xm_api.c revision 190d34874cdf2a074364980d1cf2d3fa201ac7a1
1/* $Id: xm_api.c,v 1.28 2001/09/01 20:27:31 brianp Exp $ */ 2 3/* 4 * Mesa 3-D graphics library 5 * Version: 3.5 6 * 7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. 8 * 9 * Permission is hereby granted, free of charge, to any person obtaining a 10 * copy of this software and associated documentation files (the "Software"), 11 * to deal in the Software without restriction, including without limitation 12 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 13 * and/or sell copies of the Software, and to permit persons to whom the 14 * Software is furnished to do so, subject to the following conditions: 15 * 16 * The above copyright notice and this permission notice shall be included 17 * in all copies or substantial portions of the Software. 18 * 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 */ 26 27 28/* 29 * This file contains the implementations of all the XMesa* functions. 30 * 31 * 32 * NOTES: 33 * 34 * The window coordinate system origin (0,0) is in the lower-left corner 35 * of the window. X11's window coordinate origin is in the upper-left 36 * corner of the window. Therefore, most drawing functions in this 37 * file have to flip Y coordinates. 38 * 39 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile 40 * in support for the MIT Shared Memory extension. If enabled, when you 41 * use an Ximage for the back buffer in double buffered mode, the "swap" 42 * operation will be faster. You must also link with -lXext. 43 * 44 * Byte swapping: If the Mesa host and the X display use a different 45 * byte order then there's some trickiness to be aware of when using 46 * XImages. The byte ordering used for the XImage is that of the X 47 * display, not the Mesa host. 48 * The color-to-pixel encoding for True/DirectColor must be done 49 * according to the display's visual red_mask, green_mask, and blue_mask. 50 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will 51 * do byte swapping if needed. If one wants to directly "poke" the pixel 52 * into the XImage's buffer then the pixel must be byte swapped first. In 53 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format 54 * and use XPutPixel everywhere except in the implementation of 55 * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so 56 * instead of using XPutPixel we "poke" our values after byte-swapping 57 * the clear pixel value if needed. 58 * 59 */ 60 61#ifdef __CYGWIN__ 62#undef WIN32 63#undef __WIN32__ 64#endif 65 66#include "glxheader.h" 67#include "GL/xmesa.h" 68#include "xmesaP.h" 69#include "context.h" 70#include "extensions.h" 71#include "glthread.h" 72#include "matrix.h" 73#include "mem.h" 74#include "mmath.h" 75#include "mtypes.h" 76#ifdef HAVE_CONFIG_H 77#include "conf.h" 78#endif 79#include "macros.h" 80#include "texformat.h" 81#include "texstore.h" 82#include "swrast/swrast.h" 83#include "swrast_setup/swrast_setup.h" 84#include "array_cache/acache.h" 85#include "tnl/tnl.h" 86 87#ifndef GLX_NONE_EXT 88#define GLX_NONE_EXT 0x8000 89#endif 90 91 92/* 93 * Global X driver lock 94 */ 95_glthread_Mutex _xmesa_lock; 96 97 98 99/* 100 * Lookup tables for HPCR pixel format: 101 */ 102static short hpcr_rgbTbl[3][256] = { 103{ 104 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 105 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 106 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 107 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 108 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 109 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 110 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 111 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 113128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 114144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 115160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 116176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 117192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 118208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 119224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 120}, 121{ 122 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 123 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 124 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 125 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 126 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 127 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 128 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 129 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 130112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 131128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 132144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 133160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 134176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 135192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 136208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 137224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239 138}, 139{ 140 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 141 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47, 142 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55, 143 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63, 144 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71, 145 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79, 146 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87, 147 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 148 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 149112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 150128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 151144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 152160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 153176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 154192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 155208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223 156} 157}; 158 159 160 161/**********************************************************************/ 162/***** X Utility Functions *****/ 163/**********************************************************************/ 164 165 166/* 167 * X/Mesa error reporting function: 168 */ 169static void error( const char *msg ) 170{ 171 if (getenv("MESA_DEBUG")) 172 fprintf( stderr, "X/Mesa error: %s\n", msg ); 173} 174 175 176/* 177 * Return the host's byte order as LSBFirst or MSBFirst ala X. 178 */ 179#ifndef XFree86Server 180static int host_byte_order( void ) 181{ 182 int i = 1; 183 char *cptr = (char *) &i; 184 return (*cptr==1) ? LSBFirst : MSBFirst; 185} 186#endif 187 188 189/* 190 * Error handling. 191 */ 192#ifndef XFree86Server 193static int mesaXErrorFlag = 0; 194 195static int mesaHandleXError( XMesaDisplay *dpy, XErrorEvent *event ) 196{ 197 (void) dpy; 198 (void) event; 199 mesaXErrorFlag = 1; 200 return 0; 201} 202#endif 203 204 205/* 206 * Check if the X Shared Memory extension is available. 207 * Return: 0 = not available 208 * 1 = shared XImage support available 209 * 2 = shared Pixmap support available also 210 */ 211#ifndef XFree86Server 212static int check_for_xshm( XMesaDisplay *display ) 213{ 214#ifdef USE_XSHM 215 int major, minor, ignore; 216 Bool pixmaps; 217 218 if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) { 219 if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) { 220 return (pixmaps==True) ? 2 : 1; 221 } 222 else { 223 return 0; 224 } 225 } 226 else { 227 return 0; 228 } 229#else 230 /* Can't compile XSHM support */ 231 return 0; 232#endif 233} 234#endif 235 236 237/* 238 * Return the width and height of the given drawable. 239 */ 240static void get_drawable_size( XMesaDisplay *dpy, XMesaDrawable d, 241 unsigned int *width, unsigned int *height) 242{ 243#ifdef XFree86Server 244 (void) dpy; 245 *width = d->width; 246 *height = d->height; 247#else 248 Window root; 249 int x, y; 250 unsigned int bw, depth; 251 252 _glthread_LOCK_MUTEX(_xmesa_lock); 253 XGetGeometry( dpy, d, &root, &x, &y, width, height, &bw, &depth ); 254 _glthread_UNLOCK_MUTEX(_xmesa_lock); 255#endif 256} 257 258 259/* 260 * Apply gamma correction to an intensity value in [0..max]. Return the 261 * new intensity value. 262 */ 263static GLint gamma_adjust( GLfloat gamma, GLint value, GLint max ) 264{ 265 if (gamma == 1.0) { 266 return value; 267 } 268 else { 269 double x = (double) value / (double) max; 270 return IROUND_POS((GLfloat) max * pow(x, 1.0F/gamma)); 271 } 272} 273 274 275 276/* 277 * Return the true number of bits per pixel for XImages. 278 * For example, if we request a 24-bit deep visual we may actually need/get 279 * 32bpp XImages. This function returns the appropriate bpp. 280 * Input: dpy - the X display 281 * visinfo - desribes the visual to be used for XImages 282 * Return: true number of bits per pixel for XImages 283 */ 284#define GET_BITS_PER_PIXEL(xmv) bits_per_pixel(xmv) 285 286#ifdef XFree86Server 287 288static int bits_per_pixel( XMesaVisual xmv ) 289{ 290 XMesaVisualInfo visinfo = xmv->visinfo; 291 const int depth = visinfo->nplanes; 292 int i; 293 for (i = 0; i < screenInfo.numPixmapFormats; i++) { 294 if (screenInfo.formats[i].depth == depth) 295 return screenInfo.formats[i].bitsPerPixel; 296 } 297 return depth; /* should never get here, but this should be safe */ 298} 299 300#else 301 302static int bits_per_pixel( XMesaVisual xmv ) 303{ 304 XMesaDisplay *dpy = xmv->display; 305 XMesaVisualInfo visinfo = xmv->visinfo; 306 XMesaImage *img; 307 int bitsPerPixel; 308 /* Create a temporary XImage */ 309 img = XCreateImage( dpy, visinfo->visual, visinfo->depth, 310 ZPixmap, 0, /*format, offset*/ 311 (char*) MALLOC(8), /*data*/ 312 1, 1, /*width, height*/ 313 32, /*bitmap_pad*/ 314 0 /*bytes_per_line*/ 315 ); 316 assert(img); 317 /* grab the bits/pixel value */ 318 bitsPerPixel = img->bits_per_pixel; 319 /* free the XImage */ 320 FREE( img->data ); 321 img->data = NULL; 322 XMesaDestroyImage( img ); 323 return bitsPerPixel; 324} 325#endif 326 327 328 329/* 330 * Determine if a given X window ID is valid (window exists). 