xm_api.c revision 27558a160a9fe91745728d7626995cd88f8fe339
1/* $Id: xm_api.c,v 1.54 2003/03/01 01:50:24 brianp Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version:  5.0.1
6 *
7 * Copyright (C) 1999-2003  Brian Paul   All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26/* $XFree86: xc/extras/Mesa/src/X/xm_api.c,v 1.2 2002/02/26 23:37:31 tsi Exp $ */
27
28/*
29 * This file contains the implementations of all the XMesa* functions.
30 *
31 *
32 * NOTES:
33 *
34 * The window coordinate system origin (0,0) is in the lower-left corner
35 * of the window.  X11's window coordinate origin is in the upper-left
36 * corner of the window.  Therefore, most drawing functions in this
37 * file have to flip Y coordinates.
38 *
39 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
40 * in support for the MIT Shared Memory extension.  If enabled, when you
41 * use an Ximage for the back buffer in double buffered mode, the "swap"
42 * operation will be faster.  You must also link with -lXext.
43 *
44 * Byte swapping:  If the Mesa host and the X display use a different
45 * byte order then there's some trickiness to be aware of when using
46 * XImages.  The byte ordering used for the XImage is that of the X
47 * display, not the Mesa host.
48 * The color-to-pixel encoding for True/DirectColor must be done
49 * according to the display's visual red_mask, green_mask, and blue_mask.
50 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
51 * do byte swapping if needed.  If one wants to directly "poke" the pixel
52 * into the XImage's buffer then the pixel must be byte swapped first.  In
53 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
54 * and use XPutPixel everywhere except in the implementation of
55 * glClear(GL_COLOR_BUFFER_BIT).  We want this function to be fast so
56 * instead of using XPutPixel we "poke" our values after byte-swapping
57 * the clear pixel value if needed.
58 *
59 */
60
61#ifdef __CYGWIN__
62#undef WIN32
63#undef __WIN32__
64#endif
65
66#include "glxheader.h"
67#include "GL/xmesa.h"
68#include "xmesaP.h"
69#include "context.h"
70#include "extensions.h"
71#include "glthread.h"
72#include "imports.h"
73#include "matrix.h"
74#include "mtypes.h"
75#include "macros.h"
76#include "texformat.h"
77#include "texstore.h"
78#include "swrast/swrast.h"
79#include "swrast_setup/swrast_setup.h"
80#include "array_cache/acache.h"
81#include "tnl/tnl.h"
82
83#ifndef GLX_NONE_EXT
84#define GLX_NONE_EXT 0x8000
85#endif
86
87
88/*
89 * Global X driver lock
90 */
91_glthread_Mutex _xmesa_lock;
92
93
94
95/*
96 * Lookup tables for HPCR pixel format:
97 */
98static short hpcr_rgbTbl[3][256] = {
99{
100 16,  16,  17,  17,  18,  18,  19,  19,  20,  20,  21,  21,  22,  22,  23,  23,
101 24,  24,  25,  25,  26,  26,  27,  27,  28,  28,  29,  29,  30,  30,  31,  31,
102 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
103 32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47,
104 48,  49,  50,  51,  52,  53,  54,  55,  56,  57,  58,  59,  60,  61,  62,  63,
105 64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79,
106 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
107 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
108112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
109128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
110144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
111160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
112176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
113192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
114208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
115224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
116},
117{
118 16,  16,  17,  17,  18,  18,  19,  19,  20,  20,  21,  21,  22,  22,  23,  23,
119 24,  24,  25,  25,  26,  26,  27,  27,  28,  28,  29,  29,  30,  30,  31,  31,
120 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
121 32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47,
122 48,  49,  50,  51,  52,  53,  54,  55,  56,  57,  58,  59,  60,  61,  62,  63,
123 64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79,
124 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
125 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
126112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
127128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
128144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
129160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
130176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
131192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
132208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
133224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
134},
135{
136 32,  32,  33,  33,  34,  34,  35,  35,  36,  36,  37,  37,  38,  38,  39,  39,
137 40,  40,  41,  41,  42,  42,  43,  43,  44,  44,  45,  45,  46,  46,  47,  47,
138 48,  48,  49,  49,  50,  50,  51,  51,  52,  52,  53,  53,  54,  54,  55,  55,
139 56,  56,  57,  57,  58,  58,  59,  59,  60,  60,  61,  61,  62,  62,  63,  63,
140 64,  64,  65,  65,  66,  66,  67,  67,  68,  68,  69,  69,  70,  70,  71,  71,
141 72,  72,  73,  73,  74,  74,  75,  75,  76,  76,  77,  77,  78,  78,  79,  79,
142 80,  80,  81,  81,  82,  82,  83,  83,  84,  84,  85,  85,  86,  86,  87,  87,
143 80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
144 96,  97,  98,  99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
145112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
146128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
147144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
148160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
149176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
150192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
151208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223
152}
153};
154
155
156
157/**********************************************************************/
158/*****                     X Utility Functions                    *****/
159/**********************************************************************/
160
161
162/*
163 * Return the host's byte order as LSBFirst or MSBFirst ala X.
164 */
165#ifndef XFree86Server
166static int host_byte_order( void )
167{
168   int i = 1;
169   char *cptr = (char *) &i;
170   return (*cptr==1) ? LSBFirst : MSBFirst;
171}
172#endif
173
174
175/*
176 * Error handling.
177 */
178#ifndef XFree86Server
179static int mesaXErrorFlag = 0;
180
181static int mesaHandleXError( XMesaDisplay *dpy, XErrorEvent *event )
182{
183   (void) dpy;
184   (void) event;
185   mesaXErrorFlag = 1;
186   return 0;
187}
188#endif
189
190
191/*
192 * Check if the X Shared Memory extension is available.
193 * Return:  0 = not available
194 *          1 = shared XImage support available
195 *          2 = shared Pixmap support available also
196 */
197#ifndef XFree86Server
198static int check_for_xshm( XMesaDisplay *display )
199{
200#ifdef USE_XSHM
201   int major, minor, ignore;
202   Bool pixmaps;
203
204   if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) {
205      if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) {
206	 return (pixmaps==True) ? 2 : 1;
207      }
208      else {
209	 return 0;
210      }
211   }
212   else {
213      return 0;
214   }
215#else
216   /* Can't compile XSHM support */
217   return 0;
218#endif
219}
220#endif
221
222
223/*
224 * Return the width and height of the given drawable.
225 */
226static void get_drawable_size( XMesaDisplay *dpy, XMesaDrawable d,
227                               unsigned int *width, unsigned int *height)
228{
229#ifdef XFree86Server
230    (void) dpy;
231    *width = d->width;
232    *height = d->height;
233#else
234   Window root;
235   int x, y;
236   unsigned int bw, depth;
237
238   _glthread_LOCK_MUTEX(_xmesa_lock);
239   XGetGeometry( dpy, d, &root, &x, &y, width, height, &bw, &depth );
240   _glthread_UNLOCK_MUTEX(_xmesa_lock);
241#endif
242}
243
244
245/*
246 * Apply gamma correction to an intensity value in [0..max].  Return the
247 * new intensity value.
248 */
249static GLint gamma_adjust( GLfloat gamma, GLint value, GLint max )
250{
251   if (gamma == 1.0) {
252      return value;
253   }
254   else {
255      double x = (double) value / (double) max;
256      return IROUND_POS((GLfloat) max * _mesa_pow(x, 1.0F/gamma));
257   }
258}
259
260
261
262/*
263 * Return the true number of bits per pixel for XImages.
264 * For example, if we request a 24-bit deep visual we may actually need/get
265 * 32bpp XImages.  This function returns the appropriate bpp.
266 * Input:  dpy - the X display
267 *         visinfo - desribes the visual to be used for XImages
268 * Return:  true number of bits per pixel for XImages
269 */
270#ifdef XFree86Server
271
272static int bits_per_pixel( XMesaVisual xmv )
273{
274   XMesaVisualInfo visinfo = xmv->visinfo;
275   const int depth = visinfo->nplanes;
276   int i;
277   for (i = 0; i < screenInfo.numPixmapFormats; i++) {
278      if (screenInfo.formats[i].depth == depth)
279         return screenInfo.formats[i].bitsPerPixel;
280   }
281   return depth;  /* should never get here, but this should be safe */
282}
283
284#else
285
286static int bits_per_pixel( XMesaVisual xmv )
287{
288   XMesaDisplay *dpy = xmv->display;
289   XMesaVisualInfo visinfo = xmv->visinfo;
290   XMesaImage *img;
291   int bitsPerPixel;
292   /* Create a temporary XImage */
293   img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
294		       ZPixmap, 0,           /*format, offset*/
295		       (char*) MALLOC(8),    /*data*/
296		       1, 1,                 /*width, height*/
297		       32,                   /*bitmap_pad*/
298		       0                     /*bytes_per_line*/
299                     );
300   assert(img);
301   /* grab the bits/pixel value */
302   bitsPerPixel = img->bits_per_pixel;
303   /* free the XImage */
304   FREE( img->data );
305   img->data = NULL;
306   XMesaDestroyImage( img );
307   return bitsPerPixel;
308}
309#endif
310
311
312
313/*
314 * Determine if a given X window ID is valid (window exists).
315 * Do this by calling XGetWindowAttributes() for the window and
316 * checking if we catch an X error.
317 * Input:  dpy - the display
318 *         win - the window to check for existance
319 * Return:  GL_TRUE - window exists
320 *          GL_FALSE - window doesn't exist
321 */
322#ifndef XFree86Server
323static GLboolean WindowExistsFlag;
324
325static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr )
326{
327   (void) dpy;
328   if (xerr->error_code == BadWindow) {
329      WindowExistsFlag = GL_FALSE;
330   }
331   return 0;
332}
333
334static GLboolean window_exists( XMesaDisplay *dpy, Window win )
335{
336   XWindowAttributes wa;
337   int (*old_handler)( XMesaDisplay*, XErrorEvent* );
338   WindowExistsFlag = GL_TRUE;
339   old_handler = XSetErrorHandler(window_exists_err_handler);
340   XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
341   XSetErrorHandler(old_handler);
342   return WindowExistsFlag;
343}
344#endif
345
346
347
348/**********************************************************************/
349/*****                Linked list of XMesaBuffers                 *****/
350/**********************************************************************/
351
352static XMesaBuffer XMesaBufferList = NULL;
353
354
355/* Allocate a new XMesaBuffer, add to linked list */
356static XMesaBuffer alloc_xmesa_buffer(void)
357{
358   XMesaBuffer b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
359   if (b) {
360      b->Next = XMesaBufferList;
361      XMesaBufferList = b;
362   }
363   return b;
364}
365
366
367/*
368 * Find an XMesaBuffer by matching X display and colormap but NOT matching
369 * the notThis buffer.
370 */
371static XMesaBuffer find_xmesa_buffer(XMesaDisplay *dpy,
372                                     XMesaColormap cmap,
373                                     XMesaBuffer notThis)
374{
375   XMesaBuffer b;
376   for (b=XMesaBufferList; b; b=b->Next) {
377      if (b->display==dpy && b->cmap==cmap && b!=notThis) {
378         return b;
379      }
380   }
381   return NULL;
382}
383
384
385/*
386 * Free an XMesaBuffer, remove from linked list, perhaps free X colormap
387 * entries.
