xm_api.c revision 1814d6541b1fb4bad67fb6277a6fcbe518453230
1/*
2 * Mesa 3-D graphics library
3 * Version:  6.5
4 *
5 * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/*
26 * This file contains the implementations of all the XMesa* functions.
27 *
28 *
29 * NOTES:
30 *
31 * The window coordinate system origin (0,0) is in the lower-left corner
32 * of the window.  X11's window coordinate origin is in the upper-left
33 * corner of the window.  Therefore, most drawing functions in this
34 * file have to flip Y coordinates.
35 *
36 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
37 * in support for the MIT Shared Memory extension.  If enabled, when you
38 * use an Ximage for the back buffer in double buffered mode, the "swap"
39 * operation will be faster.  You must also link with -lXext.
40 *
41 * Byte swapping:  If the Mesa host and the X display use a different
42 * byte order then there's some trickiness to be aware of when using
43 * XImages.  The byte ordering used for the XImage is that of the X
44 * display, not the Mesa host.
45 * The color-to-pixel encoding for True/DirectColor must be done
46 * according to the display's visual red_mask, green_mask, and blue_mask.
47 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
48 * do byte swapping if needed.  If one wants to directly "poke" the pixel
49 * into the XImage's buffer then the pixel must be byte swapped first.  In
50 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
51 * and use XPutPixel everywhere except in the implementation of
52 * glClear(GL_COLOR_BUFFER_BIT).  We want this function to be fast so
53 * instead of using XPutPixel we "poke" our values after byte-swapping
54 * the clear pixel value if needed.
55 *
56 */
57
58#ifdef __CYGWIN__
59#undef WIN32
60#undef __WIN32__
61#endif
62
63#include "glxheader.h"
64#include "GL/xmesa.h"
65#include "xmesaP.h"
66#include "context.h"
67#include "extensions.h"
68#include "framebuffer.h"
69#include "glthread.h"
70#include "imports.h"
71#include "matrix.h"
72#include "mtypes.h"
73#include "macros.h"
74#include "renderbuffer.h"
75#include "texformat.h"
76#include "texobj.h"
77#include "texstore.h"
78#include "swrast/swrast.h"
79#include "swrast_setup/swrast_setup.h"
80#include "array_cache/acache.h"
81#include "tnl/tnl.h"
82#include "tnl/t_context.h"
83#include "tnl/t_pipeline.h"
84#include "drivers/common/driverfuncs.h"
85
86#ifdef XFree86Server
87#include <GL/glxtokens.h>
88#endif
89
90/*
91 * Global X driver lock
92 */
93_glthread_Mutex _xmesa_lock;
94
95
96
97/*
98 * Lookup tables for HPCR pixel format:
99 */
100static short hpcr_rgbTbl[3][256] = {
101{
102 16,  16,  17,  17,  18,  18,  19,  19,  20,  20,  21,  21,  22,  22,  23,  23,
103 24,  24,  25,  25,  26,  26,  27,  27,  28,  28,  29,  29,  30,  30,  31,  31,
104 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
105 32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47,
106 48,  49,  50,  51,  52,  53,  54,  55,  56,  57,  58,  59,  60,  61,  62,  63,
107 64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79,
108 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
109 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
110112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
111128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
112144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
113160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
114176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
115192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
116208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
117224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
118},
119{
120 16,  16,  17,  17,  18,  18,  19,  19,  20,  20,  21,  21,  22,  22,  23,  23,
121 24,  24,  25,  25,  26,  26,  27,  27,  28,  28,  29,  29,  30,  30,  31,  31,
122 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
123 32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47,
124 48,  49,  50,  51,  52,  53,  54,  55,  56,  57,  58,  59,  60,  61,  62,  63,
125 64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79,
126 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
127 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
128112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
129128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
130144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
131160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
132176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
133192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
134208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
135224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
136},
137{
138 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
139 40,  40,  41,  41,  42,  42,  43,  43,  44,  44,  45,  45,  46,  46,  47,  47,
140 48,  48,  49,  49,  50,  50,  51,  51,  52,  52,  53,  53,  54,  54,  55,  55,
141 56,  56,  57,  57,  58,  58,  59,  59,  60,  60,  61,  61,  62,  62,  63,  63,
142 64,  64,  65,  65,  66,  66,  67,  67,  68,  68,  69,  69,  70,  70,  71,  71,
143 72,  72,  73,  73,  74,  74,  75,  75,  76,  76,  77,  77,  78,  78,  79,  79,
144 80,  80,  81,  81,  82,  82,  83,  83,  84,  84,  85,  85,  86,  86,  87,  87,
145 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
146 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
147112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
148128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
149144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
150160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
151176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
152192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
153208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223
154}
155};
156
157
158
159/**********************************************************************/
160/*****                     X Utility Functions                    *****/
161/**********************************************************************/
162
163
164/*
165 * Return the host's byte order as LSBFirst or MSBFirst ala X.
166 */
167#ifndef XFree86Server
168static int host_byte_order( void )
169{
170   int i = 1;
171   char *cptr = (char *) &i;
172   return (*cptr==1) ? LSBFirst : MSBFirst;
173}
174#endif
175
176
177/*
178 * Error handling.
179 */
180#ifndef XFree86Server
181static volatile int mesaXErrorFlag = 0;
182
183static int mesaHandleXError( XMesaDisplay *dpy, XErrorEvent *event )
184{
185   (void) dpy;
186   (void) event;
187   mesaXErrorFlag = 1;
188   return 0;
189}
190#endif
191
192
193/*
194 * Check if the X Shared Memory extension is available.
195 * Return:  0 = not available
196 *          1 = shared XImage support available
197 *          2 = shared Pixmap support available also
198 */
199static int check_for_xshm( XMesaDisplay *display )
200{
201#if defined(XFree86Server)
202   return 0;
203#elif defined(USE_XSHM)
204   int major, minor, ignore;
205   Bool pixmaps;
206
207   if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) {
208      if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) {
209	 return (pixmaps==True) ? 2 : 1;
210      }
211      else {
212	 return 0;
213      }
214   }
215   else {
216      return 0;
217   }
218#else
219   /* No  XSHM support */
220   return 0;
221#endif
222}
223
224
225/*
226 * Apply gamma correction to an intensity value in [0..max].  Return the
227 * new intensity value.
228 */
229static GLint gamma_adjust( GLfloat gamma, GLint value, GLint max )
230{
231   if (gamma == 1.0) {
232      return value;
233   }
234   else {
235      double x = (double) value / (double) max;
236      return IROUND_POS((GLfloat) max * _mesa_pow(x, 1.0F/gamma));
237   }
238}
239
240
241
242/*
243 * Return the true number of bits per pixel for XImages.
244 * For example, if we request a 24-bit deep visual we may actually need/get
245 * 32bpp XImages.  This function returns the appropriate bpp.
246 * Input:  dpy - the X display
247 *         visinfo - desribes the visual to be used for XImages
248 * Return:  true number of bits per pixel for XImages
249 */
250#ifdef XFree86Server
251
252static int bits_per_pixel( XMesaVisual xmv )
253{
254   const int depth = xmv->nplanes;
255   int i;
256   assert(depth > 0);
257   for (i = 0; i < screenInfo.numPixmapFormats; i++) {
258      if (screenInfo.formats[i].depth == depth)
259         return screenInfo.formats[i].bitsPerPixel;
260   }
261   return depth;  /* should never get here, but this should be safe */
262}
263
264#else
265
266static int bits_per_pixel( XMesaVisual xmv )
267{
268   XMesaDisplay *dpy = xmv->display;
269   XMesaVisualInfo visinfo = xmv->visinfo;
270   XMesaImage *img;
271   int bitsPerPixel;
272   /* Create a temporary XImage */
273   img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
274		       ZPixmap, 0,           /*format, offset*/
275		       (char*) MALLOC(8),    /*data*/
276		       1, 1,                 /*width, height*/
277		       32,                   /*bitmap_pad*/
278		       0                     /*bytes_per_line*/
279                     );
280   assert(img);
281   /* grab the bits/pixel value */
282   bitsPerPixel = img->bits_per_pixel;
283   /* free the XImage */
284   _mesa_free( img->data );
285   img->data = NULL;
286   XMesaDestroyImage( img );
287   return bitsPerPixel;
288}
289#endif
290
291
292
293/*
294 * Determine if a given X window ID is valid (window exists).
295 * Do this by calling XGetWindowAttributes() for the window and
296 * checking if we catch an X error.
297 * Input:  dpy - the display
298 *         win - the window to check for existance
299 * Return:  GL_TRUE - window exists
300 *          GL_FALSE - window doesn't exist
301 */
302#ifndef XFree86Server
303static GLboolean WindowExistsFlag;
304
305static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr )
306{
307   (void) dpy;
308   if (xerr->error_code == BadWindow) {
309      WindowExistsFlag = GL_FALSE;
310   }
311   return 0;
312}
313
314static GLboolean window_exists( XMesaDisplay *dpy, Window win )
315{
316   XWindowAttributes wa;
317   int (*old_handler)( XMesaDisplay*, XErrorEvent* );
318   WindowExistsFlag = GL_TRUE;
319   old_handler = XSetErrorHandler(window_exists_err_handler);
320   XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
321   XSetErrorHandler(old_handler);
322   return WindowExistsFlag;
323}
324#endif
325
326
327
328/**********************************************************************/
329/*****                Linked list of XMesaBuffers                 *****/
330/**********************************************************************/
331
332static XMesaBuffer XMesaBufferList = NULL;
333
334
335/**
336 * Allocate a new XMesaBuffer, initialize basic fields and add to
337 * the list of all buffers.
338 */
339static XMesaBuffer
340alloc_xmesa_buffer(XMesaVisual vis, BufferType type, XMesaColormap cmap)
341{
342   XMesaBuffer b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
343   if (b) {
344      GLboolean swAlpha;
345
346      b->display = vis->display;
347      b->xm_visual = vis;
348      b->type = type;
349      b->cmap = cmap;
350
351      _mesa_initialize_framebuffer(&b->mesa_buffer, &vis->mesa_visual);
352
353      /* Allocate the framebuffer's renderbuffers */
354      assert(!b->mesa_buffer.Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
355      assert(!b->mesa_buffer.Attachment[BUFFER_BACK_LEFT].Renderbuffer);
356
357      /* front renderbuffer */
358      b->frontxrb = xmesa_new_renderbuffer(NULL, 0, vis->mesa_visual.rgbMode,
359                                           GL_FALSE);
360      _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_FRONT_LEFT,
361                             &b->frontxrb->Base);
362
363      /* back renderbuffer */
364      if (vis->mesa_visual.doubleBufferMode) {
365         b->backxrb = xmesa_new_renderbuffer(NULL, 0,
366                                             vis->mesa_visual.rgbMode,
367                                             GL_TRUE);
368         /* determine back buffer implementation */
369         b->db_mode = vis->ximage_flag ? BACK_XIMAGE : BACK_PIXMAP;
370
371         _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_BACK_LEFT,
372                                &b->backxrb->Base);
373      }
374
375      /* determine if we need software alpha planes */
376      if (vis->mesa_visual.alphaBits > 0
377          && vis->undithered_pf != PF_8A8B8G8R
378          && vis->undithered_pf != PF_8A8R8G8B) {
379         /* Visual has alpha, but pixel format doesn't support it.
380          * We'll use an alpha renderbuffer wrapper.