331 * Do this by calling XGetWindowAttributes() for the window and 332 * checking if we catch an X error. 333 * Input: dpy - the display 334 * win - the window to check for existance 335 * Return: GL_TRUE - window exists 336 * GL_FALSE - window doesn't exist 337 */ 338#ifndef XFree86Server 339static GLboolean WindowExistsFlag; 340 341static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr ) 342{ 343 (void) dpy; 344 if (xerr->error_code == BadWindow) { 345 WindowExistsFlag = GL_FALSE; 346 } 347 return 0; 348} 349 350static GLboolean window_exists( XMesaDisplay *dpy, Window win ) 351{ 352 XWindowAttributes wa; 353 int (*old_handler)( XMesaDisplay*, XErrorEvent* ); 354 WindowExistsFlag = GL_TRUE; 355 old_handler = XSetErrorHandler(window_exists_err_handler); 356 XGetWindowAttributes( dpy, win, &wa ); /* dummy request */ 357 XSetErrorHandler(old_handler); 358 return WindowExistsFlag; 359} 360#endif 361 362 363 364/**********************************************************************/ 365/***** Linked list of XMesaBuffers *****/ 366/**********************************************************************/ 367 368static XMesaBuffer XMesaBufferList = NULL; 369 370 371/* Allocate a new XMesaBuffer, add to linked list */ 372static XMesaBuffer alloc_xmesa_buffer(void) 373{ 374 XMesaBuffer b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); 375 if (b) { 376 b->Next = XMesaBufferList; 377 XMesaBufferList = b; 378 } 379 return b; 380} 381 382 383/* 384 * Find an XMesaBuffer by matching X display and colormap but NOT matching 385 * the notThis buffer. 386 */ 387static XMesaBuffer find_xmesa_buffer(XMesaDisplay *dpy, 388 XMesaColormap cmap, 389 XMesaBuffer notThis) 390{ 391 XMesaBuffer b; 392 for (b=XMesaBufferList; b; b=b->Next) { 393 if (b->display==dpy && b->cmap==cmap && b!=notThis) { 394 return b; 395 } 396 } 397 return NULL; 398} 399 400 401/* 402 * Free an XMesaBuffer, remove from linked list, perhaps free X colormap 403 * entries. 404 */ 405static void free_xmesa_buffer(int client, XMesaBuffer buffer) 406{ 407 XMesaBuffer prev = NULL, b; 408 (void) client; 409 for (b=XMesaBufferList; b; b=b->Next) { 410 if (b==buffer) { 411 /* unlink bufer from list */ 412 if (prev) 413 prev->Next = buffer->Next; 414 else 415 XMesaBufferList = buffer->Next; 416 /* Check to free X colors */ 417 if (buffer->num_alloced>0) { 418 /* If no other buffer uses this X colormap then free the colors. */ 419 if (!find_xmesa_buffer(buffer->display, buffer->cmap, buffer)) { 420#ifdef XFree86Server 421 (void)FreeColors(buffer->cmap, client, 422 buffer->num_alloced, buffer->alloced_colors, 423 0); 424#else 425 XFreeColors(buffer->display, buffer->cmap, 426 buffer->alloced_colors, buffer->num_alloced, 0); 427#endif 428 } 429 } 430 431 _mesa_free_framebuffer_data(&buffer->mesa_buffer); 432 FREE(buffer); 433 434 return; 435 } 436 /* continue search */ 437 prev = b; 438 } 439 /* buffer not found in XMesaBufferList */ 440 _mesa_problem(NULL,"free_xmesa_buffer() - buffer not found\n"); 441} 442 443 444/* Copy X color table stuff from one XMesaBuffer to another. */ 445static void copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src) 446{ 447 MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table)); 448 MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r)); 449 MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g)); 450 MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b)); 451 dst->num_alloced = src->num_alloced; 452 MEMCPY(dst->alloced_colors, src->alloced_colors, 453 sizeof(src->alloced_colors)); 454} 455 456 457 458/**********************************************************************/ 459/***** Misc Private Functions *****/ 460/**********************************************************************/ 461 462 463/* 464 * Return number of bits set in n. 465 */ 466static int bitcount( unsigned long n ) 467{ 468 int bits; 469 for (bits=0; n>0; n=n>>1) { 470 if (n&1) { 471 bits++; 472 } 473 } 474 return bits; 475} 476 477 478 479/* 480 * Allocate a shared memory XImage back buffer for the given XMesaBuffer. 481 * Return: GL_TRUE if success, GL_FALSE if error 482 */ 483#ifndef XFree86Server 484static GLboolean alloc_shm_back_buffer( XMesaBuffer b ) 485{ 486#ifdef USE_XSHM 487 /* 488 * We have to do a _lot_ of error checking here to be sure we can 489 * really use the XSHM extension. It seems different servers trigger 490 * errors at different points if the extension won't work. Therefore 491 * we have to be very careful... 492 */ 493 GC gc; 494 int (*old_handler)( XMesaDisplay *, XErrorEvent * ); 495 496 b->backimage = XShmCreateImage( b->xm_visual->display, 497 b->xm_visual->visinfo->visual, 498 b->xm_visual->visinfo->depth, 499 ZPixmap, NULL, &b->shminfo, 500 b->width, b->height ); 501 if (b->backimage == NULL) { 502 error("alloc_back_buffer: Shared memory error (XShmCreateImage), disabling."); 503 b->shm = 0; 504 return GL_FALSE; 505 } 506 507 b->shminfo.shmid = shmget( IPC_PRIVATE, b->backimage->bytes_per_line 508 * b->backimage->height, IPC_CREAT|0777 ); 509 if (b->shminfo.shmid < 0) { 510 if (getenv("MESA_DEBUG")) 511 perror("alloc_back_buffer"); 512 XDestroyImage( b->backimage ); 513 b->backimage = NULL; 514 error("alloc_back_buffer: Shared memory error (shmget), disabling."); 515 b->shm = 0; 516 return GL_FALSE; 517 } 518 519 b->shminfo.shmaddr = b->backimage->data 520 = (char*)shmat( b->shminfo.shmid, 0, 0 ); 521 if (b->shminfo.shmaddr == (char *) -1) { 522 if (getenv("MESA_DEBUG")) 523 perror("alloc_back_buffer"); 524 XDestroyImage( b->backimage ); 525 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 526 b->backimage = NULL; 527 error("alloc_back_buffer: Shared memory error (shmat), disabling."); 528 b->shm = 0; 529 return GL_FALSE; 530 } 531 532 b->shminfo.readOnly = False; 533 mesaXErrorFlag = 0; 534 old_handler = XSetErrorHandler( mesaHandleXError ); 535 /* This may trigger the X protocol error we're ready to catch: */ 536 XShmAttach( b->xm_visual->display, &b->shminfo ); 537 XSync( b->xm_visual->display, False ); 538 539 if (mesaXErrorFlag) { 540 /* we are on a remote display, this error is normal, don't print it */ 541 XFlush( b->xm_visual->display ); 542 mesaXErrorFlag = 0; 543 XDestroyImage( b->backimage ); 544 shmdt( b->shminfo.shmaddr ); 545 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 546 b->backimage = NULL; 547 b->shm = 0; 548 (void) XSetErrorHandler( old_handler ); 549 return GL_FALSE; 550 } 551 552 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); /* nobody else needs it */ 553 554 /* Finally, try an XShmPutImage to be really sure the extension works */ 555 gc = XCreateGC( b->xm_visual->display, b->frontbuffer, 0, NULL ); 556 XShmPutImage( b->xm_visual->display, b->frontbuffer, gc, 557 b->backimage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False ); 558 XSync( b->xm_visual->display, False ); 559 XFreeGC( b->xm_visual->display, gc ); 560 (void) XSetErrorHandler( old_handler ); 561 if (mesaXErrorFlag) { 562 XFlush( b->xm_visual->display ); 563 mesaXErrorFlag = 0; 564 XDestroyImage( b->backimage ); 565 shmdt( b->shminfo.shmaddr ); 566 shmctl( b->shminfo.shmid, IPC_RMID, 0 ); 567 b->backimage = NULL; 568 b->shm = 0; 569 return GL_FALSE; 570 } 571 572 if (b->backimage) { 573 int height = b->backimage->height; 574 /* Needed by PIXELADDR1 macro */ 575 b->ximage_width1 = b->backimage->bytes_per_line; 576 b->ximage_origin1 = (GLubyte *) b->backimage->data 577 + b->ximage_width1 * (height-1); 578 /* Needed by PIXELADDR2 macro */ 579 b->ximage_width2 = b->backimage->bytes_per_line / 2; 580 b->ximage_origin2 = (GLushort *) b->backimage->data 581 + b->ximage_width2 * (height-1); 582 /* Needed by PIXELADDR3 macro */ 583 b->ximage_width3 = b->backimage->bytes_per_line; 584 b->ximage_origin3 = (GLubyte *) b->backimage->data 585 + b->ximage_width3 * (height-1); 586 /* Needed by PIXELADDR4 macro */ 587 b->ximage_width4 = b->backimage->width; 588 b->ximage_origin4 = (GLuint *) b->backimage->data 589 + b->ximage_width4 * (height-1); 590 } 591 592 return GL_TRUE; 593#else 594 /* Can't compile XSHM support */ 595 return GL_FALSE; 596#endif 597} 598#endif 599 600 601 602/* 603 * Setup an off-screen pixmap or Ximage to use as the back buffer. 