radeon_texture.c revision f069bc4a8e628197a11ff7eb447a88a59d819689
1/*
2 * Copyright (C) 2008 Nicolai Haehnle.
3 * Copyright (C) The Weather Channel, Inc.  2002.  All Rights Reserved.
4 *
5 * The Weather Channel (TM) funded Tungsten Graphics to develop the
6 * initial release of the Radeon 8500 driver under the XFree86 license.
7 * This notice must be preserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining
10 * a copy of this software and associated documentation files (the
11 * "Software"), to deal in the Software without restriction, including
12 * without limitation the rights to use, copy, modify, merge, publish,
13 * distribute, sublicense, and/or sell copies of the Software, and to
14 * permit persons to whom the Software is furnished to do so, subject to
15 * the following conditions:
16 *
17 * The above copyright notice and this permission notice (including the
18 * next paragraph) shall be included in all copies or substantial
19 * portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 *
29 */
30
31#include "main/glheader.h"
32#include "main/imports.h"
33#include "main/context.h"
34#include "main/convolve.h"
35#include "main/mipmap.h"
36#include "main/texcompress.h"
37#include "main/texformat.h"
38#include "main/texstore.h"
39#include "main/teximage.h"
40#include "main/texobj.h"
41
42#include "xmlpool.h"		/* for symbolic values of enum-type options */
43
44#include "radeon_common.h"
45
46#include "radeon_mipmap_tree.h"
47
48/* textures */
49/**
50 * Allocate an empty texture image object.
51 */
52struct gl_texture_image *radeonNewTextureImage(GLcontext *ctx)
53{
54	return CALLOC(sizeof(radeon_texture_image));
55}
56
57/**
58 * Free memory associated with this texture image.
59 */
60void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage)
61{
62	radeon_texture_image* image = get_radeon_texture_image(timage);
63
64	if (image->mt) {
65		radeon_miptree_unreference(image->mt);
66		image->mt = 0;
67		assert(!image->base.Data);
68	} else {
69		_mesa_free_texture_image_data(ctx, timage);
70	}
71	if (image->bo) {
72		radeon_bo_unref(image->bo);
73		image->bo = NULL;
74	}
75	if (timage->Data) {
76		_mesa_free_texmemory(timage->Data);
77		timage->Data = NULL;
78	}
79}
80
81/* Set Data pointer and additional data for mapped texture image */
82static void teximage_set_map_data(radeon_texture_image *image)
83{
84	radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
85
86	image->base.Data = image->mt->bo->ptr + lvl->faces[image->mtface].offset;
87	image->base.RowStride = lvl->rowstride / image->mt->bpp;
88}
89
90
91/**
92 * Map a single texture image for glTexImage and friends.
93 */
94void radeon_teximage_map(radeon_texture_image *image, GLboolean write_enable)
95{
96	if (image->mt) {
97		assert(!image->base.Data);
98
99		radeon_bo_map(image->mt->bo, write_enable);
100		teximage_set_map_data(image);
101	}
102}
103
104
105void radeon_teximage_unmap(radeon_texture_image *image)
106{
107	if (image->mt) {
108		assert(image->base.Data);
109
110		image->base.Data = 0;
111		radeon_bo_unmap(image->mt->bo);
112	}
113}
114
115/**
116 * Map a validated texture for reading during software rendering.
117 */
118void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
119{
120	radeonTexObj* t = radeon_tex_obj(texObj);
121	int face, level;
122
123	/* for r100 3D sw fallbacks don't have mt */
124	if (!t->mt)
125	  return;
126
127	radeon_bo_map(t->mt->bo, GL_FALSE);
128	for(face = 0; face < t->mt->faces; ++face) {
129		for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level)
130			teximage_set_map_data(get_radeon_texture_image(texObj->Image[face][level]));
131	}
132}
133
134void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
135{
136	radeonTexObj* t = radeon_tex_obj(texObj);
137	int face, level;
138
139	/* for r100 3D sw fallbacks don't have mt */
140	if (!t->mt)
141	  return;
142
143	for(face = 0; face < t->mt->faces; ++face) {
144		for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level)
145			texObj->Image[face][level]->Data = 0;
146	}
147	radeon_bo_unmap(t->mt->bo);
148}
149
150GLuint radeon_face_for_target(GLenum target)
151{
152	switch (target) {
153	case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
154	case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
155	case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
156	case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
157	case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
158	case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
159		return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
160	default:
161		return 0;
162	}
163}
164
165/**
166 * Wraps Mesa's implementation to ensure that the base level image is mapped.