381          */
382         swAlpha = GL_TRUE;
383      }
384      else {
385         swAlpha = GL_FALSE;
386      }
387
388      _mesa_add_soft_renderbuffers(&b->mesa_buffer,
389                                   GL_FALSE,  /* color */
390                                   vis->mesa_visual.haveDepthBuffer,
391                                   vis->mesa_visual.haveStencilBuffer,
392                                   vis->mesa_visual.haveAccumBuffer,
393                                   swAlpha,
394                                   vis->mesa_visual.numAuxBuffers > 0 );
395
396      /* insert into linked list */
397      b->Next = XMesaBufferList;
398      XMesaBufferList = b;
399   }
400   return b;
401}
402
403
404/*
405 * Find an XMesaBuffer by matching X display and colormap but NOT matching
406 * the notThis buffer.
407 */
408static XMesaBuffer find_xmesa_buffer(XMesaDisplay *dpy,
409                                     XMesaColormap cmap,
410                                     XMesaBuffer notThis)
411{
412   XMesaBuffer b;
413   for (b=XMesaBufferList; b; b=b->Next) {
414      if (b->display==dpy && b->cmap==cmap && b!=notThis) {
415         return b;
416      }
417   }
418   return NULL;
419}
420
421
422/*
423 * Free an XMesaBuffer, remove from linked list, perhaps free X colormap
424 * entries.
425 */
426static void free_xmesa_buffer(int client, XMesaBuffer buffer)
427{
428   XMesaBuffer prev = NULL, b;
429   (void) client;
430   for (b=XMesaBufferList; b; b=b->Next) {
431      if (b==buffer) {
432         /* unlink bufer from list */
433         if (prev)
434            prev->Next = buffer->Next;
435         else
436            XMesaBufferList = buffer->Next;
437         /* Check to free X colors */
438         if (buffer->num_alloced>0) {
439            /* If no other buffer uses this X colormap then free the colors. */
440            if (!find_xmesa_buffer(buffer->display, buffer->cmap, buffer)) {
441#ifdef XFree86Server
442               (void)FreeColors(buffer->cmap, client,
443				buffer->num_alloced, buffer->alloced_colors,
444				0);
445#else
446               XFreeColors(buffer->display, buffer->cmap,
447                           buffer->alloced_colors, buffer->num_alloced, 0);
448#endif
449            }
450         }
451
452         _mesa_free_framebuffer_data(&buffer->mesa_buffer);
453         _mesa_free(buffer);
454
455         return;
456      }
457      /* continue search */
458      prev = b;
459   }
460   /* buffer not found in XMesaBufferList */
461   _mesa_problem(NULL,"free_xmesa_buffer() - buffer not found\n");
462}
463
464
465/* Copy X color table stuff from one XMesaBuffer to another. */
466static void copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src)
467{
468   MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table));
469   MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r));
470   MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g));
471   MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b));
472   dst->num_alloced = src->num_alloced;
473   MEMCPY(dst->alloced_colors, src->alloced_colors,
474          sizeof(src->alloced_colors));
475}
476
477
478
479/**********************************************************************/
480/*****                   Misc Private Functions                   *****/
481/**********************************************************************/
482
483
484/**
485 * Allocate a shared memory XImage back buffer for the given XMesaBuffer.
486 * Return:  GL_TRUE if success, GL_FALSE if error
487 */
488#ifndef XFree86Server
489static GLboolean
490alloc_shm_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
491{
492#ifdef USE_XSHM
493   /*
494    * We have to do a _lot_ of error checking here to be sure we can
495    * really use the XSHM extension.  It seems different servers trigger
496    * errors at different points if the extension won't work.  Therefore
497    * we have to be very careful...
498    */
499   GC gc;
500   int (*old_handler)( XMesaDisplay *, XErrorEvent * );
501
502   if (width == 0 || height == 0) {
503      /* this will be true the first time we're called on 'b' */
504      return GL_FALSE;
505   }
506
507   b->backxrb->ximage = XShmCreateImage(b->xm_visual->display,
508                                        b->xm_visual->visinfo->visual,
509                                        b->xm_visual->visinfo->depth,
510                                        ZPixmap, NULL, &b->shminfo,
511                                        width, height);
512   if (b->backxrb->ximage == NULL) {
513      _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (XShmCreateImage), disabling.\n");
514      b->shm = 0;
515      return GL_FALSE;
516   }
517
518   b->shminfo.shmid = shmget( IPC_PRIVATE, b->backxrb->ximage->bytes_per_line
519			     * b->backxrb->ximage->height, IPC_CREAT|0777 );
520   if (b->shminfo.shmid < 0) {
521      _mesa_warning(NULL, "shmget failed while allocating back buffer.\n");
522      XDestroyImage( b->backxrb->ximage );
523      b->backxrb->ximage = NULL;
524      _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmget), disabling.\n");
525      b->shm = 0;
526      return GL_FALSE;
527   }
528
529   b->shminfo.shmaddr = b->backxrb->ximage->data
530                      = (char*)shmat( b->shminfo.shmid, 0, 0 );
531   if (b->shminfo.shmaddr == (char *) -1) {
532      _mesa_warning(NULL, "shmat() failed while allocating back buffer.\n");
533      XDestroyImage( b->backxrb->ximage );
534      shmctl( b->shminfo.shmid, IPC_RMID, 0 );
535      b->backxrb->ximage = NULL;
536      _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmat), disabling.\n");
537      b->shm = 0;
538      return GL_FALSE;
539   }
540
541   b->shminfo.readOnly = False;
542   mesaXErrorFlag = 0;
543   old_handler = XSetErrorHandler( mesaHandleXError );
544   /* This may trigger the X protocol error we're ready to catch: */
545   XShmAttach( b->xm_visual->display, &b->shminfo );
546   XSync( b->xm_visual->display, False );
547
548   if (mesaXErrorFlag) {
549      /* we are on a remote display, this error is normal, don't print it */
550      XFlush( b->xm_visual->display );
551      mesaXErrorFlag = 0;
552      XDestroyImage( b->backxrb->ximage );
553      shmdt( b->shminfo.shmaddr );
554      shmctl( b->shminfo.shmid, IPC_RMID, 0 );
555      b->backxrb->ximage = NULL;
556      b->shm = 0;
557      (void) XSetErrorHandler( old_handler );
558      return GL_FALSE;
559   }
560
561   shmctl( b->shminfo.shmid, IPC_RMID, 0 ); /* nobody else needs it */
562
563   /* Finally, try an XShmPutImage to be really sure the extension works */
564   gc = XCreateGC( b->xm_visual->display, b->frontxrb->drawable, 0, NULL );
565   XShmPutImage( b->xm_visual->display, b->frontxrb->drawable, gc,
566		 b->backxrb->ximage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False );
567   XSync( b->xm_visual->display, False );
568   XFreeGC( b->xm_visual->display, gc );
569   (void) XSetErrorHandler( old_handler );
570   if (mesaXErrorFlag) {
571      XFlush( b->xm_visual->display );
572      mesaXErrorFlag = 0;
573      XDestroyImage( b->backxrb->ximage );
574      shmdt( b->shminfo.shmaddr );
575      shmctl( b->shminfo.shmid, IPC_RMID, 0 );
576      b->backxrb->ximage = NULL;
577      b->shm = 0;
578      return GL_FALSE;
579   }
580
581   return GL_TRUE;
582#else
583   /* Can't compile XSHM support */
584   return GL_FALSE;
585#endif
586}
587#endif
588
589
590
591
592/*
593 * Setup an off-screen pixmap or Ximage to use as the back buffer.
594 * Input:  b - the X/Mesa buffer
595 */
596void
597xmesa_alloc_back_buffer( XMesaBuffer b, GLuint width, GLuint height )
598{
599   if (width == 0 || height == 0)
600      return;
601
602   if (b->db_mode == BACK_XIMAGE) {
603      /* Deallocate the old backxrb->ximage, if any */
604      if (b->backxrb->ximage) {
605#if defined(USE_XSHM) && !defined(XFree86Server)
606	 if (b->shm) {
607	    XShmDetach( b->xm_visual->display, &b->shminfo );
608	    XDestroyImage( b->backxrb->ximage );
609	    shmdt( b->shminfo.shmaddr );
610	 }
611	 else
612#endif
613	   XMesaDestroyImage( b->backxrb->ximage );
614	 b->backxrb->ximage = NULL;
615      }
616
617      /* Allocate new back buffer */
618#ifdef XFree86Server
619      /* Allocate a regular XImage for the back buffer. */
620      b->backxrb->ximage = XMesaCreateImage(b->xm_visual->BitsPerPixel,
621                                            width, height, NULL);
622      {
623#else
624      if (b->shm == 0 || !alloc_shm_back_buffer(b, width, height)) {
625	 /* Allocate a regular XImage for the back buffer. */
626	 b->backxrb->ximage = XCreateImage( b->xm_visual->display,
627                                      b->xm_visual->visinfo->visual,
628                                      GET_VISUAL_DEPTH(b->xm_visual),
629				      ZPixmap, 0,   /* format, offset */
630				      NULL,
631                                      width, height,
632				      8, 0 );  /* pad, bytes_per_line */
633#endif
634	 if (!b->backxrb->ximage) {
635	    _mesa_warning(NULL, "alloc_back_buffer: XCreateImage failed.\n");
636            return;
637	 }
638         b->backxrb->ximage->data = (char *) MALLOC( b->backxrb->ximage->height
639                                        * b->backxrb->ximage->bytes_per_line );
640         if (!b->backxrb->ximage->data) {
641            _mesa_warning(NULL, "alloc_back_buffer: MALLOC failed.\n");
642            XMesaDestroyImage( b->backxrb->ximage );
643            b->backxrb->ximage = NULL;
644         }
645         else {
646            /* this call just updates the width/origin fields in the xrb */
647            b->backxrb->Base.AllocStorage(NULL, &b->backxrb->Base,
648                                          b->backxrb->Base.InternalFormat,
649                                          b->backxrb->ximage->width,
650                                          b->backxrb->ximage->height);
651         }
652      }
653      b->backxrb->pixmap = None;
654   }
655   else if (b->db_mode == BACK_PIXMAP) {
656      if (!width)
657         width = 1;
658      if (!height)
659         height = 1;
660
661      /* Free the old back pixmap */
662      if (b->backxrb->pixmap) {
663	 XMesaFreePixmap( b->xm_visual->display, b->backxrb->pixmap );
664      }
665      /* Allocate new back pixmap */
666      b->backxrb->pixmap = XMesaCreatePixmap( b->xm_visual->display,
667                                              b->frontxrb->drawable,
668                                              width, height,
669                                              GET_VISUAL_DEPTH(b->xm_visual) );
670      b->backxrb->ximage = NULL;
671   }
672}
673
674
675
676/*
677 * A replacement for XAllocColor.  This function should never
678 * fail to allocate a color.  When XAllocColor fails, we return
679 * the nearest matching color.  If we have to allocate many colors
680 * this function isn't too efficient; the XQueryColors() could be
681 * done just once.