604 * Input: b - the X/Mesa buffer 605 */ 606void xmesa_alloc_back_buffer( XMesaBuffer b ) 607{ 608 if (b->db_state==BACK_XIMAGE) { 609 /* Deallocate the old backimage, if any */ 610 if (b->backimage) { 611#if defined(USE_XSHM) && !defined(XFree86Server) 612 if (b->shm) { 613 XShmDetach( b->xm_visual->display, &b->shminfo ); 614 XDestroyImage( b->backimage ); 615 shmdt( b->shminfo.shmaddr ); 616 } 617 else 618#endif 619 XMesaDestroyImage( b->backimage ); 620 b->backimage = NULL; 621 } 622 623 /* Allocate new back buffer */ 624#ifdef XFree86Server 625 { 626 /* Allocate a regular XImage for the back buffer. */ 627 b->backimage = XMesaCreateImage(b->xm_visual->BitsPerPixel, 628 b->width, b->height, NULL); 629#else 630 if (b->shm==0 631 || alloc_shm_back_buffer(b)==GL_FALSE 632 ) { 633 /* Allocate a regular XImage for the back buffer. */ 634 b->backimage = XCreateImage( b->xm_visual->display, 635 b->xm_visual->visinfo->visual, 636 GET_VISUAL_DEPTH(b->xm_visual), 637 ZPixmap, 0, /* format, offset */ 638 NULL, b->width, b->height, 639 8, 0 ); /* pad, bytes_per_line */ 640#endif 641 if (!b->backimage) { 642 error("alloc_back_buffer: XCreateImage failed."); 643 } 644 b->backimage->data = (char *) MALLOC( b->backimage->height 645 * b->backimage->bytes_per_line ); 646 if (!b->backimage->data) { 647 error("alloc_back_buffer: MALLOC failed."); 648 XMesaDestroyImage( b->backimage ); 649 b->backimage = NULL; 650 } 651 } 652 b->backpixmap = None; 653 } 654 else if (b->db_state==BACK_PIXMAP) { 655 XMesaPixmap old_pixmap = b->backpixmap; 656 /* Free the old back pixmap */ 657 if (b->backpixmap) { 658 XMesaFreePixmap( b->xm_visual->display, b->backpixmap ); 659 } 660 /* Allocate new back pixmap */ 661 b->backpixmap = XMesaCreatePixmap( b->xm_visual->display, b->frontbuffer, 662 b->width, b->height, 663 GET_VISUAL_DEPTH(b->xm_visual) ); 664 b->backimage = NULL; 665 /* update other references to backpixmap */ 666 if (b->buffer==(XMesaDrawable)old_pixmap) { 667 b->buffer = (XMesaDrawable)b->backpixmap; 668 } 669 } 670} 671 672 673 674/* 675 * A replacement for XAllocColor. This function should never 676 * fail to allocate a color. When XAllocColor fails, we return 677 * the nearest matching color. If we have to allocate many colors 678 * this function isn't too efficient; the XQueryColors() could be 679 * done just once. 680 * Written by Michael Pichler, Brian Paul, Mark Kilgard 681 * Input: dpy - X display 682 * cmap - X colormap 683 * cmapSize - size of colormap 684 * In/Out: color - the XColor struct 685 * Output: exact - 1=exact color match, 0=closest match 686 * alloced - 1=XAlloc worked, 0=XAlloc failed 687 */ 688static void 689noFaultXAllocColor( int client, 690 XMesaDisplay *dpy, 691 XMesaColormap cmap, 692 int cmapSize, 693 XMesaColor *color, 694 int *exact, int *alloced ) 695{ 696#ifdef XFree86Server 697 Pixel *ppixIn; 698 xrgb *ctable; 699#else 700 /* we'll try to cache ctable for better remote display performance */ 701 static Display *prevDisplay = NULL; 702 static XMesaColormap prevCmap = 0; 703 static int prevCmapSize = 0; 704 static XMesaColor *ctable = NULL; 705#endif 706 XMesaColor subColor; 707 int i, bestmatch; 708 double mindist; /* 3*2^16^2 exceeds long int precision. */ 709 710 (void) client; 711 712 /* First try just using XAllocColor. */ 713#ifdef XFree86Server 714 if (AllocColor(cmap, 715 &color->red, &color->green, &color->blue, 716 &color->pixel, 717 client) == Success) { 718#else 719 if (XAllocColor(dpy, cmap, color)) { 720#endif 721 *exact = 1; 722 *alloced = 1; 723 return; 724 } 725 726 /* Alloc failed, search for closest match */ 727 728 /* Retrieve color table entries. */ 729 /* XXX alloca candidate. */ 730#ifdef XFree86Server 731 ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel)); 732 ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb)); 733 for (i = 0; i < cmapSize; i++) { 734 ppixIn[i] = i; 735 } 736 QueryColors(cmap, cmapSize, ppixIn, ctable); 737#else 738 if (prevDisplay != dpy || prevCmap != cmap 739 || prevCmapSize != cmapSize || !ctable) { 740 /* free previously cached color table */ 741 if (ctable) 742 FREE(ctable); 743 /* Get the color table from X */ 744 ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor)); 745 assert(ctable); 746 for (i = 0; i < cmapSize; i++) { 747 ctable[i].pixel = i; 748 } 749 XQueryColors(dpy, cmap, ctable, cmapSize); 750 prevDisplay = dpy; 751 prevCmap = cmap; 752 prevCmapSize = cmapSize; 753 } 754#endif 755 756 /* Find best match. */ 757 bestmatch = -1; 758 mindist = 0.0; 759 for (i = 0; i < cmapSize; i++) { 760 double dr = 0.30 * ((double) color->red - (double) ctable[i].red); 761 double dg = 0.59 * ((double) color->green - (double) ctable[i].green); 762 double db = 0.11 * ((double) color->blue - (double) ctable[i].blue); 763 double dist = dr * dr + dg * dg + db * db; 764 if (bestmatch < 0 || dist < mindist) { 765 bestmatch = i; 766 mindist = dist; 767 } 768 } 769 770 /* Return result. */ 771 subColor.red = ctable[bestmatch].red; 772 subColor.green = ctable[bestmatch].green; 773 subColor.blue = ctable[bestmatch].blue; 774 /* Try to allocate the closest match color. This should only 775 * fail if the cell is read/write. Otherwise, we're incrementing 776 * the cell's reference count. 777 */ 778#ifdef XFree86Server 779 if (AllocColor(cmap, 780 &subColor.red, &subColor.green, &subColor.blue, 781 &subColor.pixel, 782 client) == Success) { 783#else 784 if (XAllocColor(dpy, cmap, &subColor)) { 785#endif 786 *alloced = 1; 787 } 788 else { 789 /* do this to work around a problem reported by Frank Ortega */ 790 subColor.pixel = (unsigned long) bestmatch; 791 subColor.red = ctable[bestmatch].red; 792 subColor.green = ctable[bestmatch].green; 793 subColor.blue = ctable[bestmatch].blue; 794 subColor.flags = DoRed | DoGreen | DoBlue; 795 *alloced = 0; 796 } 797#ifdef XFree86Server 798 FREE(ppixIn); 799 FREE(ctable); 800#else 801 /* don't free table, save it for next time */ 802#endif 803 804 *color = subColor; 805 *exact = 0; 806} 807 808 809 810 811/* 812 * Do setup for PF_GRAYSCALE pixel format. 813 * Note that buffer may be NULL. 814 */ 815static GLboolean setup_grayscale( int client, XMesaVisual v, 816 XMesaBuffer buffer, XMesaColormap cmap ) 817{ 818 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 819 return GL_FALSE; 820 } 821 822 if (buffer) { 823 XMesaBuffer prevBuffer; 824 825 if (!cmap) { 826 return GL_FALSE; 827 } 828 829 prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); 830 if (prevBuffer && 831 (buffer->xm_visual->mesa_visual.rgbMode == 832 prevBuffer->xm_visual->mesa_visual.rgbMode)) { 833 /* Copy colormap stuff from previous XMesaBuffer which uses same 834 * X colormap. Do this to avoid time spent in noFaultXAllocColor. 835 */ 836 copy_colortable_info(buffer, prevBuffer); 837 } 838 else { 839 /* Allocate 256 shades of gray */ 840 int gray; 841 int colorsfailed = 0; 842 for (gray=0;gray<256;gray++) { 843 GLint r = gamma_adjust( v->RedGamma, gray, 255 ); 844 GLint g = gamma_adjust( v->GreenGamma, gray, 255 ); 845 GLint b = gamma_adjust( v->BlueGamma, gray, 255 ); 846 int exact, alloced; 847 XMesaColor xcol; 848 xcol.red = (r << 8) | r; 849 xcol.green = (g << 8) | g; 850 xcol.blue = (b << 8) | b; 851 noFaultXAllocColor( client, v->display, 852 cmap, GET_COLORMAP_SIZE(v), 853 &xcol, &exact, &alloced ); 854 if (!exact) { 855 colorsfailed++; 856 } 857 if (alloced) { 858 assert(buffer->num_alloced<256); 859 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 860 buffer->num_alloced++; 861 } 862 863 /*OLD 864 assert(gray < 576); 865 buffer->color_table[gray*3+0] = xcol.pixel; 866 buffer->color_table[gray*3+1] = xcol.pixel; 867 buffer->color_table[gray*3+2] = xcol.pixel; 868 assert(xcol.pixel < 65536); 869 buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100; 870 buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100; 871 buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100; 872 */ 873 buffer->color_table[gray] = xcol.pixel; 874 assert(xcol.pixel < 65536); 875 buffer->pixel_to_r[xcol.pixel] = gray; 876 buffer->pixel_to_g[xcol.pixel] = gray; 877 buffer->pixel_to_b[xcol.pixel] = gray; 878 } 879 880 if (colorsfailed && getenv("MESA_DEBUG")) { 881 fprintf( stderr, 882 "Note: %d out of 256 needed colors do not match exactly.\n", 883 colorsfailed ); 884 } 885 } 886 } 887 888 v->dithered_pf = PF_GRAYSCALE; 889 v->undithered_pf = PF_GRAYSCALE; 890 return GL_TRUE; 891} 892 893 894 895/* 896 * Setup RGB rendering for a window with a PseudoColor, StaticColor, 897 * or 8-bit TrueColor visual visual. We try to allocate a palette of 225 898 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB 899 * color. While this function was originally designed just for 8-bit 900 * visuals, it has also proven to work from 4-bit up to 16-bit visuals. 901 * Dithering code contributed by Bob Mercier. 902 */ 903static GLboolean setup_dithered_color( int client, XMesaVisual v, 904 XMesaBuffer buffer, XMesaColormap cmap ) 905{ 906 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) { 907 return GL_FALSE; 908 } 909 910 if (buffer) { 911 XMesaBuffer prevBuffer; 912 913 if (!cmap) { 914 return GL_FALSE; 915 } 916 917 prevBuffer = find_xmesa_buffer(v->display, cmap, buffer); 918 if (prevBuffer && 919 (buffer->xm_visual->mesa_visual.rgbMode == 920 prevBuffer->xm_visual->mesa_visual.rgbMode)) { 921 /* Copy colormap stuff from previous, matching XMesaBuffer. 922 * Do this to avoid time spent in noFaultXAllocColor. 923 */ 924 copy_colortable_info(buffer, prevBuffer); 925 } 926 else { 927 /* Allocate X colors and initialize color_table[], red_table[], etc */ 928 int r, g, b, i; 929 int colorsfailed = 0; 930 for (r = 0; r < _R; r++) { 931 for (g = 0; g < _G; g++) { 932 for (b = 0; b < _B; b++) { 933 XMesaColor xcol; 934 int exact, alloced; 935 xcol.red =gamma_adjust(v->RedGamma, r*65535/(_R-1),65535); 936 xcol.green=gamma_adjust(v->GreenGamma, g*65535/(_G-1),65535); 937 xcol.blue =gamma_adjust(v->BlueGamma, b*65535/(_B-1),65535); 938 noFaultXAllocColor( client, v->display, 939 cmap, GET_COLORMAP_SIZE(v), 940 &xcol, &exact, &alloced ); 941 if (!exact) { 942 colorsfailed++; 943 } 944 if (alloced) { 945 assert(buffer->num_alloced<256); 946 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel; 947 buffer->num_alloced++; 948 } 949 i = _MIX( r, g, b ); 950 assert(i < 576); 951 buffer->color_table[i] = xcol.pixel; 952 assert(xcol.pixel < 65536); 953 buffer->pixel_to_r[xcol.pixel] = r * 255 / (_R-1); 954 buffer->pixel_to_g[xcol.pixel] = g * 255 / (_G-1); 955 buffer->pixel_to_b[xcol.pixel] = b * 255 / (_B-1); 956 } 957 } 958 } 959 960 if (colorsfailed && getenv("MESA_DEBUG")) { 961 fprintf( stderr, 962 "Note: %d out of %d needed colors do not match exactly.