radeon_state_init.c revision 45e76d2665b38ba3787548310efc59e969124c01
1/*
2 * Copyright 2000, 2001 VA Linux Systems Inc., Fremont, California.
3 *
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * on the rights to use, copy, modify, merge, publish, distribute, sub
10 * license, and/or sell copies of the Software, and to permit persons to whom
11 * the Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
20 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 *
25 * Authors:
26 *    Gareth Hughes <gareth@valinux.com>
27 *    Keith Whitwell <keith@tungstengraphics.com>
28 */
29
30#include "main/glheader.h"
31#include "main/imports.h"
32#include "main/api_arrayelt.h"
33
34#include "swrast/swrast.h"
35#include "vbo/vbo.h"
36#include "tnl/tnl.h"
37#include "tnl/t_pipeline.h"
38#include "swrast_setup/swrast_setup.h"
39
40#include "radeon_context.h"
41#include "radeon_mipmap_tree.h"
42#include "radeon_ioctl.h"
43#include "radeon_state.h"
44#include "radeon_tcl.h"
45#include "radeon_tex.h"
46#include "radeon_swtcl.h"
47#include "radeon_queryobj.h"
48
49#include "../r200/r200_reg.h"
50
51#include "xmlpool.h"
52
53/* New (1.3) state mechanism.  3 commands (packet, scalar, vector) in
54 * 1.3 cmdbuffers allow all previous state to be updated as well as
55 * the tcl scalar and vector areas.
56 */
57static struct {
58	int start;
59	int len;
60	const char *name;
61} packet[RADEON_MAX_STATE_PACKETS] = {
62	{RADEON_PP_MISC, 7, "RADEON_PP_MISC"},
63	{RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"},
64	{RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"},
65	{RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"},
66	{RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"},
67	{RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"},
68	{RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"},
69	{RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"},
70	{RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"},
71	{RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"},
72	{RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"},
73	{RADEON_RE_MISC, 1, "RADEON_RE_MISC"},
74	{RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"},
75	{RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"},
76	{RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"},
77	{RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"},
78	{RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"},
79	{RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"},
80	{RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"},
81	{RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"},
82	{RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17,
83		    "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"},
84	{R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"},
85	{R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"},
86	{R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"},
87	{R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"},
88	{R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"},
89	{R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"},
90	{R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"},
91	{R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"},
92	{R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"},
93	{R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"},
94	{R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"},
95	{R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"},
96	{R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"},
97	{R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"},
98	{R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"},
99	{R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"},
100	{R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"},
101	{R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"},
102	{R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"},
103	{R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"},
104	{R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"},
105	{R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"},
106	{R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"},
107	{R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"},
108	{R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"},
109	{R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"},
110	{R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"},
111	{R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"},
112	{R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1,
113	 "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"},
114	{R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"},
115	{R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"},
116	{R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"},
117	{R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"},
118	{R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"},
119	{R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"},
120	{R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"},
121	{R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"},
122	{R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"},
123	{R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"},
124	{R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4,
125		    "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"},
126	{R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"},	/* 61 */
127	{R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */
128	{R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"},
129	{R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"},
130	{R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"},
131	{R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"},
132	{R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"},
133	{R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"},
134	{R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"},
135	{R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"},
136	{R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"},
137	{R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"},
138	{RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"},
139	{RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"},
140	{RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"},
141	{R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"},
142	{R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
143	{RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"},
144	{RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