167 *
168 * This relies on internal details of _mesa_generate_mipmap, in particular
169 * the fact that the memory for recreated texture images is always freed.
170 */
171static void radeon_generate_mipmap(GLcontext *ctx, GLenum target,
172				   struct gl_texture_object *texObj)
173{
174	radeonTexObj* t = radeon_tex_obj(texObj);
175	GLuint nr_faces = (t->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
176	int i, face;
177
178
179	_mesa_generate_mipmap(ctx, target, texObj);
180
181	for (face = 0; face < nr_faces; face++) {
182		for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) {
183			radeon_texture_image *image;
184
185			image = get_radeon_texture_image(texObj->Image[face][i]);
186
187			if (image == NULL)
188				break;
189
190			image->mtlevel = i;
191			image->mtface = face;
192
193			radeon_miptree_unreference(image->mt);
194			image->mt = NULL;
195		}
196	}
197
198}
199
200void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj)
201{
202	GLuint face = radeon_face_for_target(target);
203	radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[face][texObj->BaseLevel]);
204
205	radeon_teximage_map(baseimage, GL_FALSE);
206	radeon_generate_mipmap(ctx, target, texObj);
207	radeon_teximage_unmap(baseimage);
208}
209
210
211/* try to find a format which will only need a memcopy */
212static const struct gl_texture_format *radeonChoose8888TexFormat(radeonContextPtr rmesa,
213								 GLenum srcFormat,
214								 GLenum srcType)
215{
216	const GLuint ui = 1;
217	const GLubyte littleEndian = *((const GLubyte *)&ui);
218
219	/* r100 can only do this */
220	if (IS_R100_CLASS(rmesa->radeonScreen))
221	  return _dri_texformat_argb8888;
222
223	if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
224	    (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
225	    (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
226	    (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) {
227		return &_mesa_texformat_rgba8888;
228	} else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
229		   (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
230		   (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
231		   (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) {
232		return &_mesa_texformat_rgba8888_rev;
233	} else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
234					    srcType == GL_UNSIGNED_INT_8_8_8_8)) {
235		return &_mesa_texformat_argb8888_rev;
236	} else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) ||
237					    srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) {
238		return &_mesa_texformat_argb8888;
239	} else
240		return _dri_texformat_argb8888;
241}
242
243const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx,
244							  GLint internalFormat,
245							  GLenum format,
246							  GLenum type)
247{
248	radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
249	const GLboolean do32bpt =
250	    (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_32);
251	const GLboolean force16bpt =
252	    (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16);
253	(void)format;
254
255#if 0
256	fprintf(stderr, "InternalFormat=%s(%d) type=%s format=%s\n",
257		_mesa_lookup_enum_by_nr(internalFormat), internalFormat,
258		_mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format));
259	fprintf(stderr, "do32bpt=%d force16bpt=%d\n", do32bpt, force16bpt);
260#endif
261
262	switch (internalFormat) {
263	case 4:
264	case GL_RGBA:
265	case GL_COMPRESSED_RGBA:
266		switch (type) {
267		case GL_UNSIGNED_INT_10_10_10_2:
268		case GL_UNSIGNED_INT_2_10_10_10_REV:
269			return do32bpt ? _dri_texformat_argb8888 :
270			    _dri_texformat_argb1555;