\n", 963 colorsfailed, _R*_G*_B ); 964 } 965 } 966 } 967 968 v->dithered_pf = PF_DITHER; 969 v->undithered_pf = PF_LOOKUP; 970 return GL_TRUE; 971} 972 973 974/* 975 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode. 976 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer. 977 * Special dithering tables have to be initialized. 978 */ 979static void setup_8bit_hpcr( XMesaVisual v ) 980{ 981 /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be) 982 * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined 983 * on the root window AND the colormap obtainable by XGetRGBColormaps 984 * for that atom must be set on the window. (see also tkInitWindow) 985 * If that colormap is not set, the output will look stripy. 986 */ 987 988 /* Setup color tables with gamma correction */ 989 int i; 990 double g; 991 992 g = 1.0 / v->RedGamma; 993 for (i=0; i<256; i++) { 994 GLint red = IROUND_POS(255.0 * pow( hpcr_rgbTbl[0][i]/255.0, g )); 995 v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 ); 996 } 997 998 g = 1.0 / v->GreenGamma; 999 for (i=0; i<256; i++) { 1000 GLint green = IROUND_POS(255.0 * pow( hpcr_rgbTbl[1][i]/255.0, g )); 1001 v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 ); 1002 } 1003 1004 g = 1.0 / v->BlueGamma; 1005 for (i=0; i<256; i++) { 1006 GLint blue = IROUND_POS(255.0 * pow( hpcr_rgbTbl[2][i]/255.0, g )); 1007 v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 ); 1008 } 1009 v->undithered_pf = PF_HPCR; /* can't really disable dithering for now */ 1010 v->dithered_pf = PF_HPCR; 1011 1012 /* which method should I use to clear */ 1013 /* GL_FALSE: keep the ordinary method */ 1014 /* GL_TRUE : clear with dither pattern */ 1015 v->hpcr_clear_flag = getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE; 1016 1017 if (v->hpcr_clear_flag) { 1018 v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display, 1019 DefaultRootWindow(v->display), 1020 16, 2, 8); 1021#ifndef XFree86Server 1022 v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap, 1023 0, 0, 16, 2, AllPlanes, ZPixmap); 1024#endif 1025 } 1026} 1027 1028 1029/* 1030 * Setup RGB rendering for a window with a True/DirectColor visual. 1031 */ 1032static void setup_truecolor( XMesaVisual v, XMesaBuffer buffer, 1033 XMesaColormap cmap ) 1034{ 1035 unsigned long rmask, gmask, bmask; 1036 (void) buffer; 1037 (void) cmap; 1038 1039 /* Compute red multiplier (mask) and bit shift */ 1040 v->rshift = 0; 1041 rmask = GET_REDMASK(v); 1042 while ((rmask & 1)==0) { 1043 v->rshift++; 1044 rmask = rmask >> 1; 1045 } 1046 1047 /* Compute green multiplier (mask) and bit shift */ 1048 v->gshift = 0; 1049 gmask = GET_GREENMASK(v); 1050 while ((gmask & 1)==0) { 1051 v->gshift++; 1052 gmask = gmask >> 1; 1053 } 1054 1055 /* Compute blue multiplier (mask) and bit shift */ 1056 v->bshift = 0; 1057 bmask = GET_BLUEMASK(v); 1058 while ((bmask & 1)==0) { 1059 v->bshift++; 1060 bmask = bmask >> 1; 1061 } 1062 1063 /* 1064 * Compute component-to-pixel lookup tables and dithering kernel 1065 */ 1066 { 1067 static GLubyte kernel[16] = { 1068 0*16, 8*16, 2*16, 10*16, 1069 12*16, 4*16, 14*16, 6*16, 1070 3*16, 11*16, 1*16, 9*16, 1071 15*16, 7*16, 13*16, 5*16, 1072 }; 1073 GLint rBits = bitcount(rmask); 1074 GLint gBits = bitcount(gmask); 1075 GLint bBits = bitcount(bmask); 1076 GLint maxBits; 1077 GLuint i; 1078 1079 /* convert pixel components in [0,_mask] to RGB values in [0,255] */ 1080 for (i=0; i<=rmask; i++) 1081 v->PixelToR[i] = (unsigned char) ((i * 255) / rmask); 1082 for (i=0; i<=gmask; i++) 1083 v->PixelToG[i] = (unsigned char) ((i * 255) / gmask); 1084 for (i=0; i<=bmask; i++) 1085 v->PixelToB[i] = (unsigned char) ((i * 255) / bmask); 1086 1087 /* convert RGB values from [0,255] to pixel components */ 1088 1089 for (i=0;i<256;i++) { 1090 GLint r = gamma_adjust(v->RedGamma, i, 255); 1091 GLint g = gamma_adjust(v->GreenGamma, i, 255); 1092 GLint b = gamma_adjust(v->BlueGamma, i, 255); 1093 v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift; 1094 v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift; 1095 v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift; 1096 } 1097 /* overflow protection */ 1098 for (i=256;i<512;i++) { 1099 v->RtoPixel[i] = v->RtoPixel[255]; 1100 v->GtoPixel[i] = v->GtoPixel[255]; 1101 v->BtoPixel[i] = v->BtoPixel[255]; 1102 } 1103 1104 /* setup dithering kernel */ 1105 maxBits = rBits; 1106 if (gBits > maxBits) maxBits = gBits; 1107 if (bBits > maxBits) maxBits = bBits; 1108 for (i=0;i<16;i++) { 1109 v->Kernel[i] = kernel[i] >> maxBits; 1110 } 1111 1112 v->undithered_pf = PF_TRUECOLOR; 1113 v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_TRUEDITHER : PF_TRUECOLOR; 1114 } 1115 1116 /* 1117 * Now check for TrueColor visuals which we can optimize. 1118 */ 1119 if ( GET_REDMASK(v) ==0x0000ff 1120 && GET_GREENMASK(v)==0x00ff00 1121 && GET_BLUEMASK(v) ==0xff0000 1122 && CHECK_BYTE_ORDER(v) 1123 && v->BitsPerPixel==32 1124 && sizeof(GLuint)==4 1125 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1126 /* common 32 bpp config used on SGI, Sun */ 1127 v->undithered_pf = v->dithered_pf = PF_8A8B8G8R; 1128 } 1129 else if (GET_REDMASK(v) ==0xff0000 1130 && GET_GREENMASK(v)==0x00ff00 1131 && GET_BLUEMASK(v) ==0x0000ff 1132 && CHECK_BYTE_ORDER(v) 1133 && v->BitsPerPixel==32 1134 && sizeof(GLuint)==4 1135 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1136 /* common 32 bpp config used on Linux, HP, IBM */ 1137 v->undithered_pf = v->dithered_pf = PF_8R8G8B; 1138 } 1139 else if (GET_REDMASK(v) ==0xff0000 1140 && GET_GREENMASK(v)==0x00ff00 1141 && GET_BLUEMASK(v) ==0x0000ff 1142 && CHECK_BYTE_ORDER(v) 1143 && v->BitsPerPixel==24 1144 && sizeof(GLuint)==4 1145 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1146 /* common packed 24 bpp config used on Linux */ 1147 v->undithered_pf = v->dithered_pf = PF_8R8G8B24; 1148 } 1149 else if (GET_REDMASK(v) ==0xf800 1150 && GET_GREENMASK(v)==0x07e0 1151 && GET_BLUEMASK(v) ==0x001f 1152 && CHECK_BYTE_ORDER(v) 1153 && v->BitsPerPixel==16 1154 && sizeof(GLushort)==2 1155 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) { 1156 /* 5-6-5 color weight on common PC VGA boards */ 1157 v->undithered_pf = PF_5R6G5B; 1158 v->dithered_pf = PF_DITHER_5R6G5B; 1159 } 1160 else if (GET_REDMASK(v) ==0xe0 1161 && GET_GREENMASK(v)==0x1c 1162 && GET_BLUEMASK(v) ==0x03 1163 && CHECK_FOR_HPCR(v)) { 1164 setup_8bit_hpcr( v ); 1165 } 1166} 1167 1168 1169 1170/* 1171 * Setup RGB rendering for a window with a monochrome visual. 1172 */ 1173static void setup_monochrome( XMesaVisual v, XMesaBuffer b ) 1174{ 1175 (void) b; 1176 v->dithered_pf = v->undithered_pf = PF_1BIT; 1177 /* if black=1 then we must flip pixel values */ 1178 v->bitFlip = (GET_BLACK_PIXEL(v) != 0); 1179} 1180 1181 1182 1183/* 1184 * When a context is "made current" for the first time, we can finally 1185 * finish initializing the context's visual and buffer information. 1186 * Input: v - the XMesaVisual to initialize 1187 * b - the XMesaBuffer to initialize (may be NULL) 1188 * rgb_flag - TRUE = RGBA mode, FALSE = color index mode 1189 * window - the window/pixmap we're rendering into 1190 * cmap - the colormap associated with the window/pixmap 1191 * Return: GL_TRUE=success, GL_FALSE=failure 1192 */ 1193static GLboolean initialize_visual_and_buffer( int client, 1194 XMesaVisual v, 1195 XMesaBuffer b, 1196 GLboolean rgb_flag, 1197 XMesaDrawable window, 1198 XMesaColormap cmap 1199 ) 1200{ 1201#ifndef XFree86Server 1202 XGCValues gcvalues; 1203#endif 1204 1205 if (b) { 1206 assert(b->xm_visual == v); 1207 } 1208 1209 /* Save true bits/pixel */ 1210 v->BitsPerPixel = GET_BITS_PER_PIXEL(v); 1211 assert(v->BitsPerPixel > 0); 1212 1213 1214 if (rgb_flag==GL_FALSE) { 1215 /* COLOR-INDEXED WINDOW: 1216 * Even if the visual is TrueColor or DirectColor we treat it as 1217 * being color indexed. This is weird but might be useful to someone. 1218 */ 1219 v->dithered_pf = v->undithered_pf = PF_INDEX; 1220 v->index_bits = GET_VISUAL_DEPTH(v); 1221 } 1222 else { 1223 /* RGB WINDOW: 1224 * We support RGB rendering into almost any kind of visual. 