145	{RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"},
146	{RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
147	{RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"},
148	{RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
149	{R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"},
150	{R200_PP_TXCBLEND_8, 32, "R200_PP_AFS_0"},     /* 85 */
151	{R200_PP_TXCBLEND_0, 32, "R200_PP_AFS_1"},
152	{R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"},
153	{R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"},
154	{R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"},
155	{R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"},
156	{R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"},
157	{R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"},
158	{R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"},
159	{R200_VAP_PVS_CNTL_1, 2, "R200_VAP_PVS_CNTL"},
160};
161
162/* =============================================================
163 * State initialization
164 */
165static int cmdpkt( r100ContextPtr rmesa, int id )
166{
167   drm_radeon_cmd_header_t h;
168
169   if (rmesa->radeon.radeonScreen->kernel_mm) {
170     return CP_PACKET0(packet[id].start, packet[id].len - 1);
171   } else {
172     h.i = 0;
173     h.packet.cmd_type = RADEON_CMD_PACKET;
174     h.packet.packet_id = id;
175   }
176   return h.i;
177}
178
179static int cmdvec( int offset, int stride, int count )
180{
181   drm_radeon_cmd_header_t h;
182   h.i = 0;
183   h.vectors.cmd_type = RADEON_CMD_VECTORS;
184   h.vectors.offset = offset;
185   h.vectors.stride = stride;
186   h.vectors.count = count;
187   return h.i;
188}
189
190static int cmdscl( int offset, int stride, int count )
191{
192   drm_radeon_cmd_header_t h;
193   h.i = 0;
194   h.scalars.cmd_type = RADEON_CMD_SCALARS;
195   h.scalars.offset = offset;
196   h.scalars.stride = stride;
197   h.scalars.count = count;
198   return h.i;
199}
200
201#define CHECK( NM, FLAG, ADD )				\
202static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom )	\
203{							\
204   return FLAG ? atom->cmd_size + (ADD) : 0;			\
205}
206
207#define TCL_CHECK( NM, FLAG, ADD )				\
208static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom )	\
209{							\
210   r100ContextPtr rmesa = R100_CONTEXT(ctx);	\
211   return (!rmesa->radeon.TclFallback && (FLAG)) ? atom->cmd_size + (ADD) : 0;	\
212}
213
214
215CHECK( always, GL_TRUE, 0 )
216CHECK( always_add2, GL_TRUE, 2 )
217CHECK( always_add4, GL_TRUE, 4 )
218CHECK( never, GL_FALSE, 0 )
219CHECK( tex0_mm, ctx->Texture.Unit[0]._ReallyEnabled, 3 )
220CHECK( tex1_mm, ctx->Texture.Unit[1]._ReallyEnabled, 3 )
221/* need this for the cubic_map on disabled unit 2 bug, maybe r100 only? */
222CHECK( tex2_mm, ctx->Texture._EnabledUnits, 3 )
223CHECK( tex0, ctx->Texture.Unit[0]._ReallyEnabled, 2 )
224CHECK( tex1, ctx->Texture.Unit[1]._ReallyEnabled, 2 )
225CHECK( tex2, ctx->Texture._EnabledUnits, 2 )
226CHECK( cube0, (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_CUBE_BIT), 3 + 3*5 - CUBE_STATE_SIZE )
227CHECK( cube1, (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_CUBE_BIT), 3 + 3*5 - CUBE_STATE_SIZE )
228CHECK( cube2, (ctx->Texture.Unit[2]._ReallyEnabled & TEXTURE_CUBE_BIT), 3 + 3*5 - CUBE_STATE_SIZE )
229CHECK( cube0_mm, (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_CUBE_BIT), 2 + 4*5 - CUBE_STATE_SIZE )
230CHECK( cube1_mm, (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_CUBE_BIT), 2 + 4*5 - CUBE_STATE_SIZE )
231CHECK( cube2_mm, (ctx->Texture.Unit[2]._ReallyEnabled & TEXTURE_CUBE_BIT), 2 + 4*5 - CUBE_STATE_SIZE )
232CHECK( fog, ctx->Fog.Enabled, 0 )
233CHECK( fog_add4, ctx->Fog.Enabled, 4 )
234TCL_CHECK( tcl, GL_TRUE, 0 )
235TCL_CHECK( tcl_add4, GL_TRUE, 4 )
236TCL_CHECK( tcl_tex0, ctx->Texture.Unit[0]._ReallyEnabled, 0 )
237TCL_CHECK( tcl_tex1, ctx->Texture.Unit[1]._ReallyEnabled, 0 )
238TCL_CHECK( tcl_tex2, ctx->Texture.Unit[2]._ReallyEnabled, 0 )
239TCL_CHECK( tcl_tex0_add4, ctx->Texture.Unit[0]._ReallyEnabled, 4 )
240TCL_CHECK( tcl_tex1_add4, ctx->Texture.Unit[1]._ReallyEnabled, 4 )
241TCL_CHECK( tcl_tex2_add4, ctx->Texture.Unit[2]._ReallyEnabled, 4 )
242TCL_CHECK( tcl_lighting, ctx->Light.Enabled, 0 )
243TCL_CHECK( tcl_lighting_add4, ctx->Light.Enabled, 4 )
244TCL_CHECK( tcl_eyespace_or_lighting, ctx->_NeedEyeCoords || ctx->Light.Enabled, 0 )
245TCL_CHECK( tcl_eyespace_or_lighting_add4, ctx->_NeedEyeCoords || ctx->Light.Enabled, 4 )
246TCL_CHECK( tcl_lit0, ctx->Light.Enabled && ctx->Light.Light[0].Enabled, 0 )
247TCL_CHECK( tcl_lit1, ctx->Light.Enabled && ctx->Light.Light[1].Enabled, 0 )
248TCL_CHECK( tcl_lit2, ctx->Light.Enabled && ctx->Light.Light[2].Enabled, 0 )
249TCL_CHECK( tcl_lit3, ctx->Light.Enabled && ctx->Light.Light[3].Enabled, 0 )
250TCL_CHECK( tcl_lit4, ctx->Light.Enabled && ctx->Light.Light[4].Enabled, 0 )
251TCL_CHECK( tcl_lit5, ctx->Light.Enabled && ctx->Light.Light[5].Enabled, 0 )
252TCL_CHECK( tcl_lit6, ctx->Light.Enabled && ctx->Light.Light[6].Enabled, 0 )
253TCL_CHECK( tcl_lit7, ctx->Light.Enabled && ctx->Light.Light[7].Enabled, 0 )
254TCL_CHECK( tcl_lit0_add6, ctx->Light.Enabled && ctx->Light.Light[0].Enabled, 6 )
255TCL_CHECK( tcl_lit1_add6, ctx->Light.Enabled && ctx->Light.Light[1].Enabled, 6 )
256TCL_CHECK( tcl_lit2_add6, ctx->Light.Enabled && ctx->Light.Light[2].Enabled, 6 )
257TCL_CHECK( tcl_lit3_add6, ctx->Light.Enabled && ctx->Light.Light[3].Enabled, 6 )
258TCL_CHECK( tcl_lit4_add6, ctx->Light.Enabled && ctx->Light.Light[4].Enabled, 6 )
259TCL_CHECK( tcl_lit5_add6, ctx->Light.Enabled && ctx->Light.Light[5].Enabled, 6 )
260TCL_CHECK( tcl_lit6_add6, ctx->Light.Enabled && ctx->Light.Light[6].Enabled, 6 )
261TCL_CHECK( tcl_lit7_add6, ctx->Light.Enabled && ctx->Light.Light[7].Enabled, 6 )
262TCL_CHECK( tcl_ucp0, (ctx->Transform.ClipPlanesEnabled & 0x1), 0 )
263TCL_CHECK( tcl_ucp1, (ctx->Transform.ClipPlanesEnabled & 0x2), 0 )
264TCL_CHECK( tcl_ucp2, (ctx->Transform.ClipPlanesEnabled & 0x4), 0 )
265TCL_CHECK( tcl_ucp3, (ctx->Transform.ClipPlanesEnabled & 0x8), 0 )
266TCL_CHECK( tcl_ucp4, (ctx->Transform.ClipPlanesEnabled & 0x10), 0 )
267TCL_CHECK( tcl_ucp5, (ctx->Transform.ClipPlanesEnabled & 0x20), 0 )
268TCL_CHECK( tcl_ucp0_add4, (ctx->Transform.ClipPlanesEnabled & 0x1), 4 )
269TCL_CHECK( tcl_ucp1_add4, (ctx->Transform.ClipPlanesEnabled & 0x2), 4 )
270TCL_CHECK( tcl_ucp2_add4, (ctx->Transform.ClipPlanesEnabled & 0x4), 4 )
271TCL_CHECK( tcl_ucp3_add4, (ctx->Transform.ClipPlanesEnabled & 0x8), 4 )
272TCL_CHECK( tcl_ucp4_add4, (ctx->Transform.ClipPlanesEnabled & 0x10), 4 )
273TCL_CHECK( tcl_ucp5_add4, (ctx->Transform.ClipPlanesEnabled & 0x20), 4 )