682 * Written by Michael Pichler, Brian Paul, Mark Kilgard
683 * Input:  dpy - X display
684 *         cmap - X colormap
685 *         cmapSize - size of colormap
686 * In/Out: color - the XColor struct
687 * Output:  exact - 1=exact color match, 0=closest match
688 *          alloced - 1=XAlloc worked, 0=XAlloc failed
689 */
690static void
691noFaultXAllocColor( int client,
692                    XMesaDisplay *dpy,
693                    XMesaColormap cmap,
694                    int cmapSize,
695                    XMesaColor *color,
696                    int *exact, int *alloced )
697{
698#ifdef XFree86Server
699   Pixel *ppixIn;
700   xrgb *ctable;
701#else
702   /* we'll try to cache ctable for better remote display performance */
703   static Display *prevDisplay = NULL;
704   static XMesaColormap prevCmap = 0;
705   static int prevCmapSize = 0;
706   static XMesaColor *ctable = NULL;
707#endif
708   XMesaColor subColor;
709   int i, bestmatch;
710   double mindist;       /* 3*2^16^2 exceeds long int precision. */
711
712   (void) client;
713
714   /* First try just using XAllocColor. */
715#ifdef XFree86Server
716   if (AllocColor(cmap,
717		  &color->red, &color->green, &color->blue,
718		  &color->pixel,
719		  client) == Success) {
720#else
721   if (XAllocColor(dpy, cmap, color)) {
722#endif
723      *exact = 1;
724      *alloced = 1;
725      return;
726   }
727
728   /* Alloc failed, search for closest match */
729
730   /* Retrieve color table entries. */
731   /* XXX alloca candidate. */
732#ifdef XFree86Server
733   ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel));
734   ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb));
735   for (i = 0; i < cmapSize; i++) {
736      ppixIn[i] = i;
737   }
738   QueryColors(cmap, cmapSize, ppixIn, ctable);
739#else
740   if (prevDisplay != dpy || prevCmap != cmap
741       || prevCmapSize != cmapSize || !ctable) {
742      /* free previously cached color table */
743      if (ctable)
744         _mesa_free(ctable);
745      /* Get the color table from X */
746      ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor));
747      assert(ctable);
748      for (i = 0; i < cmapSize; i++) {
749         ctable[i].pixel = i;
750      }
751      XQueryColors(dpy, cmap, ctable, cmapSize);
752      prevDisplay = dpy;
753      prevCmap = cmap;
754      prevCmapSize = cmapSize;
755   }
756#endif
757
758   /* Find best match. */
759   bestmatch = -1;
760   mindist = 0.0;
761   for (i = 0; i < cmapSize; i++) {
762      double dr = 0.30 * ((double) color->red - (double) ctable[i].red);
763      double dg = 0.59 * ((double) color->green - (double) ctable[i].green);
764      double db = 0.11 * ((double) color->blue - (double) ctable[i].blue);
765      double dist = dr * dr + dg * dg + db * db;
766      if (bestmatch < 0 || dist < mindist) {
767         bestmatch = i;
768         mindist = dist;
769      }
770   }
771
772   /* Return result. */
773   subColor.red   = ctable[bestmatch].red;
774   subColor.green = ctable[bestmatch].green;
775   subColor.blue  = ctable[bestmatch].blue;
776   /* Try to allocate the closest match color.  This should only
777    * fail if the cell is read/write.  Otherwise, we're incrementing
778    * the cell's reference count.
779    */
780#ifdef XFree86Server
781   if (AllocColor(cmap,
782		  &subColor.red, &subColor.green, &subColor.blue,
783		  &subColor.pixel,
784		  client) == Success) {
785#else
786   if (XAllocColor(dpy, cmap, &subColor)) {
787#endif
788      *alloced = 1;
789   }
790   else {
791      /* do this to work around a problem reported by Frank Ortega */
792      subColor.pixel = (unsigned long) bestmatch;
793      subColor.red   = ctable[bestmatch].red;
794      subColor.green = ctable[bestmatch].green;
795      subColor.blue  = ctable[bestmatch].blue;
796      subColor.flags = DoRed | DoGreen | DoBlue;
797      *alloced = 0;
798   }
799#ifdef XFree86Server
800   _mesa_free(ppixIn);
801   _mesa_free(ctable);
802#else
803   /* don't free table, save it for next time */
804#endif
805
806   *color = subColor;
807   *exact = 0;
808}
809
810
811
812
813/*
814 * Do setup for PF_GRAYSCALE pixel format.
815 * Note that buffer may be NULL.
816 */
817static GLboolean setup_grayscale( int client, XMesaVisual v,
818                                  XMesaBuffer buffer, XMesaColormap cmap )
819{
820   if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
821      return GL_FALSE;
822   }
823
824   if (buffer) {
825      XMesaBuffer prevBuffer;
826
827      if (!cmap) {
828         return GL_FALSE;
829      }
830
831      prevBuffer = find_xmesa_buffer(v->display, cmap, buffer);
832      if (prevBuffer &&
833          (buffer->xm_visual->mesa_visual.rgbMode ==
834           prevBuffer->xm_visual->mesa_visual.rgbMode)) {
835         /* Copy colormap stuff from previous XMesaBuffer which uses same
836          * X colormap.  Do this to avoid time spent in noFaultXAllocColor.
837          */
838         copy_colortable_info(buffer, prevBuffer);
839      }
840      else {
841         /* Allocate 256 shades of gray */
842         int gray;
843         int colorsfailed = 0;
844         for (gray=0;gray<256;gray++) {
845            GLint r = gamma_adjust( v->RedGamma,   gray, 255 );
846            GLint g = gamma_adjust( v->GreenGamma, gray, 255 );
847            GLint b = gamma_adjust( v->BlueGamma,  gray, 255 );
848            int exact, alloced;
849            XMesaColor xcol;
850            xcol.red   = (r << 8) | r;
851            xcol.green = (g << 8) | g;
852            xcol.blue  = (b << 8) | b;
853            noFaultXAllocColor( client, v->display,
854                                cmap, GET_COLORMAP_SIZE(v),
855                                &xcol, &exact, &alloced );
856            if (!exact) {
857               colorsfailed++;
858            }
859            if (alloced) {
860               assert(buffer->num_alloced<256);
861               buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
862               buffer->num_alloced++;
863            }
864
865            /*OLD
866            assert(gray < 576);
867            buffer->color_table[gray*3+0] = xcol.pixel;
868            buffer->color_table[gray*3+1] = xcol.pixel;
869            buffer->color_table[gray*3+2] = xcol.pixel;
870            assert(xcol.pixel < 65536);
871            buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100;
872            buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100;
873            buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100;
874            */
875            buffer->color_table[gray] = xcol.pixel;
876            assert(xcol.pixel < 65536);
877            buffer->pixel_to_r[xcol.pixel] = gray;
878            buffer->pixel_to_g[xcol.pixel] = gray;
879            buffer->pixel_to_b[xcol.pixel] = gray;
880         }
881
882         if (colorsfailed && _mesa_getenv("MESA_DEBUG")) {
883            _mesa_warning(NULL,
884                  "Note: %d out of 256 needed colors do not match exactly.\n",
885                  colorsfailed );
886         }
887      }
888   }
889
890   v->dithered_pf = PF_Grayscale;
891   v->undithered_pf = PF_Grayscale;
892   return GL_TRUE;
893}
894
895
896
897/*
898 * Setup RGB rendering for a window with a PseudoColor, StaticColor,
899 * or 8-bit TrueColor visual visual.  We try to allocate a palette of 225
900 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB
901 * color.  While this function was originally designed just for 8-bit
902 * visuals, it has also proven to work from 4-bit up to 16-bit visuals.
903 * Dithering code contributed by Bob Mercier.
904 */
905static GLboolean setup_dithered_color( int client, XMesaVisual v,
906                                       XMesaBuffer buffer, XMesaColormap cmap )
907{
908   if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
909      return GL_FALSE;
910   }
911
912   if (buffer) {
913      XMesaBuffer prevBuffer;
914
915      if (!cmap) {
916         return GL_FALSE;
917      }
918
919      prevBuffer = find_xmesa_buffer(v->display, cmap, buffer);
920      if (prevBuffer &&
921          (buffer->xm_visual->mesa_visual.rgbMode ==
922           prevBuffer->xm_visual->mesa_visual.rgbMode)) {
923         /* Copy colormap stuff from previous, matching XMesaBuffer.
924          * Do this to avoid time spent in noFaultXAllocColor.
925          */
926         copy_colortable_info(buffer, prevBuffer);
927      }
928      else {
929         /* Allocate X colors and initialize color_table[], red_table[], etc */
930         int r, g, b, i;
931         int colorsfailed = 0;
932         for (r = 0; r < DITH_R; r++) {
933            for (g = 0; g < DITH_G; g++) {
934               for (b = 0; b < DITH_B; b++) {
935                  XMesaColor xcol;
936                  int exact, alloced;
937                  xcol.red  =gamma_adjust(v->RedGamma,   r*65535/(DITH_R-1),65535);
938                  xcol.green=gamma_adjust(v->GreenGamma, g*65535/(DITH_G-1),65535);
939                  xcol.blue =gamma_adjust(v->BlueGamma,  b*65535/(DITH_B-1),65535);
940                  noFaultXAllocColor( client, v->display,
941                                      cmap, GET_COLORMAP_SIZE(v),
942                                      &xcol, &exact, &alloced );
943                  if (!exact) {
944                     colorsfailed++;
945                  }
946                  if (alloced) {
947                     assert(buffer->num_alloced<256);
948                     buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
949                     buffer->num_alloced++;
950                  }
951                  i = DITH_MIX( r, g, b );
952                  assert(i < 576);
953                  buffer->color_table[i] = xcol.pixel;
954                  assert(xcol.pixel < 65536);
955                  buffer->pixel_to_r[xcol.pixel] = r * 255 / (DITH_R-1);
956                  buffer->pixel_to_g[xcol.pixel] = g * 255 / (DITH_G-1);
957                  buffer->pixel_to_b[xcol.pixel] = b * 255 / (DITH_B-1);
958               }
959            }
960         }
961
962         if (colorsfailed && _mesa_getenv("MESA_DEBUG")) {
963            _mesa_warning(NULL,
964                  "Note: %d out of %d needed colors do not match exactly.\n",
965                  colorsfailed, DITH_R * DITH_G * DITH_B );
966         }
967      }
968   }
969
970   v->dithered_pf = PF_Dither;
971   v->undithered_pf = PF_Lookup;
972   return GL_TRUE;
973}
974
975
976/*
977 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode.
978 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer.
979 * Special dithering tables have to be initialized.
980 */
981static void setup_8bit_hpcr( XMesaVisual v )
982{
983   /* HP Color Recovery contributed by:  Alex De Bruyn (ad@lms.be)
984    * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined
985    * on the root window AND the colormap obtainable by XGetRGBColormaps
986    * for that atom must be set on the window.  (see also tkInitWindow)
987    * If that colormap is not set, the output will look stripy.
988    */
989
990   /* Setup color tables with gamma correction */
991   int i;
992   double g;
993
994   g = 1.0 / v->RedGamma;
995   for (i=0; i<256; i++) {
996      GLint red = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[0][i]/255.0, g ));
997      v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 );
998   }
999
1000   g = 1.0 / v->GreenGamma;
1001   for (i=0; i<256; i++) {
1002      GLint green = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[1][i]/255.0, g ));
1003      v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 );
1004   }
1005
1006   g = 1.0 / v->BlueGamma;
1007   for (i=0; i<256; i++) {
1008      GLint blue = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[2][i]/255.0, g ));
1009      v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 );
1010   }
1011   v->undithered_pf = PF_HPCR;  /* can't really disable dithering for now */
1012   v->dithered_pf = PF_HPCR;
1013
1014   /* which method should I use to clear */
1015   /* GL_FALSE: keep the ordinary method  */
1016   /* GL_TRUE : clear with dither pattern */
1017   v->hpcr_clear_flag = _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE;
1018
1019   if (v->hpcr_clear_flag) {
1020      v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display,
1021                                               DefaultRootWindow(v->display),
1022                                               16, 2, 8);
1023#ifndef XFree86Server
1024      v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap,
1025                                       0, 0, 16, 2, AllPlanes, ZPixmap);
1026#endif
1027   }
1028}
1029
1030
1031/*
1032 * Setup RGB rendering for a window with a True/DirectColor visual.