271		case GL_UNSIGNED_SHORT_4_4_4_4:
272		case GL_UNSIGNED_SHORT_4_4_4_4_REV:
273			return _dri_texformat_argb4444;
274		case GL_UNSIGNED_SHORT_5_5_5_1:
275		case GL_UNSIGNED_SHORT_1_5_5_5_REV:
276			return _dri_texformat_argb1555;
277		default:
278			return do32bpt ? radeonChoose8888TexFormat(rmesa, format, type) :
279			    _dri_texformat_argb4444;
280		}
281
282	case 3:
283	case GL_RGB:
284	case GL_COMPRESSED_RGB:
285		switch (type) {
286		case GL_UNSIGNED_SHORT_4_4_4_4:
287		case GL_UNSIGNED_SHORT_4_4_4_4_REV:
288			return _dri_texformat_argb4444;
289		case GL_UNSIGNED_SHORT_5_5_5_1:
290		case GL_UNSIGNED_SHORT_1_5_5_5_REV:
291			return _dri_texformat_argb1555;
292		case GL_UNSIGNED_SHORT_5_6_5:
293		case GL_UNSIGNED_SHORT_5_6_5_REV:
294			return _dri_texformat_rgb565;
295		default:
296			return do32bpt ? _dri_texformat_argb8888 :
297			    _dri_texformat_rgb565;
298		}
299
300	case GL_RGBA8:
301	case GL_RGB10_A2:
302	case GL_RGBA12:
303	case GL_RGBA16:
304		return !force16bpt ?
305			radeonChoose8888TexFormat(rmesa, format,type) :
306			_dri_texformat_argb4444;
307
308	case GL_RGBA4:
309	case GL_RGBA2:
310		return _dri_texformat_argb4444;
311
312	case GL_RGB5_A1:
313		return _dri_texformat_argb1555;
314
315	case GL_RGB8:
316	case GL_RGB10:
317	case GL_RGB12:
318	case GL_RGB16:
319		return !force16bpt ? _dri_texformat_argb8888 :
320		    _dri_texformat_rgb565;
321
322	case GL_RGB5:
323	case GL_RGB4:
324	case GL_R3_G3_B2:
325		return _dri_texformat_rgb565;
326
327	case GL_ALPHA:
328	case GL_ALPHA4:
329	case GL_ALPHA8:
330	case GL_ALPHA12:
331	case GL_ALPHA16:
332	case GL_COMPRESSED_ALPHA:
333		return _dri_texformat_a8;
334
335	case 1:
336	case GL_LUMINANCE:
337	case GL_LUMINANCE4:
338	case GL_LUMINANCE8:
339	case GL_LUMINANCE12:
340	case GL_LUMINANCE16:
341	case GL_COMPRESSED_LUMINANCE:
342		return _dri_texformat_l8;
343
344	case 2:
345	case GL_LUMINANCE_ALPHA:
346	case GL_LUMINANCE4_ALPHA4:
347	case GL_LUMINANCE6_ALPHA2:
348	case GL_LUMINANCE8_ALPHA8:
349	case GL_LUMINANCE12_ALPHA4:
350	case GL_LUMINANCE12_ALPHA12:
351	case GL_LUMINANCE16_ALPHA16:
352	case GL_COMPRESSED_LUMINANCE_ALPHA:
353		return _dri_texformat_al88;
354
355	case GL_INTENSITY:
356	case GL_INTENSITY4:
357	case GL_INTENSITY8:
358	case GL_INTENSITY12:
359	case GL_INTENSITY16:
360	case GL_COMPRESSED_INTENSITY:
361		return _dri_texformat_i8;
362
363	case GL_YCBCR_MESA:
364		if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
365		    type == GL_UNSIGNED_BYTE)
366			return &_mesa_texformat_ycbcr;
367		else
368			return &_mesa_texformat_ycbcr_rev;
369
370	case GL_RGB_S3TC:
371	case GL_RGB4_S3TC:
372	case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
373		return &_mesa_texformat_rgb_dxt1;
374
375	case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
376		return &_mesa_texformat_rgba_dxt1;
377
378	case GL_RGBA_S3TC:
379	case GL_RGBA4_S3TC:
380	case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
381		return &_mesa_texformat_rgba_dxt3;
382
383	case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
384		return &_mesa_texformat_rgba_dxt5;
385
386	case GL_ALPHA16F_ARB:
387		return &_mesa_texformat_alpha_float16;
388	case GL_ALPHA32F_ARB:
389		return &_mesa_texformat_alpha_float32;
390	case GL_LUMINANCE16F_ARB:
391		return &_mesa_texformat_luminance_float16;
392	case GL_LUMINANCE32F_ARB:
393		return &_mesa_texformat_luminance_float32;
394	case GL_LUMINANCE_ALPHA16F_ARB:
395		return &_mesa_texformat_luminance_alpha_float16;
396	case GL_LUMINANCE_ALPHA32F_ARB:
397		return &_mesa_texformat_luminance_alpha_float32;
398	case GL_INTENSITY16F_ARB:
399		return &_mesa_texformat_intensity_float16;
400	case GL_INTENSITY32F_ARB:
401		return &_mesa_texformat_intensity_float32;
402	case GL_RGB16F_ARB:
403		return &_mesa_texformat_rgba_float16;
404	case GL_RGB32F_ARB:
405		return &_mesa_texformat_rgba_float32;
406	case GL_RGBA16F_ARB:
407		return &_mesa_texformat_rgba_float16;
408	case GL_RGBA32F_ARB:
409		return &_mesa_texformat_rgba_float32;
410
411	case GL_DEPTH_COMPONENT:
412	case GL_DEPTH_COMPONENT16:
413	case GL_DEPTH_COMPONENT24:
414	case GL_DEPTH_COMPONENT32:
415#if 0
416		switch (type) {
417		case GL_UNSIGNED_BYTE:
418		case GL_UNSIGNED_SHORT:
419			return &_mesa_texformat_z16;
420		case GL_UNSIGNED_INT:
421			return &_mesa_texformat_z32;
422		case GL_UNSIGNED_INT_24_8_EXT:
423		default:
424			return &_mesa_texformat_z24_s8;
425		}
426#else
427		return &_mesa_texformat_z16;
428#endif
429
430	default:
431		_mesa_problem(ctx,
432			      "unexpected internalFormat 0x%x in r300ChooseTextureFormat",
433			      (int)internalFormat);
434		return NULL;
435	}
436
437	return NULL;		/* never get here */
438}
439
440/**
441 * All glTexImage calls go through this function.
442 */
443static void radeon_teximage(
444	GLcontext *ctx, int dims,
445	GLint face, GLint level,
446	GLint internalFormat,
447	GLint width, GLint height, GLint depth,
448	GLsizei imageSize,
449	GLenum format, GLenum type, const GLvoid * pixels,
450	const struct gl_pixelstore_attrib *packing,
451	struct gl_texture_object *texObj,
452	struct gl_texture_image *texImage,
453	int compressed)
454{
455	radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
456	radeonTexObj* t = radeon_tex_obj(texObj);
457	radeon_texture_image* image = get_radeon_texture_image(texImage);
458	GLuint dstRowStride;
459	GLint postConvWidth = width;
460	GLint postConvHeight = height;
461	GLuint texelBytes;
462
463	radeon_firevertices(rmesa);
464
465	t->validated = GL_FALSE;
466
467	if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) {
468	       _mesa_adjust_image_for_convolution(ctx, dims, &postConvWidth,
469						  &postConvHeight);
470	}
471
472	/* Choose and fill in the texture format for this image */
473	texImage->TexFormat = radeonChooseTextureFormat(ctx, internalFormat, format, type);
474	_mesa_set_fetch_functions(texImage, dims);
475
476	if (texImage->TexFormat->TexelBytes == 0) {
477		texelBytes = 0;
478		texImage->IsCompressed = GL_TRUE;
479		texImage->CompressedSize =
480			ctx->Driver.CompressedTextureSize(ctx, texImage->Width,
481					   texImage->Height, texImage->Depth,
482					   texImage->TexFormat->MesaFormat);
483	} else {
484		texImage->IsCompressed = GL_FALSE;
485		texImage->CompressedSize = 0;
486
487		texelBytes = texImage->TexFormat->TexelBytes;
488		/* Minimum pitch of 32 bytes */
489		if (postConvWidth * texelBytes < 32) {
490		  postConvWidth = 32 / texelBytes;
491		  texImage->RowStride = postConvWidth;
492		}
493		if (!image->mt) {
494			assert(texImage->RowStride == postConvWidth);
495		}
496	}
497
498	/* Allocate memory for image */
499	radeonFreeTexImageData(ctx, texImage); /* Mesa core only clears texImage->Data but not image->mt */
500
501	if (!t->mt)
502		radeon_try_alloc_miptree(rmesa, t, texImage, face, level);
503	if (t->mt && radeon_miptree_matches_image(t->mt, texImage, face, level)) {
504		radeon_mipmap_level *lvl;
505		image->mt = t->mt;
506		image->mtlevel = level - t->mt->firstLevel;
507		image->mtface = face;
508		radeon_miptree_reference(t->mt);
509		lvl = &image->mt->levels[image->mtlevel];
510		dstRowStride = lvl->rowstride;
511	} else {
512		int size;
513		if (texImage->IsCompressed) {
514			size = texImage->CompressedSize;
515		} else {
516			size = texImage->Width * texImage->Height * texImage->Depth * texImage->TexFormat->TexelBytes;
517		}