388 */
389static void free_xmesa_buffer(int client, XMesaBuffer buffer)
390{
391   XMesaBuffer prev = NULL, b;
392   (void) client;
393   for (b=XMesaBufferList; b; b=b->Next) {
394      if (b==buffer) {
395         /* unlink bufer from list */
396         if (prev)
397            prev->Next = buffer->Next;
398         else
399            XMesaBufferList = buffer->Next;
400         /* Check to free X colors */
401         if (buffer->num_alloced>0) {
402            /* If no other buffer uses this X colormap then free the colors. */
403            if (!find_xmesa_buffer(buffer->display, buffer->cmap, buffer)) {
404#ifdef XFree86Server
405               (void)FreeColors(buffer->cmap, client,
406				buffer->num_alloced, buffer->alloced_colors,
407				0);
408#else
409               XFreeColors(buffer->display, buffer->cmap,
410                           buffer->alloced_colors, buffer->num_alloced, 0);
411#endif
412            }
413         }
414
415         _mesa_free_framebuffer_data(&buffer->mesa_buffer);
416         FREE(buffer);
417
418         return;
419      }
420      /* continue search */
421      prev = b;
422   }
423   /* buffer not found in XMesaBufferList */
424   _mesa_problem(NULL,"free_xmesa_buffer() - buffer not found\n");
425}
426
427
428/* Copy X color table stuff from one XMesaBuffer to another. */
429static void copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src)
430{
431   MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table));
432   MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r));
433   MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g));
434   MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b));
435   dst->num_alloced = src->num_alloced;
436   MEMCPY(dst->alloced_colors, src->alloced_colors,
437          sizeof(src->alloced_colors));
438}
439
440
441
442/**********************************************************************/
443/*****                   Misc Private Functions                   *****/
444/**********************************************************************/
445
446
447/*
448 * Return number of bits set in n.
449 */
450static int bitcount( unsigned long n )
451{
452   int bits;
453   for (bits=0; n>0; n=n>>1) {
454      if (n&1) {
455         bits++;
456      }
457   }
458   return bits;
459}
460
461
462
463/*
464 * Allocate a shared memory XImage back buffer for the given XMesaBuffer.
465 * Return:  GL_TRUE if success, GL_FALSE if error
466 */
467#ifndef XFree86Server
468static GLboolean alloc_shm_back_buffer( XMesaBuffer b )
469{
470#ifdef USE_XSHM
471   /*
472    * We have to do a _lot_ of error checking here to be sure we can
473    * really use the XSHM extension.  It seems different servers trigger
474    * errors at different points if the extension won't work.  Therefore
475    * we have to be very careful...
476    */
477   GC gc;
478   int (*old_handler)( XMesaDisplay *, XErrorEvent * );
479
480   b->backimage = XShmCreateImage( b->xm_visual->display,
481                                   b->xm_visual->visinfo->visual,
482                                   b->xm_visual->visinfo->depth,
483				   ZPixmap, NULL, &b->shminfo,
484				   b->width, b->height );
485   if (b->backimage == NULL) {
486      _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (XShmCreateImage), disabling.");
487      b->shm = 0;
488      return GL_FALSE;
489   }
490
491   b->shminfo.shmid = shmget( IPC_PRIVATE, b->backimage->bytes_per_line
492			     * b->backimage->height, IPC_CREAT|0777 );
493   if (b->shminfo.shmid < 0) {
494      _mesa_warning(NULL, "shmget failed while allocating back buffer");
495      XDestroyImage( b->backimage );
496      b->backimage = NULL;
497      _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmget), disabling.");
498      b->shm = 0;
499      return GL_FALSE;
500   }
501
502   b->shminfo.shmaddr = b->backimage->data
503                      = (char*)shmat( b->shminfo.shmid, 0, 0 );
504   if (b->shminfo.shmaddr == (char *) -1) {
505      _mesa_warning(NULL, "shmat() failed while allocating back buffer");
506      XDestroyImage( b->backimage );
507      shmctl( b->shminfo.shmid, IPC_RMID, 0 );
508      b->backimage = NULL;
509      _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmat), disabling.");
510      b->shm = 0;
511      return GL_FALSE;
512   }
513
514   b->shminfo.readOnly = False;
515   mesaXErrorFlag = 0;
516   old_handler = XSetErrorHandler( mesaHandleXError );
517   /* This may trigger the X protocol error we're ready to catch: */
518   XShmAttach( b->xm_visual->display, &b->shminfo );
519   XSync( b->xm_visual->display, False );
520
521   if (mesaXErrorFlag) {
522      /* we are on a remote display, this error is normal, don't print it */
523      XFlush( b->xm_visual->display );
524      mesaXErrorFlag = 0;
525      XDestroyImage( b->backimage );
526      shmdt( b->shminfo.shmaddr );
527      shmctl( b->shminfo.shmid, IPC_RMID, 0 );
528      b->backimage = NULL;
529      b->shm = 0;
530      (void) XSetErrorHandler( old_handler );
531      return GL_FALSE;
532   }
533
534   shmctl( b->shminfo.shmid, IPC_RMID, 0 ); /* nobody else needs it */
535
536   /* Finally, try an XShmPutImage to be really sure the extension works */
537   gc = XCreateGC( b->xm_visual->display, b->frontbuffer, 0, NULL );
538   XShmPutImage( b->xm_visual->display, b->frontbuffer, gc,
539		 b->backimage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False );
540   XSync( b->xm_visual->display, False );
541   XFreeGC( b->xm_visual->display, gc );
542   (void) XSetErrorHandler( old_handler );
543   if (mesaXErrorFlag) {
544      XFlush( b->xm_visual->display );
545      mesaXErrorFlag = 0;
546      XDestroyImage( b->backimage );
547      shmdt( b->shminfo.shmaddr );
548      shmctl( b->shminfo.shmid, IPC_RMID, 0 );
549      b->backimage = NULL;
550      b->shm = 0;
551      return GL_FALSE;
552   }
553
554   if (b->backimage) {
555      int height = b->backimage->height;
556      /* Needed by PIXELADDR1 macro */
557      b->ximage_width1 = b->backimage->bytes_per_line;
558      b->ximage_origin1 = (GLubyte *) b->backimage->data
559                        + b->ximage_width1 * (height-1);
560      /* Needed by PIXELADDR2 macro */
561      b->ximage_width2 = b->backimage->bytes_per_line / 2;
562      b->ximage_origin2 = (GLushort *) b->backimage->data
563                        + b->ximage_width2 * (height-1);
564      /* Needed by PIXELADDR3 macro */
565      b->ximage_width3 = b->backimage->bytes_per_line;
566      b->ximage_origin3 = (GLubyte *) b->backimage->data
567                        + b->ximage_width3 * (height-1);
568      /* Needed by PIXELADDR4 macro */
569      b->ximage_width4 = b->backimage->width;
570      b->ximage_origin4 = (GLuint *) b->backimage->data
571                        + b->ximage_width4 * (height-1);
572   }
573
574   return GL_TRUE;
575#else
576   /* Can't compile XSHM support */
577   return GL_FALSE;
578#endif
579}
580#endif
581
582
583
584/*
585 * Setup an off-screen pixmap or Ximage to use as the back buffer.
586 * Input:  b - the X/Mesa buffer
587 */
588void xmesa_alloc_back_buffer( XMesaBuffer b )
589{
590   if (b->db_state==BACK_XIMAGE) {
591      /* Deallocate the old backimage, if any */
592      if (b->backimage) {
593#if defined(USE_XSHM) && !defined(XFree86Server)
594	 if (b->shm) {
595	    XShmDetach( b->xm_visual->display, &b->shminfo );
596	    XDestroyImage( b->backimage );
597	    shmdt( b->shminfo.shmaddr );
598	 }
599	 else
600#endif
601	   XMesaDestroyImage( b->backimage );
602	 b->backimage = NULL;
603      }
604
605      /* Allocate new back buffer */
606#ifdef XFree86Server
607      {
608	 /* Allocate a regular XImage for the back buffer. */
609	 b->backimage = XMesaCreateImage(b->xm_visual->BitsPerPixel,
610					 b->width, b->height, NULL);
611#else
612      if (b->shm==0 || alloc_shm_back_buffer(b)==GL_FALSE) {
613	 /* Allocate a regular XImage for the back buffer. */
614	 b->backimage = XCreateImage( b->xm_visual->display,
615                                      b->xm_visual->visinfo->visual,
616                                      GET_VISUAL_DEPTH(b->xm_visual),
617				      ZPixmap, 0,   /* format, offset */
618				      NULL, b->width, b->height,
619				      8, 0 );  /* pad, bytes_per_line */
620#endif
621	 if (!b->backimage) {
622	    _mesa_warning(NULL, "alloc_back_buffer: XCreateImage failed.");
623	 }
624         b->backimage->data = (char *) MALLOC( b->backimage->height
625                                             * b->backimage->bytes_per_line );
626         if (!b->backimage->data) {
627            _mesa_warning(NULL, "alloc_back_buffer: MALLOC failed.");
628            XMesaDestroyImage( b->backimage );
629            b->backimage = NULL;
630         }
631      }
632      b->backpixmap = None;
633   }
634   else if (b->db_state==BACK_PIXMAP) {
635      XMesaPixmap old_pixmap = b->backpixmap;
636      /* Free the old back pixmap */
637      if (b->backpixmap) {
638	 XMesaFreePixmap( b->xm_visual->display, b->backpixmap );
639      }
640      /* Allocate new back pixmap */
641      b->backpixmap = XMesaCreatePixmap( b->xm_visual->display, b->frontbuffer,
642					 b->width, b->height,
643					 GET_VISUAL_DEPTH(b->xm_visual) );
644      b->backimage = NULL;
645      /* update other references to backpixmap */
646      if (b->buffer==(XMesaDrawable)old_pixmap) {
647	 b->buffer = (XMesaDrawable)b->backpixmap;
648      }
649   }
650}
651
652
653
654/*
655 * A replacement for XAllocColor.  This function should never
656 * fail to allocate a color.  When XAllocColor fails, we return
657 * the nearest matching color.  If we have to allocate many colors
658 * this function isn't too efficient; the XQueryColors() could be
659 * done just once.