274TCL_CHECK( tcl_eyespace_or_fog, ctx->_NeedEyeCoords || ctx->Fog.Enabled, 0 )
275TCL_CHECK( tcl_eyespace_or_fog_add4, ctx->_NeedEyeCoords || ctx->Fog.Enabled, 4 )
276
277CHECK( txr0, (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_RECT_BIT), 0 )
278CHECK( txr1, (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_RECT_BIT), 0 )
279CHECK( txr2, (ctx->Texture.Unit[2]._ReallyEnabled & TEXTURE_RECT_BIT), 0 )
280
281#define OUT_VEC(hdr, data) do {			\
282    drm_radeon_cmd_header_t h;					\
283    h.i = hdr;								\
284    OUT_BATCH(CP_PACKET0(RADEON_SE_TCL_STATE_FLUSH, 0));		\
285    OUT_BATCH(0);							\
286    OUT_BATCH(CP_PACKET0(R200_SE_TCL_VECTOR_INDX_REG, 0));		\
287    OUT_BATCH(h.vectors.offset | (h.vectors.stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); \
288    OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_VECTOR_DATA_REG, h.vectors.count - 1));	\
289    OUT_BATCH_TABLE((data), h.vectors.count);				\
290  } while(0)
291
292#define OUT_SCL(hdr, data) do {					\
293    drm_radeon_cmd_header_t h;						\
294    h.i = hdr;								\
295    OUT_BATCH(CP_PACKET0(R200_SE_TCL_SCALAR_INDX_REG, 0));		\
296    OUT_BATCH((h.scalars.offset) | (h.scalars.stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT)); \
297    OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_SCALAR_DATA_REG, h.scalars.count - 1));	\
298    OUT_BATCH_TABLE((data), h.scalars.count);				\
299  } while(0)
300
301static void scl_emit(GLcontext *ctx, struct radeon_state_atom *atom)
302{
303   r100ContextPtr r100 = R100_CONTEXT(ctx);
304   BATCH_LOCALS(&r100->radeon);
305   uint32_t dwords = atom->check(ctx, atom);
306
307   BEGIN_BATCH_NO_AUTOSTATE(dwords);
308   OUT_SCL(atom->cmd[0], atom->cmd+1);
309   END_BATCH();
310}
311
312
313static void vec_emit(GLcontext *ctx, struct radeon_state_atom *atom)
314{
315   r100ContextPtr r100 = R100_CONTEXT(ctx);
316   BATCH_LOCALS(&r100->radeon);
317   uint32_t dwords = atom->check(ctx, atom);
318
319   BEGIN_BATCH_NO_AUTOSTATE(dwords);
320   OUT_VEC(atom->cmd[0], atom->cmd+1);
321   END_BATCH();
322}
323
324
325static void lit_emit(GLcontext *ctx, struct radeon_state_atom *atom)
326{
327   r100ContextPtr r100 = R100_CONTEXT(ctx);
328   BATCH_LOCALS(&r100->radeon);
329   uint32_t dwords = atom->check(ctx, atom);
330
331   BEGIN_BATCH_NO_AUTOSTATE(dwords);
332   OUT_VEC(atom->cmd[LIT_CMD_0], atom->cmd+1);
333   OUT_SCL(atom->cmd[LIT_CMD_1], atom->cmd+LIT_CMD_1+1);
334   END_BATCH();
335}
336
337static void ctx_emit(GLcontext *ctx, struct radeon_state_atom *atom)
338{
339   r100ContextPtr r100 = R100_CONTEXT(ctx);
340   BATCH_LOCALS(&r100->radeon);
341   struct radeon_renderbuffer *rrb;
342   uint32_t cbpitch;
343   uint32_t zbpitch, depth_fmt;
344   uint32_t dwords = atom->check(ctx, atom);
345
346   /* output the first 7 bytes of context */
347   BEGIN_BATCH_NO_AUTOSTATE(dwords);
348   OUT_BATCH_TABLE(atom->cmd, 5);
349
350   rrb = radeon_get_depthbuffer(&r100->radeon);
351   if (!rrb) {
352     OUT_BATCH(0);
353     OUT_BATCH(0);
354   } else {
355     zbpitch = (rrb->pitch / rrb->cpp);
356     if (r100->using_hyperz)
357       zbpitch |= RADEON_DEPTH_HYPERZ;
358
359     OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
360     OUT_BATCH(zbpitch);
361     if (rrb->cpp == 4)
362        depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
363     else
364        depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
365     atom->cmd[CTX_RB3D_ZSTENCILCNTL] &= ~RADEON_DEPTH_FORMAT_MASK;
366     atom->cmd[CTX_RB3D_ZSTENCILCNTL] |= depth_fmt;
367   }
368
369   OUT_BATCH(atom->cmd[CTX_RB3D_ZSTENCILCNTL]);
370   OUT_BATCH(atom->cmd[CTX_CMD_1]);
371   OUT_BATCH(atom->cmd[CTX_PP_CNTL]);
372
373   rrb = radeon_get_colorbuffer(&r100->radeon);
374   if (!rrb || !rrb->bo) {
375      OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
376      OUT_BATCH(atom->cmd[CTX_RB3D_COLOROFFSET]);
377   } else {
378      atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10);
379      if (rrb->cpp == 4)
380         atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888;
381      else
382         atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565;
383
384      OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
385      OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
386   }
387
388   OUT_BATCH(atom->cmd[CTX_CMD_2]);
389
390   if (!rrb || !rrb->bo) {
391     OUT_BATCH(atom->cmd[CTX_RB3D_COLORPITCH]);
392   } else {
393     cbpitch = (rrb->pitch / rrb->cpp);
394     if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
395       cbpitch |= RADEON_COLOR_TILE_ENABLE;
396     OUT_BATCH(cbpitch);
397   }
398
399   END_BATCH();
400}
401
402static int check_always_ctx( GLcontext *ctx, struct radeon_state_atom *atom)
403{
404   r100ContextPtr r100 = R100_CONTEXT(ctx);
405   struct radeon_renderbuffer *rrb, *drb;
406   uint32_t dwords;
407
408   rrb = radeon_get_colorbuffer(&r100->radeon);
409   if (!rrb || !rrb->bo) {
410      return 0;
411   }
412
413   drb = radeon_get_depthbuffer(&r100->radeon);
414
415   dwords = 10;
416   if (drb)
417     dwords += 6;
418   if (rrb)
419     dwords += 8;
420
421   return dwords;
422}
423
424static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
425{
426   r100ContextPtr r100 = R100_CONTEXT(ctx);
427   BATCH_LOCALS(&r100->radeon);
428   struct radeon_renderbuffer *rrb, *drb;
429   uint32_t cbpitch = 0;
430   uint32_t zbpitch = 0;
431   uint32_t dwords = atom->check(ctx, atom);
432   uint32_t depth_fmt;
433
434   rrb = radeon_get_colorbuffer(&r100->radeon);
435   if (!rrb || !rrb->bo) {
436      fprintf(stderr, "no rrb\n");
437      return;
438   }
439
440   atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10);
441   if (rrb->cpp == 4)
442	atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888;
443   else switch (rrb->base.Format) {
444   case MESA_FORMAT_RGB565:
445	atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565;
446	break;
447   case MESA_FORMAT_ARGB4444:
448	atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB4444;
449	break;
450   case MESA_FORMAT_ARGB1555:
451	atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB1555;
452	break;
453   default:
454	_mesa_problem(ctx, "unexpected format in ctx_emit_cs()");
455   }
456
457   cbpitch = (rrb->pitch / rrb->cpp);
458   if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
459       cbpitch |= R200_COLOR_TILE_ENABLE;
460
461   drb = radeon_get_depthbuffer(&r100->radeon);
462   if (drb) {
463     zbpitch = (drb->pitch / drb->cpp);
464     if (drb->cpp == 4)
465        depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