1225 */ 1226 int xclass; 1227 xclass = GET_VISUAL_CLASS(v); 1228 if (xclass==TrueColor || xclass==DirectColor) { 1229 setup_truecolor( v, b, cmap ); 1230 } 1231 else if (xclass==StaticGray && GET_VISUAL_DEPTH(v)==1) { 1232 setup_monochrome( v, b ); 1233 } 1234 else if (xclass==GrayScale || xclass==StaticGray) { 1235 if (!setup_grayscale( client, v, b, cmap )) { 1236 return GL_FALSE; 1237 } 1238 } 1239 else if ((xclass==PseudoColor || xclass==StaticColor) 1240 && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) { 1241 if (!setup_dithered_color( client, v, b, cmap )) { 1242 return GL_FALSE; 1243 } 1244 } 1245 else { 1246 error("XMesa: RGB mode rendering not supported in given visual."); 1247 return GL_FALSE; 1248 } 1249 v->index_bits = 0; 1250 1251 if (getenv("MESA_NO_DITHER")) { 1252 v->dithered_pf = v->undithered_pf; 1253 } 1254 } 1255 1256 1257 /* 1258 * If MESA_INFO env var is set print out some debugging info 1259 * which can help Brian figure out what's going on when a user 1260 * reports bugs. 1261 */ 1262 if (getenv("MESA_INFO")) { 1263 fprintf(stderr, "X/Mesa visual = %p\n", v); 1264 fprintf(stderr, "X/Mesa dithered pf = %u\n", v->dithered_pf); 1265 fprintf(stderr, "X/Mesa undithered pf = %u\n", v->undithered_pf); 1266 fprintf(stderr, "X/Mesa level = %d\n", v->level); 1267 fprintf(stderr, "X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v)); 1268 fprintf(stderr, "X/Mesa bits per pixel = %d\n", v->BitsPerPixel); 1269 } 1270 1271 if (b && window) { 1272 /* Do window-specific initializations */ 1273 1274 /* Window dimensions */ 1275 unsigned int w, h; 1276 get_drawable_size( v->display, window, &w, &h ); 1277 b->width = w; 1278 b->height = h; 1279 1280 b->frontbuffer = window; 1281 1282 /* Setup for single/double buffering */ 1283 if (v->mesa_visual.doubleBufferMode) { 1284 /* Double buffered */ 1285#ifndef XFree86Server 1286 b->shm = check_for_xshm( v->display ); 1287#endif 1288 xmesa_alloc_back_buffer( b ); 1289 if (b->db_state==BACK_PIXMAP) { 1290 b->buffer = (XMesaDrawable)b->backpixmap; 1291 } 1292 else { 1293 b->buffer = XIMAGE; 1294 } 1295 } 1296 else { 1297 /* Single Buffered */ 1298 b->buffer = b->frontbuffer; 1299 } 1300 1301 /* X11 graphics contexts */ 1302#ifdef XFree86Server 1303 b->gc = CreateScratchGC(v->display, window->depth); 1304#else 1305 b->gc = XCreateGC( v->display, window, 0, NULL ); 1306#endif 1307 XMesaSetFunction( v->display, b->gc, GXcopy ); 1308 1309 /* 1310 * Don't generate Graphics Expose/NoExpose events in swapbuffers(). 1311 * Patch contributed by Michael Pichler May 15, 1995. 1312 */ 1313#ifdef XFree86Server 1314 b->cleargc = CreateScratchGC(v->display, window->depth); 1315 { 1316 CARD32 v[1]; 1317 v[0] = FALSE; 1318 dixChangeGC(NullClient, b->cleargc, GCGraphicsExposures, v, NULL); 1319 } 1320#else 1321 gcvalues.graphics_exposures = False; 1322 b->cleargc = XCreateGC( v->display, window, 1323 GCGraphicsExposures, &gcvalues); 1324#endif 1325 XMesaSetFunction( v->display, b->cleargc, GXcopy ); 1326 /* 1327 * Set fill style and tile pixmap once for all for HPCR stuff 1328 * (instead of doing it each time in clear_color_HPCR_pixmap()) 1329 * Initialize whole stuff 1330 * Patch contributed by Jacques Leroy March 8, 1998. 1331 */ 1332 if (v->hpcr_clear_flag && b->buffer!=XIMAGE) { 1333 int i; 1334 for (i=0; i<16; i++) 1335 { 1336 XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0); 1337 XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0); 1338 } 1339 XMesaPutImage(b->display, (XMesaDrawable)v->hpcr_clear_pixmap, 1340 b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2); 1341 XMesaSetFillStyle( v->display, b->cleargc, FillTiled); 1342 XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap ); 1343 } 1344 1345 /* Initialize the row buffer XImage for use in write_color_span() */ 1346#ifdef XFree86Server 1347 b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, 1348 (char *)MALLOC(MAX_WIDTH*4)); 1349#else 1350 b->rowimage = XCreateImage( v->display, 1351 v->visinfo->visual, 1352 v->visinfo->depth, 1353 ZPixmap, 0, /*format, offset*/ 1354 (char*) MALLOC(MAX_WIDTH*4), /*data*/ 1355 MAX_WIDTH, 1, /*width, height*/ 1356 32, /*bitmap_pad*/ 1357 0 /*bytes_per_line*/ ); 1358#endif 1359 } 1360 1361 return GL_TRUE; 1362} 1363 1364 1365 1366/* 1367 * Convert an RGBA color to a pixel value. 1368 */ 1369unsigned long 1370xmesa_color_to_pixel( XMesaContext xmesa, GLubyte r, GLubyte g, GLubyte b, GLubyte a, 1371 GLuint pixelFormat) 1372{ 1373 switch (pixelFormat) { 1374 case PF_INDEX: 1375 return 0; 1376 case PF_TRUECOLOR: 1377 { 1378 unsigned long p; 1379 PACK_TRUECOLOR( p, r, g, b ); 1380 return p; 1381 } 1382 case PF_8A8B8G8R: 1383 return PACK_8A8B8G8R( r, g, b, a ); 1384 case PF_8R8G8B: 1385 /* fall through */ 1386 case PF_8R8G8B24: 1387 return PACK_8R8G8B( r, g, b ); 1388 case PF_5R6G5B: 1389 return PACK_5R6G5B( r, g, b ); 1390 case PF_DITHER: 1391 { 1392 DITHER_SETUP; 1393 return DITHER( 1, 0, r, g, b ); 1394 } 1395 case PF_1BIT: 1396 /* 382 = (3*255)/2 */ 1397 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 1398 case PF_HPCR: 1399 return DITHER_HPCR(1, 1, r, g, b); 1400 case PF_LOOKUP: 1401 { 1402 LOOKUP_SETUP; 1403 return LOOKUP( r, g, b ); 1404 } 1405 case PF_GRAYSCALE: 1406 return GRAY_RGB( r, g, b ); 1407 case PF_TRUEDITHER: 1408 /* fall through */ 1409 case PF_DITHER_5R6G5B: 1410 { 1411 unsigned long p; 1412 PACK_TRUEDITHER(p, 1, 0, r, g, b); 1413 return p; 1414 } 1415 default: 1416 _mesa_problem(NULL, "Bad pixel format in xmesa_color_to_pixel"); 1417 } 1418 return 0; 1419} 1420 1421 1422/**********************************************************************/ 1423/***** Public Functions *****/ 1424/**********************************************************************/ 1425 1426 1427/* 1428 * Create a new X/Mesa visual. 1429 * Input: display - X11 display 1430 * visinfo - an XVisualInfo pointer 1431 * rgb_flag - GL_TRUE = RGB mode, 1432 * GL_FALSE = color index mode 1433 * alpha_flag - alpha buffer requested? 1434 * db_flag - GL_TRUE = double-buffered, 1435 * GL_FALSE = single buffered 1436 * stereo_flag - stereo visual? 1437 * ximage_flag - GL_TRUE = use an XImage for back buffer, 1438 * GL_FALSE = use an off-screen pixmap for back buffer 1439 * depth_size - requested bits/depth values, or zero 1440 * stencil_size - requested bits/stencil values, or zero 1441 * accum_red_size - requested bits/red accum values, or zero 1442 * accum_green_size - requested bits/green accum values, or zero 1443 * accum_blue_size - requested bits/blue accum values, or zero 1444 * accum_alpha_size - requested bits/alpha accum values, or zero 1445 * num_samples - number of samples/pixel if multisampling, or zero 1446 * level - visual level, usually 0 1447 * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT 1448 * Return; a new XMesaVisual or 0 if error. 1449 */ 1450XMesaVisual XMesaCreateVisual( XMesaDisplay *display, 1451 XMesaVisualInfo visinfo, 1452 GLboolean rgb_flag, 1453 GLboolean alpha_flag, 1454 GLboolean db_flag, 1455 GLboolean stereo_flag, 1456 GLboolean ximage_flag, 1457 GLint depth_size, 1458 GLint stencil_size, 1459 GLint accum_red_size, 1460 GLint accum_green_size, 1461 GLint accum_blue_size, 1462 GLint accum_alpha_size, 1463 GLint num_samples, 1464 GLint level, 1465 GLint visualCaveat ) 1466{ 1467 char *gamma; 1468 XMesaVisual v; 1469 GLint red_bits, green_bits, blue_bits, alpha_bits; 1470 1471 /* For debugging only */ 1472 if (getenv("MESA_XSYNC")) { 1473 /* This makes debugging X easier. 1474 * In your debugger, set a breakpoint on _XError to stop when an 1475 * X protocol error is generated. 1476 */ 1477#ifdef XFree86Server 1478 /* NOT_NEEDED */ 1479#else 1480 XSynchronize( display, 1 ); 1481#endif 1482 } 1483 1484 v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual); 1485 if (!v) { 1486 return NULL; 1487 } 1488 1489 /* 1490 * In the X server, NULL is passed in for the display. It will have 1491 * to be set before using this visual. See XMesaSetVisualDisplay() 1492 * below. 1493 */ 1494 v->display = display; 1495 1496 /* Save a copy of the XVisualInfo struct because the user may XFREE() 1497 * the struct but we may need some of the information contained in it 1498 * at a later time. 1499 */ 1500#ifdef XFree86Server 1501 v->visinfo = visinfo; 1502#else 1503 v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo)); 1504 if(!v->visinfo) { 1505 FREE(v); 1506 return NULL; 1507 } 1508 MEMCPY(v->visinfo, visinfo, sizeof(*visinfo)); 1509 1510 /* Save a copy of the pointer now so we can find this visual again 1511 * if we need to search for it in find_glx_visual(). 1512 */ 1513 v->vishandle = visinfo; 1514#endif 1515 1516#ifdef XFree86Server 1517 /* Initialize the depth of the screen */ 1518 { 1519 PixmapFormatRec *format; 1520 1521 for (format = screenInfo.formats; 1522 format->depth != display->rootDepth; 1523 format++) 1524 ; 1525 v->screen_depth = format->bitsPerPixel; 1526 } 1527#endif 1528 1529 /* check for MESA_GAMMA environment variable */ 1530 gamma = getenv("MESA_GAMMA"); 1531 if (gamma) { 1532 v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0; 1533 sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma ); 1534 if (v->RedGamma<=0.0) v->RedGamma = 1.0; 1535 if (v->GreenGamma<=0.0) v->GreenGamma = v->RedGamma; 1536 if (v->BlueGamma<=0.0) v->BlueGamma = v->RedGamma; 1537 } 1538 else { 1539 v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0; 1540 } 1541 1542 v->ximage_flag = ximage_flag; 1543 v->level = level; 1544 v->VisualCaveat = visualCaveat; 1545 1546 (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 ); 1547 1548 { 1549 int xclass; 1550 xclass = GET_VISUAL_CLASS(v); 1551 if (xclass==TrueColor || xclass==DirectColor) { 1552 red_bits = bitcount(GET_REDMASK(v)); 1553 green_bits = bitcount(GET_GREENMASK(v)); 1554 blue_bits = bitcount(GET_BLUEMASK(v)); 1555 alpha_bits = 0; 1556 } 1557 else { 1558 /* this is an approximation */ 1559 int depth; 1560 depth = GET_VISUAL_DEPTH(v); 1561 red_bits = depth / 3; 1562 depth -= red_bits; 1563 green_bits = depth / 2; 1564 depth -= green_bits; 1565 blue_bits = depth; 1566 alpha_bits = 0; 1567 assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) ); 1568 } 1569 } 1570 1571 if (alpha_flag && alpha_bits == 0) 1572 alpha_bits = 8; 1573 1574 _mesa_initialize_visual( &v->mesa_visual, 1575 rgb_flag, db_flag, stereo_flag, 1576 red_bits, green_bits, 1577 blue_bits, alpha_bits, 1578 v->index_bits, 1579 depth_size, 1580 stencil_size, 1581 accum_red_size, accum_green_size, 1582 accum_blue_size, accum_alpha_size, 1583 0 ); 1584 return v; 1585} 1586 1587 1588void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v ) 1589{ 1590 v->display = dpy; 1591} 1592 1593 1594void XMesaDestroyVisual( XMesaVisual v ) 1595{ 1596#ifndef XFree86Server 1597 FREE(v->visinfo); 1598#endif 1599 FREE(v); 1600} 1601 1602 1603 1604/* 1605 * Create a new XMesaContext. 