660 * Written by Michael Pichler, Brian Paul, Mark Kilgard
661 * Input:  dpy - X display
662 *         cmap - X colormap
663 *         cmapSize - size of colormap
664 * In/Out: color - the XColor struct
665 * Output:  exact - 1=exact color match, 0=closest match
666 *          alloced - 1=XAlloc worked, 0=XAlloc failed
667 */
668static void
669noFaultXAllocColor( int client,
670                    XMesaDisplay *dpy,
671                    XMesaColormap cmap,
672                    int cmapSize,
673                    XMesaColor *color,
674                    int *exact, int *alloced )
675{
676#ifdef XFree86Server
677   Pixel *ppixIn;
678   xrgb *ctable;
679#else
680   /* we'll try to cache ctable for better remote display performance */
681   static Display *prevDisplay = NULL;
682   static XMesaColormap prevCmap = 0;
683   static int prevCmapSize = 0;
684   static XMesaColor *ctable = NULL;
685#endif
686   XMesaColor subColor;
687   int i, bestmatch;
688   double mindist;       /* 3*2^16^2 exceeds long int precision. */
689
690   (void) client;
691
692   /* First try just using XAllocColor. */
693#ifdef XFree86Server
694   if (AllocColor(cmap,
695		  &color->red, &color->green, &color->blue,
696		  &color->pixel,
697		  client) == Success) {
698#else
699   if (XAllocColor(dpy, cmap, color)) {
700#endif
701      *exact = 1;
702      *alloced = 1;
703      return;
704   }
705
706   /* Alloc failed, search for closest match */
707
708   /* Retrieve color table entries. */
709   /* XXX alloca candidate. */
710#ifdef XFree86Server
711   ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel));
712   ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb));
713   for (i = 0; i < cmapSize; i++) {
714      ppixIn[i] = i;
715   }
716   QueryColors(cmap, cmapSize, ppixIn, ctable);
717#else
718   if (prevDisplay != dpy || prevCmap != cmap
719       || prevCmapSize != cmapSize || !ctable) {
720      /* free previously cached color table */
721      if (ctable)
722         FREE(ctable);
723      /* Get the color table from X */
724      ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor));
725      assert(ctable);
726      for (i = 0; i < cmapSize; i++) {
727         ctable[i].pixel = i;
728      }
729      XQueryColors(dpy, cmap, ctable, cmapSize);
730      prevDisplay = dpy;
731      prevCmap = cmap;
732      prevCmapSize = cmapSize;
733   }
734#endif
735
736   /* Find best match. */
737   bestmatch = -1;
738   mindist = 0.0;
739   for (i = 0; i < cmapSize; i++) {
740      double dr = 0.30 * ((double) color->red - (double) ctable[i].red);
741      double dg = 0.59 * ((double) color->green - (double) ctable[i].green);
742      double db = 0.11 * ((double) color->blue - (double) ctable[i].blue);
743      double dist = dr * dr + dg * dg + db * db;
744      if (bestmatch < 0 || dist < mindist) {
745         bestmatch = i;
746         mindist = dist;
747      }
748   }
749
750   /* Return result. */
751   subColor.red   = ctable[bestmatch].red;
752   subColor.green = ctable[bestmatch].green;
753   subColor.blue  = ctable[bestmatch].blue;
754   /* Try to allocate the closest match color.  This should only
755    * fail if the cell is read/write.  Otherwise, we're incrementing
756    * the cell's reference count.
757    */
758#ifdef XFree86Server
759   if (AllocColor(cmap,
760		  &subColor.red, &subColor.green, &subColor.blue,
761		  &subColor.pixel,
762		  client) == Success) {
763#else
764   if (XAllocColor(dpy, cmap, &subColor)) {
765#endif
766      *alloced = 1;
767   }
768   else {
769      /* do this to work around a problem reported by Frank Ortega */
770      subColor.pixel = (unsigned long) bestmatch;
771      subColor.red   = ctable[bestmatch].red;
772      subColor.green = ctable[bestmatch].green;
773      subColor.blue  = ctable[bestmatch].blue;
774      subColor.flags = DoRed | DoGreen | DoBlue;
775      *alloced = 0;
776   }
777#ifdef XFree86Server
778   FREE(ppixIn);
779   FREE(ctable);
780#else
781   /* don't free table, save it for next time */
782#endif
783
784   *color = subColor;
785   *exact = 0;
786}
787
788
789
790
791/*
792 * Do setup for PF_GRAYSCALE pixel format.
793 * Note that buffer may be NULL.
794 */
795static GLboolean setup_grayscale( int client, XMesaVisual v,
796                                  XMesaBuffer buffer, XMesaColormap cmap )
797{
798   if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
799      return GL_FALSE;
800   }
801
802   if (buffer) {
803      XMesaBuffer prevBuffer;
804
805      if (!cmap) {
806         return GL_FALSE;
807      }
808
809      prevBuffer = find_xmesa_buffer(v->display, cmap, buffer);
810      if (prevBuffer &&
811          (buffer->xm_visual->mesa_visual.rgbMode ==
812           prevBuffer->xm_visual->mesa_visual.rgbMode)) {
813         /* Copy colormap stuff from previous XMesaBuffer which uses same
814          * X colormap.  Do this to avoid time spent in noFaultXAllocColor.
815          */
816         copy_colortable_info(buffer, prevBuffer);
817      }
818      else {
819         /* Allocate 256 shades of gray */
820         int gray;
821         int colorsfailed = 0;
822         for (gray=0;gray<256;gray++) {
823            GLint r = gamma_adjust( v->RedGamma,   gray, 255 );
824            GLint g = gamma_adjust( v->GreenGamma, gray, 255 );
825            GLint b = gamma_adjust( v->BlueGamma,  gray, 255 );
826            int exact, alloced;
827            XMesaColor xcol;
828            xcol.red   = (r << 8) | r;
829            xcol.green = (g << 8) | g;
830            xcol.blue  = (b << 8) | b;
831            noFaultXAllocColor( client, v->display,
832                                cmap, GET_COLORMAP_SIZE(v),
833                                &xcol, &exact, &alloced );
834            if (!exact) {
835               colorsfailed++;
836            }
837            if (alloced) {
838               assert(buffer->num_alloced<256);
839               buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
840               buffer->num_alloced++;
841            }
842
843            /*OLD
844            assert(gray < 576);
845            buffer->color_table[gray*3+0] = xcol.pixel;
846            buffer->color_table[gray*3+1] = xcol.pixel;
847            buffer->color_table[gray*3+2] = xcol.pixel;
848            assert(xcol.pixel < 65536);
849            buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100;
850            buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100;
851            buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100;
852            */
853            buffer->color_table[gray] = xcol.pixel;
854            assert(xcol.pixel < 65536);
855            buffer->pixel_to_r[xcol.pixel] = gray;
856            buffer->pixel_to_g[xcol.pixel] = gray;
857            buffer->pixel_to_b[xcol.pixel] = gray;
858         }
859
860         if (colorsfailed && _mesa_getenv("MESA_DEBUG")) {
861            _mesa_warning(NULL,
862                  "Note: %d out of 256 needed colors do not match exactly.\n",
863                  colorsfailed );
864         }
865      }
866   }
867
868   v->dithered_pf = PF_Grayscale;
869   v->undithered_pf = PF_Grayscale;
870   return GL_TRUE;
871}
872
873
874
875/*
876 * Setup RGB rendering for a window with a PseudoColor, StaticColor,
877 * or 8-bit TrueColor visual visual.  We try to allocate a palette of 225
878 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB
879 * color.  While this function was originally designed just for 8-bit
880 * visuals, it has also proven to work from 4-bit up to 16-bit visuals.
881 * Dithering code contributed by Bob Mercier.
882 */
883static GLboolean setup_dithered_color( int client, XMesaVisual v,
884                                       XMesaBuffer buffer, XMesaColormap cmap )
885{
886   if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
887      return GL_FALSE;
888   }
889
890   if (buffer) {
891      XMesaBuffer prevBuffer;
892
893      if (!cmap) {
894         return GL_FALSE;
895      }
896
897      prevBuffer = find_xmesa_buffer(v->display, cmap, buffer);
898      if (prevBuffer &&
899          (buffer->xm_visual->mesa_visual.rgbMode ==
900           prevBuffer->xm_visual->mesa_visual.rgbMode)) {
901         /* Copy colormap stuff from previous, matching XMesaBuffer.
902          * Do this to avoid time spent in noFaultXAllocColor.
903          */
904         copy_colortable_info(buffer, prevBuffer);
905      }
906      else {
907         /* Allocate X colors and initialize color_table[], red_table[], etc */
908         int r, g, b, i;
909         int colorsfailed = 0;
910         for (r = 0; r < DITH_R; r++) {
911            for (g = 0; g < DITH_G; g++) {
912               for (b = 0; b < DITH_B; b++) {
913                  XMesaColor xcol;
914                  int exact, alloced;
915                  xcol.red  =gamma_adjust(v->RedGamma,   r*65535/(DITH_R-1),65535);
916                  xcol.green=gamma_adjust(v->GreenGamma, g*65535/(DITH_G-1),65535);
917                  xcol.blue =gamma_adjust(v->BlueGamma,  b*65535/(DITH_B-1),65535);
918                  noFaultXAllocColor( client, v->display,
919                                      cmap, GET_COLORMAP_SIZE(v),
920                                      &xcol, &exact, &alloced );
921                  if (!exact) {
922                     colorsfailed++;
923                  }
924                  if (alloced) {
925                     assert(buffer->num_alloced<256);
926                     buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
927                     buffer->num_alloced++;
928                  }
929                  i = DITH_MIX( r, g, b );
930                  assert(i < 576);
931                  buffer->color_table[i] = xcol.pixel;
932                  assert(xcol.pixel < 65536);
933                  buffer->pixel_to_r[xcol.pixel] = r * 255 / (DITH_R-1);
934                  buffer->pixel_to_g[xcol.pixel] = g * 255 / (DITH_G-1);
935                  buffer->pixel_to_b[xcol.pixel] = b * 255 / (DITH_B-1);
936               }
937            }
938         }
939
940         if (colorsfailed && _mesa_getenv("MESA_DEBUG")) {
941            _mesa_warning(NULL,
942                  "Note: %d out of %d needed colors do not match exactly.\n",
943                  colorsfailed, DITH_R * DITH_G * DITH_B );
944         }
945      }
946   }
947
948   v->dithered_pf = PF_Dither;
949   v->undithered_pf = PF_Lookup;
950   return GL_TRUE;
951}
952
953
954/*
955 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode.
956 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer.
957 * Special dithering tables have to be initialized.
958 */
959static void setup_8bit_hpcr( XMesaVisual v )
960{
961   /* HP Color Recovery contributed by:  Alex De Bruyn (ad@lms.be)
962    * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined
963    * on the root window AND the colormap obtainable by XGetRGBColormaps
964    * for that atom must be set on the window.  (see also tkInitWindow)
965    * If that colormap is not set, the output will look stripy.
966    */
967
968   /* Setup color tables with gamma correction */
969   int i;
970   double g;
971
972   g = 1.0 / v->RedGamma;
973   for (i=0; i<256; i++) {
974      GLint red = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[0][i]/255.0, g ));
975      v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 );
976   }
977
978   g = 1.0 / v->GreenGamma;
979   for (i=0; i<256; i++) {
980      GLint green = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[1][i]/255.0, g ));
981      v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 );
982   }
983
984   g = 1.0 / v->BlueGamma;
985   for (i=0; i<256; i++) {
986      GLint blue = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[2][i]/255.0, g ));
987      v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 );
988   }
989   v->undithered_pf = PF_HPCR;  /* can't really disable dithering for now */
990   v->dithered_pf = PF_HPCR;
991
992   /* which method should I use to clear */
993   /* GL_FALSE: keep the ordinary method  */
994   /* GL_TRUE : clear with dither pattern */
995   v->hpcr_clear_flag = _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE;
996
997   if (v->hpcr_clear_flag) {
998      v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display,
999                                               DefaultRootWindow(v->display),
1000                                               16, 2, 8);
1001#ifndef XFree86Server
1002      v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap,
1003                                       0, 0, 16, 2, AllPlanes, ZPixmap);
1004#endif
1005   }
1006}
1007
1008
1009/*
1010 * Setup RGB rendering for a window with a True/DirectColor visual.
