radeon_context.h revision e532b6288f01b63d8d8ba8c8dc08292967e65490
1/**************************************************************************
2
3Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
4                     VA Linux Systems Inc., Fremont, California.
5Copyright (C) The Weather Channel, Inc.  2002.  All Rights Reserved.
6
7The Weather Channel (TM) funded Tungsten Graphics to develop the
8initial release of the Radeon 8500 driver under the XFree86 license.
9This notice must be preserved.
10
11All Rights Reserved.
12
13Permission is hereby granted, free of charge, to any person obtaining
14a copy of this software and associated documentation files (the
15"Software"), to deal in the Software without restriction, including
16without limitation the rights to use, copy, modify, merge, publish,
17distribute, sublicense, and/or sell copies of the Software, and to
18permit persons to whom the Software is furnished to do so, subject to
19the following conditions:
20
21The above copyright notice and this permission notice (including the
22next paragraph) shall be included in all copies or substantial
23portions of the Software.
24
25THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
26EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
27MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
28IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
29LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
30OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
31WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
32
33**************************************************************************/
34
35/*
36 * Authors:
37 *   Gareth Hughes <gareth@valinux.com>
38 *   Keith Whitwell <keith@tungstengraphics.com>
39 *   Kevin E. Martin <martin@valinux.com>
40 *   Nicolai Haehnle <prefect_@gmx.net>
41 */
42
43#ifndef __RADEON_CONTEXT_H__
44#define __RADEON_CONTEXT_H__
45
46#include "tnl/t_vertex.h"
47#include "dri_util.h"
48#include "drm.h"
49#include "radeon_drm.h"
50#include "main/macros.h"
51#include "main/mtypes.h"
52#include "main/colormac.h"
53#include "radeon_screen.h"
54
55#include "radeon_common.h"
56
57
58struct r100_context;
59typedef struct r100_context r100ContextRec;
60typedef struct r100_context *r100ContextPtr;
61
62
63
64#define R100_TEX_ALL 0x7
65
66/* used for both tcl_vtx and vc_frmt tex bits (they are identical) */
67#define RADEON_ST_BIT(unit) \
68(unit == 0 ? RADEON_CP_VC_FRMT_ST0 : (RADEON_CP_VC_FRMT_ST1 >> 2) << (2 * unit))
69
70#define RADEON_Q_BIT(unit) \
71(unit == 0 ? RADEON_CP_VC_FRMT_Q0 : (RADEON_CP_VC_FRMT_Q1 >> 2) << (2 * unit))
72
73struct radeon_texture_env_state {
74	radeonTexObjPtr texobj;
75	GLenum format;
76	GLenum envMode;
77};
78
79struct radeon_texture_state {
80	struct radeon_texture_env_state unit[RADEON_MAX_TEXTURE_UNITS];
81};
82
83/* Trying to keep these relatively short as the variables are becoming
84 * extravagently long.  Drop the driver name prefix off the front of
85 * everything - I think we know which driver we're in by now, and keep the
86 * prefix to 3 letters unless absolutely impossible.
87 */
88
89#define CTX_CMD_0             0
90#define CTX_PP_MISC           1
91#define CTX_PP_FOG_COLOR      2
92#define CTX_RE_SOLID_COLOR    3
93#define CTX_RB3D_BLENDCNTL    4
94#define CTX_RB3D_DEPTHOFFSET  5
95#define CTX_RB3D_DEPTHPITCH   6
96#define CTX_RB3D_ZSTENCILCNTL 7
97#define CTX_CMD_1             8
98#define CTX_PP_CNTL           9
99#define CTX_RB3D_CNTL         10
100#define CTX_RB3D_COLOROFFSET  11
101#define CTX_CMD_2             12
102#define CTX_RB3D_COLORPITCH   13
103#define CTX_STATE_SIZE        14
104
105#define SET_CMD_0               0
106#define SET_SE_CNTL             1
107#define SET_SE_COORDFMT         2
108#define SET_CMD_1               3
109#define SET_SE_CNTL_STATUS      4