1033 */
1034static void setup_truecolor( XMesaVisual v, XMesaBuffer buffer,
1035                             XMesaColormap cmap )
1036{
1037   unsigned long rmask, gmask, bmask;
1038   (void) buffer;
1039   (void) cmap;
1040
1041   /* Compute red multiplier (mask) and bit shift */
1042   v->rshift = 0;
1043   rmask = GET_REDMASK(v);
1044   while ((rmask & 1)==0) {
1045      v->rshift++;
1046      rmask = rmask >> 1;
1047   }
1048
1049   /* Compute green multiplier (mask) and bit shift */
1050   v->gshift = 0;
1051   gmask = GET_GREENMASK(v);
1052   while ((gmask & 1)==0) {
1053      v->gshift++;
1054      gmask = gmask >> 1;
1055   }
1056
1057   /* Compute blue multiplier (mask) and bit shift */
1058   v->bshift = 0;
1059   bmask = GET_BLUEMASK(v);
1060   while ((bmask & 1)==0) {
1061      v->bshift++;
1062      bmask = bmask >> 1;
1063   }
1064
1065   /*
1066    * Compute component-to-pixel lookup tables and dithering kernel
1067    */
1068   {
1069      static GLubyte kernel[16] = {
1070          0*16,  8*16,  2*16, 10*16,
1071         12*16,  4*16, 14*16,  6*16,
1072          3*16, 11*16,  1*16,  9*16,
1073         15*16,  7*16, 13*16,  5*16,
1074      };
1075      GLint rBits = _mesa_bitcount(rmask);
1076      GLint gBits = _mesa_bitcount(gmask);
1077      GLint bBits = _mesa_bitcount(bmask);
1078      GLint maxBits;
1079      GLuint i;
1080
1081      /* convert pixel components in [0,_mask] to RGB values in [0,255] */
1082      for (i=0; i<=rmask; i++)
1083         v->PixelToR[i] = (unsigned char) ((i * 255) / rmask);
1084      for (i=0; i<=gmask; i++)
1085         v->PixelToG[i] = (unsigned char) ((i * 255) / gmask);
1086      for (i=0; i<=bmask; i++)
1087         v->PixelToB[i] = (unsigned char) ((i * 255) / bmask);
1088
1089      /* convert RGB values from [0,255] to pixel components */
1090
1091      for (i=0;i<256;i++) {
1092         GLint r = gamma_adjust(v->RedGamma,   i, 255);
1093         GLint g = gamma_adjust(v->GreenGamma, i, 255);
1094         GLint b = gamma_adjust(v->BlueGamma,  i, 255);
1095         v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift;
1096         v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift;
1097         v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift;
1098      }
1099      /* overflow protection */
1100      for (i=256;i<512;i++) {
1101         v->RtoPixel[i] = v->RtoPixel[255];
1102         v->GtoPixel[i] = v->GtoPixel[255];
1103         v->BtoPixel[i] = v->BtoPixel[255];
1104      }
1105
1106      /* setup dithering kernel */
1107      maxBits = rBits;
1108      if (gBits > maxBits)  maxBits = gBits;
1109      if (bBits > maxBits)  maxBits = bBits;
1110      for (i=0;i<16;i++) {
1111         v->Kernel[i] = kernel[i] >> maxBits;
1112      }
1113
1114      v->undithered_pf = PF_Truecolor;
1115      v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_Dither_True : PF_Truecolor;
1116   }
1117
1118   /*
1119    * Now check for TrueColor visuals which we can optimize.
1120    */
1121   if (   GET_REDMASK(v)  ==0x0000ff
1122       && GET_GREENMASK(v)==0x00ff00
1123       && GET_BLUEMASK(v) ==0xff0000
1124       && CHECK_BYTE_ORDER(v)
1125       && v->BitsPerPixel==32
1126       && sizeof(GLuint)==4
1127       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1128      /* common 32 bpp config used on SGI, Sun */
1129      v->undithered_pf = v->dithered_pf = PF_8A8B8G8R;
1130   }
1131   else if (GET_REDMASK(v)  ==0xff0000
1132       &&   GET_GREENMASK(v)==0x00ff00
1133       &&   GET_BLUEMASK(v) ==0x0000ff
1134       && CHECK_BYTE_ORDER(v)
1135       && v->BitsPerPixel==32
1136       && sizeof(GLuint)==4
1137       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1138      /* common 32 bpp config used on Linux, HP, IBM */
1139      if (GET_VISUAL_DEPTH(v)==32)
1140	  v->undithered_pf = v->dithered_pf = PF_8A8R8G8B;
1141      else
1142	  v->undithered_pf = v->dithered_pf = PF_8R8G8B;
1143   }
1144   else if (GET_REDMASK(v)  ==0xff0000
1145       &&   GET_GREENMASK(v)==0x00ff00
1146       &&   GET_BLUEMASK(v) ==0x0000ff
1147       && CHECK_BYTE_ORDER(v)
1148       && v->BitsPerPixel==24
1149       && sizeof(GLuint)==4
1150       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1151      /* common packed 24 bpp config used on Linux */
1152      v->undithered_pf = v->dithered_pf = PF_8R8G8B24;
1153   }
1154   else if (GET_REDMASK(v)  ==0xf800
1155       &&   GET_GREENMASK(v)==0x07e0
1156       &&   GET_BLUEMASK(v) ==0x001f
1157       && CHECK_BYTE_ORDER(v)
1158       && v->BitsPerPixel==16
1159       && sizeof(GLushort)==2
1160       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1161      /* 5-6-5 color weight on common PC VGA boards */
1162      v->undithered_pf = PF_5R6G5B;
1163      v->dithered_pf = PF_Dither_5R6G5B;
1164   }
1165   else if (GET_REDMASK(v)  ==0xe0
1166       &&   GET_GREENMASK(v)==0x1c
1167       &&   GET_BLUEMASK(v) ==0x03
1168       && CHECK_FOR_HPCR(v)) {
1169      setup_8bit_hpcr( v );
1170   }
1171}
1172
1173
1174
1175/*
1176 * Setup RGB rendering for a window with a monochrome visual.
1177 */
1178static void setup_monochrome( XMesaVisual v, XMesaBuffer b )
1179{
1180   (void) b;
1181   v->dithered_pf = v->undithered_pf = PF_1Bit;
1182   /* if black=1 then we must flip pixel values */
1183   v->bitFlip = (GET_BLACK_PIXEL(v) != 0);
1184}
1185
1186
1187
1188/*
1189 * When a context is "made current" for the first time, we can finally
1190 * finish initializing the context's visual and buffer information.
1191 * Input:  v - the XMesaVisual to initialize
1192 *         b - the XMesaBuffer to initialize (may be NULL)
1193 *         rgb_flag - TRUE = RGBA mode, FALSE = color index mode
1194 *         window - the window/pixmap we're rendering into
1195 *         cmap - the colormap associated with the window/pixmap
1196 * Return:  GL_TRUE=success, GL_FALSE=failure
1197 */
1198static GLboolean initialize_visual_and_buffer( int client,
1199                                               XMesaVisual v,
1200                                               XMesaBuffer b,
1201                                               GLboolean rgb_flag,
1202                                               XMesaDrawable window,
1203                                               XMesaColormap cmap )
1204{
1205   struct xmesa_renderbuffer *front_xrb, *back_xrb;
1206#ifndef XFree86Server
1207   XGCValues gcvalues;
1208#endif
1209
1210   if (b) {
1211      assert(b->xm_visual == v);
1212   }
1213
1214   if (b) {
1215      front_xrb = b->frontxrb;
1216      back_xrb = b->backxrb;
1217   }
1218   else {
1219      front_xrb = back_xrb = NULL;
1220   }
1221
1222   /* Save true bits/pixel */
1223   v->BitsPerPixel = bits_per_pixel(v);
1224   assert(v->BitsPerPixel > 0);
1225
1226
1227   if (rgb_flag==GL_FALSE) {
1228      /* COLOR-INDEXED WINDOW:
1229       * Even if the visual is TrueColor or DirectColor we treat it as
1230       * being color indexed.  This is weird but might be useful to someone.
1231       */
1232      v->dithered_pf = v->undithered_pf = PF_Index;
1233      v->mesa_visual.indexBits = GET_VISUAL_DEPTH(v);
1234   }
1235   else {
1236      /* RGB WINDOW:
1237       * We support RGB rendering into almost any kind of visual.
1238       */
1239      const int xclass = v->mesa_visual.visualType;
1240      if (xclass==GLX_TRUE_COLOR || xclass==GLX_DIRECT_COLOR) {
1241	 setup_truecolor( v, b, cmap );
1242      }
1243      else if (xclass==GLX_STATIC_GRAY && GET_VISUAL_DEPTH(v)==1) {
1244	 setup_monochrome( v, b );
1245      }
1246      else if (xclass==GLX_GRAY_SCALE || xclass==GLX_STATIC_GRAY) {
1247         if (!setup_grayscale( client, v, b, cmap )) {
1248            return GL_FALSE;
1249         }
1250      }
1251      else if ((xclass==GLX_PSEUDO_COLOR || xclass==GLX_STATIC_COLOR)
1252               && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) {
1253	 if (!setup_dithered_color( client, v, b, cmap )) {
1254            return GL_FALSE;
1255         }
1256      }
1257      else {
1258	 _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual.\n");
1259	 return GL_FALSE;
1260      }
1261      v->mesa_visual.indexBits = 0;
1262
1263      if (_mesa_getenv("MESA_NO_DITHER")) {
1264	 v->dithered_pf = v->undithered_pf;
1265      }
1266   }
1267
1268
1269   /*
1270    * If MESA_INFO env var is set print out some debugging info
1271    * which can help Brian figure out what's going on when a user
1272    * reports bugs.
1273    */
1274   if (_mesa_getenv("MESA_INFO")) {
1275      _mesa_printf("X/Mesa visual = %p\n", (void *) v);
1276      _mesa_printf("X/Mesa dithered pf = %u\n", v->dithered_pf);
1277      _mesa_printf("X/Mesa undithered pf = %u\n", v->undithered_pf);
1278      _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level);
1279      _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v));
1280      _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
1281   }
1282
1283   if (b && window) {
1284      /* Do window-specific initializations */
1285
1286      b->frontxrb->drawable = window;
1287      b->frontxrb->pixmap = (XMesaPixmap) window;
1288
1289      /* Setup for single/double buffering */
1290      if (v->mesa_visual.doubleBufferMode) {
1291         /* Double buffered */
1292         b->shm = check_for_xshm( v->display );
1293         xmesa_alloc_back_buffer(b, b->mesa_buffer.Width, b->mesa_buffer.Height);
1294      }
1295
1296      /* X11 graphics contexts */
1297#ifdef XFree86Server
1298      b->gc = CreateScratchGC(v->display, window->depth);
1299#else
1300      b->gc = XCreateGC( v->display, window, 0, NULL );
1301#endif
1302      XMesaSetFunction( v->display, b->gc, GXcopy );
1303
1304      /* cleargc - for glClear() */
1305#ifdef XFree86Server
1306      b->cleargc = CreateScratchGC(v->display, window->depth);
1307#else
1308      b->cleargc = XCreateGC( v->display, window, 0, NULL );
1309#endif
1310      XMesaSetFunction( v->display, b->cleargc, GXcopy );
1311
1312      /*
1313       * Don't generate Graphics Expose/NoExpose events in swapbuffers().
1314       * Patch contributed by Michael Pichler May 15, 1995.