1011 */
1012static void setup_truecolor( XMesaVisual v, XMesaBuffer buffer,
1013                             XMesaColormap cmap )
1014{
1015   unsigned long rmask, gmask, bmask;
1016   (void) buffer;
1017   (void) cmap;
1018
1019   /* Compute red multiplier (mask) and bit shift */
1020   v->rshift = 0;
1021   rmask = GET_REDMASK(v);
1022   while ((rmask & 1)==0) {
1023      v->rshift++;
1024      rmask = rmask >> 1;
1025   }
1026
1027   /* Compute green multiplier (mask) and bit shift */
1028   v->gshift = 0;
1029   gmask = GET_GREENMASK(v);
1030   while ((gmask & 1)==0) {
1031      v->gshift++;
1032      gmask = gmask >> 1;
1033   }
1034
1035   /* Compute blue multiplier (mask) and bit shift */
1036   v->bshift = 0;
1037   bmask = GET_BLUEMASK(v);
1038   while ((bmask & 1)==0) {
1039      v->bshift++;
1040      bmask = bmask >> 1;
1041   }
1042
1043   /*
1044    * Compute component-to-pixel lookup tables and dithering kernel
1045    */
1046   {
1047      static GLubyte kernel[16] = {
1048          0*16,  8*16,  2*16, 10*16,
1049         12*16,  4*16, 14*16,  6*16,
1050          3*16, 11*16,  1*16,  9*16,
1051         15*16,  7*16, 13*16,  5*16,
1052      };
1053      GLint rBits = bitcount(rmask);
1054      GLint gBits = bitcount(gmask);
1055      GLint bBits = bitcount(bmask);
1056      GLint maxBits;
1057      GLuint i;
1058
1059      /* convert pixel components in [0,_mask] to RGB values in [0,255] */
1060      for (i=0; i<=rmask; i++)
1061         v->PixelToR[i] = (unsigned char) ((i * 255) / rmask);
1062      for (i=0; i<=gmask; i++)
1063         v->PixelToG[i] = (unsigned char) ((i * 255) / gmask);
1064      for (i=0; i<=bmask; i++)
1065         v->PixelToB[i] = (unsigned char) ((i * 255) / bmask);
1066
1067      /* convert RGB values from [0,255] to pixel components */
1068
1069      for (i=0;i<256;i++) {
1070         GLint r = gamma_adjust(v->RedGamma,   i, 255);
1071         GLint g = gamma_adjust(v->GreenGamma, i, 255);
1072         GLint b = gamma_adjust(v->BlueGamma,  i, 255);
1073         v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift;
1074         v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift;
1075         v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift;
1076      }
1077      /* overflow protection */
1078      for (i=256;i<512;i++) {
1079         v->RtoPixel[i] = v->RtoPixel[255];
1080         v->GtoPixel[i] = v->GtoPixel[255];
1081         v->BtoPixel[i] = v->BtoPixel[255];
1082      }
1083
1084      /* setup dithering kernel */
1085      maxBits = rBits;
1086      if (gBits > maxBits)  maxBits = gBits;
1087      if (bBits > maxBits)  maxBits = bBits;
1088      for (i=0;i<16;i++) {
1089         v->Kernel[i] = kernel[i] >> maxBits;
1090      }
1091
1092      v->undithered_pf = PF_Truecolor;
1093      v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_Dither_True : PF_Truecolor;
1094   }
1095
1096   /*
1097    * Now check for TrueColor visuals which we can optimize.
1098    */
1099   if (   GET_REDMASK(v)  ==0x0000ff
1100       && GET_GREENMASK(v)==0x00ff00
1101       && GET_BLUEMASK(v) ==0xff0000
1102       && CHECK_BYTE_ORDER(v)
1103       && v->BitsPerPixel==32
1104       && sizeof(GLuint)==4
1105       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1106      /* common 32 bpp config used on SGI, Sun */
1107      v->undithered_pf = v->dithered_pf = PF_8A8B8G8R;
1108   }
1109   else if (GET_REDMASK(v)  ==0xff0000
1110       &&   GET_GREENMASK(v)==0x00ff00
1111       &&   GET_BLUEMASK(v) ==0x0000ff
1112       && CHECK_BYTE_ORDER(v)
1113       && v->BitsPerPixel==32
1114       && sizeof(GLuint)==4
1115       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1116      /* common 32 bpp config used on Linux, HP, IBM */
1117      v->undithered_pf = v->dithered_pf = PF_8R8G8B;
1118   }
1119   else if (GET_REDMASK(v)  ==0xff0000
1120       &&   GET_GREENMASK(v)==0x00ff00
1121       &&   GET_BLUEMASK(v) ==0x0000ff
1122       && CHECK_BYTE_ORDER(v)
1123       && v->BitsPerPixel==24
1124       && sizeof(GLuint)==4
1125       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1126      /* common packed 24 bpp config used on Linux */
1127      v->undithered_pf = v->dithered_pf = PF_8R8G8B24;
1128   }
1129   else if (GET_REDMASK(v)  ==0xf800
1130       &&   GET_GREENMASK(v)==0x07e0
1131       &&   GET_BLUEMASK(v) ==0x001f
1132       && CHECK_BYTE_ORDER(v)
1133       && v->BitsPerPixel==16
1134       && sizeof(GLushort)==2
1135       && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1136      /* 5-6-5 color weight on common PC VGA boards */
1137      v->undithered_pf = PF_5R6G5B;
1138      v->dithered_pf = PF_Dither_5R6G5B;
1139   }
1140   else if (GET_REDMASK(v)  ==0xe0
1141       &&   GET_GREENMASK(v)==0x1c
1142       &&   GET_BLUEMASK(v) ==0x03
1143       && CHECK_FOR_HPCR(v)) {
1144      setup_8bit_hpcr( v );
1145   }
1146}
1147
1148
1149
1150/*
1151 * Setup RGB rendering for a window with a monochrome visual.
1152 */
1153static void setup_monochrome( XMesaVisual v, XMesaBuffer b )
1154{
1155   (void) b;
1156   v->dithered_pf = v->undithered_pf = PF_1Bit;
1157   /* if black=1 then we must flip pixel values */
1158   v->bitFlip = (GET_BLACK_PIXEL(v) != 0);
1159}
1160
1161
1162
1163/*
1164 * When a context is "made current" for the first time, we can finally
1165 * finish initializing the context's visual and buffer information.
1166 * Input:  v - the XMesaVisual to initialize
1167 *         b - the XMesaBuffer to initialize (may be NULL)
1168 *         rgb_flag - TRUE = RGBA mode, FALSE = color index mode
1169 *         window - the window/pixmap we're rendering into
1170 *         cmap - the colormap associated with the window/pixmap
1171 * Return:  GL_TRUE=success, GL_FALSE=failure
1172 */
1173static GLboolean initialize_visual_and_buffer( int client,
1174                                               XMesaVisual v,
1175                                               XMesaBuffer b,
1176                                               GLboolean rgb_flag,
1177                                               XMesaDrawable window,
1178                                               XMesaColormap cmap )
1179{
1180#ifndef XFree86Server
1181   XGCValues gcvalues;
1182#endif
1183
1184   if (b) {
1185      assert(b->xm_visual == v);
1186   }
1187
1188   /* Save true bits/pixel */
1189   v->BitsPerPixel = bits_per_pixel(v);
1190   assert(v->BitsPerPixel > 0);
1191
1192
1193   if (rgb_flag==GL_FALSE) {
1194      /* COLOR-INDEXED WINDOW:
1195       * Even if the visual is TrueColor or DirectColor we treat it as
1196       * being color indexed.  This is weird but might be useful to someone.
1197       */
1198      v->dithered_pf = v->undithered_pf = PF_Index;
1199      v->index_bits = GET_VISUAL_DEPTH(v);
1200   }
1201   else {
1202      /* RGB WINDOW:
1203       * We support RGB rendering into almost any kind of visual.
1204       */
1205      int xclass;
1206      xclass = GET_VISUAL_CLASS(v);
1207      if (xclass==TrueColor || xclass==DirectColor) {
1208	 setup_truecolor( v, b, cmap );
1209      }
1210      else if (xclass==StaticGray && GET_VISUAL_DEPTH(v)==1) {
1211	 setup_monochrome( v, b );
1212      }
1213      else if (xclass==GrayScale || xclass==StaticGray) {
1214         if (!setup_grayscale( client, v, b, cmap )) {
1215            return GL_FALSE;
1216         }
1217      }
1218      else if ((xclass==PseudoColor || xclass==StaticColor)
1219               && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) {
1220	 if (!setup_dithered_color( client, v, b, cmap )) {
1221            return GL_FALSE;
1222         }
1223      }
1224      else {
1225	 _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual.");
1226	 return GL_FALSE;
1227      }
1228      v->index_bits = 0;
1229
1230      if (_mesa_getenv("MESA_NO_DITHER")) {
1231	 v->dithered_pf = v->undithered_pf;
1232      }
1233   }
1234
1235
1236   /*
1237    * If MESA_INFO env var is set print out some debugging info
1238    * which can help Brian figure out what's going on when a user
1239    * reports bugs.
1240    */
1241   if (_mesa_getenv("MESA_INFO")) {
1242      _mesa_printf("X/Mesa visual = %p\n", (void *) v);
1243      _mesa_printf("X/Mesa dithered pf = %u\n", v->dithered_pf);
1244      _mesa_printf("X/Mesa undithered pf = %u\n", v->undithered_pf);
1245      _mesa_printf("X/Mesa level = %d\n", v->level);
1246      _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v));
1247      _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
1248   }
1249
1250   if (b && window) {
1251      /* Do window-specific initializations */
1252
1253      /* Window dimensions */
1254      unsigned int w, h;
1255      get_drawable_size( v->display, window, &w, &h );
1256      b->width = w;
1257      b->height = h;
1258
1259      b->frontbuffer = window;
1260
1261      /* Setup for single/double buffering */
1262      if (v->mesa_visual.doubleBufferMode) {
1263         /* Double buffered */
1264#ifndef XFree86Server
1265         b->shm = check_for_xshm( v->display );
1266#endif
1267         xmesa_alloc_back_buffer( b );
1268         if (b->db_state==BACK_PIXMAP) {
1269            b->buffer = (XMesaDrawable)b->backpixmap;
1270         }
1271         else {
1272            b->buffer = XIMAGE;
1273         }
1274      }
1275      else {
1276         /* Single Buffered */
1277         b->buffer = b->frontbuffer;
1278      }
1279
1280      /* X11 graphics contexts */
1281#ifdef XFree86Server
1282      b->gc = CreateScratchGC(v->display, window->depth);
1283#else
1284      b->gc = XCreateGC( v->display, window, 0, NULL );
1285#endif
1286      XMesaSetFunction( v->display, b->gc, GXcopy );
1287
1288      /* cleargc - for glClear() */
1289#ifdef XFree86Server
1290      b->cleargc = CreateScratchGC(v->display, window->depth);
1291#else
1292      b->cleargc = XCreateGC( v->display, window, 0, NULL );
1293#endif
1294      XMesaSetFunction( v->display, b->cleargc, GXcopy );
1295
1296      /*
1297       * Don't generate Graphics Expose/NoExpose events in swapbuffers().