466     else
467        depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
468     atom->cmd[CTX_RB3D_ZSTENCILCNTL] &= ~RADEON_DEPTH_FORMAT_MASK;
469     atom->cmd[CTX_RB3D_ZSTENCILCNTL] |= depth_fmt;
470
471   }
472
473   BEGIN_BATCH_NO_AUTOSTATE(dwords);
474
475   /* In the CS case we need to split this up */
476   OUT_BATCH(CP_PACKET0(packet[0].start, 3));
477   OUT_BATCH_TABLE((atom->cmd + 1), 4);
478
479   if (drb) {
480     OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHOFFSET, 0));
481     OUT_BATCH_RELOC(0, drb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
482
483     OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHPITCH, 0));
484     OUT_BATCH(zbpitch);
485   }
486
487   OUT_BATCH(CP_PACKET0(RADEON_RB3D_ZSTENCILCNTL, 0));
488   OUT_BATCH(atom->cmd[CTX_RB3D_ZSTENCILCNTL]);
489   OUT_BATCH(CP_PACKET0(RADEON_PP_CNTL, 1));
490   OUT_BATCH(atom->cmd[CTX_PP_CNTL]);
491   OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
492
493   if (rrb) {
494     OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLOROFFSET, 0));
495     OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
496
497     OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
498     OUT_BATCH_RELOC(cbpitch, rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
499   }
500
501   // if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM) {
502   //   OUT_BATCH_TABLE((atom->cmd + 14), 4);
503   // }
504
505   END_BATCH();
506   BEGIN_BATCH_NO_AUTOSTATE(4);
507   OUT_BATCH(CP_PACKET0(RADEON_RE_TOP_LEFT, 0));
508   OUT_BATCH(0);
509   OUT_BATCH(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0));
510   if (rrb) {
511       OUT_BATCH(((rrb->base.Width - 1) << RADEON_RE_WIDTH_SHIFT) |
512                 ((rrb->base.Height - 1) << RADEON_RE_HEIGHT_SHIFT));
513   } else {
514       OUT_BATCH(0);
515   }
516   END_BATCH();
517}
518
519static void cube_emit(GLcontext *ctx, struct radeon_state_atom *atom)
520{
521   r100ContextPtr r100 = R100_CONTEXT(ctx);
522   BATCH_LOCALS(&r100->radeon);
523   uint32_t dwords = atom->check(ctx, atom);
524   int i = atom->idx, j;
525   radeonTexObj *t = r100->state.texture.unit[i].texobj;
526   radeon_mipmap_level *lvl;
527
528   if (!(ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT))
529	return;
530
531   if (!t)
532	return;
533
534   if (!t->mt)
535	return;
536
537   BEGIN_BATCH_NO_AUTOSTATE(dwords);
538   OUT_BATCH_TABLE(atom->cmd, 3);
539   lvl = &t->mt->levels[0];
540   for (j = 0; j < 5; j++) {
541	OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset,
542			RADEON_GEM_DOMAIN_VRAM, 0, 0);
543   }
544   END_BATCH();
545}
546
547static void cube_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
548{
549   r100ContextPtr r100 = R100_CONTEXT(ctx);
550   BATCH_LOCALS(&r100->radeon);
551   uint32_t dwords = atom->check(ctx, atom);
552   int i = atom->idx, j;
553   radeonTexObj *t = r100->state.texture.unit[i].texobj;
554   radeon_mipmap_level *lvl;
555   uint32_t base_reg;
556
557   if (!(ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT))
558	return;
559
560   if (!t)
561	return;
562
563   if (!t->mt)
564	return;
565
566   switch(i) {
567	case 1: base_reg = RADEON_PP_CUBIC_OFFSET_T1_0; break;
568	case 2: base_reg = RADEON_PP_CUBIC_OFFSET_T2_0; break;
569	default:
570	case 0: base_reg = RADEON_PP_CUBIC_OFFSET_T0_0; break;
571   };
572   BEGIN_BATCH_NO_AUTOSTATE(dwords);
573   OUT_BATCH_TABLE(atom->cmd, 2);
574   lvl = &t->mt->levels[0];
575   for (j = 0; j < 5; j++) {
576	OUT_BATCH(CP_PACKET0(base_reg + (4 * j), 0));
577	OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset,
578			RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
579   }
580   END_BATCH();
581}
582
583static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom)
584{
585   r100ContextPtr r100 = R100_CONTEXT(ctx);
586   BATCH_LOCALS(&r100->radeon);
587   uint32_t dwords = atom->cmd_size;
588   int i = atom->idx;
589   radeonTexObj *t = r100->state.texture.unit[i].texobj;
590   radeon_mipmap_level *lvl;
591
592   if (t && t->mt && !t->image_override)
593     dwords += 2;
594   BEGIN_BATCH_NO_AUTOSTATE(dwords);
595
596   OUT_BATCH_TABLE(atom->cmd, 3);
597   if (t && t->mt && !t->image_override) {
598     if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) {
599   	lvl = &t->mt->levels[0];
600	OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset,
601			RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
602     } else {
603        OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
604		     RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
605     }
606   } else if (!t) {
607     /* workaround for old CS mechanism */
608     OUT_BATCH(r100->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]);
609     //     OUT_BATCH(r100->radeon.radeonScreen);
610   } else {
611     OUT_BATCH(t->override_offset);
612   }
613
614   OUT_BATCH_TABLE((atom->cmd+4), 5);
615   END_BATCH();
616}
617
618static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
619{
620   r100ContextPtr r100 = R100_CONTEXT(ctx);
621   BATCH_LOCALS(&r100->radeon);
622   uint32_t dwords = atom->cmd_size;
623   int i = atom->idx;
624   radeonTexObj *t = r100->state.texture.unit[i].texobj;
625   radeon_mipmap_level *lvl;
626   int hastexture = 1;
627
628   if (!t)
629	hastexture = 0;
630   else {
631	if (!t->mt && !t->bo)
632		hastexture = 0;
633   }
634   dwords += 1;
635   if (hastexture)
636     dwords += 2;
637   else
638     dwords -= 2;
639   BEGIN_BATCH_NO_AUTOSTATE(dwords);
640
641   OUT_BATCH(CP_PACKET0(RADEON_PP_TXFILTER_0 + (24 * i), 1));
642   OUT_BATCH_TABLE((atom->cmd + 1), 2);
643
644   if (hastexture) {
645     OUT_BATCH(CP_PACKET0(RADEON_PP_TXOFFSET_0 + (24 * i), 0));
646     if (t->mt && !t->image_override) {
647        if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) {
648            lvl = &t->mt->levels[0];
649	    OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset,
650			RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
651        } else {
652           OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
653		     RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
654        }
655      } else {
656	if (t->bo)
657            OUT_BATCH_RELOC(t->tile_bits, t->bo, 0,
658                            RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
659      }
660   }
661
662   OUT_BATCH(CP_PACKET0(RADEON_PP_TXCBLEND_0 + (i * 24), 1));
663   OUT_BATCH_TABLE((atom->cmd+4), 2);
664   OUT_BATCH(CP_PACKET0(RADEON_PP_BORDER_COLOR_0 + (i * 4), 0));
665   OUT_BATCH((atom->cmd[TEX_PP_BORDER_COLOR]));
666   END_BATCH();
667}
668