518		texImage->Data = _mesa_alloc_texmemory(size);
519	}
520
521	/* Upload texture image; note that the spec allows pixels to be NULL */
522	if (compressed) {
523		pixels = _mesa_validate_pbo_compressed_teximage(
524			ctx, imageSize, pixels, packing, "glCompressedTexImage");
525	} else {
526		pixels = _mesa_validate_pbo_teximage(
527			ctx, dims, width, height, depth,
528			format, type, pixels, packing, "glTexImage");
529	}
530
531	if (pixels) {
532		radeon_teximage_map(image, GL_TRUE);
533
534		if (compressed) {
535			memcpy(texImage->Data, pixels, imageSize);
536		} else {
537			GLuint dstRowStride;
538			if (image->mt) {
539				radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
540				dstRowStride = lvl->rowstride;
541			} else {
542				dstRowStride = texImage->Width * texImage->TexFormat->TexelBytes;
543			}
544
545			if (!texImage->TexFormat->StoreImage(ctx, dims,
546						texImage->_BaseFormat,
547						texImage->TexFormat,
548						texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */
549						dstRowStride,
550						texImage->ImageOffsets,
551						width, height, depth,
552						format, type, pixels, packing))
553				_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
554		}
555
556	}
557
558	/* SGIS_generate_mipmap */
559	if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
560		radeon_generate_mipmap(ctx, texObj->Target, texObj);
561	}
562
563	_mesa_unmap_teximage_pbo(ctx, packing);
564
565	if (pixels)
566	  radeon_teximage_unmap(image);
567
568
569}
570
571void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level,
572		      GLint internalFormat,
573		      GLint width, GLint border,
574		      GLenum format, GLenum type, const GLvoid * pixels,
575		      const struct gl_pixelstore_attrib *packing,
576		      struct gl_texture_object *texObj,
577		      struct gl_texture_image *texImage)
578{
579	radeon_teximage(ctx, 1, 0, level, internalFormat, width, 1, 1,
580		0, format, type, pixels, packing, texObj, texImage, 0);
581}
582
583void radeonTexImage2D(GLcontext * ctx, GLenum target, GLint level,
584			   GLint internalFormat,
585			   GLint width, GLint height, GLint border,
586			   GLenum format, GLenum type, const GLvoid * pixels,
587			   const struct gl_pixelstore_attrib *packing,
588			   struct gl_texture_object *texObj,
589			   struct gl_texture_image *texImage)
590
591{
592	GLuint face = radeon_face_for_target(target);
593
594	radeon_teximage(ctx, 2, face, level, internalFormat, width, height, 1,
595		0, format, type, pixels, packing, texObj, texImage, 0);
596}
597
598void radeonCompressedTexImage2D(GLcontext * ctx, GLenum target,
599				     GLint level, GLint internalFormat,
600				     GLint width, GLint height, GLint border,
601				     GLsizei imageSize, const GLvoid * data,
602				     struct gl_texture_object *texObj,
603				     struct gl_texture_image *texImage)
604{
605	GLuint face = radeon_face_for_target(target);
606
607	radeon_teximage(ctx, 2, face, level, internalFormat, width, height, 1,
608		imageSize, 0, 0, data, &ctx->Unpack, texObj, texImage, 1);
609}
610
611void radeonTexImage3D(GLcontext * ctx, GLenum target, GLint level,
612		      GLint internalFormat,
613		      GLint width, GLint height, GLint depth,
614		      GLint border,
615		      GLenum format, GLenum type, const GLvoid * pixels,
616		      const struct gl_pixelstore_attrib *packing,
617		      struct gl_texture_object *texObj,
618		      struct gl_texture_image *texImage)
619{
620	radeon_teximage(ctx, 3, 0, level, internalFormat, width, height, depth,
621		0, format, type, pixels, packing, texObj, texImage, 0);
622}
623
624/**
625 * Update a subregion of the given texture image.