1298       * Patch contributed by Michael Pichler May 15, 1995.
1299       */
1300#ifdef XFree86Server
1301      b->swapgc = CreateScratchGC(v->display, window->depth);
1302      {
1303	  CARD32 v[1];
1304	  v[0] = FALSE;
1305	  dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL);
1306      }
1307#else
1308      gcvalues.graphics_exposures = False;
1309      b->swapgc = XCreateGC( v->display, window,
1310                              GCGraphicsExposures, &gcvalues);
1311#endif
1312      XMesaSetFunction( v->display, b->swapgc, GXcopy );
1313      /*
1314       * Set fill style and tile pixmap once for all for HPCR stuff
1315       * (instead of doing it each time in clear_color_HPCR_pixmap())
1316       * Initialize whole stuff
1317       * Patch contributed by Jacques Leroy March 8, 1998.
1318       */
1319      if (v->hpcr_clear_flag && b->buffer!=XIMAGE) {
1320	int i;
1321	for (i=0; i<16; i++)
1322        {
1323	   XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0);
1324	   XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0);
1325        }
1326        XMesaPutImage(b->display, (XMesaDrawable)v->hpcr_clear_pixmap,
1327		      b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2);
1328	XMesaSetFillStyle( v->display, b->cleargc, FillTiled);
1329	XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap );
1330      }
1331
1332      /* Initialize the row buffer XImage for use in write_color_span() */
1333#ifdef XFree86Server
1334      b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1,
1335				     (char *)MALLOC(MAX_WIDTH*4));
1336#else
1337      b->rowimage = XCreateImage( v->display,
1338                                  v->visinfo->visual,
1339                                  v->visinfo->depth,
1340                                  ZPixmap, 0,           /*format, offset*/
1341                                  (char*) MALLOC(MAX_WIDTH*4),  /*data*/
1342                                  MAX_WIDTH, 1,         /*width, height*/
1343                                  32,                   /*bitmap_pad*/
1344                                  0                     /*bytes_per_line*/ );
1345#endif
1346   }
1347
1348   return GL_TRUE;
1349}
1350
1351
1352
1353/*
1354 * Convert an RGBA color to a pixel value.
1355 */
1356unsigned long
1357xmesa_color_to_pixel( XMesaContext xmesa, GLubyte r, GLubyte g, GLubyte b, GLubyte a,
1358                      GLuint pixelFormat)
1359{
1360   switch (pixelFormat) {
1361      case PF_Index:
1362         return 0;
1363      case PF_Truecolor:
1364         {
1365            unsigned long p;
1366            PACK_TRUECOLOR( p, r, g, b );
1367            return p;
1368         }
1369      case PF_8A8B8G8R:
1370         return PACK_8A8B8G8R( r, g, b, a );
1371      case PF_8R8G8B:
1372         /* fall through */
1373      case PF_8R8G8B24:
1374         return PACK_8R8G8B( r, g, b );
1375      case PF_5R6G5B:
1376         return PACK_5R6G5B( r, g, b );
1377      case PF_Dither:
1378         {
1379            DITHER_SETUP;
1380            return DITHER( 1, 0, r, g, b );
1381         }
1382      case PF_1Bit:
1383         /* 382 = (3*255)/2 */
1384         return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
1385      case PF_HPCR:
1386         return DITHER_HPCR(1, 1, r, g, b);
1387      case PF_Lookup:
1388         {
1389            LOOKUP_SETUP;
1390            return LOOKUP( r, g, b );
1391         }
1392      case PF_Grayscale:
1393         return GRAY_RGB( r, g, b );
1394      case PF_Dither_True:
1395         /* fall through */
1396      case PF_Dither_5R6G5B:
1397         {
1398            unsigned long p;
1399            PACK_TRUEDITHER(p, 1, 0, r, g, b);
1400            return p;
1401         }
1402      default:
1403         _mesa_problem(NULL, "Bad pixel format in xmesa_color_to_pixel");
1404   }
1405   return 0;
1406}
1407
1408
1409/**********************************************************************/
1410/*****                       Public Functions                     *****/
1411/**********************************************************************/
1412
1413
1414/*
1415 * Create a new X/Mesa visual.
1416 * Input:  display - X11 display
1417 *         visinfo - an XVisualInfo pointer
1418 *         rgb_flag - GL_TRUE = RGB mode,
1419 *                    GL_FALSE = color index mode
1420 *         alpha_flag - alpha buffer requested?
1421 *         db_flag - GL_TRUE = double-buffered,
1422 *                   GL_FALSE = single buffered
1423 *         stereo_flag - stereo visual?
1424 *         ximage_flag - GL_TRUE = use an XImage for back buffer,
1425 *                       GL_FALSE = use an off-screen pixmap for back buffer
1426 *         depth_size - requested bits/depth values, or zero
1427 *         stencil_size - requested bits/stencil values, or zero
1428 *         accum_red_size - requested bits/red accum values, or zero
1429 *         accum_green_size - requested bits/green accum values, or zero
1430 *         accum_blue_size - requested bits/blue accum values, or zero
1431 *         accum_alpha_size - requested bits/alpha accum values, or zero
1432 *         num_samples - number of samples/pixel if multisampling, or zero
1433 *         level - visual level, usually 0
1434 *         visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
1435 * Return;  a new XMesaVisual or 0 if error.
1436 */
1437XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
1438                               XMesaVisualInfo visinfo,
1439                               GLboolean rgb_flag,
1440                               GLboolean alpha_flag,
1441                               GLboolean db_flag,
1442                               GLboolean stereo_flag,
1443                               GLboolean ximage_flag,
1444                               GLint depth_size,
1445                               GLint stencil_size,
1446                               GLint accum_red_size,
1447                               GLint accum_green_size,
1448                               GLint accum_blue_size,
1449                               GLint accum_alpha_size,
1450                               GLint num_samples,
1451                               GLint level,
1452                               GLint visualCaveat )
1453{
1454   char *gamma;
1455   XMesaVisual v;
1456   GLint red_bits, green_bits, blue_bits, alpha_bits;
1457
1458   /* For debugging only */
1459   if (_mesa_getenv("MESA_XSYNC")) {
1460      /* This makes debugging X easier.
1461       * In your debugger, set a breakpoint on _XError to stop when an
1462       * X protocol error is generated.
1463       */
1464#ifdef XFree86Server
1465      /* NOT_NEEDED */
1466#else
1467      XSynchronize( display, 1 );
1468#endif
1469   }
1470
1471   v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
1472   if (!v) {
1473      return NULL;
1474   }
1475
1476   /*
1477    * In the X server, NULL is passed in for the display.  It will have
1478    * to be set before using this visual.  See XMesaSetVisualDisplay()
1479    * below.
1480    */
1481   v->display = display;
1482
1483   /* Save a copy of the XVisualInfo struct because the user may XFREE()
1484    * the struct but we may need some of the information contained in it
1485    * at a later time.
1486    */
1487#ifdef XFree86Server
1488   v->visinfo = visinfo;
1489#else
1490   v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
1491   if(!v->visinfo) {
1492      FREE(v);
1493      return NULL;
1494   }
1495   MEMCPY(v->visinfo, visinfo, sizeof(*visinfo));
1496#endif
1497
1498#ifdef XFree86Server
1499   /* Initialize the depth of the screen */
1500   {
1501       PixmapFormatRec *format;
1502
1503       for (format = screenInfo.formats;
1504	    format->depth != display->rootDepth;
1505	    format++)
1506	   ;
1507       v->screen_depth = format->bitsPerPixel;
1508   }
1509#endif
1510
1511   /* check for MESA_GAMMA environment variable */
1512   gamma = _mesa_getenv("MESA_GAMMA");
1513   if (gamma) {
1514      v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0;
1515      sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma );
1516      if (v->RedGamma<=0.0)    v->RedGamma = 1.0;
1517      if (v->GreenGamma<=0.0)  v->GreenGamma = v->RedGamma;
1518      if (v->BlueGamma<=0.0)   v->BlueGamma = v->RedGamma;
1519   }
1520   else {
1521      v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0;
1522   }
1523
1524   v->ximage_flag = ximage_flag;
1525   v->level = level;
1526   v->VisualCaveat = visualCaveat;
1527
1528   (void) initialize_visual_and_buffer( 0, v, NULL, rgb_flag, 0, 0 );
1529
1530   {
1531      int xclass;
1532      xclass = GET_VISUAL_CLASS(v);
1533      if (xclass==TrueColor || xclass==DirectColor) {
1534         red_bits   = bitcount(GET_REDMASK(v));
1535         green_bits = bitcount(GET_GREENMASK(v));
1536         blue_bits  = bitcount(GET_BLUEMASK(v));
1537         alpha_bits = 0;
1538      }
1539      else {
1540         /* this is an approximation */
1541         int depth;
1542         depth = GET_VISUAL_DEPTH(v);
1543         red_bits = depth / 3;
1544         depth -= red_bits;
1545         green_bits = depth / 2;
1546         depth -= green_bits;
1547         blue_bits = depth;
1548         alpha_bits = 0;
1549         assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) );
1550      }
1551   }
1552
1553   if (alpha_flag && alpha_bits == 0)
1554      alpha_bits = 8;
1555
1556   _mesa_initialize_visual( &v->mesa_visual,
1557                            rgb_flag, db_flag, stereo_flag,
1558                            red_bits, green_bits,
1559                            blue_bits, alpha_bits,
1560                            v->index_bits,
1561                            depth_size,
1562                            stencil_size,
1563                            accum_red_size, accum_green_size,
1564                            accum_blue_size, accum_alpha_size,
1565                            0 );
1566   return v;
1567}
1568
1569
1570void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v )
1571{
1572    v->display = dpy;
1573}
1574
1575
1576void XMesaDestroyVisual( XMesaVisual v )
1577{
1578#ifndef XFree86Server
1579   FREE(v->visinfo);
1580#endif
1581   FREE(v);
1582}
1583
1584
1585
1586/*
1587 * Create a new XMesaContext.
1588 * Input:  v - XMesaVisual
1589 *         share_list - another XMesaContext with which to share display
1590 *                      lists or NULL if no sharing is wanted.
1591 * Return:  an XMesaContext or NULL if error.