1606 * Input: v - XMesaVisual 1607 * share_list - another XMesaContext with which to share display 1608 * lists or NULL if no sharing is wanted. 1609 * Return: an XMesaContext or NULL if error. 1610 */ 1611XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) 1612{ 1613 XMesaContext c; 1614 GLcontext *ctx; 1615 GLboolean direct = GL_TRUE; /* XXXX */ 1616 /* NOT_DONE: should this be GL_FALSE??? */ 1617 static GLboolean firstTime = GL_TRUE; 1618 1619 if (firstTime) { 1620 _glthread_INIT_MUTEX(_xmesa_lock); 1621 firstTime = GL_FALSE; 1622 } 1623 1624 c = (XMesaContext) CALLOC_STRUCT(xmesa_context); 1625 if (!c) { 1626 return NULL; 1627 } 1628 1629 ctx = c->gl_ctx = _mesa_create_context( &v->mesa_visual, 1630 share_list ? share_list->gl_ctx : (GLcontext *) NULL, 1631 (void *) c, direct ); 1632 if (!c->gl_ctx) { 1633 FREE(c); 1634 return NULL; 1635 } 1636 1637 _mesa_enable_sw_extensions(ctx); 1638 _mesa_enable_1_3_extensions(ctx); 1639 ctx->Driver.BaseCompressedTexFormat = _mesa_base_compressed_texformat; 1640 ctx->Driver.CompressedTextureSize = _mesa_compressed_texture_size; 1641 ctx->Driver.GetCompressedTexImage = _mesa_get_compressed_teximage; 1642 1643 if (CHECK_BYTE_ORDER(v)) { 1644 c->swapbytes = GL_FALSE; 1645 } 1646 else { 1647 c->swapbytes = GL_TRUE; 1648 } 1649 1650 c->xm_visual = v; 1651 c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ 1652 c->display = v->display; 1653 c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */ 1654 1655 ctx->Driver.UpdateState = xmesa_update_state; 1656 1657 /* Initialize the software rasterizer and helper modules. 1658 */ 1659 _swrast_CreateContext( ctx ); 1660 _ac_CreateContext( ctx ); 1661 _tnl_CreateContext( ctx ); 1662 _swsetup_CreateContext( ctx ); 1663 1664 xmesa_register_swrast_functions( ctx ); 1665 1666 /* Set up some constant pointers: 1667 */ 1668 xmesa_init_pointers( ctx ); 1669 1670 1671 /* Run the config file 1672 */ 1673 _mesa_read_config_file( ctx ); 1674 1675 1676 return c; 1677} 1678 1679 1680 1681 1682void XMesaDestroyContext( XMesaContext c ) 1683{ 1684#ifdef FX 1685 if (c->xm_buffer && c->xm_buffer->FXctx) 1686 fxMesaDestroyContext(c->xm_buffer->FXctx); 1687#endif 1688 if (c->gl_ctx) { 1689 _swsetup_DestroyContext( c->gl_ctx ); 1690 _swrast_DestroyContext( c->gl_ctx ); 1691 _tnl_DestroyContext( c->gl_ctx ); 1692 _ac_DestroyContext( c->gl_ctx ); 1693 _mesa_destroy_context( c->gl_ctx ); 1694 } 1695 1696 /* 1697 * XXX This code should really go away because the ancilliary data 1698 * associated with a window/pixmap should not go away just because 1699 * a context is destroyed. 1700 */ 1701#if 0 1702 /* Destroy any buffers which are using this context. If we don't 1703 * we may have dangling references. Hmm, maybe we should just 1704 * set the buffer's context pointer to NULL instead of deleting it? 1705 * Let's see if we get any bug reports... 1706 * This contributed by Doug Rabson <dfr@calcaphon.com> 1707 */ 1708 { 1709 XMesaBuffer b, next; 1710 for (b = XMesaBufferList; b; b = next) { 1711 next = b->Next; 1712 if (!b->pixmap_flag) { 1713#ifndef XFree86Server 1714 XSync(b->display, False); 1715#endif 1716 if (b->xm_context == c) { 1717 /* found a context created for this context */ 1718 XMesaDestroyBuffer( b ); 1719 } 1720 } 1721 } 1722 } 1723#endif 1724 1725 FREE( c ); 1726} 1727 1728 1729 1730/* 1731 * XXX this isn't a public function! It's a hack for the 3Dfx driver. 1732 * Create a new XMesaBuffer from an X window. 1733 * Input: v - the XMesaVisual 1734 * w - the window 1735 * c - the context 1736 * Return: new XMesaBuffer or NULL if error 1737 */ 1738XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w, 1739 XMesaContext c ) 1740{ 1741#ifndef XFree86Server 1742 XWindowAttributes attr; 1743#endif 1744#ifdef FX 1745 char *fxEnvVar; 1746#endif 1747 int client = 0; 1748 1749 XMesaBuffer b = alloc_xmesa_buffer(); 1750 if (!b) { 1751 return NULL; 1752 } 1753 1754 (void) c; 1755 1756#ifdef XFree86Server 1757 client = CLIENT_ID(((XMesaDrawable)w)->id); 1758#endif 1759 1760 assert(v); 1761 1762#ifdef XFree86Server 1763 if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) { 1764#else 1765 XGetWindowAttributes( v->display, w, &attr ); 1766 1767 if (GET_VISUAL_DEPTH(v) != attr.depth) { 1768#endif 1769 if (getenv("MESA_DEBUG")) { 1770 fprintf(stderr, "XMesaCreateWindowBuffer: depth mismatch between visual and window!\n"); 1771 } 1772 return NULL; 1773 } 1774 1775 b->xm_context = NULL; /* Associate no context with this buffer */ 1776 1777 b->xm_visual = v; 1778 b->pixmap_flag = GL_FALSE; 1779 b->display = v->display; 1780#ifdef XFree86Server 1781 b->cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP); 1782#else 1783 if (attr.colormap) { 1784 b->cmap = attr.colormap; 1785 } 1786 else { 1787 if (getenv("MESA_DEBUG")) { 1788 fprintf(stderr, "Window %u has no colormap!\n", (unsigned int) w); 1789 } 1790 /* this is weird, a window w/out a colormap!? */ 1791 /* OK, let's just allocate a new one and hope for the best */ 1792 b->cmap = XCreateColormap(v->display, w, attr.visual, AllocNone); 1793 } 1794#endif 1795 1796 /* determine back buffer implementation */ 1797 if (v->mesa_visual.doubleBufferMode) { 1798 if (v->ximage_flag) { 1799 b->db_state = BACK_XIMAGE; 1800 } 1801 else { 1802 b->db_state = BACK_PIXMAP; 1803 } 1804 } 1805 else { 1806 b->db_state = 0; 1807 } 1808 1809 _mesa_initialize_framebuffer(&b->mesa_buffer, 1810 &v->mesa_visual, 1811 v->mesa_visual.depthBits > 0, 1812 v->mesa_visual.stencilBits > 0, 1813 v->mesa_visual.accumRedBits > 0, 1814 v->mesa_visual.alphaBits > 0 ); 1815 1816 if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode, 1817 (XMesaDrawable)w, b->cmap )) { 1818 free_xmesa_buffer(client, b); 1819 return NULL; 1820 } 1821 1822#ifdef FX 1823 fxEnvVar = getenv("MESA_GLX_FX"); 1824 if (fxEnvVar) { 1825 if (fxEnvVar[0]!='d') { 1826 int attribs[100]; 1827 int numAttribs = 0; 1828 int hw; 1829 if (v->mesa_visual.depthBits > 0) { 1830 attribs[numAttribs++] = FXMESA_DEPTH_SIZE; 1831 attribs[numAttribs++] = 1; 1832 } 1833 if (v->mesa_visual.doubleBufferMode) { 1834 attribs[numAttribs++] = FXMESA_DOUBLEBUFFER; 1835 } 1836 if (v->mesa_visual.accumRedBits > 0) { 1837 attribs[numAttribs++] = FXMESA_ACCUM_SIZE; 1838 attribs[numAttribs++] = v->mesa_visual.accumRedBits; 1839 } 1840 if (v->mesa_visual.stencilBits > 0) { 1841 attribs[numAttribs++] = FXMESA_STENCIL_SIZE; 1842 attribs[numAttribs++] = v->mesa_visual.stencilBits; 1843 } 1844 if (v->mesa_visual.alphaBits > 0) { 1845 attribs[numAttribs++] = FXMESA_ALPHA_SIZE; 1846 attribs[numAttribs++] = 1; 1847 } 1848 if (c->gl_ctx) { 1849#define FXMESA_SHARE_CONTEXT 990099 /* keep in sync with fxapi.c! */ 1850 attribs[numAttribs++] = FXMESA_SHARE_CONTEXT; 1851 attribs[numAttribs++] = (int) c->gl_ctx; 1852 } 1853 attribs[numAttribs++] = FXMESA_NONE; 1854 1855 if ((hw = fxQueryHardware())==GR_SSTTYPE_VOODOO) { 1856 b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs); 1857 if ((v->undithered_pf!=PF_INDEX) && (b->backimage)) { 1858 b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE; 1859 if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W') 1860 b->FXwindowHack = b->FXctx ? GL_TRUE : GL_FALSE; 1861 else 1862 b->FXwindowHack = GL_FALSE; 1863 } 1864 } 1865 else { 1866 if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W') 1867 b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE, 1868 GR_REFRESH_75Hz, attribs); 1869 else 1870 b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs); 1871 b->FXisHackUsable = GL_FALSE; 1872 b->FXwindowHack = GL_FALSE; 1873 } 1874 /* 1875 fprintf(stderr, 1876 "voodoo %d, wid %d height %d hack: usable %d active %d\n", 1877 hw, b->width, b->height, b->FXisHackUsable, b->FXwindowHack); 1878 */ 1879 } 1880 } 1881 else { 1882 fprintf(stderr,"WARNING: This Mesa Library includes the Glide driver but\n"); 1883 fprintf(stderr," you have not defined the MESA_GLX_FX env. var.\n"); 1884 fprintf(stderr," (check the README.3DFX file for more information).\n\n"); 1885 fprintf(stderr," you can disable this message with a 'export MESA_GLX_FX=disable'.\n"); 1886 } 1887#endif 1888 1889 return b; 1890} 1891 1892 1893XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w ) 1894{ 1895 return XMesaCreateWindowBuffer2( v, w, NULL ); 1896} 1897 1898 1899/* 1900 * Create a new XMesaBuffer from an X pixmap. 