1315       */
1316#ifdef XFree86Server
1317      b->swapgc = CreateScratchGC(v->display, window->depth);
1318      {
1319         CARD32 v[1];
1320         v[0] = FALSE;
1321         dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL);
1322      }
1323#else
1324      gcvalues.graphics_exposures = False;
1325      b->swapgc = XCreateGC( v->display, window,
1326                              GCGraphicsExposures, &gcvalues);
1327#endif
1328      XMesaSetFunction( v->display, b->swapgc, GXcopy );
1329      /*
1330       * Set fill style and tile pixmap once for all for HPCR stuff
1331       * (instead of doing it each time in clear_color_HPCR_pixmap())
1332       * Initialize whole stuff
1333       * Patch contributed by Jacques Leroy March 8, 1998.
1334       */
1335      if (v->hpcr_clear_flag && back_xrb->pixmap) {
1336	int i;
1337	for (i=0; i<16; i++)
1338        {
1339	   XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0);
1340	   XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0);
1341        }
1342        XMesaPutImage(b->display, (XMesaDrawable) v->hpcr_clear_pixmap,
1343		      b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2);
1344	XMesaSetFillStyle( v->display, b->cleargc, FillTiled);
1345	XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap );
1346      }
1347
1348      /* Initialize the row buffer XImage for use in write_color_span() */
1349#ifdef XFree86Server
1350      b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1,
1351				     (char *)MALLOC(MAX_WIDTH*4));
1352#else
1353      b->rowimage = XCreateImage( v->display,
1354                                  v->visinfo->visual,
1355                                  v->visinfo->depth,
1356                                  ZPixmap, 0,           /*format, offset*/
1357                                  (char*) MALLOC(MAX_WIDTH*4),  /*data*/
1358                                  MAX_WIDTH, 1,         /*width, height*/
1359                                  32,                   /*bitmap_pad*/
1360                                  0                     /*bytes_per_line*/ );
1361#endif
1362      if (!b->rowimage)
1363         return GL_FALSE;
1364   }
1365
1366   return GL_TRUE;
1367}
1368
1369
1370
1371/*
1372 * Convert an RGBA color to a pixel value.
1373 */
1374unsigned long
1375xmesa_color_to_pixel(GLcontext *ctx,
1376                     GLubyte r, GLubyte g, GLubyte b, GLubyte a,
1377                     GLuint pixelFormat)
1378{
1379   XMesaContext xmesa = XMESA_CONTEXT(ctx);
1380   switch (pixelFormat) {
1381      case PF_Index:
1382         return 0;
1383      case PF_Truecolor:
1384         {
1385            unsigned long p;
1386            PACK_TRUECOLOR( p, r, g, b );
1387            return p;
1388         }
1389      case PF_8A8B8G8R:
1390         return PACK_8A8B8G8R( r, g, b, a );
1391      case PF_8A8R8G8B:
1392         return PACK_8A8R8G8B( r, g, b, a );
1393      case PF_8R8G8B:
1394         /* fall through */
1395      case PF_8R8G8B24:
1396         return PACK_8R8G8B( r, g, b );
1397      case PF_5R6G5B:
1398         return PACK_5R6G5B( r, g, b );
1399      case PF_Dither:
1400         {
1401            DITHER_SETUP;
1402            return DITHER( 1, 0, r, g, b );
1403         }
1404      case PF_1Bit:
1405         /* 382 = (3*255)/2 */
1406         return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
1407      case PF_HPCR:
1408         return DITHER_HPCR(1, 1, r, g, b);
1409      case PF_Lookup:
1410         {
1411            LOOKUP_SETUP;
1412            return LOOKUP( r, g, b );
1413         }
1414      case PF_Grayscale:
1415         return GRAY_RGB( r, g, b );
1416      case PF_Dither_True:
1417         /* fall through */
1418      case PF_Dither_5R6G5B:
1419         {
1420            unsigned long p;
1421            PACK_TRUEDITHER(p, 1, 0, r, g, b);
1422            return p;
1423         }
1424      default:
1425         _mesa_problem(ctx, "Bad pixel format in xmesa_color_to_pixel");
1426   }
1427   return 0;
1428}
1429
1430
1431#define NUM_VISUAL_TYPES   6
1432
1433/**
1434 * Convert an X visual type to a GLX visual type.
1435 *
1436 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
1437 *        to be converted.
1438 * \return If \c visualType is a valid X visual type, a GLX visual type will
1439 *         be returned.  Otherwise \c GLX_NONE will be returned.
1440 *
1441 * \note
1442 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
1443 * DRI CVS tree.
1444 */
1445static GLint
1446xmesa_convert_from_x_visual_type( int visualType )
1447{
1448    static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
1449	GLX_STATIC_GRAY,  GLX_GRAY_SCALE,
1450	GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
1451	GLX_TRUE_COLOR,   GLX_DIRECT_COLOR
1452    };
1453
1454    return ( (unsigned) visualType < NUM_VISUAL_TYPES )
1455	? glx_visual_types[ visualType ] : GLX_NONE;
1456}
1457
1458
1459/**********************************************************************/
1460/*****                       Public Functions                     *****/
1461/**********************************************************************/
1462
1463
1464/*
1465 * Create a new X/Mesa visual.
1466 * Input:  display - X11 display
1467 *         visinfo - an XVisualInfo pointer
1468 *         rgb_flag - GL_TRUE = RGB mode,
1469 *                    GL_FALSE = color index mode
1470 *         alpha_flag - alpha buffer requested?
1471 *         db_flag - GL_TRUE = double-buffered,
1472 *                   GL_FALSE = single buffered
1473 *         stereo_flag - stereo visual?
1474 *         ximage_flag - GL_TRUE = use an XImage for back buffer,
1475 *                       GL_FALSE = use an off-screen pixmap for back buffer
1476 *         depth_size - requested bits/depth values, or zero
1477 *         stencil_size - requested bits/stencil values, or zero
1478 *         accum_red_size - requested bits/red accum values, or zero
1479 *         accum_green_size - requested bits/green accum values, or zero
1480 *         accum_blue_size - requested bits/blue accum values, or zero
1481 *         accum_alpha_size - requested bits/alpha accum values, or zero
1482 *         num_samples - number of samples/pixel if multisampling, or zero
1483 *         level - visual level, usually 0
1484 *         visualCaveat - ala the GLX extension, usually GLX_NONE
1485 * Return;  a new XMesaVisual or 0 if error.
1486 */
1487XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
1488                               XMesaVisualInfo visinfo,
1489                               GLboolean rgb_flag,
1490                               GLboolean alpha_flag,
1491                               GLboolean db_flag,
1492                               GLboolean stereo_flag,
1493                               GLboolean ximage_flag,
1494                               GLint depth_size,
1495                               GLint stencil_size,
1496                               GLint accum_red_size,
1497                               GLint accum_green_size,
1498                               GLint accum_blue_size,
1499                               GLint accum_alpha_size,
1500                               GLint num_samples,
1501                               GLint level,
1502                               GLint visualCaveat )
1503{
1504   char *gamma;
1505   XMesaVisual v;
1506   GLint red_bits, green_bits, blue_bits, alpha_bits;
1507
1508   /* For debugging only */
1509   if (_mesa_getenv("MESA_XSYNC")) {
1510      /* This makes debugging X easier.
1511       * In your debugger, set a breakpoint on _XError to stop when an
1512       * X protocol error is generated.
1513       */
1514#ifdef XFree86Server
1515      /* NOT_NEEDED */
1516#else
1517      XSynchronize( display, 1 );
1518#endif
1519   }
1520
1521   v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
1522   if (!v) {
1523      return NULL;
1524   }
1525
1526   /*
1527    * In the X server, NULL is passed in for the display.  It will have
1528    * to be set before using this visual.  See XMesaSetVisualDisplay()
1529    * below.
1530    */
1531   v->display = display;
1532
1533   /* Save a copy of the XVisualInfo struct because the user may X_mesa_free()
1534    * the struct but we may need some of the information contained in it
1535    * at a later time.
1536    */
1537#ifndef XFree86Server
1538   v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
1539   if(!v->visinfo) {
1540      _mesa_free(v);
1541      return NULL;
1542   }
1543   MEMCPY(v->visinfo, visinfo, sizeof(*visinfo));
1544#endif
1545
1546   /* check for MESA_GAMMA environment variable */
1547   gamma = _mesa_getenv("MESA_GAMMA");
1548   if (gamma) {
1549      v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0;
1550      sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma );
1551      if (v->RedGamma<=0.0)    v->RedGamma = 1.0;
1552      if (v->GreenGamma<=0.0)  v->GreenGamma = v->RedGamma;
1553      if (v->BlueGamma<=0.0)   v->BlueGamma = v->RedGamma;
1554   }
1555   else {
1556      v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0;
1557   }
1558
1559   v->ximage_flag = ximage_flag;
1560
1561#ifdef XFree86Server
1562   /* We could calculate these values by ourselves.  nplanes is either the sum
1563    * of the red, green, and blue bits or the number index bits.
1564    * ColormapEntries is either (1U << index_bits) or
1565    * (1U << max(redBits, greenBits, blueBits)).
1566    */
1567   assert(visinfo->nplanes > 0);
1568   v->nplanes = visinfo->nplanes;
1569   v->ColormapEntries = visinfo->ColormapEntries;
1570
1571   v->mesa_visual.redMask = visinfo->redMask;
1572   v->mesa_visual.greenMask = visinfo->greenMask;
1573   v->mesa_visual.blueMask = visinfo->blueMask;
1574   v->mesa_visual.visualID = visinfo->vid;
1575   v->mesa_visual.screen = 0; /* FIXME: What should be done here? */
1576#else
1577   v->mesa_visual.redMask = visinfo->red_mask;
1578   v->mesa_visual.greenMask = visinfo->green_mask;
1579   v->mesa_visual.blueMask = visinfo->blue_mask;
1580   v->mesa_visual.visualID = visinfo->visualid;
1581   v->mesa_visual.screen = visinfo->screen;
1582#endif
1583
1584#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus))
1585   v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class);
1586#else
1587   v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
1588#endif
1589
1590   v->mesa_visual.visualRating = visualCaveat;
1591
1592   (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 );
1593
1594   {
1595      const int xclass = v->mesa_visual.visualType;
1596      if (xclass==GLX_TRUE_COLOR || xclass==GLX_DIRECT_COLOR) {
1597         red_bits   = _mesa_bitcount(GET_REDMASK(v));
1598         green_bits = _mesa_bitcount(GET_GREENMASK(v));
1599         blue_bits  = _mesa_bitcount(GET_BLUEMASK(v));
1600         alpha_bits = 0;
1601      }
1602      else {
1603         /* this is an approximation */
1604         int depth;
1605         depth = GET_VISUAL_DEPTH(v);
1606         red_bits = depth / 3;
1607         depth -= red_bits;
1608         green_bits = depth / 2;
1609         depth -= green_bits;
1610         blue_bits = depth;
1611         alpha_bits = 0;
1612         assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) );
1613      }
1614   }
1615
1616   if (alpha_flag && alpha_bits == 0)
1617      alpha_bits = 8;
1618
1619   _mesa_initialize_visual( &v->mesa_visual,
1620                            rgb_flag, db_flag, stereo_flag,
1621                            red_bits, green_bits,
1622                            blue_bits, alpha_bits,
1623                            v->mesa_visual.indexBits,
1624                            depth_size,
1625                            stencil_size,
1626                            accum_red_size, accum_green_size,
1627                            accum_blue_size, accum_alpha_size,
1628                            0 );
1629
1630   /* XXX minor hack */
1631   v->mesa_visual.level = level;
1632   return v;
1633}
1634
1635
1636void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v )
1637{
1638    v->display = dpy;
1639}
1640
1641
1642void XMesaDestroyVisual( XMesaVisual v )
1643{
1644#ifndef XFree86Server
1645   _mesa_free(v->visinfo);
1646#endif
1647   _mesa_free(v);
1648}
1649
1650
1651
1652/**
1653 * Create a new XMesaContext.