1592 */
1593XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
1594{
1595   static GLboolean firstTime = GL_TRUE;
1596   XMesaContext c;
1597   GLcontext *ctx;
1598   GLboolean direct = GL_TRUE; /* not really */
1599
1600   if (firstTime) {
1601      _glthread_INIT_MUTEX(_xmesa_lock);
1602      firstTime = GL_FALSE;
1603   }
1604
1605   c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
1606   if (!c) {
1607      return NULL;
1608   }
1609
1610   ctx = c->gl_ctx = _mesa_create_context( &v->mesa_visual,
1611                      share_list ? share_list->gl_ctx : (GLcontext *) NULL,
1612                      (void *) c, direct);
1613   if (!c->gl_ctx) {
1614      FREE(c);
1615      return NULL;
1616   }
1617
1618   _mesa_enable_sw_extensions(ctx);
1619   _mesa_enable_1_3_extensions(ctx);
1620   _mesa_enable_1_4_extensions(ctx);
1621
1622   if (CHECK_BYTE_ORDER(v)) {
1623      c->swapbytes = GL_FALSE;
1624   }
1625   else {
1626      c->swapbytes = GL_TRUE;
1627   }
1628
1629   c->xm_visual = v;
1630   c->xm_draw_buffer = NULL;   /* set later by XMesaMakeCurrent */
1631   c->xm_read_buffer = NULL;   /* set later by XMesaMakeCurrent */
1632   c->xm_buffer = NULL;   /* set later by XMesaMakeCurrent */
1633   c->display = v->display;
1634   c->pixelformat = v->dithered_pf;      /* Dithering is enabled by default */
1635
1636   ctx->Driver.UpdateState = xmesa_update_state;
1637
1638   /* Initialize the software rasterizer and helper modules.
1639    */
1640   _swrast_CreateContext( ctx );
1641   _ac_CreateContext( ctx );
1642   _tnl_CreateContext( ctx );
1643   _swsetup_CreateContext( ctx );
1644
1645   xmesa_register_swrast_functions( ctx );
1646
1647   /* Set up some constant pointers:
1648    */
1649   xmesa_init_pointers( ctx );
1650
1651   return c;
1652}
1653
1654
1655
1656
1657void XMesaDestroyContext( XMesaContext c )
1658{
1659#ifdef FX
1660   if (c->xm_draw_buffer && c->xm_buffer->FXctx)
1661      fxMesaDestroyContext(c->xm_draw_buffer->FXctx);
1662#endif
1663   if (c->gl_ctx) {
1664      _swsetup_DestroyContext( c->gl_ctx );
1665      _swrast_DestroyContext( c->gl_ctx );
1666      _tnl_DestroyContext( c->gl_ctx );
1667      _ac_DestroyContext( c->gl_ctx );
1668      _mesa_destroy_context( c->gl_ctx );
1669   }
1670
1671   FREE( c );
1672}
1673
1674
1675
1676/*
1677 * XXX this isn't a public function!  It's a hack for the 3Dfx driver.
1678 * Create a new XMesaBuffer from an X window.
1679 * Input:  v - the XMesaVisual
1680 *         w - the window
1681 *         c - the context
1682 * Return:  new XMesaBuffer or NULL if error
1683 */
1684XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v, XMesaWindow w,
1685                                      XMesaContext c )
1686{
1687#ifndef XFree86Server
1688   XWindowAttributes attr;
1689#endif
1690#ifdef FX
1691   char *fxEnvVar;
1692#endif
1693   int client = 0;
1694
1695   XMesaBuffer b = alloc_xmesa_buffer();
1696   if (!b) {
1697      return NULL;
1698   }
1699
1700   (void) c;
1701
1702#ifdef XFree86Server
1703   client = CLIENT_ID(((XMesaDrawable)w)->id);
1704#endif
1705
1706   assert(v);
1707
1708#ifdef XFree86Server
1709   if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) {
1710#else
1711   XGetWindowAttributes( v->display, w, &attr );
1712
1713   if (GET_VISUAL_DEPTH(v) != attr.depth) {
1714#endif
1715      _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual and window!\n");
1716      return NULL;
1717   }
1718
1719   b->xm_visual = v;
1720   b->type = WINDOW;
1721   b->display = v->display;
1722#ifdef XFree86Server
1723   b->cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP);
1724#else
1725   if (attr.colormap) {
1726      b->cmap = attr.colormap;
1727   }
1728   else {
1729      _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
1730      /* this is weird, a window w/out a colormap!? */
1731      /* OK, let's just allocate a new one and hope for the best */
1732      b->cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
1733   }
1734#endif
1735
1736   /* determine back buffer implementation */
1737   if (v->mesa_visual.doubleBufferMode) {
1738      if (v->ximage_flag) {
1739	 b->db_state = BACK_XIMAGE;
1740      }
1741      else {
1742	 b->db_state = BACK_PIXMAP;
1743      }
1744   }
1745   else {
1746      b->db_state = 0;
1747   }
1748
1749   _mesa_initialize_framebuffer(&b->mesa_buffer,
1750                                &v->mesa_visual,
1751                                v->mesa_visual.depthBits > 0,
1752                                v->mesa_visual.stencilBits > 0,
1753                                v->mesa_visual.accumRedBits > 0,
1754                                v->mesa_visual.alphaBits > 0 );
1755
1756   if (!initialize_visual_and_buffer( client, v, b, v->mesa_visual.rgbMode,
1757                                      (XMesaDrawable)w, b->cmap )) {
1758      free_xmesa_buffer(client, b);
1759      return NULL;
1760   }
1761
1762#ifdef FX
1763   fxEnvVar = _mesa_getenv("MESA_GLX_FX");
1764   if (fxEnvVar) {
1765     if (fxEnvVar[0]!='d') {
1766       int attribs[100];
1767       int numAttribs = 0;
1768       int hw;
1769       if (v->mesa_visual.depthBits > 0) {
1770	 attribs[numAttribs++] = FXMESA_DEPTH_SIZE;
1771	 attribs[numAttribs++] = 1;
1772       }
1773       if (v->mesa_visual.doubleBufferMode) {
1774	 attribs[numAttribs++] = FXMESA_DOUBLEBUFFER;
1775       }
1776       if (v->mesa_visual.accumRedBits > 0) {
1777	 attribs[numAttribs++] = FXMESA_ACCUM_SIZE;
1778	 attribs[numAttribs++] = v->mesa_visual.accumRedBits;
1779       }
1780       if (v->mesa_visual.stencilBits > 0) {
1781         attribs[numAttribs++] = FXMESA_STENCIL_SIZE;
1782         attribs[numAttribs++] = v->mesa_visual.stencilBits;
1783       }
1784       if (v->mesa_visual.alphaBits > 0) {
1785         attribs[numAttribs++] = FXMESA_ALPHA_SIZE;
1786         attribs[numAttribs++] = 1;
1787       }
1788       if (c->gl_ctx) {
1789#define FXMESA_SHARE_CONTEXT 990099  /* keep in sync with fxapi.c! */
1790         attribs[numAttribs++] = FXMESA_SHARE_CONTEXT;
1791         attribs[numAttribs++] = (int) c->gl_ctx;
1792       }
1793       attribs[numAttribs++] = FXMESA_NONE;
1794
1795       if ((hw = fxQueryHardware())==GR_SSTTYPE_VOODOO) {
1796         b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs);
1797         if ((v->undithered_pf!=PF_Index) && (b->backimage)) {
1798	   b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE;
1799	   if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')
1800	     b->FXwindowHack = b->FXctx ? GL_TRUE : GL_FALSE;
1801	   else
1802	     b->FXwindowHack = GL_FALSE;
1803         }
1804       }
1805       else {
1806         if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')
1807	   b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE,
1808					  GR_REFRESH_75Hz, attribs);
1809         else
1810	   b->FXctx = fxMesaCreateBestContext(0, b->width, b->height, attribs);
1811         b->FXisHackUsable = GL_FALSE;
1812         b->FXwindowHack = GL_FALSE;
1813       }
1814       /*
1815       fprintf(stderr,
1816               "voodoo %d, wid %d height %d hack: usable %d active %d\n",
1817               hw, b->width, b->height, b->FXisHackUsable, b->FXwindowHack);
1818       */
1819     }
1820   }
1821   else {
1822      _mesa_warning(NULL, "WARNING: This Mesa Library includes the Glide driver but\n");
1823      _mesa_warning(NULL, "         you have not defined the MESA_GLX_FX env. var.\n");
1824      _mesa_warning(NULL, "         (check the README.3DFX file for more information).\n\n");
1825      _mesa_warning(NULL, "         you can disable this message with a 'export MESA_GLX_FX=disable'.\n");
1826   }
1827#endif
1828
1829   return b;
1830}
1831
1832
1833XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w )
1834{
1835   return XMesaCreateWindowBuffer2( v, w, NULL );
1836}
1837
1838
1839/*
1840 * Create a new XMesaBuffer from an X pixmap.
1841 * Input:  v - the XMesaVisual
1842 *         p - the pixmap
1843 *         cmap - the colormap, may be 0 if using a TrueColor or DirectColor
1844 *                visual for the pixmap
1845 * Return:  new XMesaBuffer or NULL if error
1846 */
1847XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v,
1848				     XMesaPixmap p, XMesaColormap cmap )
1849{
1850   int client = 0;
1851   XMesaBuffer b = alloc_xmesa_buffer();
1852   if (!b) {
1853      return NULL;
1854   }
1855
1856
1857#ifdef XFree86Server
1858   client = CLIENT_ID(((XMesaDrawable)p)->id);
1859#endif
1860
1861   assert(v);
1862
1863   b->xm_visual = v;
1864   b->type = PIXMAP;
1865   b->display = v->display;
1866   b->cmap = cmap;
1867
1868   /* determine back buffer implementation */
1869   if (v->mesa_visual.doubleBufferMode) {
1870      if (v->ximage_flag) {
1871	 b->db_state = BACK_XIMAGE;
1872      }
1873      else {
1874	 b->db_state = BACK_PIXMAP;
1875      }
1876   }
1877   else {
1878      b->db_state = 0;
1879   }
1880
1881   _mesa_initialize_framebuffer(&b->mesa_buffer,
1882                                &v->mesa_visual,
1883                                v->mesa_visual.depthBits > 0,
1884                                v->mesa_visual.stencilBits > 0,
1885                                v->mesa_visual.accumRedBits +
1886                                v->mesa_visual.accumGreenBits +
1887                                v->mesa_visual.accumBlueBits > 0,
1888                                v->mesa_visual.alphaBits > 0 );
1889
1890   if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode,
1891				     (XMesaDrawable)p, cmap)) {
1892      free_xmesa_buffer(client, b);
1893      return NULL;
1894   }
1895
1896   return b;
1897}
1898
1899
1900
1901XMesaBuffer XMesaCreatePBuffer( XMesaVisual v, XMesaColormap cmap,
1902                                unsigned int width, unsigned int height )
1903{
1904#ifdef XFree86Server
1905   return 0;
1906#else
1907   int client = 0;
1908   XMesaWindow root;
1909   XMesaDrawable drawable;  /* X Pixmap Drawable */
1910   XMesaBuffer b = alloc_xmesa_buffer();
1911   if (!b) {
1912      return NULL;
1913   }
1914
1915   b->xm_visual = v;
1916   b->type = PBUFFER;
1917   b->display = v->display;
1918   b->cmap = cmap;
1919
1920   /* allocate pixmap for front buffer */
1921   root = RootWindow( v->display, v->visinfo->screen );
1922   drawable = XCreatePixmap( v->display, root, width, height, v->visinfo->depth );
1923
1924   /* determine back buffer implementation */
1925   if (v->mesa_visual.doubleBufferMode) {
1926      if (v->ximage_flag) {
1927	 b->db_state = BACK_XIMAGE;
1928      }
1929      else {
1930	 b->db_state = BACK_PIXMAP;
1931      }
1932   }
1933   else {
1934      b->db_state = 0;
1935   }
1936
1937   _mesa_initialize_framebuffer(&b->mesa_buffer,
1938                                &v->mesa_visual,
1939                                v->mesa_visual.depthBits > 0,
1940                                v->mesa_visual.stencilBits > 0,
1941                                v->mesa_visual.accumRedBits +
1942                                v->mesa_visual.accumGreenBits +
1943                                v->mesa_visual.accumBlueBits > 0,
1944                                v->mesa_visual.alphaBits > 0 );
1945
1946   if (!initialize_visual_and_buffer(client, v, b, v->mesa_visual.rgbMode,
1947				     drawable, cmap)) {
1948      free_xmesa_buffer(client, b);
1949      return NULL;
1950   }
1951
1952   return b;
1953#endif
1954}
1955
1956
1957
1958/*
1959 * Deallocate an XMesaBuffer structure and all related info.