110#define SET_STATE_SIZE          5
111
112#define LIN_CMD_0               0
113#define LIN_RE_LINE_PATTERN     1
114#define LIN_RE_LINE_STATE       2
115#define LIN_CMD_1               3
116#define LIN_SE_LINE_WIDTH       4
117#define LIN_STATE_SIZE          5
118
119#define MSK_CMD_0               0
120#define MSK_RB3D_STENCILREFMASK 1
121#define MSK_RB3D_ROPCNTL        2
122#define MSK_RB3D_PLANEMASK      3
123#define MSK_STATE_SIZE          4
124
125#define VPT_CMD_0           0
126#define VPT_SE_VPORT_XSCALE          1
127#define VPT_SE_VPORT_XOFFSET         2
128#define VPT_SE_VPORT_YSCALE          3
129#define VPT_SE_VPORT_YOFFSET         4
130#define VPT_SE_VPORT_ZSCALE          5
131#define VPT_SE_VPORT_ZOFFSET         6
132#define VPT_STATE_SIZE      7
133
134#define MSC_CMD_0               0
135#define MSC_RE_MISC             1
136#define MSC_STATE_SIZE          2
137
138#define TEX_CMD_0                   0
139#define TEX_PP_TXFILTER             1
140#define TEX_PP_TXFORMAT             2
141#define TEX_PP_TXOFFSET             3
142#define TEX_PP_TXCBLEND             4
143#define TEX_PP_TXABLEND             5
144#define TEX_PP_TFACTOR              6
145#define TEX_CMD_1                   7
146#define TEX_PP_BORDER_COLOR         8
147#define TEX_STATE_SIZE              9
148
149#define TXR_CMD_0                   0	/* rectangle textures */
150#define TXR_PP_TEX_SIZE             1	/* 0x1d04, 0x1d0c for NPOT! */
151#define TXR_PP_TEX_PITCH            2	/* 0x1d08, 0x1d10 for NPOT! */
152#define TXR_STATE_SIZE              3
153
154#define CUBE_CMD_0                  0
155#define CUBE_PP_CUBIC_FACES         1
156#define CUBE_CMD_1                  2
157#define CUBE_PP_CUBIC_OFFSET_0      3
158#define CUBE_PP_CUBIC_OFFSET_1      4
159#define CUBE_PP_CUBIC_OFFSET_2      5
160#define CUBE_PP_CUBIC_OFFSET_3      6
161#define CUBE_PP_CUBIC_OFFSET_4      7
162#define CUBE_STATE_SIZE             8
163
164#define ZBS_CMD_0              0
165#define ZBS_SE_ZBIAS_FACTOR             1
166#define ZBS_SE_ZBIAS_CONSTANT           2
167#define ZBS_STATE_SIZE         3
168
169#define TCL_CMD_0                        0
170#define TCL_OUTPUT_VTXFMT         1
171#define TCL_OUTPUT_VTXSEL         2
172#define TCL_MATRIX_SELECT_0       3
173#define TCL_MATRIX_SELECT_1       4
174#define TCL_UCP_VERT_BLEND_CTL    5
175#define TCL_TEXTURE_PROC_CTL      6
176#define TCL_LIGHT_MODEL_CTL       7
177#define TCL_PER_LIGHT_CTL_0       8
178#define TCL_PER_LIGHT_CTL_1       9
179#define TCL_PER_LIGHT_CTL_2       10
180#define TCL_PER_LIGHT_CTL_3       11
181#define TCL_STATE_SIZE                   12
182
183#define MTL_CMD_0            0
184#define MTL_EMMISSIVE_RED    1
185#define MTL_EMMISSIVE_GREEN  2
186#define MTL_EMMISSIVE_BLUE   3
187#define MTL_EMMISSIVE_ALPHA  4
188#define MTL_AMBIENT_RED      5
189#define MTL_AMBIENT_GREEN    6
190#define MTL_AMBIENT_BLUE     7
191#define MTL_AMBIENT_ALPHA    8
192#define MTL_DIFFUSE_RED      9
193#define MTL_DIFFUSE_GREEN    10
194#define MTL_DIFFUSE_BLUE     11
195#define MTL_DIFFUSE_ALPHA    12
196#define MTL_SPECULAR_RED     13
197#define MTL_SPECULAR_GREEN   14
198#define MTL_SPECULAR_BLUE    15
199#define MTL_SPECULAR_ALPHA   16
200#define MTL_SHININESS        17
201#define MTL_STATE_SIZE       18
202
203#define VTX_CMD_0              0
204#define VTX_SE_COORD_FMT       1
205#define VTX_STATE_SIZE         2
206
207#define MAT_CMD_0              0
208#define MAT_ELT_0              1
209#define MAT_STATE_SIZE         17
210
211#define GRD_CMD_0                  0
212#define GRD_VERT_GUARD_CLIP_ADJ    1
213#define GRD_VERT_GUARD_DISCARD_ADJ 2
214#define GRD_HORZ_GUARD_CLIP_ADJ    3
215#define GRD_HORZ_GUARD_DISCARD_ADJ 4
216#define GRD_STATE_SIZE             5
217
218/* position changes frequently when lighting in modelpos - separate
219 * out to new state item?