669/* Initialize the context's hardware state.
670 */
671void radeonInitState( r100ContextPtr rmesa )
672{
673   GLcontext *ctx = rmesa->radeon.glCtx;
674   GLuint i;
675
676   rmesa->radeon.state.color.clear = 0x00000000;
677
678   switch ( ctx->Visual.depthBits ) {
679   case 16:
680      rmesa->radeon.state.depth.clear = 0x0000ffff;
681      rmesa->radeon.state.stencil.clear = 0x00000000;
682      break;
683   case 24:
684      rmesa->radeon.state.depth.clear = 0x00ffffff;
685      rmesa->radeon.state.stencil.clear = 0xffff0000;
686      break;
687   default:
688      break;
689   }
690
691   rmesa->radeon.Fallback = 0;
692
693
694   rmesa->radeon.hw.max_state_size = 0;
695
696#define ALLOC_STATE_IDX( ATOM, CHK, SZ, NM, FLAG, IDX )		\
697   do {								\
698      rmesa->hw.ATOM.cmd_size = SZ;				\
699      rmesa->hw.ATOM.cmd = (GLuint *)CALLOC(SZ * sizeof(int));	\
700      rmesa->hw.ATOM.lastcmd = (GLuint *)CALLOC(SZ * sizeof(int)); \
701      rmesa->hw.ATOM.name = NM;						\
702      rmesa->hw.ATOM.is_tcl = FLAG;					\
703      rmesa->hw.ATOM.check = check_##CHK;				\
704      rmesa->hw.ATOM.dirty = GL_TRUE;					\
705      rmesa->hw.ATOM.idx = IDX;					\
706      rmesa->radeon.hw.max_state_size += SZ * sizeof(int);		\
707   } while (0)
708
709#define ALLOC_STATE( ATOM, CHK, SZ, NM, FLAG )		\
710   ALLOC_STATE_IDX(ATOM, CHK, SZ, NM, FLAG, 0)
711
712   /* Allocate state buffers:
713    */
714   ALLOC_STATE( ctx, always_add4, CTX_STATE_SIZE, "CTX/context", 0 );
715   if (rmesa->radeon.radeonScreen->kernel_mm) {
716     rmesa->hw.ctx.emit = ctx_emit_cs;
717     rmesa->hw.ctx.check = check_always_ctx;
718   } else
719     rmesa->hw.ctx.emit = ctx_emit;
720   ALLOC_STATE( lin, always, LIN_STATE_SIZE, "LIN/line", 0 );
721   ALLOC_STATE( msk, always, MSK_STATE_SIZE, "MSK/mask", 0 );
722   ALLOC_STATE( vpt, always, VPT_STATE_SIZE, "VPT/viewport", 0 );
723   ALLOC_STATE( set, always, SET_STATE_SIZE, "SET/setup", 0 );
724   ALLOC_STATE( msc, always, MSC_STATE_SIZE, "MSC/misc", 0 );
725   ALLOC_STATE( zbs, always, ZBS_STATE_SIZE, "ZBS/zbias", 0 );
726   ALLOC_STATE( tcl, always, TCL_STATE_SIZE, "TCL/tcl", 1 );
727   ALLOC_STATE( mtl, tcl_lighting, MTL_STATE_SIZE, "MTL/material", 1 );
728   if (rmesa->radeon.radeonScreen->kernel_mm) {
729      ALLOC_STATE( grd, always_add2, GRD_STATE_SIZE, "GRD/guard-band", 1 );
730      ALLOC_STATE( fog, fog_add4, FOG_STATE_SIZE, "FOG/fog", 1 );
731      ALLOC_STATE( glt, tcl_lighting_add4, GLT_STATE_SIZE, "GLT/light-global", 1 );
732      ALLOC_STATE( eye, tcl_lighting_add4, EYE_STATE_SIZE, "EYE/eye-vector", 1 );
733      ALLOC_STATE_IDX( tex[0], tex0_mm, TEX_STATE_SIZE, "TEX/tex-0", 0, 0);
734      ALLOC_STATE_IDX( tex[1], tex1_mm, TEX_STATE_SIZE, "TEX/tex-1", 0, 1);
735      ALLOC_STATE_IDX( tex[2], tex2_mm, TEX_STATE_SIZE, "TEX/tex-2", 0, 2);
736      ALLOC_STATE( mat[0], tcl_add4, MAT_STATE_SIZE, "MAT/modelproject", 1 );
737      ALLOC_STATE( mat[1], tcl_eyespace_or_fog_add4, MAT_STATE_SIZE, "MAT/modelview", 1 );
738      ALLOC_STATE( mat[2], tcl_eyespace_or_lighting_add4, MAT_STATE_SIZE, "MAT/it-modelview", 1 );
739      ALLOC_STATE( mat[3], tcl_tex0_add4, MAT_STATE_SIZE, "MAT/texmat0", 1 );
740      ALLOC_STATE( mat[4], tcl_tex1_add4, MAT_STATE_SIZE, "MAT/texmat1", 1 );
741      ALLOC_STATE( mat[5], tcl_tex2_add4, MAT_STATE_SIZE, "MAT/texmat2", 1 );
742      ALLOC_STATE( lit[0], tcl_lit0_add6, LIT_STATE_SIZE, "LIT/light-0", 1 );
743      ALLOC_STATE( lit[1], tcl_lit1_add6, LIT_STATE_SIZE, "LIT/light-1", 1 );
744      ALLOC_STATE( lit[2], tcl_lit2_add6, LIT_STATE_SIZE, "LIT/light-2", 1 );
745      ALLOC_STATE( lit[3], tcl_lit3_add6, LIT_STATE_SIZE, "LIT/light-3", 1 );
746      ALLOC_STATE( lit[4], tcl_lit4_add6, LIT_STATE_SIZE, "LIT/light-4", 1 );
747      ALLOC_STATE( lit[5], tcl_lit5_add6, LIT_STATE_SIZE, "LIT/light-5", 1 );
748      ALLOC_STATE( lit[6], tcl_lit6_add6, LIT_STATE_SIZE, "LIT/light-6", 1 );
749      ALLOC_STATE( lit[7], tcl_lit7_add6, LIT_STATE_SIZE, "LIT/light-7", 1 );
750      ALLOC_STATE( ucp[0], tcl_ucp0_add4, UCP_STATE_SIZE, "UCP/userclip-0", 1 );
751      ALLOC_STATE( ucp[1], tcl_ucp1_add4, UCP_STATE_SIZE, "UCP/userclip-1", 1 );
752      ALLOC_STATE( ucp[2], tcl_ucp2_add4, UCP_STATE_SIZE, "UCP/userclip-2", 1 );
753      ALLOC_STATE( ucp[3], tcl_ucp3_add4, UCP_STATE_SIZE, "UCP/userclip-3", 1 );
754      ALLOC_STATE( ucp[4], tcl_ucp4_add4, UCP_STATE_SIZE, "UCP/userclip-4", 1 );
755      ALLOC_STATE( ucp[5], tcl_ucp5_add4, UCP_STATE_SIZE, "UCP/userclip-5", 1 );
756   } else {
757      ALLOC_STATE( grd, always, GRD_STATE_SIZE, "GRD/guard-band", 1 );
758      ALLOC_STATE( fog, fog, FOG_STATE_SIZE, "FOG/fog", 1 );
759      ALLOC_STATE( glt, tcl_lighting, GLT_STATE_SIZE, "GLT/light-global", 1 );
760      ALLOC_STATE( eye, tcl_lighting, EYE_STATE_SIZE, "EYE/eye-vector", 1 );
761      ALLOC_STATE_IDX( tex[0], tex0, TEX_STATE_SIZE, "TEX/tex-0", 0, 0);
762      ALLOC_STATE_IDX( tex[1], tex1, TEX_STATE_SIZE, "TEX/tex-1", 0, 1);
763      ALLOC_STATE_IDX( tex[2], tex2, TEX_STATE_SIZE, "TEX/tex-2", 0, 2);
764      ALLOC_STATE( mat[0], tcl, MAT_STATE_SIZE, "MAT/modelproject", 1 );
765      ALLOC_STATE( mat[1], tcl_eyespace_or_fog, MAT_STATE_SIZE, "MAT/modelview", 1 );
766      ALLOC_STATE( mat[2], tcl_eyespace_or_lighting, MAT_STATE_SIZE, "MAT/it-modelview", 1 );
767      ALLOC_STATE( mat[3], tcl_tex0, MAT_STATE_SIZE, "MAT/texmat0", 1 );
768      ALLOC_STATE( mat[4], tcl_tex1, MAT_STATE_SIZE, "MAT/texmat1", 1 );
769      ALLOC_STATE( mat[5], tcl_tex2, MAT_STATE_SIZE, "MAT/texmat2", 1 );
770      ALLOC_STATE( lit[0], tcl_lit0, LIT_STATE_SIZE, "LIT/light-0", 1 );
771      ALLOC_STATE( lit[1], tcl_lit1, LIT_STATE_SIZE, "LIT/light-1", 1 );
772      ALLOC_STATE( lit[2], tcl_lit2, LIT_STATE_SIZE, "LIT/light-2", 1 );
773      ALLOC_STATE( lit[3], tcl_lit3, LIT_STATE_SIZE, "LIT/light-3", 1 );
774      ALLOC_STATE( lit[4], tcl_lit4, LIT_STATE_SIZE, "LIT/light-4", 1 );
775      ALLOC_STATE( lit[5], tcl_lit5, LIT_STATE_SIZE, "LIT/light-5", 1 );
776      ALLOC_STATE( lit[6], tcl_lit6, LIT_STATE_SIZE, "LIT/light-6", 1 );
777      ALLOC_STATE( lit[7], tcl_lit7, LIT_STATE_SIZE, "LIT/light-7", 1 );
778      ALLOC_STATE( ucp[0], tcl_ucp0, UCP_STATE_SIZE, "UCP/userclip-0", 1 );
779      ALLOC_STATE( ucp[1], tcl_ucp1, UCP_STATE_SIZE, "UCP/userclip-1", 1 );
780      ALLOC_STATE( ucp[2], tcl_ucp2, UCP_STATE_SIZE, "UCP/userclip-2", 1 );
781      ALLOC_STATE( ucp[3], tcl_ucp3, UCP_STATE_SIZE, "UCP/userclip-3", 1 );
782      ALLOC_STATE( ucp[4], tcl_ucp4, UCP_STATE_SIZE, "UCP/userclip-4", 1 );
783      ALLOC_STATE( ucp[5], tcl_ucp5, UCP_STATE_SIZE, "UCP/userclip-5", 1 );
