_render_stage;
100extern const struct tnl_pipeline_stage _r200_tcl_stage;
101
102static const struct tnl_pipeline_stage *r200_pipeline[] = {
103
104   /* Try and go straight to t&l
105    */
106   &_r200_tcl_stage,
107
108   /* Catch any t&l fallbacks
109    */
110   &_tnl_vertex_transform_stage,
111   &_tnl_normal_transform_stage,
112   &_tnl_lighting_stage,
113   &_tnl_fog_coordinate_stage,
114   &_tnl_texgen_stage,
115   &_tnl_texture_transform_stage,
116   &_tnl_point_attenuation_stage,
117   &_tnl_vertex_program_stage,
118   /* Try again to go to tcl?
119    *     - no good for asymmetric-twoside (do with multipass)
120    *     - no good for asymmetric-unfilled (do with multipass)
121    *     - good for material
122    *     - good for texgen
123    *     - need to manipulate a bit of state
124    *
125    * - worth it/not worth it?
126    */
127
128   /* Else do them here.
129    */
130/*    &_r200_render_stage,  */ /* FIXME: bugs with ut2003 */
131   &_tnl_render_stage,		/* FALLBACK:  */
132   NULL,
133};
134
135
136
137/* Initialize the driver's misc functions.
138 */
139static void r200InitDriverFuncs( struct dd_function_table *functions )
140{
141    functions->GetBufferSize		= NULL; /* OBSOLETE */
142    functions->GetString		= r200GetString;
143}
144
145
146static void r200_get_lock(radeonContextPtr radeon)
147{
148   r200ContextPtr rmesa = (r200ContextPtr)radeon;
149   drm_radeon_sarea_t *sarea = radeon->sarea;
150
151   R200_STATECHANGE( rmesa, ctx );
152   if (rmesa->radeon.sarea->tiling_enabled) {
153      rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
154   }
155   else rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &= ~R200_COLOR_TILE_ENABLE;
156
157   if ( sarea->ctx_owner != rmesa->radeon.dri.hwContext ) {
158      sarea->ctx_owner = rmesa->radeon.dri.hwContext;
159   }
160
161}
162
163static void r200_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
164{
165}
166
167static void r200_emit_query_finish(radeonContextPtr radeon)
168{
169   BATCH_LOCALS(radeon);
170   struct radeon_query_object *query = radeon->query.current;
171
172   BEGIN_BATCH_NO_AUTOSTATE(4);
173   OUT_BATCH(CP_PACKET0(RADEON_RB3D_ZPASS_ADDR, 0));
174   OUT_BATCH_RELOC(0, query->bo, query->curr_offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
175   END_BATCH();
176   query->curr_offset += sizeof(uint32_t);
177   assert(query->curr_offset < RADEON_QUERY_PAGE_SIZE);
178   query->emitted_begin = GL_FALSE;
179}
180
181static void r200_init_vtbl(radeonContextPtr radeon)
182{
183   radeon->vtbl.get_lock = r200_get_lock;
184   radeon->vtbl.update_viewport_offset = r200UpdateViewportOffset;
185   radeon->vtbl.emit_cs_header = r200_vtbl_emit_cs_header;
186   radeon->vtbl.swtcl_flush = r200_swtcl_flush;
187   radeon->vtbl.fallback = r200Fallback;
188   radeon->vtbl.update_scissor = r200_vtbl_update_scissor;
189   radeon->vtbl.emit_query_finish = r200_emit_query_finish;
190   radeon->vtbl.check_blit = r200_check_blit;
191   radeon->vtbl.blit = r200_blit;
192   radeon->vtbl.is_format_renderable = radeonIsFormatRenderable;
193}
194
195
196/* Create the device specific rendering context.