220 */
221#define LIT_CMD_0                  0
222#define LIT_AMBIENT_RED            1
223#define LIT_AMBIENT_GREEN          2
224#define LIT_AMBIENT_BLUE           3
225#define LIT_AMBIENT_ALPHA          4
226#define LIT_DIFFUSE_RED            5
227#define LIT_DIFFUSE_GREEN          6
228#define LIT_DIFFUSE_BLUE           7
229#define LIT_DIFFUSE_ALPHA          8
230#define LIT_SPECULAR_RED           9
231#define LIT_SPECULAR_GREEN         10
232#define LIT_SPECULAR_BLUE          11
233#define LIT_SPECULAR_ALPHA         12
234#define LIT_POSITION_X             13
235#define LIT_POSITION_Y             14
236#define LIT_POSITION_Z             15
237#define LIT_POSITION_W             16
238#define LIT_DIRECTION_X            17
239#define LIT_DIRECTION_Y            18
240#define LIT_DIRECTION_Z            19
241#define LIT_DIRECTION_W            20
242#define LIT_ATTEN_QUADRATIC        21
243#define LIT_ATTEN_LINEAR           22
244#define LIT_ATTEN_CONST            23
245#define LIT_ATTEN_XXX              24
246#define LIT_CMD_1                  25
247#define LIT_SPOT_DCD               26
248#define LIT_SPOT_EXPONENT          27
249#define LIT_SPOT_CUTOFF            28
250#define LIT_SPECULAR_THRESH        29
251#define LIT_RANGE_CUTOFF           30	/* ? */
252#define LIT_ATTEN_CONST_INV        31
253#define LIT_STATE_SIZE             32
254
255/* Fog
256 */
257#define FOG_CMD_0      0
258#define FOG_R          1
259#define FOG_C          2
260#define FOG_D          3
261#define FOG_PAD        4
262#define FOG_STATE_SIZE 5
263
264/* UCP
265 */
266#define UCP_CMD_0      0
267#define UCP_X          1
268#define UCP_Y          2
269#define UCP_Z          3
270#define UCP_W          4
271#define UCP_STATE_SIZE 5
272
273/* GLT - Global ambient
274 */
275#define GLT_CMD_0      0
276#define GLT_RED        1
277#define GLT_GREEN      2
278#define GLT_BLUE       3
279#define GLT_ALPHA      4
280#define GLT_STATE_SIZE 5
281
282/* EYE
283 */
284#define EYE_CMD_0          0
285#define EYE_X              1
286#define EYE_Y              2
287#define EYE_Z              3
288#define EYE_RESCALE_FACTOR 4
289#define EYE_STATE_SIZE     5
290
291#define SHN_CMD_0          0
292#define SHN_SHININESS      1
293#define SHN_STATE_SIZE     2
294
295#define R100_QUERYOBJ_CMD_0  0
296#define R100_QUERYOBJ_DATA_0 1
297#define R100_QUERYOBJ_CMDSIZE  2
298
299#define STP_CMD_0 0
300#define STP_DATA_0 1
301#define STP_CMD_1 2
302#define STP_STATE_SIZE 35
303
304struct r100_hw_state {
305	/* Hardware state, stored as cmdbuf commands:
306	 *   -- Need to doublebuffer for
307	 *           - eliding noop statechange loops? (except line stipple count)
308	 */
309	struct radeon_state_atom ctx;
310	struct radeon_state_atom set;
311	struct radeon_state_atom lin;
312	struct radeon_state_atom msk;
313	struct radeon_state_atom vpt;
314	struct radeon_state_atom tcl;
315	struct radeon_state_atom msc;
316	struct radeon_state_atom tex[3];
317	struct radeon_state_atom cube[3];
318	struct radeon_state_atom zbs;
319	struct radeon_state_atom mtl;
320	struct radeon_state_atom mat[6];
321	struct radeon_state_atom lit[8];	/* includes vec, scl commands */
322	struct radeon_state_atom ucp[6];
323	struct radeon_state_atom eye;	/* eye pos */
324	struct radeon_state_atom grd;	/* guard band clipping */
325	struct radeon_state_atom fog;
326	struct radeon_state_atom glt;
327	struct radeon_state_atom txr[3];	/* for NPOT */
328	struct radeon_state_atom stp;
329};
330
331struct radeon_stipple_state {
332	GLuint mask[32];
333};
334
335struct r100_state {
336	struct radeon_stipple_state stipple;
337	struct radeon_texture_state texture;
338};
339
340#define RADEON_CMD_BUF_SZ  (8*1024)
341#define R200_ELT_BUF_SZ  (8*1024)
342/* radeon_tcl.c
343 */
344struct r100_tcl_info {
345	GLuint vertex_format;
346	GLuint hw_primitive;
347
348	/* Temporary for cases where incoming vertex data is incompatible
349	 * with maos code.