784   }
785
786   if (rmesa->radeon.radeonScreen->kernel_mm) {
787       ALLOC_STATE( stp, always, STP_STATE_SIZE, "STP/stp", 0 );
788   }
789
790   for (i = 0; i < 3; i++) {
791      if (rmesa->radeon.radeonScreen->kernel_mm)
792          rmesa->hw.tex[i].emit = tex_emit_cs;
793      else
794          rmesa->hw.tex[i].emit = tex_emit;
795   }
796   if (rmesa->radeon.radeonScreen->drmSupportsCubeMapsR100)
797   {
798      if (rmesa->radeon.radeonScreen->kernel_mm) {
799         ALLOC_STATE_IDX( cube[0], cube0_mm, CUBE_STATE_SIZE, "CUBE/cube-0", 0, 0 );
800         ALLOC_STATE_IDX( cube[1], cube1_mm, CUBE_STATE_SIZE, "CUBE/cube-1", 0, 1 );
801         ALLOC_STATE_IDX( cube[2], cube2_mm, CUBE_STATE_SIZE, "CUBE/cube-2", 0, 2 );
802         for (i = 0; i < 3; i++)
803            rmesa->hw.cube[i].emit = cube_emit_cs;
804      } else {
805         ALLOC_STATE_IDX( cube[0], cube0, CUBE_STATE_SIZE, "CUBE/cube-0", 0, 0 );
806         ALLOC_STATE_IDX( cube[1], cube1, CUBE_STATE_SIZE, "CUBE/cube-1", 0, 1 );
807         ALLOC_STATE_IDX( cube[2], cube2, CUBE_STATE_SIZE, "CUBE/cube-2", 0, 2 );
808         for (i = 0; i < 3; i++)
809            rmesa->hw.cube[i].emit = cube_emit;
810      }
811   }
812   else
813   {
814      ALLOC_STATE_IDX( cube[0], never, CUBE_STATE_SIZE, "CUBE/cube-0", 0, 0 );
815      ALLOC_STATE_IDX( cube[1], never, CUBE_STATE_SIZE, "CUBE/cube-1", 0, 1 );
816      ALLOC_STATE_IDX( cube[2], never, CUBE_STATE_SIZE, "CUBE/cube-2", 0, 2 );
817   }
818   ALLOC_STATE_IDX( txr[0], txr0, TXR_STATE_SIZE, "TXR/txr-0", 0, 0 );
819   ALLOC_STATE_IDX( txr[1], txr1, TXR_STATE_SIZE, "TXR/txr-1", 0, 1 );
820   ALLOC_STATE_IDX( txr[2], txr2, TXR_STATE_SIZE, "TXR/txr-2", 0, 2 );
821
822   radeonSetUpAtomList( rmesa );
823
824   /* Fill in the packet headers:
825    */
826   rmesa->hw.ctx.cmd[CTX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_MISC);
827   rmesa->hw.ctx.cmd[CTX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CNTL);
828   rmesa->hw.ctx.cmd[CTX_CMD_2] = cmdpkt(rmesa, RADEON_EMIT_RB3D_COLORPITCH);
829   rmesa->hw.lin.cmd[LIN_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RE_LINE_PATTERN);
830   rmesa->hw.lin.cmd[LIN_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_SE_LINE_WIDTH);
831   rmesa->hw.msk.cmd[MSK_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RB3D_STENCILREFMASK);
832   rmesa->hw.vpt.cmd[VPT_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_VPORT_XSCALE);
833   rmesa->hw.set.cmd[SET_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_CNTL);
834   rmesa->hw.set.cmd[SET_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_SE_CNTL_STATUS);
835   rmesa->hw.msc.cmd[MSC_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RE_MISC);
836   rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TXFILTER_0);
837   rmesa->hw.tex[0].cmd[TEX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_BORDER_COLOR_0);
838   rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TXFILTER_1);
839   rmesa->hw.tex[1].cmd[TEX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_BORDER_COLOR_1);
840   rmesa->hw.tex[2].cmd[TEX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TXFILTER_2);
841   rmesa->hw.tex[2].cmd[TEX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_BORDER_COLOR_2);
842   rmesa->hw.cube[0].cmd[CUBE_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_FACES_0);
843   rmesa->hw.cube[0].cmd[CUBE_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_OFFSETS_T0);
844   rmesa->hw.cube[1].cmd[CUBE_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_FACES_1);
845   rmesa->hw.cube[1].cmd[CUBE_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_OFFSETS_T1);
846   rmesa->hw.cube[2].cmd[CUBE_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_FACES_2);
847   rmesa->hw.cube[2].cmd[CUBE_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_OFFSETS_T2);
848   rmesa->hw.zbs.cmd[ZBS_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_ZBIAS_FACTOR);
849   rmesa->hw.tcl.cmd[TCL_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT);
850   rmesa->hw.mtl.cmd[MTL_CMD_0] =
851      cmdpkt(rmesa, RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED);
852   rmesa->hw.txr[0].cmd[TXR_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TEX_SIZE_0);
853   rmesa->hw.txr[1].cmd[TXR_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TEX_SIZE_1);
854   rmesa->hw.txr[2].cmd[TXR_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TEX_SIZE_2);
855   rmesa->hw.grd.cmd[GRD_CMD_0] =
856      cmdscl( RADEON_SS_VERT_GUARD_CLIP_ADJ_ADDR, 1, 4 );
857   rmesa->hw.fog.cmd[FOG_CMD_0] =
858      cmdvec( RADEON_VS_FOG_PARAM_ADDR, 1, 4 );
859   rmesa->hw.glt.cmd[GLT_CMD_0] =
860      cmdvec( RADEON_VS_GLOBAL_AMBIENT_ADDR, 1, 4 );
861   rmesa->hw.eye.cmd[EYE_CMD_0] =
862      cmdvec( RADEON_VS_EYE_VECTOR_ADDR, 1, 4 );
863
864   for (i = 0 ; i < 6; i++) {
865      rmesa->hw.mat[i].cmd[MAT_CMD_0] =
866	 cmdvec( RADEON_VS_MATRIX_0_ADDR + i*4, 1, 16);
867   }
868
869   for (i = 0 ; i < 8; i++) {
870      rmesa->hw.lit[i].cmd[LIT_CMD_0] =
871	 cmdvec( RADEON_VS_LIGHT_AMBIENT_ADDR + i, 8, 24 );
872      rmesa->hw.lit[i].cmd[LIT_CMD_1] =
873	 cmdscl( RADEON_SS_LIGHT_DCD_ADDR + i, 8, 6 );
874   }
875
876   for (i = 0 ; i < 6; i++) {
877      rmesa->hw.ucp[i].cmd[UCP_CMD_0] =
878	 cmdvec( RADEON_VS_UCP_ADDR + i, 1, 4 );
879   }
880
881   if (rmesa->radeon.radeonScreen->kernel_mm) {
882      rmesa->hw.stp.cmd[STP_CMD_0] = CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0);
883      rmesa->hw.stp.cmd[STP_DATA_0] = 0;
884      rmesa->hw.stp.cmd[STP_CMD_1] = CP_PACKET0_ONE(RADEON_RE_STIPPLE_DATA, 31);
885
886      rmesa->hw.grd.emit = scl_emit;
887      rmesa->hw.fog.emit = vec_emit;
888      rmesa->hw.glt.emit = vec_emit;
889      rmesa->hw.eye.emit = vec_emit;
890
891      for (i = 0; i < 6; i++)
892	 rmesa->hw.mat[i].emit = vec_emit;
893
894      for (i = 0; i < 8; i++)
895	 rmesa->hw.lit[i].emit = lit_emit;
896
897      for (i = 0; i < 6; i++)
898	 rmesa->hw.ucp[i].emit = vec_emit;
899   }
900
901   rmesa->last_ReallyEnabled = -1;
902
903   /* Initial Harware state:
904    */
905   rmesa->hw.ctx.cmd[CTX_PP_MISC] = (RADEON_ALPHA_TEST_PASS |
906				     RADEON_CHROMA_FUNC_FAIL |
907				     RADEON_CHROMA_KEY_NEAREST |
908				     RADEON_SHADOW_FUNC_EQUAL |
909				     RADEON_SHADOW_PASS_1 /*|
910				     RADEON_RIGHT_HAND_CUBE_OGL */);
911
912   rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] = (RADEON_FOG_VERTEX |
913					  /* this bit unused for vertex fog */
914					  RADEON_FOG_USE_DEPTH);
915
916   rmesa->hw.ctx.cmd[CTX_RE_SOLID_COLOR] = 0x00000000;
917