1654 * \param v  the XMesaVisual
1655 * \param share_list  another XMesaContext with which to share display
1656 *                    lists or NULL if no sharing is wanted.
1657 * \return an XMesaContext or NULL if error.
1658 */
1659XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
1660{
1661   static GLboolean firstTime = GL_TRUE;
1662   XMesaContext c;
1663   GLcontext *mesaCtx;
1664   struct dd_function_table functions;
1665   TNLcontext *tnl;
1666
1667   if (firstTime) {
1668      _glthread_INIT_MUTEX(_xmesa_lock);
1669      firstTime = GL_FALSE;
1670   }
1671
1672   /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
1673   c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
1674   if (!c)
1675      return NULL;
1676
1677   mesaCtx = &(c->mesa);
1678
1679   /* initialize with default driver functions, then plug in XMesa funcs */
1680   _mesa_init_driver_functions(&functions);
1681   xmesa_init_driver_functions(v, &functions);
1682   if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual,
1683                      share_list ? &(share_list->mesa) : (GLcontext *) NULL,
1684                      &functions, (void *) c)) {
1685      _mesa_free(c);
1686      return NULL;
1687   }
1688
1689   _mesa_enable_sw_extensions(mesaCtx);
1690   _mesa_enable_1_3_extensions(mesaCtx);
1691   _mesa_enable_1_4_extensions(mesaCtx);
1692   _mesa_enable_1_5_extensions(mesaCtx);
1693   _mesa_enable_2_0_extensions(mesaCtx);
1694#if ENABLE_EXT_texure_compression_s3tc
1695    if (c->Mesa_DXTn) {
1696       _mesa_enable_extension(mesaCtx, "GL_EXT_texture_compression_s3tc");
1697       _mesa_enable_extension(mesaCtx, "GL_S3_s3tc");
1698    }
1699    _mesa_enable_extension(mesaCtx, "GL_3DFX_texture_compression_FXT1");
1700#endif
1701#if ENABLE_EXT_timer_query
1702    _mesa_enable_extension(mesaCtx, "GL_EXT_timer_query");
1703#endif
1704
1705   /* finish up xmesa context initializations */
1706   c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE;
1707   c->xm_visual = v;
1708   c->xm_buffer = NULL;   /* set later by XMesaMakeCurrent */
1709   c->display = v->display;
1710   c->pixelformat = v->dithered_pf;      /* Dithering is enabled by default */
1711
1712   /* Initialize the software rasterizer and helper modules.
1713    */
1714   if (!_swrast_CreateContext( mesaCtx ) ||
1715       !_ac_CreateContext( mesaCtx ) ||
1716       !_tnl_CreateContext( mesaCtx ) ||
1717       !_swsetup_CreateContext( mesaCtx )) {
1718      _mesa_free_context_data(&c->mesa);
1719      _mesa_free(c);
1720      return NULL;
1721   }
1722
1723   /* tnl setup */
1724   tnl = TNL_CONTEXT(mesaCtx);
1725   tnl->Driver.RunPipeline = _tnl_run_pipeline;
1726   /* swrast setup */
1727   xmesa_register_swrast_functions( mesaCtx );
1728   _swsetup_Wakeup(mesaCtx);
1729
1730   return c;
1731}
1732
1733
1734
1735void XMesaDestroyContext( XMesaContext c )
1736{
1737   GLcontext *mesaCtx = &c->mesa;
1738#ifdef FX
1739   XMesaBuffer xmbuf = XMESA_BUFFER(mesaCtx->DrawBuffer);
1740
1741   if (xmbuf && xmbuf->FXctx)
1742      fxMesaDestroyContext(xmbuf->FXctx);
1743#endif
1744   _swsetup_DestroyContext( mesaCtx );
1745   _swrast_DestroyContext( mesaCtx );
1746   _tnl_DestroyContext( mesaCtx );
1747   _ac_DestroyContext( mesaCtx );
1748   _mesa_free_context_data( mesaCtx );
1749   _mesa_free( c );
1750}
1751
1752
1753
1754/*
1755 * XXX this isn't a public function!  It's a hack for the 3Dfx driver.
1756 * Create a new XMesaBuffer from an X window.
1757 * Input:  v - the XMesaVisual
1758 *         w - the window
1759 *         c - the context
1760 * Return:  new XMesaBuffer or NULL if error
1761 */
1762XMesaBuffer
1763XMesaCreateWindowBuffer2(XMesaVisual v, XMesaWindow w, XMesaContext c)
1764{
1765#ifndef XFree86Server
1766   XWindowAttributes attr;
1767#endif
1768#ifdef FX
1769   char *fxEnvVar;
1770#endif
1771   int client = 0;
1772   XMesaBuffer b;
1773   XMesaColormap cmap;
1774
1775   assert(v);
1776   (void) c;
1777
1778   /* Check that window depth matches visual depth */
1779#ifdef XFree86Server
1780   client = CLIENT_ID(((XMesaDrawable)w)->id);
1781
1782   if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) {
1783      _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
1784                    GET_VISUAL_DEPTH(v), ((XMesaDrawable) w)->depth);
1785      return NULL;
1786   }
1787#else
1788   XGetWindowAttributes( v->display, w, &attr );
1789
1790   if (GET_VISUAL_DEPTH(v) != attr.depth) {
1791      _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
1792                    GET_VISUAL_DEPTH(v), attr.depth);
1793      return NULL;
1794   }
1795#endif
1796
1797   /* Find colormap */
1798#ifdef XFree86Server
1799   cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP);
1800#else
1801   if (attr.colormap) {
1802      cmap = attr.colormap;
1803   }
1804   else {
1805      _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
1806      /* this is weird, a window w/out a colormap!? */
1807      /* OK, let's just allocate a new one and hope for the best */
1808      cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
1809   }
1810#endif
1811
1812   b = alloc_xmesa_buffer(v, WINDOW, cmap);
1813   if (!b) {
1814      return NULL;
1815   }
1816
1817   if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode,
1818                                      (XMesaDrawable) w, cmap )) {
1819      free_xmesa_buffer(client, b);
1820      return NULL;
1821   }
1822
1823#ifdef FX
1824   fxEnvVar = _mesa_getenv("MESA_GLX_FX");
1825   if (fxEnvVar) {
1826     if (fxEnvVar[0]!='d') {
1827       int attribs[100];
1828       int numAttribs = 0;
1829       int hw;
1830       if (v->mesa_visual.depthBits > 0) {
1831	 attribs[numAttribs++] = FXMESA_DEPTH_SIZE;
1832	 attribs[numAttribs++] = v->mesa_visual.depthBits;
1833       }
1834       if (v->mesa_visual.doubleBufferMode) {
1835	 attribs[numAttribs++] = FXMESA_DOUBLEBUFFER;
1836       }
1837       if (v->mesa_visual.accumRedBits > 0) {
1838	 attribs[numAttribs++] = FXMESA_ACCUM_SIZE;
1839	 attribs[numAttribs++] = v->mesa_visual.accumRedBits;
1840       }
1841       if (v->mesa_visual.stencilBits > 0) {
1842         attribs[numAttribs++] = FXMESA_STENCIL_SIZE;
1843         attribs[numAttribs++] = v->mesa_visual.stencilBits;
1844       }
1845       if (v->mesa_visual.alphaBits > 0) {
1846         attribs[numAttribs++] = FXMESA_ALPHA_SIZE;
1847         attribs[numAttribs++] = v->mesa_visual.alphaBits;
1848       }
1849       if (1) {
1850         attribs[numAttribs++] = FXMESA_SHARE_CONTEXT;
1851         attribs[numAttribs++] = (int) &(c->mesa);
1852       }
1853       attribs[numAttribs++] = FXMESA_NONE;
1854
1855       /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */
1856       hw = fxMesaSelectCurrentBoard(0);
1857
1858       /* if these fail, there's a new bug somewhere */
1859       ASSERT(b->mesa_buffer.Width > 0);
1860       ASSERT(b->mesa_buffer.Height > 0);
1861
1862       if ((hw == GR_SSTTYPE_VOODOO) || (hw == GR_SSTTYPE_Voodoo2)) {
1863         b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width,
1864                                            b->mesa_buffer.Height, attribs);
1865         if ((v->undithered_pf!=PF_Index) && (b->backxrb->ximage)) {
1866	   b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE;
1867	   if (b->FXctx && (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')) {
1868	     b->FXwindowHack = GL_TRUE;
1869	     FX_grSstControl(GR_CONTROL_DEACTIVATE);
1870	   }
1871           else {
1872	     b->FXwindowHack = GL_FALSE;
1873	   }
1874         }
1875       }
1876       else {
1877         if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')
1878	   b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE,
1879					  GR_REFRESH_75Hz, attribs);
1880         else
1881	   b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width,
1882                                              b->mesa_buffer.Height, attribs);
1883         b->FXisHackUsable = GL_FALSE;
1884         b->FXwindowHack = GL_FALSE;
1885       }
1886       /*
1887       fprintf(stderr,
1888               "voodoo %d, wid %d height %d hack: usable %d active %d\n",
1889               hw, b->mesa_buffer.Width, b->mesa_buffer.Height,
1890	       b->FXisHackUsable, b->FXwindowHack);
1891       */
1892     }
1893   }
1894   else {
1895      _mesa_warning(NULL, "WARNING: This Mesa Library includes the Glide driver but\n");
1896      _mesa_warning(NULL, "         you have not defined the MESA_GLX_FX env. var.\n");
1897      _mesa_warning(NULL, "         (check the README.3DFX file for more information).\n\n");
1898      _mesa_warning(NULL, "         you can disable this message with a 'export MESA_GLX_FX=disable'.\n");
1899   }
1900#endif
1901
1902   return b;
1903}
1904
1905
1906XMesaBuffer
1907XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
1908{
1909   return XMesaCreateWindowBuffer2( v, w, NULL );
1910}
1911
1912
1913/**
1914 * Create a new XMesaBuffer from an X pixmap.
1915 *
1916 * \param v    the XMesaVisual
1917 * \param p    the pixmap
1918 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
1919 *             \c GLX_DIRECT_COLOR visual for the pixmap
1920 * \returns new XMesaBuffer or NULL if error
1921 */
1922XMesaBuffer
1923XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap)
1924{
1925   int client = 0;
1926   XMesaBuffer b;
1927
1928   assert(v);
1929
1930   b = alloc_xmesa_buffer(v, PIXMAP, cmap);
1931   if (!b) {
1932      return NULL;
1933   }
1934
1935#ifdef XFree86Server
1936   client = CLIENT_ID(((XMesaDrawable)p)->id);
1937#endif
1938
1939   if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode,
1940				     (XMesaDrawable) p, cmap)) {
1941      free_xmesa_buffer(client, b);
1942      return NULL;
1943   }
1944
1945   return b;
1946}
1947
1948
1949
1950XMesaBuffer
1951XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
1952                   unsigned int width, unsigned int height)
1953{
1954#ifdef XFree86Server
1955   return 0;
1956#else
1957   int client = 0;
1958   XMesaWindow root;
1959   XMesaDrawable drawable;  /* X Pixmap Drawable */
1960   XMesaBuffer b;
1961
1962   b = alloc_xmesa_buffer(v, PBUFFER, cmap);
1963   if (!b) {
1964      return NULL;
1965   }
1966
1967   /* allocate pixmap for front buffer */
1968   root = RootWindow( v->display, v->visinfo->screen );
1969   drawable = XCreatePixmap( v->display, root, width, height, v->visinfo->depth );
1970
1971   if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode,
1972				     drawable, cmap)) {
1973      free_xmesa_buffer(client, b);
1974      return NULL;
1975   }
1976
1977   return b;
1978#endif
1979}
1980
1981
1982
1983/*
1984 * Deallocate an XMesaBuffer structure and all related info.