626 */
627static void radeon_texsubimage(GLcontext* ctx, int dims, int level,
628		GLint xoffset, GLint yoffset, GLint zoffset,
629		GLsizei width, GLsizei height, GLsizei depth,
630		GLenum format, GLenum type,
631		const GLvoid * pixels,
632		const struct gl_pixelstore_attrib *packing,
633		struct gl_texture_object *texObj,
634		struct gl_texture_image *texImage,
635			       int compressed)
636{
637	radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
638	radeonTexObj* t = radeon_tex_obj(texObj);
639	radeon_texture_image* image = get_radeon_texture_image(texImage);
640
641	radeon_firevertices(rmesa);
642
643	t->validated = GL_FALSE;
644	pixels = _mesa_validate_pbo_teximage(ctx, dims,
645		width, height, depth, format, type, pixels, packing, "glTexSubImage1D");
646
647	if (pixels) {
648		GLint dstRowStride;
649		radeon_teximage_map(image, GL_TRUE);
650
651		if (image->mt) {
652			radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
653			dstRowStride = lvl->rowstride;
654		} else {
655			dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes;
656		}
657
658		if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
659				texImage->TexFormat, texImage->Data,
660				xoffset, yoffset, zoffset,
661				dstRowStride,
662				texImage->ImageOffsets,
663				width, height, depth,
664				format, type, pixels, packing))
665			_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
666
667
668	}
669
670	/* GL_SGIS_generate_mipmap */
671	if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
672		radeon_generate_mipmap(ctx, texObj->Target, texObj);
673	}
674	radeon_teximage_unmap(image);
675
676	_mesa_unmap_teximage_pbo(ctx, packing);
677
678
679}
680
681void radeonTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
682			 GLint xoffset,
683			 GLsizei width,
684			 GLenum format, GLenum type,
685			 const GLvoid * pixels,
686			 const struct gl_pixelstore_attrib *packing,
687			 struct gl_texture_object *texObj,
688			 struct gl_texture_image *texImage)
689{
690	radeon_texsubimage(ctx, 1, level, xoffset, 0, 0, width, 1, 1,
691		format, type, pixels, packing, texObj, texImage, 0);
692}
693
694void radeonTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
695			 GLint xoffset, GLint yoffset,
696			 GLsizei width, GLsizei height,
697			 GLenum format, GLenum type,
698			 const GLvoid * pixels,
699			 const struct gl_pixelstore_attrib *packing,
700			 struct gl_texture_object *texObj,
701			 struct gl_texture_image *texImage)
702{
703	radeon_texsubimage(ctx, 2, level, xoffset, yoffset, 0, width, height,
704			   1, format, type, pixels, packing, texObj, texImage,
705			   0);
706}
707
708void radeonCompressedTexSubImage2D(GLcontext * ctx, GLenum target,
709				   GLint level, GLint xoffset,
710				   GLint yoffset, GLsizei width,
711				   GLsizei height, GLenum format,
712				   GLsizei imageSize, const GLvoid * data,
713				   struct gl_texture_object *texObj,
714				   struct gl_texture_image *texImage)
715{
716	radeon_texsubimage(ctx, 2, level, xoffset, yoffset, 0, width, height, 1,
717		format, 0, data, &ctx->Unpack, texObj, texImage, 1);
718}
719
720
721void radeonTexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
722			 GLint xoffset, GLint yoffset, GLint zoffset,
723			 GLsizei width, GLsizei height, GLsizei depth,
724			 GLenum format, GLenum type,
725			 const GLvoid * pixels,