197 */
198GLboolean r200CreateContext( gl_api api,
199			     const struct gl_config *glVisual,
200			     __DRIcontext *driContextPriv,
201			     unsigned major_version,
202			     unsigned minor_version,
203			     uint32_t flags,
204			     unsigned *error,
205			     void *sharedContextPrivate)
206{
207   __DRIscreen *sPriv = driContextPriv->driScreenPriv;
208   radeonScreenPtr screen = (radeonScreenPtr)(sPriv->driverPrivate);
209   struct dd_function_table functions;
210   r200ContextPtr rmesa;
211   struct gl_context *ctx;
212   int i;
213   int tcl_mode;
214
215   switch (api) {
216   case API_OPENGL:
217      if (major_version > 1 || minor_version > 3) {
218         *error = __DRI_CTX_ERROR_BAD_VERSION;
219         return GL_FALSE;
220      }
221      break;
222   case API_OPENGLES:
223      break;
224   default:
225      *error = __DRI_CTX_ERROR_BAD_API;
226      return GL_FALSE;
227   }
228
229   /* Flag filtering is handled in dri2CreateContextAttribs.
230    */
231   (void) flags;
232
233   assert(glVisual);
234   assert(driContextPriv);
235   assert(screen);
236
237   /* Allocate the R200 context */
238   rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) );
239   if ( !rmesa ) {
240      *error = __DRI_CTX_ERROR_NO_MEMORY;
241      return GL_FALSE;
242   }
243
244   rmesa->radeon.radeonScreen = screen;
245   r200_init_vtbl(&rmesa->radeon);
246   /* init exp fog table data */
247   radeonInitStaticFogData();
248
249   /* Parse configuration files.
250    * Do this here so that initialMaxAnisotropy is set before we create
251    * the default textures.
252    */
253   driParseConfigFiles (&rmesa->radeon.optionCache, &screen->optionCache,
254			screen->driScreen->myNum, "r200");
255   rmesa->radeon.initialMaxAnisotropy = driQueryOptionf(&rmesa->radeon.optionCache,
256							"def_max_anisotropy");
257
258   if ( sPriv->drm_version.major == 1
259       && driQueryOptionb( &rmesa->radeon.optionCache, "hyperz" ) ) {
260      if ( sPriv->drm_version.minor < 13 )
261	 fprintf( stderr, "DRM version 1.%d too old to support HyperZ, "
262			  "disabling.\n", sPriv->drm_version.minor );
263      else
264	 rmesa->using_hyperz = GL_TRUE;
265   }
266
267   if ( sPriv->drm_version.minor >= 15 )
268      rmesa->texmicrotile = GL_TRUE;
269
270   /* Init default driver functions then plug in our R200-specific functions
271    * (the texture functions are especially important)
272    */
273   _mesa_init_driver_functions(&functions);
274   r200InitDriverFuncs(&functions);
275   r200InitIoctlFuncs(&functions);
276   r200InitStateFuncs(&rmesa->radeon, &functions);
277   r200InitTextureFuncs(&rmesa->radeon, &functions);
278   r200InitShaderFuncs(&functions);
279   radeonInitQueryObjFunctions(&functions);
280
281   if (!radeonInitContext(&rmesa->radeon, &functions,
282			  glVisual, driContextPriv,
283			  sharedContextPrivate)) {
284     FREE(rmesa);
285     *error = __DRI_CTX_ERROR_NO_MEMORY;
286     return GL_FALSE;
287   }
288
289   rmesa->radeon.swtcl.RenderIndex = ~0;
290   rmesa->radeon.hw.all_dirty = 1;
291
292   /* Set the maximum texture size small enough that we can guarentee that
293    * all texture units can bind a maximal texture and have all of them in
294    * texturable memory at once. Depending on the allow_large_textures driconf
295    * setting allow larger textures.