1985 */
1986void XMesaDestroyBuffer( XMesaBuffer b )
1987{
1988   int client = 0;
1989
1990#ifdef XFree86Server
1991   if (b->frontxrb->drawable)
1992       client = CLIENT_ID(b->frontxrb->drawable->id);
1993#endif
1994
1995   if (b->gc)  XMesaFreeGC( b->xm_visual->display, b->gc );
1996   if (b->cleargc)  XMesaFreeGC( b->xm_visual->display, b->cleargc );
1997   if (b->swapgc)  XMesaFreeGC( b->xm_visual->display, b->swapgc );
1998
1999   if (b->xm_visual->mesa_visual.doubleBufferMode)
2000   {
2001      if (b->backxrb->ximage) {
2002#if defined(USE_XSHM) && !defined(XFree86Server)
2003         if (b->shm) {
2004            XShmDetach( b->xm_visual->display, &b->shminfo );
2005            XDestroyImage( b->backxrb->ximage );
2006            shmdt( b->shminfo.shmaddr );
2007         }
2008         else
2009#endif
2010            XMesaDestroyImage( b->backxrb->ximage );
2011      }
2012      if (b->backxrb->pixmap) {
2013         XMesaFreePixmap( b->xm_visual->display, b->backxrb->pixmap );
2014         if (b->xm_visual->hpcr_clear_flag) {
2015            XMesaFreePixmap( b->xm_visual->display,
2016                             b->xm_visual->hpcr_clear_pixmap );
2017            XMesaDestroyImage( b->xm_visual->hpcr_clear_ximage );
2018         }
2019      }
2020   }
2021   if (b->rowimage) {
2022      _mesa_free( b->rowimage->data );
2023      b->rowimage->data = NULL;
2024      XMesaDestroyImage( b->rowimage );
2025   }
2026
2027   free_xmesa_buffer(client, b);
2028}
2029
2030
2031
2032/*
2033 * Bind buffer b to context c and make c the current rendering context.
2034 */
2035GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b )
2036{
2037   return XMesaMakeCurrent2( c, b, b );
2038}
2039
2040
2041/*
2042 * Bind buffer b to context c and make c the current rendering context.
2043 */
2044GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
2045                             XMesaBuffer readBuffer )
2046{
2047   if (c) {
2048      if (!drawBuffer || !readBuffer)
2049         return GL_FALSE;  /* must specify buffers! */
2050
2051#ifdef FX
2052      if (drawBuffer->FXctx) {
2053         fxMesaMakeCurrent(drawBuffer->FXctx);
2054
2055         c->xm_buffer = drawBuffer;
2056
2057         return GL_TRUE;
2058      }
2059#endif
2060      if (&(c->mesa) == _mesa_get_current_context()
2061          && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer
2062          && c->mesa.ReadBuffer == &readBuffer->mesa_buffer
2063          && ((XMesaBuffer) c->mesa.DrawBuffer)->wasCurrent) {
2064         /* same context and buffer, do nothing */
2065         return GL_TRUE;
2066      }
2067
2068      c->xm_buffer = drawBuffer;
2069
2070      _mesa_make_current(&(c->mesa),
2071                         &drawBuffer->mesa_buffer,
2072                         &readBuffer->mesa_buffer);
2073
2074      if (c->xm_visual->mesa_visual.rgbMode) {
2075         /*
2076          * Must recompute and set these pixel values because colormap
2077          * can be different for different windows.
2078          */
2079         c->clearpixel = xmesa_color_to_pixel( &c->mesa,
2080                                               c->clearcolor[0],
2081                                               c->clearcolor[1],
2082                                               c->clearcolor[2],
2083                                               c->clearcolor[3],
2084                                               c->xm_visual->undithered_pf);
2085         XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel);
2086      }
2087
2088      /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
2089      drawBuffer->wasCurrent = GL_TRUE;
2090   }
2091   else {
2092      /* Detach */
2093      _mesa_make_current( NULL, NULL, NULL );
2094   }
2095   return GL_TRUE;
2096}
2097
2098
2099/*
2100 * Unbind the context c from its buffer.
2101 */
2102GLboolean XMesaUnbindContext( XMesaContext c )
2103{
2104   /* A no-op for XFree86 integration purposes */
2105   return GL_TRUE;
2106}
2107
2108
2109XMesaContext XMesaGetCurrentContext( void )
2110{
2111   GET_CURRENT_CONTEXT(ctx);
2112   if (ctx) {
2113      XMesaContext xmesa = XMESA_CONTEXT(ctx);
2114      return xmesa;
2115   }
2116   else {
2117      return 0;
2118   }
2119}
2120
2121
2122XMesaBuffer XMesaGetCurrentBuffer( void )
2123{
2124   GET_CURRENT_CONTEXT(ctx);
2125   if (ctx) {
2126      XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
2127      return xmbuf;
2128   }
2129   else {
2130      return 0;
2131   }
2132}
2133
2134
2135/* New in Mesa 3.1 */
2136XMesaBuffer XMesaGetCurrentReadBuffer( void )
2137{
2138   GET_CURRENT_CONTEXT(ctx);
2139   if (ctx) {
2140      return (XMesaBuffer) (ctx->ReadBuffer);
2141   }
2142   else {
2143      return 0;
2144   }
2145}
2146
2147
2148GLboolean XMesaForceCurrent(XMesaContext c)
2149{
2150   if (c) {
2151      if (&(c->mesa) != _mesa_get_current_context()) {
2152	 _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer);
2153      }
2154   }
2155   else {
2156      _mesa_make_current(NULL, NULL, NULL);
2157   }
2158   return GL_TRUE;
2159}
2160
2161
2162GLboolean XMesaLoseCurrent(XMesaContext c)
2163{
2164   (void) c;
2165   _mesa_make_current(NULL, NULL, NULL);
2166   return GL_TRUE;
2167}
2168
2169
2170/*
2171 * Switch 3Dfx support hack between window and full-screen mode.
2172 */
2173GLboolean XMesaSetFXmode( GLint mode )
2174{
2175#ifdef FX
2176   const char *fx = _mesa_getenv("MESA_GLX_FX");
2177   if (fx && fx[0] != 'd') {
2178      GET_CURRENT_CONTEXT(ctx);
2179      GrHwConfiguration hw;
2180      if (!FX_grSstQueryHardware(&hw)) {
2181         /*fprintf(stderr, "!grSstQueryHardware\n");*/
2182         return GL_FALSE;
2183      }
2184      if (hw.num_sst < 1) {
2185         /*fprintf(stderr, "hw.num_sst < 1\n");*/
2186         return GL_FALSE;
2187      }
2188      if (ctx) {
2189         /* [dBorca] Hack alert:
2190	  * oh, this is sooo wrong: ctx above is
2191	  * really an fxMesaContext, not an XMesaContext
2192	  */
2193         XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
2194         if (mode == XMESA_FX_WINDOW) {
2195	    if (xmbuf->FXisHackUsable) {
2196	       FX_grSstControl(GR_CONTROL_DEACTIVATE);
2197	       xmbuf->FXwindowHack = GL_TRUE;
2198	       return GL_TRUE;
2199	    }
2200	 }
2201	 else if (mode == XMESA_FX_FULLSCREEN) {
2202	    FX_grSstControl(GR_CONTROL_ACTIVATE);
2203	    xmbuf->FXwindowHack = GL_FALSE;
2204	    return GL_TRUE;
2205	 }
2206	 else {
2207	    /* Error: Bad mode value */
2208	 }
2209      }
2210   }
2211   /*fprintf(stderr, "fallthrough\n");*/
2212#else
2213   (void) mode;
2214#endif
2215   return GL_FALSE;
2216}
2217
2218
2219
2220#ifdef FX
2221/*
2222 * Read image from VooDoo frame buffer into X/Mesa's back XImage.
2223 */
2224static void FXgetImage( XMesaBuffer b )
2225{
2226   GET_CURRENT_CONTEXT(ctx);
2227   static unsigned short pixbuf[MAX_WIDTH];
2228   GLuint x, y;
2229   int xpos, ypos;
2230   XMesaWindow root;
2231   unsigned int bw, depth, width, height;
2232   XMesaContext xmesa = XMESA_CONTEXT(ctx);
2233
2234#ifdef XFree86Server
2235   x = b->frontxrb->pixmap->x;
2236   y = b->frontxrb->pixmap->y;
2237   width = b->frontxrb->pixmap->width;
2238   height = b->frontxrb->pixmap->height;
2239   depth = b->frontxrb->pixmap->depth;
2240#else
2241   XGetGeometry( b->xm_visual->display, b->frontxrb->pixmap,
2242                 &root, &xpos, &ypos, &width, &height, &bw, &depth);
2243#endif
2244   if (b->mesa_buffer.Width != width || b->mesa_buffer.Height != height) {
2245      b->mesa_buffer.Width = MIN2((int)width, b->FXctx->width);
2246      b->mesa_buffer.Height = MIN2((int)height, b->FXctx->height);
2247      if (b->mesa_buffer.Width & 1)
2248         b->mesa_buffer.Width--;  /* prevent odd width */
2249      xmesa_alloc_back_buffer(b, b->mesa_buffer.Width, b->mesa_buffer.Height);
2250   }
2251
2252   /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */
2253   /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */
2254   if (b->xm_visual->undithered_pf==PF_5R6G5B) {
2255      /* Special case: 16bpp RGB */
2256      grLfbReadRegion( GR_BUFFER_FRONTBUFFER,       /* src buffer */
2257                       0, b->FXctx->height - b->mesa_buffer.Height,  /*pos*/
2258                       b->mesa_buffer.Width, b->mesa_buffer.Height,  /* size */
2259                       b->mesa_buffer.Width * sizeof(GLushort), /* stride */
2260                       b->backxrb->ximage->data);         /* dest buffer */
2261   }
2262   else if (b->xm_visual->dithered_pf==PF_Dither
2263	    && GET_VISUAL_DEPTH(b->xm_visual)==8) {
2264      /* Special case: 8bpp RGB */
2265      for (y=0;y<b->mesa_buffer.Height;y++) {
2266         GLubyte *ptr = (GLubyte*) b->backxrb->ximage->data
2267                        + b->backxrb->ximage->bytes_per_line * y;
2268         XDITHER_SETUP(y);
2269
2270         /* read row from 3Dfx frame buffer */
2271         grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
2272                          0, b->FXctx->height-(b->mesa_buffer.Height-y),
2273                          b->mesa_buffer.Width, 1,
2274                          0,
2275                          pixbuf );
2276
2277         /* write to XImage back buffer */
2278         for (x=0;x<b->mesa_buffer.Width;x++) {
2279            GLubyte r = (pixbuf[x] & 0xf800) >> 8;
2280            GLubyte g = (pixbuf[x] & 0x07e0) >> 3;
2281            GLubyte b = (pixbuf[x] & 0x001f) << 3;
2282            *ptr++ = XDITHER( x, r, g, b);
2283         }
2284      }
2285   }
2286   else {
2287      /* General case: slow! */
2288      for (y=0;y<b->mesa_buffer.Height;y++) {
2289         /* read row from 3Dfx frame buffer */
2290         grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
2291                          0, b->FXctx->height-(b->mesa_buffer.Height-y),
2292                          b->mesa_buffer.Width, 1,
2293                          0,
2294                          pixbuf );
2295
2296         /* write to XImage back buffer */
2297         for (x=0;x<b->mesa_buffer.Width;x++) {
2298            XMesaPutPixel(b->backxrb->ximage,x,y,
2299			  xmesa_color_to_pixel(ctx,
2300					       (pixbuf[x] & 0xf800) >> 8,
2301					       (pixbuf[x] & 0x07e0) >> 3,
2302					       (pixbuf[x] & 0x001f) << 3,
2303					       0xff,
2304                                               b->xm_visual->undithered_pf));
2305         }
2306      }
2307   }
2308   /* grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); */
2309}
2310#endif
2311
2312
2313/*
2314 * Copy the back buffer to the front buffer.  If there's no back buffer
2315 * this is a no-op.