726			 const struct gl_pixelstore_attrib *packing,
727			 struct gl_texture_object *texObj,
728			 struct gl_texture_image *texImage)
729{
730	radeon_texsubimage(ctx, 3, level, xoffset, yoffset, zoffset, width, height, depth,
731		format, type, pixels, packing, texObj, texImage, 0);
732}
733
734static void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
735	GLuint numrows, GLuint rowsize)
736{
737	assert(rowsize <= dststride);
738	assert(rowsize <= srcstride);
739
740	if (rowsize == srcstride && rowsize == dststride) {
741		memcpy(dst, src, numrows*rowsize);
742	} else {
743		GLuint i;
744		for(i = 0; i < numrows; ++i) {
745			memcpy(dst, src, rowsize);
746			dst += dststride;
747			src += srcstride;
748		}
749	}
750}
751
752
753/**
754 * Ensure that the given image is stored in the given miptree from now on.
755 */
756static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_image *image, int face, int level)
757{
758	radeon_mipmap_level *dstlvl = &mt->levels[level - mt->firstLevel];
759	unsigned char *dest;
760
761	assert(image->mt != mt);
762	assert(dstlvl->width == image->base.Width);
763	assert(dstlvl->height == image->base.Height);
764	assert(dstlvl->depth == image->base.Depth);
765
766
767	radeon_bo_map(mt->bo, GL_TRUE);
768	dest = mt->bo->ptr + dstlvl->faces[face].offset;
769
770	if (image->mt) {
771		/* Format etc. should match, so we really just need a memcpy().
772		 * In fact, that memcpy() could be done by the hardware in many
773		 * cases, provided that we have a proper memory manager.
774		 */
775		radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel];
776
777		assert(srclvl->size == dstlvl->size);
778		assert(srclvl->rowstride == dstlvl->rowstride);
779
780		radeon_bo_map(image->mt->bo, GL_FALSE);
781
782		memcpy(dest,
783			image->mt->bo->ptr + srclvl->faces[face].offset,
784			dstlvl->size);
785		radeon_bo_unmap(image->mt->bo);
786
787		radeon_miptree_unreference(image->mt);
788	} else {
789		uint32_t srcrowstride;
790		uint32_t height;
791		/* need to confirm this value is correct */
792		if (mt->compressed) {
793			height = image->base.Height / 4;
794			srcrowstride = image->base.RowStride * mt->bpp;
795		} else {
796			height = image->base.Height * image->base.Depth;
797			srcrowstride = image->base.Width * image->base.TexFormat->TexelBytes;
798		}
799
800//		if (mt->tilebits)
801//			WARN_ONCE("%s: tiling not supported yet", __FUNCTION__);
802
803		copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride,
804			  height, srcrowstride);
805
806		_mesa_free_texmemory(image->base.Data);
807		image->base.Data = 0;
808	}
809
810	radeon_bo_unmap(mt->bo);
811
812	image->mt = mt;
813	image->mtface = face;
814	image->mtlevel = level;
815	radeon_miptree_reference(image->mt);
816}
817
818int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj)
819{
820	radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
821	radeonTexObj *t = radeon_tex_obj(texObj);
822	radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[0][texObj->BaseLevel]);
823	int face, level;
824
825	if (t->validated || t->image_override)
826		return GL_TRUE;
827
828	if (RADEON_DEBUG & DEBUG_TEXTURE)
829		fprintf(stderr, "%s: Validating texture %p now\n", __FUNCTION__, texObj);
830
831	if (baseimage->base.Border > 0)
832		return GL_FALSE;
833
834	/* Ensure a matching miptree exists.