350	 */
351	GLvector4f ObjClean;
352
353	GLuint *Elts;
354
355        int elt_cmd_offset;
356	int elt_cmd_start;
357        int elt_used;
358};
359
360/* radeon_swtcl.c
361 */
362struct r100_swtcl_info {
363	GLuint vertex_format;
364
365	GLubyte *verts;
366
367	/* Fallback rasterization functions
368	 */
369	radeon_point_func draw_point;
370	radeon_line_func draw_line;
371	radeon_tri_func draw_tri;
372
373   /**
374    * Offset of the 4UB color data within a hardware (swtcl) vertex.
375    */
376	GLuint coloroffset;
377
378   /**
379    * Offset of the 3UB specular color data within a hardware (swtcl) vertex.
380    */
381	GLuint specoffset;
382
383	GLboolean needproj;
384};
385
386
387
388/* A maximum total of 20 elements per vertex:  3 floats for position, 3
389 * floats for normal, 4 floats for color, 4 bytes for secondary color,
390 * 3 floats for each texture unit (9 floats total).
391 *
392 * The position data is never actually stored here, so 3 elements could be
393 * trimmed out of the buffer. This number is only valid for vtxfmt!
394 */
395#define RADEON_MAX_VERTEX_SIZE 20
396
397struct r100_context {
398        struct radeon_context radeon;
399
400	/* Driver and hardware state management
401	 */
402	struct r100_hw_state hw;
403	struct r100_state state;
404
405	/* Vertex buffers
406	 */
407	struct radeon_ioctl ioctl;
408	struct radeon_store store;
409
410	/* TCL stuff
411	 */
412	GLmatrix TexGenMatrix[RADEON_MAX_TEXTURE_UNITS];
413	GLboolean recheck_texgen[RADEON_MAX_TEXTURE_UNITS];
414	GLboolean TexGenNeedNormals[RADEON_MAX_TEXTURE_UNITS];
415	GLuint TexGenEnabled;
416	GLuint NeedTexMatrix;
417	GLuint TexMatColSwap;
418	GLmatrix tmpmat[RADEON_MAX_TEXTURE_UNITS];
419	GLuint last_ReallyEnabled;
420
421	/* radeon_tcl.c
422	 */
423	struct r100_tcl_info tcl;
424
425	/* radeon_swtcl.c
426	 */
427	struct r100_swtcl_info swtcl;
428
429	GLboolean using_hyperz;
430	GLboolean texmicrotile;
431
432	/* Performance counters
433	 */
434	GLuint boxes;		/* Draw performance boxes */
435	GLuint hardwareWentIdle;
436	GLuint c_clears;
437	GLuint c_drawWaits;
438	GLuint c_textureSwaps;
439	GLuint c_textureBytes;
440	GLuint c_vertexBuffers;
441
442};
443
444
445#define R100_CONTEXT(ctx)		((r100ContextPtr)(ctx->DriverCtx))
446
447
448#define RADEON_OLD_PACKETS 1
449
450extern GLboolean r100CreateContext( gl_api api,
451				    const struct gl_config *glVisual,
452				    __DRIcontext *driContextPriv,
453				    unsigned major_version,
454				    unsigned minor_version,
455				    uint32_t flags,
456				    unsigned *error,
457				    void *sharedContextPrivate);
458
459
460#endif				/* __RADEON_CONTEXT_H__ */
461