296    */
297
298   ctx = rmesa->radeon.glCtx;
299   ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
300						 "texture_units");
301   ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
302   ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
303
304   ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits;
305
306   ctx->Const.StripTextureBorder = GL_TRUE;
307
308   i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures");
309
310   /* FIXME: When no memory manager is available we should set this
311    * to some reasonable value based on texture memory pool size */
312   ctx->Const.MaxTextureLevels = 12;
313   ctx->Const.Max3DTextureLevels = 9;
314   ctx->Const.MaxCubeTextureLevels = 12;
315   ctx->Const.MaxTextureRectSize = 2048;
316   ctx->Const.MaxRenderbufferSize = 2048;
317
318   ctx->Const.MaxTextureMaxAnisotropy = 16.0;
319
320   /* No wide AA points.
321    */
322   ctx->Const.MinPointSize = 1.0;
323   ctx->Const.MinPointSizeAA = 1.0;
324   ctx->Const.MaxPointSizeAA = 1.0;
325   ctx->Const.PointSizeGranularity = 0.0625;
326   ctx->Const.MaxPointSize = 2047.0;
327
328   /* mesa initialization problem - _mesa_init_point was already called */
329   ctx->Point.MaxSize = ctx->Const.MaxPointSize;
330
331   ctx->Const.MinLineWidth = 1.0;
332   ctx->Const.MinLineWidthAA = 1.0;
333   ctx->Const.MaxLineWidth = 10.0;
334   ctx->Const.MaxLineWidthAA = 10.0;
335   ctx->Const.LineWidthGranularity = 0.0625;
336
337   ctx->Const.VertexProgram.MaxNativeInstructions = R200_VSF_MAX_INST;
338   ctx->Const.VertexProgram.MaxNativeAttribs = 12;
339   ctx->Const.VertexProgram.MaxNativeTemps = R200_VSF_MAX_TEMPS;
340   ctx->Const.VertexProgram.MaxNativeParameters = R200_VSF_MAX_PARAM;
341   ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
342
343   ctx->Const.MaxDrawBuffers = 1;
344   ctx->Const.MaxColorAttachments = 1;
345
346   _mesa_set_mvp_with_dp4( ctx, GL_TRUE );
347
348   /* Initialize the software rasterizer and helper modules.
349    */
350   _swrast_CreateContext( ctx );
351   _vbo_CreateContext( ctx );
352   _tnl_CreateContext( ctx );
353   _swsetup_CreateContext( ctx );
354   _ae_create_context( ctx );
355
356   /* Install the customized pipeline:
357    */
358   _tnl_destroy_pipeline( ctx );
359   _tnl_install_pipeline( ctx, r200_pipeline );
360
361   /* Try and keep materials and vertices separate:
362    */
363/*    _tnl_isolate_materials( ctx, GL_TRUE ); */
364
365
366   /* Configure swrast and TNL to match hardware characteristics:
367    */
368   _swrast_allow_pixel_fog( ctx, GL_FALSE );
369   _swrast_allow_vertex_fog( ctx, GL_TRUE );
370   _tnl_allow_pixel_fog( ctx, GL_FALSE );
371   _tnl_allow_vertex_fog( ctx, GL_TRUE );
372
373
374   for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
375      _math_matrix_ctr( &rmesa->TexGenMatrix[i] );
376      _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );
377   }
378   _math_matrix_ctr( &rmesa->tmpmat );
379   _math_matrix_set_identity( &rmesa->tmpmat );
380
381   ctx->Extensions.ARB_half_float_pixel = true;
382   ctx->Extensions.ARB_occlusion_query = true;
383   ctx->Extensions.ARB_texture_border_clamp = true;
384   ctx->Extensions.ARB_texture_env_combine = true;
385   ctx->Extensions.ARB_texture_env_dot3 = true;
386   ctx->Extensions.ARB_texture_env_crossbar = true;
387   ctx->Extensions.ARB_vertex_array_object = true;
388   ctx->Extensions.EXT_blend_color = true;
389   ctx->Extensions.EXT_blend_minmax = true;
390   ctx->Extensions.EXT_fog_coord = true;
391   ctx->Extensions.EXT_packed_depth_stencil = true;
392   ctx->Extensions.EXT_secondary_color = true;