2316 */
2317void XMesaSwapBuffers( XMesaBuffer b )
2318{
2319   GET_CURRENT_CONTEXT(ctx);
2320
2321   if (!b->backxrb) {
2322      /* single buffered */
2323      return;
2324   }
2325
2326   /* If we're swapping the buffer associated with the current context
2327    * we have to flush any pending rendering commands first.
2328    */
2329   if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
2330      _mesa_notifySwapBuffers(ctx);
2331
2332   if (b->db_mode) {
2333#ifdef FX
2334      if (b->FXctx) {
2335         fxMesaSwapBuffers();
2336
2337         if (b->FXwindowHack)
2338            FXgetImage(b);
2339         else
2340            return;
2341      }
2342#endif
2343     if (b->backxrb->ximage) {
2344	 /* Copy Ximage from host's memory to server's window */
2345#if defined(USE_XSHM) && !defined(XFree86Server)
2346	 if (b->shm) {
2347            /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2348	    XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
2349			  b->swapgc,
2350			  b->backxrb->ximage, 0, 0,
2351			  0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height,
2352                          False );
2353            /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2354	 }
2355	 else
2356#endif
2357         {
2358            /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2359            XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable,
2360			   b->swapgc,
2361			   b->backxrb->ximage, 0, 0,
2362			   0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height );
2363            /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2364         }
2365      }
2366      else {
2367	 /* Copy pixmap to window on server */
2368         /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2369	 XMesaCopyArea( b->xm_visual->display,
2370			b->backxrb->pixmap,   /* source drawable */
2371			b->frontxrb->drawable,  /* dest. drawable */
2372			b->swapgc,
2373			0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height,
2374			0, 0                 /* dest region */
2375		      );
2376         /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2377      }
2378   }
2379#if !defined(XFree86Server)
2380   XSync( b->xm_visual->display, False );
2381#endif
2382}
2383
2384
2385
2386/*
2387 * Copy sub-region of back buffer to front buffer
2388 */
2389void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
2390{
2391   GET_CURRENT_CONTEXT(ctx);
2392
2393   /* If we're swapping the buffer associated with the current context
2394    * we have to flush any pending rendering commands first.
2395    */
2396   if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
2397      _mesa_notifySwapBuffers(ctx);
2398
2399   if (!b->backxrb) {
2400      /* single buffered */
2401      return;
2402   }
2403
2404   if (b->db_mode) {
2405      int yTop = b->mesa_buffer.Height - y - height;
2406#ifdef FX
2407      if (b->FXctx) {
2408         fxMesaSwapBuffers();
2409         if (b->FXwindowHack)
2410            FXgetImage(b);
2411         else
2412            return;
2413      }
2414#endif
2415      if (b->backxrb->ximage) {
2416         /* Copy Ximage from host's memory to server's window */
2417#if defined(USE_XSHM) && !defined(XFree86Server)
2418         if (b->shm) {
2419            /* XXX assuming width and height aren't too large! */
2420            XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
2421                          b->swapgc,
2422                          b->backxrb->ximage, x, yTop,
2423                          x, yTop, width, height, False );
2424            /* wait for finished event??? */
2425         }
2426         else
2427#endif
2428         {
2429            /* XXX assuming width and height aren't too large! */
2430            XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable,
2431			   b->swapgc,
2432			   b->backxrb->ximage, x, yTop,
2433			   x, yTop, width, height );
2434         }
2435      }
2436      else {
2437         /* Copy pixmap to window on server */
2438         XMesaCopyArea( b->xm_visual->display,
2439			b->backxrb->pixmap,           /* source drawable */
2440			b->frontxrb->drawable,        /* dest. drawable */
2441			b->swapgc,
2442			x, yTop, width, height,  /* source region */
2443			x, yTop                  /* dest region */
2444                      );
2445      }
2446   }
2447}
2448
2449
2450/*
2451 * Return a pointer to the XMesa backbuffer Pixmap or XImage.  This function
2452 * is a way to get "under the hood" of X/Mesa so one can manipulate the
2453 * back buffer directly.
2454 * Output:  pixmap - pointer to back buffer's Pixmap, or 0
2455 *          ximage - pointer to back buffer's XImage, or NULL
2456 * Return:  GL_TRUE = context is double buffered
2457 *          GL_FALSE = context is single buffered
2458 */
2459#ifndef XFree86Server
2460GLboolean XMesaGetBackBuffer( XMesaBuffer b,
2461                              XMesaPixmap *pixmap,
2462                              XMesaImage **ximage )
2463{
2464   if (b->db_mode) {
2465      if (pixmap)
2466         *pixmap = b->backxrb->pixmap;
2467      if (ximage)
2468         *ximage = b->backxrb->ximage;
2469      return GL_TRUE;
2470   }
2471   else {
2472      *pixmap = 0;
2473      *ximage = NULL;
2474      return GL_FALSE;
2475   }
2476}
2477#endif /* XFree86Server */
2478
2479
2480/*
2481 * Return the depth buffer associated with an XMesaBuffer.
2482 * Input:  b - the XMesa buffer handle
2483 * Output:  width, height - size of buffer in pixels
2484 *          bytesPerValue - bytes per depth value (2 or 4)
2485 *          buffer - pointer to depth buffer values
2486 * Return:  GL_TRUE or GL_FALSE to indicate success or failure.
2487 */
2488GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height,
2489                               GLint *bytesPerValue, void **buffer )
2490{
2491   struct gl_renderbuffer *rb
2492      = b->mesa_buffer.Attachment[BUFFER_DEPTH].Renderbuffer;
2493   if (!rb || !rb->Data) {
2494      *width = 0;
2495      *height = 0;
2496      *bytesPerValue = 0;
2497      *buffer = 0;
2498      return GL_FALSE;
2499   }
2500   else {
2501      *width = b->mesa_buffer.Width;
2502      *height = b->mesa_buffer.Height;
2503      *bytesPerValue = b->mesa_buffer.Visual.depthBits <= 16
2504         ? sizeof(GLushort) : sizeof(GLuint);
2505      *buffer = rb->Data;
2506      return GL_TRUE;
2507   }
2508}
2509
2510
2511void XMesaFlush( XMesaContext c )
2512{
2513   if (c && c->xm_visual) {
2514#ifdef XFree86Server
2515      /* NOT_NEEDED */
2516#else
2517      XSync( c->xm_visual->display, False );
2518#endif
2519   }
2520}
2521
2522
2523
2524const char *XMesaGetString( XMesaContext c, int name )
2525{
2526   (void) c;
2527   if (name==XMESA_VERSION) {
2528      return "5.0";
2529   }
2530   else if (name==XMESA_EXTENSIONS) {
2531      return "";
2532   }
2533   else {
2534      return NULL;
2535   }
2536}
2537
2538
2539
2540XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d )
2541{
2542   XMesaBuffer b;
2543   for (b=XMesaBufferList; b; b=b->Next) {
2544      if (b->frontxrb->drawable == d && b->display == dpy) {
2545         return b;
2546      }
2547   }
2548   return NULL;
2549}
2550
2551
2552
2553/*
2554 * Look for XMesaBuffers whose X window has been destroyed.
2555 * Deallocate any such XMesaBuffers.
2556 */
2557void XMesaGarbageCollect( void )
2558{
2559   XMesaBuffer b, next;
2560   for (b=XMesaBufferList; b; b=next) {
2561      next = b->Next;
2562      if (b->display && b->frontxrb->drawable && b->type == WINDOW) {
2563#ifdef XFree86Server
2564	 /* NOT_NEEDED */
2565#else
2566         XSync(b->display, False);
2567         if (!window_exists( b->display, b->frontxrb->drawable )) {
2568            /* found a dead window, free the ancillary info */
2569            XMesaDestroyBuffer( b );
2570         }
2571#endif
2572      }
2573   }
2574}
2575
2576
2577void XMesaReset( void )
2578{
2579    while (XMesaBufferList)
2580	XMesaDestroyBuffer(XMesaBufferList);
2581
2582    XMesaBufferList = NULL;
2583}
2584
2585
2586unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y,
2587                                GLfloat red, GLfloat green,
2588                                GLfloat blue, GLfloat alpha )
2589{
2590   GLcontext *ctx = &xmesa->mesa;
2591   GLint r = (GLint) (red   * 255.0F);
2592   GLint g = (GLint) (green * 255.0F);
2593   GLint b = (GLint) (blue  * 255.0F);
2594   GLint a = (GLint) (alpha * 255.0F);
2595
2596   switch (xmesa->pixelformat) {
2597      case PF_Index:
2598         return 0;
2599      case PF_Truecolor:
2600         {
2601            unsigned long p;
2602            PACK_TRUECOLOR( p, r, g, b );
2603            return p;
2604         }
2605      case PF_8A8B8G8R:
2606         return PACK_8A8B8G8R( r, g, b, a );
2607      case PF_8A8R8G8B:
2608         return PACK_8A8R8G8B( r, g, b, a );
2609      case PF_8R8G8B:
2610         return PACK_8R8G8B( r, g, b );
2611      case PF_5R6G5B:
2612         return PACK_5R6G5B( r, g, b );
2613      case PF_Dither:
2614         {
2615            DITHER_SETUP;
2616            return DITHER( x, y, r, g, b );
2617         }
2618      case PF_1Bit:
2619         /* 382 = (3*255)/2 */
2620         return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
2621      case PF_HPCR:
2622         return DITHER_HPCR(x, y, r, g, b);
2623      case PF_Lookup:
2624         {
2625            LOOKUP_SETUP;
2626            return LOOKUP( r, g, b );
2627         }
2628      case PF_Grayscale:
2629         return GRAY_RGB( r, g, b );
2630      case PF_Dither_5R6G5B:
2631         /* fall through */
2632      case PF_Dither_True:
2633         {
2634            unsigned long p;
2635            PACK_TRUEDITHER(p, x, y, r, g, b);
2636            return p;
2637         }
2638      default:
2639         _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor");
2640   }
2641   return 0;
2642}
2643
2644
2645/*
2646 * This is typically called when the window size changes and we need
2647 * to reallocate the buffer's back/depth/stencil/accum buffers.
2648 */
2649void XMesaResizeBuffers( XMesaBuffer b )
2650{
2651#ifdef XFree86Server
2652   GLuint winwidth, winheight;
2653   GET_CURRENT_CONTEXT(ctx);
2654
2655   winwidth = MIN2(b->frontxrb->drawable->width, MAX_WIDTH);
2656   winheight = MIN2(b->frontxrb->drawable->height, MAX_HEIGHT);
2657
2658   xmesa_resize_buffers(ctx, &(b->mesa_buffer), winwidth, winheight);
2659#else
2660   Window root;
2661   int xpos, ypos;
2662   unsigned int width, height, bw, depth;
2663   GET_CURRENT_CONTEXT(ctx);
2664   XGetGeometry( b->xm_visual->display, b->frontxrb->pixmap,
2665                 &root, &xpos, &ypos, &width, &height, &bw, &depth);
2666   xmesa_resize_buffers(ctx, &(b->mesa_buffer), width, height);
2667#endif
2668}
2669
2670