1901 * Input: v - the XMesaVisual 1902 * p - the pixmap 1903 * cmap - the colormap, may be 0 if using a TrueColor or DirectColor 1904 * visual for the pixmap 1905 * Return: new XMesaBuffer or NULL if error 1906 */ 1907XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v, 1908 XMesaPixmap p, XMesaColormap cmap ) 1909{ 1910 int client = 0; 1911 XMesaBuffer b = alloc_xmesa_buffer(); 1912 if (!b) { 1913 return NULL; 1914 } 1915 1916 1917#ifdef XFree86Server 1918 client = CLIENT_ID(((XMesaDrawable)p)->id); 1919#endif 1920 1921 assert(v); 1922 1923 b->xm_context = NULL; /* Associate no context with this buffer */ 1924 1925 b->xm_visual = v; 1926 b->pixmap_flag = GL_TRUE; 1927 b->display = v->display; 1928 b->cmap = cmap; 1929 1930 /* determine back buffer implementation */ 1931 if (v->mesa_visual.doubleBufferMode) { 1932 if (v->ximage_flag) { 1933 b->db_state = BACK_XIMAGE; 1934 } 1935 else { 1936 b->db_state = BACK_PIXMAP; 1937 } 1938 } 1939 else { 1940 b->db_state = 0; 1941 } 1942 1943 _mesa_initialize_framebuffer(&b->mesa_buffer, 1944 &v->mesa_visual, 1945 v->mesa_visual.depthBits > 0, 1946 v->mesa_visual.stencilBits > 0, 1947 v->mesa_visual.accumRedBits + 1948 v->mesa_visual.accumGreenBits + 1949 v->mesa_visual.accumBlueBits > 0, 1950 v->mesa_visual.alphaBits > 0 ); 1951 1952 if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, 1953 (XMesaDrawable)p, cmap)) { 1954 free_xmesa_buffer(client, b); 1955 return NULL; 1956 } 1957 1958 return b; 1959} 1960 1961 1962 1963#if 0 /* not done */ 1964XMesaBuffer XMesaCreatePBuffer( XMesaVisual v, XMesaColormap cmap, 1965 unsigned int width, unsigned int height ) 1966{ 1967 int client = 0; 1968 XMesaBuffer b = alloc_xmesa_buffer(); 1969 if (!b) { 1970 return NULL; 1971 } 1972 1973 b->xm_context = NULL; /* Associate no context with this buffer */ 1974 1975 b->xm_visual = v; 1976 b->pbuffer_flag = GL_TRUE; 1977 b->display = v->display; 1978 b->cmap = cmap; 1979 1980 /* determine back buffer implementation */ 1981 if (v->mesa_visual.doubleBufferMode) { 1982 if (v->ximage_flag) { 1983 b->db_state = BACK_XIMAGE; 1984 } 1985 else { 1986 b->db_state = BACK_PIXMAP; 1987 } 1988 } 1989 else { 1990 b->db_state = 0; 1991 } 1992 1993 _mesa_initialize_framebuffer(&b->mesa_buffer, 1994 &v->mesa_visual, 1995 v->mesa_visual.depthBits > 0, 1996 v->mesa_visual.stencilBits > 0, 1997 v->mesa_visual.accumRedBits + 1998 v->mesa_visual.accumGreenBits + 1999 v->mesa_visual.accumBlueBits > 0, 2000 v->mesa_visual.alphaBits > 0 ); 2001 2002 if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode, 2003 0, cmap)) { 2004 free_xmesa_buffer(client, b); 2005 return NULL; 2006 } 2007 2008 return b; 2009} 2010#endif 2011 2012 2013 2014/* 2015 * Deallocate an XMesaBuffer structure and all related info. 2016 */ 2017void XMesaDestroyBuffer( XMesaBuffer b ) 2018{ 2019 int client = 0; 2020 2021#ifdef XFree86Server 2022 if (b->frontbuffer) 2023 client = CLIENT_ID(b->frontbuffer->id); 2024#endif 2025 2026 if (b->gc) XMesaFreeGC( b->xm_visual->display, b->gc ); 2027 if (b->cleargc) XMesaFreeGC( b->xm_visual->display, b->cleargc ); 2028 2029 if (b->backimage) { 2030#if defined(USE_XSHM) && !defined(XFree86Server) 2031 if (b->shm) { 2032 XShmDetach( b->xm_visual->display, &b->shminfo ); 2033 XDestroyImage( b->backimage ); 2034 shmdt( b->shminfo.shmaddr ); 2035 } 2036 else 2037#endif 2038 XMesaDestroyImage( b->backimage ); 2039 } 2040 if (b->backpixmap) { 2041 XMesaFreePixmap( b->xm_visual->display, b->backpixmap ); 2042 if (b->xm_visual->hpcr_clear_flag) { 2043 XMesaFreePixmap( b->xm_visual->display, 2044 b->xm_visual->hpcr_clear_pixmap ); 2045 XMesaDestroyImage( b->xm_visual->hpcr_clear_ximage ); 2046 } 2047 } 2048 if (b->rowimage) { 2049 FREE( b->rowimage->data ); 2050 b->rowimage->data = NULL; 2051 XMesaDestroyImage( b->rowimage ); 2052 } 2053 2054 if (b->xm_context) 2055 b->xm_context->xm_buffer = NULL; 2056 2057 free_xmesa_buffer(client, b); 2058} 2059 2060 2061 2062/* 2063 * Bind buffer b to context c and make c the current rendering context. 2064 */ 2065GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b ) 2066{ 2067 return XMesaMakeCurrent2( c, b, b ); 2068} 2069 2070 2071/* 2072 * Bind buffer b to context c and make c the current rendering context. 2073 */ 2074GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, 2075 XMesaBuffer readBuffer ) 2076{ 2077 if (c) { 2078 if (!drawBuffer || !readBuffer) 2079 return GL_FALSE; /* must specify buffers! */ 2080 2081#ifdef FX 2082 if (drawBuffer->FXctx) { 2083 fxMesaMakeCurrent(drawBuffer->FXctx); 2084 2085 /* Disassociate drawBuffer's current context from drawBuffer */ 2086 if (drawBuffer->xm_context) 2087 drawBuffer->xm_context->xm_buffer = NULL; 2088 2089 /* Disassociate old buffer from this context */ 2090 if (c->xm_buffer) 2091 c->xm_buffer->xm_context = NULL; 2092 2093 /* Associate the context with this buffer */ 2094 drawBuffer->xm_context = c; 2095 2096 c->xm_buffer = drawBuffer; 2097 c->xm_read_buffer = readBuffer; 2098 c->use_read_buffer = (drawBuffer != readBuffer); 2099 2100 return GL_TRUE; 2101 } 2102#endif 2103 if (c->gl_ctx == _mesa_get_current_context() 2104 && c->xm_buffer == drawBuffer 2105 && c->xm_read_buffer == readBuffer 2106 && c->xm_buffer->wasCurrent) { 2107 /* same context and buffer, do nothing */ 2108 return GL_TRUE; 2109 } 2110 2111 /* Disassociate drawBuffer's current context from drawBuffer */ 2112 if (drawBuffer->xm_context) 2113 drawBuffer->xm_context->xm_buffer = NULL; 2114 2115 /* Disassociate old buffer with this context */ 2116 if (c->xm_buffer) 2117 c->xm_buffer->xm_context = NULL; 2118 2119 drawBuffer->xm_context = c; /* Associate the context with this buffer */ 2120 2121 c->xm_buffer = drawBuffer; 2122 c->xm_read_buffer = readBuffer; 2123 c->use_read_buffer = (drawBuffer != readBuffer); 2124 2125 _mesa_make_current2(c->gl_ctx, 2126 &drawBuffer->mesa_buffer, 2127 &readBuffer->mesa_buffer); 2128 2129 if (c->gl_ctx->Viewport.Width == 0) { 2130 /* initialize viewport to window size */ 2131 _mesa_Viewport( 0, 0, drawBuffer->width, drawBuffer->height ); 2132 c->gl_ctx->Scissor.Width = drawBuffer->width; 2133 c->gl_ctx->Scissor.Height = drawBuffer->height; 2134 } 2135 2136 if (c->xm_visual->mesa_visual.rgbMode) { 2137 /* 2138 * Must recompute and set these pixel values because colormap 2139 * can be different for different windows. 2140 */ 2141 c->clearpixel = xmesa_color_to_pixel( c, 2142 c->clearcolor[0], 2143 c->clearcolor[1], 2144 c->clearcolor[2], 2145 c->clearcolor[3], 2146 c->xm_visual->undithered_pf); 2147 XMesaSetForeground(c->display, c->xm_buffer->cleargc, c->clearpixel); 2148 } 2149 2150 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ 2151 c->xm_buffer->wasCurrent = GL_TRUE; 2152 } 2153 else { 2154 /* Detach */ 2155 _mesa_make_current2( NULL, NULL, NULL ); 2156 } 2157 return GL_TRUE; 2158} 2159 2160 2161/* 2162 * Unbind the context c from its buffer. 2163 */ 2164GLboolean XMesaUnbindContext( XMesaContext c ) 2165{ 2166 /* A no-op for XFree86 integration purposes */ 2167 return GL_TRUE; 2168} 2169 2170 2171XMesaContext XMesaGetCurrentContext( void ) 2172{ 2173 GET_CURRENT_CONTEXT(ctx); 2174 if (ctx) { 2175 XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; 2176 return xmesa; 2177 } 2178 else { 2179 return 0; 2180 } 2181} 2182 2183 2184XMesaBuffer XMesaGetCurrentBuffer( void ) 2185{ 2186 GET_CURRENT_CONTEXT(ctx); 2187 if (ctx) { 2188 XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; 2189 return xmesa->xm_buffer; 2190 } 2191 else { 2192 return 0; 2193 } 2194} 2195 2196 2197/* New in Mesa 3.1 */ 2198XMesaBuffer XMesaGetCurrentReadBuffer( void ) 2199{ 2200 GET_CURRENT_CONTEXT(ctx); 2201 if (ctx) { 2202 XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; 2203 return xmesa->xm_buffer; 2204 } 2205 else { 2206 return 0; 2207 } 2208} 2209 2210 2211GLboolean XMesaForceCurrent(XMesaContext c) 2212{ 2213 if (c) { 2214 if (c->gl_ctx != _mesa_get_current_context()) { 2215 _mesa_make_current(c->gl_ctx, &c->xm_buffer->mesa_buffer); 2216 } 2217 } 2218 else { 2219 _mesa_make_current(NULL, NULL); 2220 } 2221 return GL_TRUE; 2222} 2223 2224 2225GLboolean XMesaLoseCurrent(XMesaContext c) 2226{ 2227 (void) c; 2228 _mesa_make_current(NULL, NULL); 2229 return GL_TRUE; 2230} 2231 2232 2233/* 2234 * Switch 3Dfx support hack between window and full-screen mode. 2235 */ 2236GLboolean XMesaSetFXmode( GLint mode ) 2237{ 2238#ifdef FX 2239 const char *fx = getenv("MESA_GLX_FX"); 2240 if (fx && fx[0] != 'd') { 2241 GET_CURRENT_CONTEXT(ctx); 2242 GrHwConfiguration hw; 2243 if (!FX_grSstQueryHardware(&hw)) { 2244 /*fprintf(stderr, "!grSstQueryHardware\n");*/ 2245 return GL_FALSE; 2246 } 2247 if (hw.num_sst < 1) { 2248 /*fprintf(stderr, "hw.num_sst < 1\n");*/ 2249 return GL_FALSE; 2250 } 2251 if (ctx) { 2252 XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; 2253 if (mode == XMESA_FX_WINDOW) { 2254 if (xmesa->xm_buffer->FXisHackUsable) { 2255 FX_grSstControl(GR_CONTROL_DEACTIVATE); 2256 xmesa->xm_buffer->FXwindowHack = GL_TRUE; 2257 return GL_TRUE; 2258 } 2259 } 2260 else if (mode == XMESA_FX_FULLSCREEN) { 2261 FX_grSstControl(GR_CONTROL_ACTIVATE); 2262 xmesa->xm_buffer->FXwindowHack = GL_FALSE; 2263 return GL_TRUE; 2264 } 2265 else { 2266 /* Error: Bad mode value */ 2267 } 2268 } 2269 } 2270 /*fprintf(stderr, "fallthrough\n");*/ 2271#else 2272 (void) mode; 2273#endif 2274 return GL_FALSE; 2275} 2276 2277 2278 2279#ifdef FX 2280/* 2281 * Read image from VooDoo frame buffer into X/Mesa's back XImage. 