393   ctx->Extensions.EXT_texture_env_dot3 = true;
394   ctx->Extensions.EXT_texture_filter_anisotropic = true;
395   ctx->Extensions.EXT_texture_mirror_clamp = true;
396   ctx->Extensions.APPLE_vertex_array_object = true;
397   ctx->Extensions.ATI_texture_env_combine3 = true;
398   ctx->Extensions.ATI_texture_mirror_once = true;
399   ctx->Extensions.MESA_pack_invert = true;
400   ctx->Extensions.NV_blend_square = true;
401   ctx->Extensions.NV_texture_rectangle = true;
402#if FEATURE_OES_EGL_image
403   ctx->Extensions.OES_EGL_image = true;
404#endif
405
406   ctx->Extensions.EXT_framebuffer_object = true;
407   ctx->Extensions.ARB_occlusion_query = true;
408
409   if (!(rmesa->radeon.radeonScreen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) {
410     /* yuv textures don't work with some chips - R200 / rv280 okay so far
411	others get the bit ordering right but don't actually do YUV-RGB conversion */
412      ctx->Extensions.MESA_ycbcr_texture = true;
413   }
414   if (rmesa->radeon.glCtx->Mesa_DXTn) {
415      ctx->Extensions.EXT_texture_compression_s3tc = true;
416      ctx->Extensions.S3_s3tc = true;
417   }
418   else if (driQueryOptionb (&rmesa->radeon.optionCache, "force_s3tc_enable")) {
419      ctx->Extensions.EXT_texture_compression_s3tc = true;
420   }
421
422   ctx->Extensions.ARB_texture_cube_map = true;
423
424   ctx->Extensions.EXT_blend_equation_separate = true;
425   ctx->Extensions.EXT_blend_func_separate = true;
426
427   ctx->Extensions.ARB_vertex_program = true;
428   ctx->Extensions.EXT_gpu_program_parameters = true;
429
430   ctx->Extensions.NV_vertex_program =
431      driQueryOptionb(&rmesa->radeon.optionCache, "nv_vertex_program");
432
433   ctx->Extensions.ATI_fragment_shader = (ctx->Const.MaxTextureUnits == 6);
434
435   ctx->Extensions.ARB_point_sprite = true;
436   ctx->Extensions.EXT_point_parameters = true;
437
438#if 0
439   r200InitDriverFuncs( ctx );
440   r200InitIoctlFuncs( ctx );
441   r200InitStateFuncs( ctx );
442   r200InitTextureFuncs( ctx );
443#endif
444   /* plug in a few more device driver functions */
445   /* XXX these should really go right after _mesa_init_driver_functions() */
446   radeon_fbo_init(&rmesa->radeon);
447   radeonInitSpanFuncs( ctx );
448   r200InitTnlFuncs( ctx );
449   r200InitState( rmesa );
450   r200InitSwtcl( ctx );
451
452   rmesa->prefer_gart_client_texturing =
453      (getenv("R200_GART_CLIENT_TEXTURES") != 0);
454
455   tcl_mode = driQueryOptioni(&rmesa->radeon.optionCache, "tcl_mode");
456   if (driQueryOptionb(&rmesa->radeon.optionCache, "no_rast")) {
457      fprintf(stderr, "disabling 3D acceleration\n");
458      FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
459   }
460   else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
461	    !(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
462      if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
463	 rmesa->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL;
464	 fprintf(stderr, "Disabling HW TCL support\n");
465      }
466      TCL_FALLBACK(rmesa->radeon.glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
467   }
468
469   _mesa_compute_version(ctx);
470
471   *error = __DRI_CTX_ERROR_SUCCESS;
472   return GL_TRUE;
473}
474
475
476void r200DestroyContext( __DRIcontext *driContextPriv )
477{
478	int i;
479	r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate;
480	if (rmesa)
481	{
482		for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
483			_math_matrix_dtr( &rmesa->TexGenMatrix[i] );
484		}
485	}
486	radeonDestroyContext(driContextPriv);
487}
488