1960 */
1961void XMesaDestroyBuffer( XMesaBuffer b )
1962{
1963   int client = 0;
1964
1965#ifdef XFree86Server
1966   if (b->frontbuffer)
1967       client = CLIENT_ID(b->frontbuffer->id);
1968#endif
1969
1970   if (b->gc)  XMesaFreeGC( b->xm_visual->display, b->gc );
1971   if (b->cleargc)  XMesaFreeGC( b->xm_visual->display, b->cleargc );
1972   if (b->swapgc)  XMesaFreeGC( b->xm_visual->display, b->swapgc );
1973
1974   if (b->backimage) {
1975#if defined(USE_XSHM) && !defined(XFree86Server)
1976       if (b->shm) {
1977	   XShmDetach( b->xm_visual->display, &b->shminfo );
1978	   XDestroyImage( b->backimage );
1979	   shmdt( b->shminfo.shmaddr );
1980       }
1981       else
1982#endif
1983	   XMesaDestroyImage( b->backimage );
1984   }
1985   if (b->backpixmap) {
1986      XMesaFreePixmap( b->xm_visual->display, b->backpixmap );
1987      if (b->xm_visual->hpcr_clear_flag) {
1988	XMesaFreePixmap( b->xm_visual->display,
1989			 b->xm_visual->hpcr_clear_pixmap );
1990	XMesaDestroyImage( b->xm_visual->hpcr_clear_ximage );
1991      }
1992   }
1993   if (b->rowimage) {
1994      FREE( b->rowimage->data );
1995      b->rowimage->data = NULL;
1996      XMesaDestroyImage( b->rowimage );
1997   }
1998
1999   free_xmesa_buffer(client, b);
2000}
2001
2002
2003
2004/*
2005 * Bind buffer b to context c and make c the current rendering context.
2006 */
2007GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b )
2008{
2009   return XMesaMakeCurrent2( c, b, b );
2010}
2011
2012
2013/*
2014 * Bind buffer b to context c and make c the current rendering context.
2015 */
2016GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
2017                             XMesaBuffer readBuffer )
2018{
2019   if (c) {
2020      if (!drawBuffer || !readBuffer)
2021         return GL_FALSE;  /* must specify buffers! */
2022
2023#ifdef FX
2024      if (drawBuffer->FXctx) {
2025         fxMesaMakeCurrent(drawBuffer->FXctx);
2026
2027         c->xm_draw_buffer = drawBuffer;
2028         c->xm_read_buffer = readBuffer;
2029         c->xm_buffer = drawBuffer;
2030
2031         return GL_TRUE;
2032      }
2033#endif
2034      if (c->gl_ctx == _mesa_get_current_context()
2035          && c->xm_draw_buffer == drawBuffer
2036          && c->xm_read_buffer == readBuffer
2037          && c->xm_draw_buffer->wasCurrent) {
2038         /* same context and buffer, do nothing */
2039         return GL_TRUE;
2040      }
2041
2042      c->xm_draw_buffer = drawBuffer;
2043      c->xm_read_buffer = readBuffer;
2044      c->xm_buffer = drawBuffer;
2045
2046      _mesa_make_current2(c->gl_ctx,
2047                          &drawBuffer->mesa_buffer,
2048                          &readBuffer->mesa_buffer);
2049
2050      if (c->gl_ctx->Viewport.Width == 0) {
2051	 /* initialize viewport to window size */
2052	 _mesa_Viewport( 0, 0, drawBuffer->width, drawBuffer->height );
2053	 c->gl_ctx->Scissor.Width = drawBuffer->width;
2054	 c->gl_ctx->Scissor.Height = drawBuffer->height;
2055      }
2056
2057      if (c->xm_visual->mesa_visual.rgbMode) {
2058         /*
2059          * Must recompute and set these pixel values because colormap
2060          * can be different for different windows.
2061          */
2062         c->clearpixel = xmesa_color_to_pixel( c,
2063                                               c->clearcolor[0],
2064                                               c->clearcolor[1],
2065                                               c->clearcolor[2],
2066                                               c->clearcolor[3],
2067                                               c->xm_visual->undithered_pf);
2068         XMesaSetForeground(c->display, c->xm_draw_buffer->cleargc, c->clearpixel);
2069      }
2070
2071      /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
2072      c->xm_draw_buffer->wasCurrent = GL_TRUE;
2073   }
2074   else {
2075      /* Detach */
2076      _mesa_make_current2( NULL, NULL, NULL );
2077   }
2078   return GL_TRUE;
2079}
2080
2081
2082/*
2083 * Unbind the context c from its buffer.
2084 */
2085GLboolean XMesaUnbindContext( XMesaContext c )
2086{
2087   /* A no-op for XFree86 integration purposes */
2088   return GL_TRUE;
2089}
2090
2091
2092XMesaContext XMesaGetCurrentContext( void )
2093{
2094   GET_CURRENT_CONTEXT(ctx);
2095   if (ctx) {
2096      XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
2097      return xmesa;
2098   }
2099   else {
2100      return 0;
2101   }
2102}
2103
2104
2105XMesaBuffer XMesaGetCurrentBuffer( void )
2106{
2107   GET_CURRENT_CONTEXT(ctx);
2108   if (ctx) {
2109      XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
2110      return xmesa->xm_draw_buffer;
2111   }
2112   else {
2113      return 0;
2114   }
2115}
2116
2117
2118/* New in Mesa 3.1 */
2119XMesaBuffer XMesaGetCurrentReadBuffer( void )
2120{
2121   GET_CURRENT_CONTEXT(ctx);
2122   if (ctx) {
2123      XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
2124      return xmesa->xm_read_buffer;
2125   }
2126   else {
2127      return 0;
2128   }
2129}
2130
2131
2132GLboolean XMesaForceCurrent(XMesaContext c)
2133{
2134   if (c) {
2135      if (c->gl_ctx != _mesa_get_current_context()) {
2136	 _mesa_make_current(c->gl_ctx, &c->xm_draw_buffer->mesa_buffer);
2137      }
2138   }
2139   else {
2140      _mesa_make_current(NULL, NULL);
2141   }
2142   return GL_TRUE;
2143}
2144
2145
2146GLboolean XMesaLoseCurrent(XMesaContext c)
2147{
2148   (void) c;
2149   _mesa_make_current(NULL, NULL);
2150   return GL_TRUE;
2151}
2152
2153
2154/*
2155 * Switch 3Dfx support hack between window and full-screen mode.
2156 */
2157GLboolean XMesaSetFXmode( GLint mode )
2158{
2159#ifdef FX
2160   const char *fx = _mesa_getenv("MESA_GLX_FX");
2161   if (fx && fx[0] != 'd') {
2162      GET_CURRENT_CONTEXT(ctx);
2163      GrHwConfiguration hw;
2164      if (!FX_grSstQueryHardware(&hw)) {
2165         /*fprintf(stderr, "!grSstQueryHardware\n");*/
2166         return GL_FALSE;
2167      }
2168      if (hw.num_sst < 1) {
2169         /*fprintf(stderr, "hw.num_sst < 1\n");*/
2170         return GL_FALSE;
2171      }
2172      if (ctx) {
2173         XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
2174         if (mode == XMESA_FX_WINDOW) {
2175	    if (xmesa->xm_draw_buffer->FXisHackUsable) {
2176	       FX_grSstControl(GR_CONTROL_DEACTIVATE);
2177	       xmesa->xm_draw_buffer->FXwindowHack = GL_TRUE;
2178	       return GL_TRUE;
2179	    }
2180	 }
2181	 else if (mode == XMESA_FX_FULLSCREEN) {
2182	    FX_grSstControl(GR_CONTROL_ACTIVATE);
2183	    xmesa->xm_draw_buffer->FXwindowHack = GL_FALSE;
2184	    return GL_TRUE;
2185	 }
2186	 else {
2187	    /* Error: Bad mode value */
2188	 }
2189      }
2190   }
2191   /*fprintf(stderr, "fallthrough\n");*/
2192#else
2193   (void) mode;
2194#endif
2195   return GL_FALSE;
2196}
2197
2198
2199
2200#ifdef FX
2201/*
2202 * Read image from VooDoo frame buffer into X/Mesa's back XImage.
2203 */
2204static void FXgetImage( XMesaBuffer b )
2205{
2206   GET_CURRENT_CONTEXT(ctx);
2207   static unsigned short pixbuf[MAX_WIDTH];
2208   GLuint x, y;
2209   int xpos, ypos;
2210   XMesaWindow root;
2211   unsigned int bw, depth, width, height;
2212   XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
2213
2214#ifdef XFree86Server
2215   x = b->frontbuffer->x;
2216   y = b->frontbuffer->y;
2217   width = b->frontbuffer->width;
2218   height = b->frontbuffer->height;
2219   depth = b->frontbuffer->depth;
2220#else
2221   XGetGeometry( b->xm_visual->display, b->frontbuffer,
2222                 &root, &xpos, &ypos, &width, &height, &bw, &depth);
2223#endif
2224   if (b->width != width || b->height != height) {
2225      b->width = MIN2((int)width, b->FXctx->width);
2226      b->height = MIN2((int)height, b->FXctx->height);
2227      if (b->width & 1)
2228         b->width--;  /* prevent odd width */
2229      xmesa_alloc_back_buffer( b );
2230   }
2231
2232   grLfbWriteColorFormat(GR_COLORFORMAT_ARGB);
2233   if (b->xm_visual->undithered_pf==PF_5R6G5B) {
2234      /* Special case: 16bpp RGB */
2235      grLfbReadRegion( GR_BUFFER_FRONTBUFFER,       /* src buffer */
2236                       0, b->FXctx->height - b->height,  /*pos*/
2237                       b->width, b->height,         /* size */
2238                       b->width * sizeof(GLushort), /* stride */
2239                       b->backimage->data);         /* dest buffer */
2240   }
2241   else if (b->xm_visual->dithered_pf==PF_Dither
2242	    && GET_VISUAL_DEPTH(b->xm_visual)==8) {
2243      /* Special case: 8bpp RGB */
2244      for (y=0;y<b->height;y++) {
2245         GLubyte *ptr = (GLubyte*) b->backimage->data
2246                        + b->backimage->bytes_per_line * y;
2247         XDITHER_SETUP(y);
2248
2249         /* read row from 3Dfx frame buffer */
2250         grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
2251                          0, b->FXctx->height-(b->height-y),
2252                          b->width, 1,
2253                          0,
2254                          pixbuf );
2255
2256         /* write to XImage back buffer */
2257         for (x=0;x<b->width;x++) {
2258            GLubyte r = (pixbuf[x] & 0xf800) >> 8;
2259            GLubyte g = (pixbuf[x] & 0x07e0) >> 3;
2260            GLubyte b = (pixbuf[x] & 0x001f) << 3;
2261            *ptr++ = XDITHER( x, r, g, b);
2262         }
2263      }
2264   }
2265   else {
2266      /* General case: slow! */
2267      for (y=0;y<b->height;y++) {
2268         /* read row from 3Dfx frame buffer */
2269         grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
2270                          0, b->FXctx->height-(b->height-y),
2271                          b->width, 1,
2272                          0,
2273                          pixbuf );
2274
2275         /* write to XImage back buffer */
2276         for (x=0;x<b->width;x++) {
2277            XMesaPutPixel(b->backimage,x,y,
2278			  xmesa_color_to_pixel(xmesa,
2279					       (pixbuf[x] & 0xf800) >> 8,
2280					       (pixbuf[x] & 0x07e0) >> 3,
2281					       (pixbuf[x] & 0x001f) << 3,
2282					       0xff,
2283                                               b->xm_visual->undithered_pf));
2284         }
2285      }
2286   }
2287   grLfbWriteColorFormat(GR_COLORFORMAT_ABGR);
2288}
2289#endif
2290
2291
2292/*
2293 * Copy the back buffer to the front buffer.  If there's no back buffer
2294 * this is a no-op.