918   rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = (RADEON_COMB_FCN_ADD_CLAMP |
919					    RADEON_SRC_BLEND_GL_ONE |
920					    RADEON_DST_BLEND_GL_ZERO );
921
922   rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] = (RADEON_Z_TEST_LESS |
923					       RADEON_STENCIL_TEST_ALWAYS |
924					       RADEON_STENCIL_FAIL_KEEP |
925					       RADEON_STENCIL_ZPASS_KEEP |
926					       RADEON_STENCIL_ZFAIL_KEEP |
927					       RADEON_Z_WRITE_ENABLE);
928
929   if (rmesa->using_hyperz) {
930       rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_COMPRESSION_ENABLE |
931						   RADEON_Z_DECOMPRESSION_ENABLE;
932      if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
933	 /* works for q3, but slight rendering errors with glxgears ? */
934/*	 rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_HIERARCHY_ENABLE;*/
935	 /* need this otherwise get lots of lockups with q3 ??? */
936	 rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_FORCE_Z_DIRTY;
937      }
938   }
939
940   rmesa->hw.ctx.cmd[CTX_PP_CNTL] = (RADEON_SCISSOR_ENABLE |
941				     RADEON_ANTI_ALIAS_NONE);
942
943   rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = (RADEON_PLANE_MASK_ENABLE |
944				       RADEON_ZBLOCK16);
945
946   switch ( driQueryOptioni( &rmesa->radeon.optionCache, "dither_mode" ) ) {
947   case DRI_CONF_DITHER_XERRORDIFFRESET:
948      rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_DITHER_INIT;
949      break;
950   case DRI_CONF_DITHER_ORDERED:
951      rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_SCALE_DITHER_ENABLE;
952      break;
953   }
954   if ( driQueryOptioni( &rmesa->radeon.optionCache, "round_mode" ) ==
955	DRI_CONF_ROUND_ROUND )
956      rmesa->radeon.state.color.roundEnable = RADEON_ROUND_ENABLE;
957   else
958      rmesa->radeon.state.color.roundEnable = 0;
959   if ( driQueryOptioni (&rmesa->radeon.optionCache, "color_reduction" ) ==
960	DRI_CONF_COLOR_REDUCTION_DITHER )
961      rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_DITHER_ENABLE;
962   else
963      rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->radeon.state.color.roundEnable;
964
965
966   rmesa->hw.set.cmd[SET_SE_CNTL] = (RADEON_FFACE_CULL_CCW |
967				     RADEON_BFACE_SOLID |
968				     RADEON_FFACE_SOLID |
969/*  			     RADEON_BADVTX_CULL_DISABLE | */
970				     RADEON_FLAT_SHADE_VTX_LAST |
971				     RADEON_DIFFUSE_SHADE_GOURAUD |
972				     RADEON_ALPHA_SHADE_GOURAUD |
973				     RADEON_SPECULAR_SHADE_GOURAUD |
974				     RADEON_FOG_SHADE_GOURAUD |
975				     RADEON_VPORT_XY_XFORM_ENABLE |
976				     RADEON_VPORT_Z_XFORM_ENABLE |
977				     RADEON_VTX_PIX_CENTER_OGL |
978				     RADEON_ROUND_MODE_TRUNC |
979				     RADEON_ROUND_PREC_8TH_PIX);
980
981   rmesa->hw.set.cmd[SET_SE_CNTL_STATUS] =
982#ifdef MESA_BIG_ENDIAN
983					    RADEON_VC_32BIT_SWAP;
984#else
985  					    RADEON_VC_NO_SWAP;
986#endif
987
988   if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
989     rmesa->hw.set.cmd[SET_SE_CNTL_STATUS] |= RADEON_TCL_BYPASS;
990   }
991
992   rmesa->hw.set.cmd[SET_SE_COORDFMT] = (
993      RADEON_VTX_W0_IS_NOT_1_OVER_W0 |
994      RADEON_TEX1_W_ROUTING_USE_Q1);
995
996
997   rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] = ((1 << 16) | 0xffff);
998
999   rmesa->hw.lin.cmd[LIN_RE_LINE_STATE] =
1000      ((0 << RADEON_LINE_CURRENT_PTR_SHIFT) |
1001       (1 << RADEON_LINE_CURRENT_COUNT_SHIFT));
1002
1003   rmesa->hw.lin.cmd[LIN_SE_LINE_WIDTH] = (1 << 4);
1004
1005   rmesa->hw.msk.cmd[MSK_RB3D_STENCILREFMASK] =
1006      ((0x00 << RADEON_STENCIL_REF_SHIFT) |
1007       (0xff << RADEON_STENCIL_MASK_SHIFT) |
1008       (0xff << RADEON_STENCIL_WRITEMASK_SHIFT));
1009
1010   rmesa->hw.msk.cmd[MSK_RB3D_ROPCNTL] = RADEON_ROP_COPY;
1011   rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] = 0xffffffff;
1012
1013   rmesa->hw.msc.cmd[MSC_RE_MISC] =
1014      ((0 << RADEON_STIPPLE_X_OFFSET_SHIFT) |
1015       (0 << RADEON_STIPPLE_Y_OFFSET_SHIFT) |
1016       RADEON_STIPPLE_BIG_BIT_ORDER);
1017
1018   rmesa->hw.vpt.cmd[VPT_SE_VPORT_XSCALE]  = 0x00000000;
1019   rmesa->hw.vpt.cmd[VPT_SE_VPORT_XOFFSET] = 0x00000000;
1020   rmesa->hw.vpt.cmd[VPT_SE_VPORT_YSCALE]  = 0x00000000;
1021   rmesa->hw.vpt.cmd[VPT_SE_VPORT_YOFFSET] = 0x00000000;
1022   rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZSCALE]  = 0x00000000;
1023   rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZOFFSET] = 0x00000000;
1024
1025   for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) {
1026      rmesa->hw.tex[i].cmd[TEX_PP_TXFILTER] = RADEON_BORDER_MODE_OGL;
1027      rmesa->hw.tex[i].cmd[TEX_PP_TXFORMAT] =
1028	  (RADEON_TXFORMAT_ENDIAN_NO_SWAP |
1029	   RADEON_TXFORMAT_PERSPECTIVE_ENABLE |
1030	   (i << 24) | /* This is one of RADEON_TXFORMAT_ST_ROUTE_STQ[012] */
1031	   (2 << RADEON_TXFORMAT_WIDTH_SHIFT) |
1032	   (2 << RADEON_TXFORMAT_HEIGHT_SHIFT));
1033
1034      /* Initialize the texture offset to the start of the card texture heap */
1035      //      rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET] =
1036      //	  rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
1037
1038      rmesa->hw.tex[i].cmd[TEX_PP_BORDER_COLOR] = 0;
1039      rmesa->hw.tex[i].cmd[TEX_PP_TXCBLEND] =
1040	  (RADEON_COLOR_ARG_A_ZERO |
1041	   RADEON_COLOR_ARG_B_ZERO |
1042	   RADEON_COLOR_ARG_C_CURRENT_COLOR |
1043	   RADEON_BLEND_CTL_ADD |
1044	   RADEON_SCALE_1X |
1045	   RADEON_CLAMP_TX);
1046      rmesa->hw.tex[i].cmd[TEX_PP_TXABLEND] =
1047	  (RADEON_ALPHA_ARG_A_ZERO |
1048	   RADEON_ALPHA_ARG_B_ZERO |
1049	   RADEON_ALPHA_ARG_C_CURRENT_ALPHA |
1050	   RADEON_BLEND_CTL_ADD |
1051	   RADEON_SCALE_1X |
1052	   RADEON_CLAMP_TX);
1053      rmesa->hw.tex[i].cmd[TEX_PP_TFACTOR] = 0;
1054
1055      rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_FACES] = 0;
1056      rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_0] =
1057	  rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
1058      rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_1] =
1059	  rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
1060      rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_2] =
1061	  rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
1062      rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_3] =
1063	  rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
1064      rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_4] =
1065	  rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
1066   }
1067
1068   /* Can only add ST1 at the time of doing some multitex but can keep
1069    * it after that.  Errors if DIFFUSE is missing.