2282 */ 2283static void FXgetImage( XMesaBuffer b ) 2284{ 2285 static unsigned short pixbuf[MAX_WIDTH]; 2286 GLuint x, y; 2287 int xpos, ypos; 2288 XMesaWindow root; 2289 unsigned int bw, depth, width, height; 2290 XMesaContext xmesa = (XMesaContext) b->xm_context->gl_ctx->DriverCtx; 2291 2292 assert(xmesa->xm_buffer->FXctx); 2293 2294#ifdef XFree86Server 2295 x = b->frontbuffer->x; 2296 y = b->frontbuffer->y; 2297 width = b->frontbuffer->width; 2298 height = b->frontbuffer->height; 2299 depth = b->frontbuffer->depth; 2300#else 2301 XGetGeometry( xmesa->xm_visual->display, b->frontbuffer, 2302 &root, &xpos, &ypos, &width, &height, &bw, &depth); 2303#endif 2304 if (b->width != width || b->height != height) { 2305 b->width = MIN2((int)width, xmesa->xm_buffer->FXctx->width); 2306 b->height = MIN2((int)height, xmesa->xm_buffer->FXctx->height); 2307 if (b->width & 1) 2308 b->width--; /* prevent odd width */ 2309 xmesa_alloc_back_buffer( b ); 2310 } 2311 2312 grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); 2313 if (xmesa->xm_visual->undithered_pf==PF_5R6G5B) { 2314 /* Special case: 16bpp RGB */ 2315 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, /* src buffer */ 2316 0, xmesa->xm_buffer->FXctx->height - b->height, /*pos*/ 2317 b->width, b->height, /* size */ 2318 b->width * sizeof(GLushort), /* stride */ 2319 b->backimage->data); /* dest buffer */ 2320 } 2321 else if (xmesa->xm_visual->dithered_pf==PF_DITHER 2322 && GET_VISUAL_DEPTH(xmesa->xm_visual)==8) { 2323 /* Special case: 8bpp RGB */ 2324 for (y=0;y<b->height;y++) { 2325 GLubyte *ptr = (GLubyte*) xmesa->xm_buffer->backimage->data 2326 + xmesa->xm_buffer->backimage->bytes_per_line * y; 2327 XDITHER_SETUP(y); 2328 2329 /* read row from 3Dfx frame buffer */ 2330 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2331 0, xmesa->xm_buffer->FXctx->height-(b->height-y), 2332 b->width, 1, 2333 0, 2334 pixbuf ); 2335 2336 /* write to XImage back buffer */ 2337 for (x=0;x<b->width;x++) { 2338 GLubyte r = (pixbuf[x] & 0xf800) >> 8; 2339 GLubyte g = (pixbuf[x] & 0x07e0) >> 3; 2340 GLubyte b = (pixbuf[x] & 0x001f) << 3; 2341 *ptr++ = XDITHER( x, r, g, b); 2342 } 2343 } 2344 } 2345 else { 2346 /* General case: slow! */ 2347 for (y=0;y<b->height;y++) { 2348 /* read row from 3Dfx frame buffer */ 2349 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, 2350 0, xmesa->xm_buffer->FXctx->height-(b->height-y), 2351 b->width, 1, 2352 0, 2353 pixbuf ); 2354 2355 /* write to XImage back buffer */ 2356 for (x=0;x<b->width;x++) { 2357 XMesaPutPixel(b->backimage,x,y, 2358 xmesa_color_to_pixel(xmesa, 2359 (pixbuf[x] & 0xf800) >> 8, 2360 (pixbuf[x] & 0x07e0) >> 3, 2361 (pixbuf[x] & 0x001f) << 3, 2362 0xff, xmesa->pixelformat)); 2363 } 2364 } 2365 } 2366 grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); 2367} 2368#endif 2369 2370 2371/* 2372 * Copy the back buffer to the front buffer. If there's no back buffer 2373 * this is a no-op. 2374 */ 2375void XMesaSwapBuffers( XMesaBuffer b ) 2376{ 2377 GET_CURRENT_CONTEXT(ctx); 2378 2379 /* If we're swapping the buffer associated with the current context 2380 * we have to flush any pending rendering commands first. 2381 */ 2382 if (b->xm_context && b->xm_context->gl_ctx == ctx) 2383 _mesa_swapbuffers(ctx); 2384 2385 if (b->db_state) { 2386#ifdef FX 2387 if (b->FXctx) { 2388 fxMesaSwapBuffers(); 2389 2390 if (b->FXwindowHack) 2391 FXgetImage(b); 2392 else 2393 return; 2394 } 2395#endif 2396 if (b->backimage) { 2397 /* Copy Ximage from host's memory to server's window */ 2398#if defined(USE_XSHM) && !defined(XFree86Server) 2399 if (b->shm) { 2400 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2401 XShmPutImage( b->xm_visual->display, b->frontbuffer, 2402 b->cleargc, 2403 b->backimage, 0, 0, 2404 0, 0, b->width, b->height, False ); 2405 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2406 } 2407 else 2408#endif 2409 { 2410 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2411 XMesaPutImage( b->xm_visual->display, b->frontbuffer, 2412 b->cleargc, 2413 b->backimage, 0, 0, 2414 0, 0, b->width, b->height ); 2415 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2416 } 2417 } 2418 else { 2419 /* Copy pixmap to window on server */ 2420 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ 2421 XMesaCopyArea( b->xm_visual->display, 2422 b->backpixmap, /* source drawable */ 2423 b->frontbuffer, /* dest. drawable */ 2424 b->cleargc, 2425 0, 0, b->width, b->height, /* source region */ 2426 0, 0 /* dest region */ 2427 ); 2428 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ 2429 } 2430 } 2431#if !defined(XFree86Server) 2432 XSync( b->xm_visual->display, False ); 2433#endif 2434} 2435 2436 2437 2438/* 2439 * Copy sub-region of back buffer to front buffer 2440 */ 2441void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) 2442{ 2443 GET_CURRENT_CONTEXT(ctx); 2444 2445 /* If we're swapping the buffer associated with the current context 2446 * we have to flush any pending rendering commands first. 2447 */ 2448 if (b->xm_context->gl_ctx == ctx) 2449 _mesa_swapbuffers(ctx); 2450 2451 if (b->db_state) { 2452 int yTop = b->height - y - height; 2453#ifdef FX 2454 if (b->FXctx) { 2455 fxMesaSwapBuffers(); 2456 if (b->FXwindowHack) 2457 FXgetImage(b); 2458 else 2459 return; 2460 } 2461#endif 2462 if (b->backimage) { 2463 /* Copy Ximage from host's memory to server's window */ 2464#if defined(USE_XSHM) && !defined(XFree86Server) 2465 if (b->shm) { 2466 /* XXX assuming width and height aren't too large! */ 2467 XShmPutImage( b->xm_visual->display, b->frontbuffer, 2468 b->cleargc, 2469 b->backimage, x, yTop, 2470 x, yTop, width, height, False ); 2471 /* wait for finished event??? */ 2472 } 2473 else 2474#endif 2475 { 2476 /* XXX assuming width and height aren't too large! */ 2477 XMesaPutImage( b->xm_visual->display, b->frontbuffer, 2478 b->cleargc, 2479 b->backimage, x, yTop, 2480 x, yTop, width, height ); 2481 } 2482 } 2483 else { 2484 /* Copy pixmap to window on server */ 2485 XMesaCopyArea( b->xm_visual->display, 2486 b->backpixmap, /* source drawable */ 2487 b->frontbuffer, /* dest. drawable */ 2488 b->cleargc, 2489 x, yTop, width, height, /* source region */ 2490 x, yTop /* dest region */ 2491 ); 2492 } 2493 } 2494} 2495 2496 2497/* 2498 * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function 2499 * is a way to get "under the hood" of X/Mesa so one can manipulate the 2500 * back buffer directly. 2501 * Output: pixmap - pointer to back buffer's Pixmap, or 0 2502 * ximage - pointer to back buffer's XImage, or NULL 2503 * Return: GL_TRUE = context is double buffered 2504 * GL_FALSE = context is single buffered 2505 */ 2506GLboolean XMesaGetBackBuffer( XMesaBuffer b, 2507 XMesaPixmap *pixmap, 2508 XMesaImage **ximage ) 2509{ 2510 if (b->db_state) { 2511 if (pixmap) *pixmap = b->backpixmap; 2512 if (ximage) *ximage = b->backimage; 2513 return GL_TRUE; 2514 } 2515 else { 2516 *pixmap = 0; 2517 *ximage = NULL; 2518 return GL_FALSE; 2519 } 2520} 2521 2522 2523/* 2524 * Return the depth buffer associated with an XMesaBuffer. 2525 * Input: b - the XMesa buffer handle 2526 * Output: width, height - size of buffer in pixels 2527 * bytesPerValue - bytes per depth value (2 or 4) 2528 * buffer - pointer to depth buffer values 2529 * Return: GL_TRUE or GL_FALSE to indicate success or failure. 2530 */ 2531GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, 2532 GLint *bytesPerValue, void **buffer ) 2533{ 2534 if (!b->mesa_buffer.DepthBuffer) { 2535 *width = 0; 2536 *height = 0; 2537 *bytesPerValue = 0; 2538 *buffer = 0; 2539 return GL_FALSE; 2540 } 2541 else { 2542 *width = b->mesa_buffer.Width; 2543 *height = b->mesa_buffer.Height; 2544 *bytesPerValue = sizeof(GLdepth); 2545 *buffer = b->mesa_buffer.DepthBuffer; 2546 return GL_TRUE; 2547 } 2548} 2549 2550 2551void XMesaFlush( XMesaContext c ) 2552{ 2553 if (c && c->xm_visual) { 2554#ifdef XFree86Server 2555 /* NOT_NEEDED */ 2556#else 2557 XSync( c->xm_visual->display, False ); 2558#endif 2559 } 2560} 2561 2562 2563 2564const char *XMesaGetString( XMesaContext c, int name ) 2565{ 2566 (void) c; 2567 if (name==XMESA_VERSION) { 2568 return "3.5"; 2569 } 2570 else if (name==XMESA_EXTENSIONS) { 2571 return ""; 2572 } 2573 else { 2574 return NULL; 2575 } 2576} 2577 2578 2579 2580XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d ) 2581{ 2582 XMesaBuffer b; 2583 for (b=XMesaBufferList; b; b=b->Next) { 2584 if (b->frontbuffer==d && b->display==dpy) { 2585 return b; 2586 } 2587 } 2588 return NULL; 2589} 2590 2591 2592 2593/* 2594 * Look for XMesaBuffers whose X window has been destroyed. 2595 * Deallocate any such XMesaBuffers. 2596 */ 2597void XMesaGarbageCollect( void ) 2598{ 2599 XMesaBuffer b, next; 2600 for (b=XMesaBufferList; b; b=next) { 2601 next = b->Next; 2602 if (!b->pixmap_flag) { 2603#ifdef XFree86Server 2604 /* NOT_NEEDED */ 2605#else 2606 XSync(b->display, False); 2607 if (!window_exists( b->display, b->frontbuffer )) { 2608 /* found a dead window, free the ancillary info */ 2609 XMesaDestroyBuffer( b ); 2610 } 2611#endif 2612 } 2613 } 2614} 2615 2616 2617void XMesaReset( void ) 2618{ 2619 while (XMesaBufferList) 2620 XMesaDestroyBuffer(XMesaBufferList); 2621 2622 XMesaBufferList = NULL; 2623} 2624 2625 2626unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, 2627 GLfloat red, GLfloat green, 2628 GLfloat blue, GLfloat alpha ) 2629{ 2630 GLint r = (GLint) (red * 255.0F); 2631 GLint g = (GLint) (green * 255.0F); 2632 GLint b = (GLint) (blue * 255.0F); 2633 GLint a = (GLint) (alpha * 255.0F); 2634 2635 switch (xmesa->pixelformat) { 2636 case PF_INDEX: 2637 return 0; 2638 case PF_TRUECOLOR: 2639 { 2640 unsigned long p; 2641 PACK_TRUECOLOR( p, r, g, b ); 2642 return p; 2643 } 2644 case PF_8A8B8G8R: 2645 return PACK_8A8B8G8R( r, g, b, a ); 2646 case PF_8R8G8B: 2647 return PACK_8R8G8B( r, g, b ); 2648 case PF_5R6G5B: 2649 return PACK_5R6G5B( r, g, b ); 2650 case PF_DITHER: 2651 { 2652 DITHER_SETUP; 2653 return DITHER( x, y, r, g, b ); 2654 } 2655 case PF_1BIT: 2656 /* 382 = (3*255)/2 */ 2657 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip; 2658 case PF_HPCR: 2659 return DITHER_HPCR(x, y, r, g, b); 2660 case PF_LOOKUP: 2661 { 2662 LOOKUP_SETUP; 2663 return LOOKUP( r, g, b ); 2664 } 2665 case PF_GRAYSCALE: 2666 return GRAY_RGB( r, g, b ); 2667 case PF_DITHER_5R6G5B: 2668 /* fall through */ 2669 case PF_TRUEDITHER: 2670 { 2671 unsigned long p; 2672 PACK_TRUEDITHER(p, x, y, r, g, b); 2673 return p; 2674 } 2675 default: 2676 _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor"); 2677 } 2678 return 0; 2679} 2680 2681 2682