2295 */
2296void XMesaSwapBuffers( XMesaBuffer b )
2297{
2298   GET_CURRENT_CONTEXT(ctx);
2299
2300   /* If we're swapping the buffer associated with the current context
2301    * we have to flush any pending rendering commands first.
2302    */
2303   if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
2304      _mesa_notifySwapBuffers(ctx);
2305
2306   if (b->db_state) {
2307#ifdef FX
2308      if (b->FXctx) {
2309         fxMesaSwapBuffers();
2310
2311         if (b->FXwindowHack)
2312            FXgetImage(b);
2313         else
2314            return;
2315      }
2316#endif
2317     if (b->backimage) {
2318	 /* Copy Ximage from host's memory to server's window */
2319#if defined(USE_XSHM) && !defined(XFree86Server)
2320	 if (b->shm) {
2321            /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2322	    XShmPutImage( b->xm_visual->display, b->frontbuffer,
2323			  b->swapgc,
2324			  b->backimage, 0, 0,
2325			  0, 0, b->width, b->height, False );
2326            /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2327	 }
2328	 else
2329#endif
2330         {
2331            /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2332            XMesaPutImage( b->xm_visual->display, b->frontbuffer,
2333			   b->swapgc,
2334			   b->backimage, 0, 0,
2335			   0, 0, b->width, b->height );
2336            /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2337         }
2338      }
2339      else {
2340	 /* Copy pixmap to window on server */
2341         /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2342	 XMesaCopyArea( b->xm_visual->display,
2343			b->backpixmap,   /* source drawable */
2344			b->frontbuffer,  /* dest. drawable */
2345			b->swapgc,
2346			0, 0, b->width, b->height,  /* source region */
2347			0, 0                 /* dest region */
2348		      );
2349         /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2350      }
2351   }
2352#if !defined(XFree86Server)
2353   XSync( b->xm_visual->display, False );
2354#endif
2355}
2356
2357
2358
2359/*
2360 * Copy sub-region of back buffer to front buffer
2361 */
2362void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
2363{
2364   GET_CURRENT_CONTEXT(ctx);
2365
2366   /* If we're swapping the buffer associated with the current context
2367    * we have to flush any pending rendering commands first.
2368    */
2369   if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
2370      _mesa_notifySwapBuffers(ctx);
2371
2372   if (b->db_state) {
2373      int yTop = b->height - y - height;
2374#ifdef FX
2375      if (b->FXctx) {
2376         fxMesaSwapBuffers();
2377         if (b->FXwindowHack)
2378            FXgetImage(b);
2379         else
2380            return;
2381      }
2382#endif
2383      if (b->backimage) {
2384         /* Copy Ximage from host's memory to server's window */
2385#if defined(USE_XSHM) && !defined(XFree86Server)
2386         if (b->shm) {
2387            /* XXX assuming width and height aren't too large! */
2388            XShmPutImage( b->xm_visual->display, b->frontbuffer,
2389                          b->swapgc,
2390                          b->backimage, x, yTop,
2391                          x, yTop, width, height, False );
2392            /* wait for finished event??? */
2393         }
2394         else
2395#endif
2396         {
2397            /* XXX assuming width and height aren't too large! */
2398            XMesaPutImage( b->xm_visual->display, b->frontbuffer,
2399			   b->swapgc,
2400			   b->backimage, x, yTop,
2401			   x, yTop, width, height );
2402         }
2403      }
2404      else {
2405         /* Copy pixmap to window on server */
2406         XMesaCopyArea( b->xm_visual->display,
2407			b->backpixmap,           /* source drawable */
2408			b->frontbuffer,          /* dest. drawable */
2409			b->swapgc,
2410			x, yTop, width, height,  /* source region */
2411			x, yTop                  /* dest region */
2412                      );
2413      }
2414   }
2415}
2416
2417
2418/*
2419 * Return a pointer to the XMesa backbuffer Pixmap or XImage.  This function
2420 * is a way to get "under the hood" of X/Mesa so one can manipulate the
2421 * back buffer directly.
2422 * Output:  pixmap - pointer to back buffer's Pixmap, or 0
2423 *          ximage - pointer to back buffer's XImage, or NULL
2424 * Return:  GL_TRUE = context is double buffered
2425 *          GL_FALSE = context is single buffered
2426 */
2427GLboolean XMesaGetBackBuffer( XMesaBuffer b,
2428                              XMesaPixmap *pixmap,
2429                              XMesaImage **ximage )
2430{
2431   if (b->db_state) {
2432      if (pixmap)  *pixmap = b->backpixmap;
2433      if (ximage)  *ximage = b->backimage;
2434      return GL_TRUE;
2435   }
2436   else {
2437      *pixmap = 0;
2438      *ximage = NULL;
2439      return GL_FALSE;
2440   }
2441}
2442
2443
2444/*
2445 * Return the depth buffer associated with an XMesaBuffer.
2446 * Input:  b - the XMesa buffer handle
2447 * Output:  width, height - size of buffer in pixels
2448 *          bytesPerValue - bytes per depth value (2 or 4)
2449 *          buffer - pointer to depth buffer values
2450 * Return:  GL_TRUE or GL_FALSE to indicate success or failure.
2451 */
2452GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height,
2453                               GLint *bytesPerValue, void **buffer )
2454{
2455   if (!b->mesa_buffer.DepthBuffer) {
2456      *width = 0;
2457      *height = 0;
2458      *bytesPerValue = 0;
2459      *buffer = 0;
2460      return GL_FALSE;
2461   }
2462   else {
2463      *width = b->mesa_buffer.Width;
2464      *height = b->mesa_buffer.Height;
2465      *bytesPerValue = sizeof(GLdepth);
2466      *buffer = b->mesa_buffer.DepthBuffer;
2467      return GL_TRUE;
2468   }
2469}
2470
2471
2472void XMesaFlush( XMesaContext c )
2473{
2474   if (c && c->xm_visual) {
2475#ifdef XFree86Server
2476      /* NOT_NEEDED */
2477#else
2478      XSync( c->xm_visual->display, False );
2479#endif
2480   }
2481}
2482
2483
2484
2485const char *XMesaGetString( XMesaContext c, int name )
2486{
2487   (void) c;
2488   if (name==XMESA_VERSION) {
2489      return "5.0";
2490   }
2491   else if (name==XMESA_EXTENSIONS) {
2492      return "";
2493   }
2494   else {
2495      return NULL;
2496   }
2497}
2498
2499
2500
2501XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d )
2502{
2503   XMesaBuffer b;
2504   for (b=XMesaBufferList; b; b=b->Next) {
2505      if (b->frontbuffer==d && b->display==dpy) {
2506         return b;
2507      }
2508   }
2509   return NULL;
2510}
2511
2512
2513
2514/*
2515 * Look for XMesaBuffers whose X window has been destroyed.
2516 * Deallocate any such XMesaBuffers.
2517 */
2518void XMesaGarbageCollect( void )
2519{
2520   XMesaBuffer b, next;
2521   for (b=XMesaBufferList; b; b=next) {
2522      next = b->Next;
2523      if (b->display && b->frontbuffer && b->type == WINDOW) {
2524#ifdef XFree86Server
2525	 /* NOT_NEEDED */
2526#else
2527         XSync(b->display, False);
2528         if (!window_exists( b->display, b->frontbuffer )) {
2529            /* found a dead window, free the ancillary info */
2530            XMesaDestroyBuffer( b );
2531         }
2532#endif
2533      }
2534   }
2535}
2536
2537
2538void XMesaReset( void )
2539{
2540    while (XMesaBufferList)
2541	XMesaDestroyBuffer(XMesaBufferList);
2542
2543    XMesaBufferList = NULL;
2544}
2545
2546
2547unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y,
2548                                GLfloat red, GLfloat green,
2549                                GLfloat blue, GLfloat alpha )
2550{
2551   GLint r = (GLint) (red   * 255.0F);
2552   GLint g = (GLint) (green * 255.0F);
2553   GLint b = (GLint) (blue  * 255.0F);
2554   GLint a = (GLint) (alpha * 255.0F);
2555
2556   switch (xmesa->pixelformat) {
2557      case PF_Index:
2558         return 0;
2559      case PF_Truecolor:
2560         {
2561            unsigned long p;
2562            PACK_TRUECOLOR( p, r, g, b );
2563            return p;
2564         }
2565      case PF_8A8B8G8R:
2566         return PACK_8A8B8G8R( r, g, b, a );
2567      case PF_8R8G8B:
2568         return PACK_8R8G8B( r, g, b );
2569      case PF_5R6G5B:
2570         return PACK_5R6G5B( r, g, b );
2571      case PF_Dither:
2572         {
2573            DITHER_SETUP;
2574            return DITHER( x, y, r, g, b );
2575         }
2576      case PF_1Bit:
2577         /* 382 = (3*255)/2 */
2578         return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
2579      case PF_HPCR:
2580         return DITHER_HPCR(x, y, r, g, b);
2581      case PF_Lookup:
2582         {
2583            LOOKUP_SETUP;
2584            return LOOKUP( r, g, b );
2585         }
2586      case PF_Grayscale:
2587         return GRAY_RGB( r, g, b );
2588      case PF_Dither_5R6G5B:
2589         /* fall through */
2590      case PF_Dither_True:
2591         {
2592            unsigned long p;
2593            PACK_TRUEDITHER(p, x, y, r, g, b);
2594            return p;
2595         }
2596      default:
2597         _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor");
2598   }
2599   return 0;
2600}
2601
2602
2603/*
2604 * This is typically called when the window size changes and we need
2605 * to reallocate the buffer's back/depth/stencil/accum buffers.
2606 */
2607void XMesaResizeBuffers( XMesaBuffer b )
2608{
2609   xmesa_resize_buffers( &(b->mesa_buffer) );
2610
2611}
2612
2613