1070    */
1071   rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] =
1072      (RADEON_TCL_VTX_Z0 |
1073       RADEON_TCL_VTX_W0 |
1074       RADEON_TCL_VTX_PK_DIFFUSE
1075	 );	/* need to keep this uptodate */
1076
1077   rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] =
1078      ( RADEON_TCL_COMPUTE_XYZW 	|
1079	(RADEON_TCL_TEX_INPUT_TEX_0 << RADEON_TCL_TEX_0_OUTPUT_SHIFT) |
1080	(RADEON_TCL_TEX_INPUT_TEX_1 << RADEON_TCL_TEX_1_OUTPUT_SHIFT) |
1081	(RADEON_TCL_TEX_INPUT_TEX_2 << RADEON_TCL_TEX_2_OUTPUT_SHIFT));
1082
1083
1084   /* XXX */
1085   rmesa->hw.tcl.cmd[TCL_MATRIX_SELECT_0] =
1086      ((MODEL << RADEON_MODELVIEW_0_SHIFT) |
1087       (MODEL_IT << RADEON_IT_MODELVIEW_0_SHIFT));
1088
1089   rmesa->hw.tcl.cmd[TCL_MATRIX_SELECT_1] =
1090      ((MODEL_PROJ << RADEON_MODELPROJECT_0_SHIFT) |
1091       (TEXMAT_0 << RADEON_TEXMAT_0_SHIFT) |
1092       (TEXMAT_1 << RADEON_TEXMAT_1_SHIFT) |
1093       (TEXMAT_2 << RADEON_TEXMAT_2_SHIFT));
1094
1095   rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] =
1096      (RADEON_UCP_IN_CLIP_SPACE |
1097       RADEON_CULL_FRONT_IS_CCW);
1098
1099   rmesa->hw.tcl.cmd[TCL_TEXTURE_PROC_CTL] = 0;
1100
1101   rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] =
1102      (RADEON_SPECULAR_LIGHTS |
1103       RADEON_DIFFUSE_SPECULAR_COMBINE |
1104       RADEON_LOCAL_LIGHT_VEC_GL |
1105       (RADEON_LM_SOURCE_STATE_MULT << RADEON_EMISSIVE_SOURCE_SHIFT) |
1106       (RADEON_LM_SOURCE_STATE_MULT << RADEON_AMBIENT_SOURCE_SHIFT) |
1107       (RADEON_LM_SOURCE_STATE_MULT << RADEON_DIFFUSE_SOURCE_SHIFT) |
1108       (RADEON_LM_SOURCE_STATE_MULT << RADEON_SPECULAR_SOURCE_SHIFT));
1109
1110   for (i = 0 ; i < 8; i++) {
1111      struct gl_light *l = &ctx->Light.Light[i];
1112      GLenum p = GL_LIGHT0 + i;
1113      *(float *)&(rmesa->hw.lit[i].cmd[LIT_RANGE_CUTOFF]) = FLT_MAX;
1114
1115      ctx->Driver.Lightfv( ctx, p, GL_AMBIENT, l->Ambient );
1116      ctx->Driver.Lightfv( ctx, p, GL_DIFFUSE, l->Diffuse );
1117      ctx->Driver.Lightfv( ctx, p, GL_SPECULAR, l->Specular );
1118      ctx->Driver.Lightfv( ctx, p, GL_POSITION, NULL );
1119      ctx->Driver.Lightfv( ctx, p, GL_SPOT_DIRECTION, NULL );
1120      ctx->Driver.Lightfv( ctx, p, GL_SPOT_EXPONENT, &l->SpotExponent );
1121      ctx->Driver.Lightfv( ctx, p, GL_SPOT_CUTOFF, &l->SpotCutoff );
1122      ctx->Driver.Lightfv( ctx, p, GL_CONSTANT_ATTENUATION,
1123			   &l->ConstantAttenuation );
1124      ctx->Driver.Lightfv( ctx, p, GL_LINEAR_ATTENUATION,
1125			   &l->LinearAttenuation );
1126      ctx->Driver.Lightfv( ctx, p, GL_QUADRATIC_ATTENUATION,
1127		     &l->QuadraticAttenuation );
1128      *(float *)&(rmesa->hw.lit[i].cmd[LIT_ATTEN_XXX]) = 0.0;
1129   }
1130
1131   ctx->Driver.LightModelfv( ctx, GL_LIGHT_MODEL_AMBIENT,
1132			     ctx->Light.Model.Ambient );
1133
1134   TNL_CONTEXT(ctx)->Driver.NotifyMaterialChange( ctx );
1135
1136   for (i = 0 ; i < 6; i++) {
1137      ctx->Driver.ClipPlane( ctx, GL_CLIP_PLANE0 + i, NULL );
1138   }
1139
1140   ctx->Driver.Fogfv( ctx, GL_FOG_MODE, NULL );
1141   ctx->Driver.Fogfv( ctx, GL_FOG_DENSITY, &ctx->Fog.Density );
1142   ctx->Driver.Fogfv( ctx, GL_FOG_START, &ctx->Fog.Start );
1143   ctx->Driver.Fogfv( ctx, GL_FOG_END, &ctx->Fog.End );
1144   ctx->Driver.Fogfv( ctx, GL_FOG_COLOR, ctx->Fog.Color );
1145   ctx->Driver.Fogfv( ctx, GL_FOG_COORDINATE_SOURCE_EXT, NULL );
1146
1147   rmesa->hw.grd.cmd[GRD_VERT_GUARD_CLIP_ADJ] = IEEE_ONE;
1148   rmesa->hw.grd.cmd[GRD_VERT_GUARD_DISCARD_ADJ] = IEEE_ONE;
1149   rmesa->hw.grd.cmd[GRD_HORZ_GUARD_CLIP_ADJ] = IEEE_ONE;
1150   rmesa->hw.grd.cmd[GRD_HORZ_GUARD_DISCARD_ADJ] = IEEE_ONE;
1151
1152   rmesa->hw.eye.cmd[EYE_X] = 0;
1153   rmesa->hw.eye.cmd[EYE_Y] = 0;
1154   rmesa->hw.eye.cmd[EYE_Z] = IEEE_ONE;
1155   rmesa->hw.eye.cmd[EYE_RESCALE_FACTOR] = IEEE_ONE;
1156
1157   if (rmesa->radeon.radeonScreen->kernel_mm) {
1158      radeon_init_query_stateobj(&rmesa->radeon, R100_QUERYOBJ_CMDSIZE);
1159      rmesa->radeon.query.queryobj.cmd[R100_QUERYOBJ_CMD_0] = CP_PACKET0(RADEON_RB3D_ZPASS_DATA, 0);
1160      rmesa->radeon.query.queryobj.cmd[R100_QUERYOBJ_DATA_0] = 0;
1161   }
1162
1163   rmesa->radeon.hw.all_dirty = GL_TRUE;
1164
1165   rcommonInitCmdBuf(&rmesa->radeon);
1166}
1167