835	 *
836	 * Differing mipmap trees can result when the app uses TexImage to
837	 * change texture dimensions.
838	 *
839	 * Prefer to use base image's miptree if it
840	 * exists, since that most likely contains more valid data (remember
841	 * that the base level is usually significantly larger than the rest
842	 * of the miptree, so cubemaps are the only possible exception).
843	 */
844	if (baseimage->mt &&
845	    baseimage->mt != t->mt &&
846	    radeon_miptree_matches_texture(baseimage->mt, &t->base)) {
847		radeon_miptree_unreference(t->mt);
848		t->mt = baseimage->mt;
849		radeon_miptree_reference(t->mt);
850	} else if (t->mt && !radeon_miptree_matches_texture(t->mt, &t->base)) {
851		radeon_miptree_unreference(t->mt);
852		t->mt = 0;
853	}
854
855	if (!t->mt) {
856		if (RADEON_DEBUG & DEBUG_TEXTURE)
857			fprintf(stderr, " Allocate new miptree\n");
858		radeon_try_alloc_miptree(rmesa, t, &baseimage->base, 0, texObj->BaseLevel);
859		if (!t->mt) {
860			_mesa_problem(ctx, "r300_validate_texture failed to alloc miptree");
861			return GL_FALSE;
862		}
863	}
864
865	/* Ensure all images are stored in the single main miptree */
866	for(face = 0; face < t->mt->faces; ++face) {
867		for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) {
868			radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][level]);
869			if (RADEON_DEBUG & DEBUG_TEXTURE)
870				fprintf(stderr, " face %i, level %i... %p vs %p ", face, level, t->mt, image->mt);
871			if (t->mt == image->mt) {
872				if (RADEON_DEBUG & DEBUG_TEXTURE)
873					fprintf(stderr, "OK\n");
874				continue;
875			}
876
877			if (RADEON_DEBUG & DEBUG_TEXTURE)
878				fprintf(stderr, "migrating\n");
879			migrate_image_to_miptree(t->mt, image, face, level);
880		}
881	}
882
883	return GL_TRUE;
884}
885
886
887/**
888 * Need to map texture image into memory before copying image data,
889 * then unmap it.
890 */
891static void
892radeon_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
893		     GLenum format, GLenum type, GLvoid * pixels,
894		     struct gl_texture_object *texObj,
895		     struct gl_texture_image *texImage, int compressed)
896{
897	radeon_texture_image *image = get_radeon_texture_image(texImage);
898
899	if (image->mt) {
900		/* Map the texture image read-only */
901		radeon_teximage_map(image, GL_FALSE);
902	} else {
903		/* Image hasn't been uploaded to a miptree yet */
904		assert(image->base.Data);
905	}
906
907	if (compressed) {
908		_mesa_get_compressed_teximage(ctx, target, level, pixels,
909					      texObj, texImage);
910	} else {
911		_mesa_get_teximage(ctx, target, level, format, type, pixels,
912				   texObj, texImage);
913	}
914
915	if (image->mt) {
916		radeon_teximage_unmap(image);
917	}
918}
919
920void
921radeonGetTexImage(GLcontext * ctx, GLenum target, GLint level,
922		  GLenum format, GLenum type, GLvoid * pixels,
923		  struct gl_texture_object *texObj,
924		  struct gl_texture_image *texImage)
925{
926	radeon_get_tex_image(ctx, target, level, format, type, pixels,
927			     texObj, texImage, 0);
928}
929
930void
931radeonGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
932			    GLvoid *pixels,
933			    struct gl_texture_object *texObj,
934			    struct gl_texture_image *texImage)
935{
936	radeon_get_tex_image(ctx, target, level, 0, 0, pixels,
937			     texObj, texImage, 1);
938}
939